So it looks like.
I have a g40 running with him but his last post is 30 days ago
5 player 1942,2 with Larry's Tournament changes
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Sides to be decided by someone else rolling, please!
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Test summary from TripleA, engine version: 1.9, time: 12:03:48
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Order of number rolled = order of factions in play. E.g. lowest number plays russia, as they start the game with first move.
PP:Rolling 1d100:
(68)Cred:Rolling 1d100:
(51)Witt:Rolling 1d100:
(27)AeV:Rolling 1d100:
(34)Elrood:Rolling 1d100:
(66)I hope this works! :lol:
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Test summary from TripleA, engine version: 1.9, time: 12:11:26
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 9 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Russia: Witt
Germany: AeV
British: Cred
Japan: Elrood
USA: PPI quote Wittmann from Whats app:
“You bloody Japan ! Game over” -
Last time I tell you something im secret, you dirty Nip!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 9 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 4 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
Well! Wish I had not come back now. 2 hits out of 9 amd Germany got 6 out of 7.
Kevin . your go. Have fun. -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 9 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Adding units owned by British to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 4 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
i added my email to the dice roller…
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I
Thought I had. Sorry Seb! -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from RussiansCombat - Germans
Battle in 17 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 11 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British and 1 transport owned by the British lost in 7 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 7 Sea Zone to Norway
1 armour and 1 infantry moved from Northwestern Europe to Germany
1 aaGun, 2 armour and 1 infantry moved from France to Germany
2 infantry moved from Belorussia to Poland
1 armour, 1 artillery and 1 infantry moved from Ukraine S.S.R. to Poland
1 fighter moved from Bulgaria Romania to Italy
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 armour and 2 infantry moved from Bulgaria Romania to Poland
1 aaGun, 5 armour, 1 fighter and 3 infantry moved from Germany to Poland
1 armour moved from Baltic States to Poland
1 fighter moved from Ukraine S.S.R. to PolandPlace Units - Germans
1 bomber placed in Germany
1 artillery and 1 infantry placed in Italy
1 armour, 1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 24 / 26
Germans : 42 / 42
British : 30 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Between my CR and Ru SS, i assumed the SS will submerge.
Let me know if you are going for another round. :-) -
That is fine, thank you.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from 35 Sea Zone to Trans-Jordan
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 7 Sea ZoneCombat - British
Battle in 7 Sea Zone
Russians loiter and taunt; British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 infantry moved from India to 35 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 carrier and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 fighters moved from Trans-Jordan to 33 Sea Zone
1 bomber and 1 fighter moved from 7 Sea Zone to United Kingdom
1 infantry moved from Burma to India
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from 5 Sea Zone to United Kingdom
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 fighter and 2 infantry placed in India
1 factory placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory and 1 fighter; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 bomber moved from Japan to Szechwan
2 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 fighter moved from Japan to Anhwei
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to YunnanCombat - Japanese
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to French Indo-China Thailand
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from Szechwan to Manchuria
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 50 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 50 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 50 Sea Zone
1 destroyer moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 factory placed in East Indies
Japanese undo move 1.
1 factory placed in Manchuria
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 bomber moved from Eastern United States to Morocco
1 infantry moved from Central United States to Eastern United States
1 cruiser moved from 19 Sea Zone to 56 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 56 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to BelorussiaCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour and 4 infantry moved from West Russia to Caucasus
2 artilleries and 1 infantry moved from Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Trans-Jordan
1 fighter moved from Ukraine S.S.R. to Trans-Jordan
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Russia to Kazakh S.S.R.
1 armour moved from Caucasus to Trans-JordanPlace Units - Russians
1 artillery and 2 infantry placed in Caucasus
1 artillery placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Belorussia : 1 flag, 1 artillery and 1 infantry
Caucasus : 2 aaGuns, 1 armour, 4 artilleries, 1 factory and 10 infantry
Evenki National Okrug : 3 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 2 infantry
Novosibirsk : 1 infantry
Russia : 1 factory and 4 infantry
Trans-Jordan : 1 armour and 2 fighters
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 34 / 42
British : 31 / 32
Japanese : 35 / 36
Americans : 39 / 39 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to West Russia: 2 artilleries and 8 infantry
EDIT: Removing units owned by Russians from Caucasus: 2 artilleries and 8 infantry
EDIT: Removing units owned by Russians from Trans-Jordan: 1 fighter
EDIT: Adding units owned by Russians to Caucasus: 1 fighter
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode