Napoleon 10 - Let Battle Commence!


  • This is map version 4.1 (which is the latest I have, but since I also have 4.0.9 you may need to check that you have the right one) played on Triple A 1.9

    Here are the Powers and their players in turn order:

    France - PP
    UK - Cred
    Spain - Degrasse
    Prussia - Entek
    Sweden - SA
    Austria - Whacka
    Ottoman - Colt
    Russia - witt


  • Test summary from TripleA, engine version: 1.9, time: 10:06:24


  • I have only put myself and SA down for the dice rolls, so you may want to add yourself when you take your turn.


  • TripleA Turn Summary for game: Napoleonic Empires, version: 4.1

    Game History

    Round: 1

    Combat Move - France
                1 Brigantine and 1 Marines moved from SZ81 to SZ86
                2 Mariness moved from SZ86 to Egypt
                1 Ney moved from SZ86 to Egypt
                1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
                1 Marines moved from Corsica to SZ63
                1 Grenadiers moved from SZ63 to Provence
                1 Marines moved from SZ63 to Provence
                1 Artillery and 1 Fusiliers moved from Languedoc to Provence
                1 Marines moved from Languedoc to Provence
                1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
                1 Fusiliers moved from Burgundy to Helvetica
                2 Fusilierss moved from Valais to Helvetica
                2 Grenadierss moved from Valais to Helvetica
                1 Artillery moved from Picardy to Flanders
                3 Fusilierss moved from Picardy to Flanders
                2 Dragoonss and 1 Hussars moved from Normandy to Flanders
                1 Dragoons moved from Picardy to Flanders
                1 Horse_Artillery moved from Valais to Helvetica
                2 Fusilierss moved from Champagne to Rhine
                1 Horse_Artillery moved from Champagne to Rhine
                1 Dragoons moved from Champagne to Rhine
                1 Horse_Artillery moved from Ile-de-France to Rhine
                1 Horse_Artillery moved from Valais to Helvetica
                1 Fusiliers moved from Champagne to Rhine

    Purchase Units - France
                France buy 1 Artillery, 1 Chasseurs, 4 Fusilierss, 2 Grenadierss and 2 Howitzers; Remaining resources: 0 PUs;

    Combat - France
                Battle in Flanders
                    France attack with 1 Artillery, 3 Dragoonss, 3 Fusilierss and 1 Hussars
                    AustrianEmpire defend with 1 Artillery, 1 Cuirassiers and 2 Dragoonss
                    France win, taking Flanders from AustrianEmpire with 3 Dragoonss remaining. Battle score for attacker is 3
                    Casualties for AustrianEmpire: 1 Artillery, 1 Cuirassiers and 2 Dragoonss
                    Casualties for France: 1 Artillery, 3 Fusilierss and 1 Hussars
                Battle in Egypt
                    France attack with 2 Mariness and 1 Ney
                    Neutral defend with 2 Chasseurss
                    France loses 0 PUs for violating Egypts neutrality.
                    France win, taking Egypt from Neutral with 2 Mariness and 1 Ney remaining. Battle score for attacker is 10
                    Casualties for Neutral: 2 Chasseurss
                Battle in Provence
                    France attack with 1 Artillery, 1 Fusiliers, 1 Grenadiers, 1 Horse_Artillery, 1 Hussars and 2 Mariness
                    Neutral defend with 3 Fusilierss
                    France loses 0 PUs for violating Provences neutrality.
                    France win, taking Provence from Neutral with 1 Artillery, 1 Fusiliers, 1 Grenadiers, 1 Horse_Artillery, 1 Hussars and 2 Mariness remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Fusilierss
                Battle in Helvetica
                    France attack with 3 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys
                    Neutral defend with 3 Fusilierss
                    France loses 0 PUs for violating Helveticas neutrality.
                    France win, taking Helvetica from Neutral with 2 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 Fusilierss
                    Casualties for France: 1 Fusiliers
                Battle in Rhine
                    France attack with 1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys
                    Neutral defend with 3 Fusilierss
                    France loses 0 PUs for violating Rhines neutrality.
                    France win, taking Rhine from Neutral with 1 Dragoons, 2 Fusilierss and 2 Horse_Artillerys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 Fusilierss
                    Casualties for France: 1 Fusiliers

    Non Combat Move - France
                1 General moved from Ile-de-France to Anjou
                2 Dragoonss moved from Anjou to Champagne
                1 Howitzer moved from Ile-de-France to Champagne
                2 Fusilierss moved from Anjou to Ile-de-France
                1 Chasseurs moved from Brittany to Anjou
                2 Mariness moved from Brittany to Anjou
                2 Hussarss moved from Poitou to Ile-de-France
                1 Chasseurs moved from Normandy to Ile-de-France
                1 Artillery and 2 Fusilierss moved from Auvergne to Champagne

    Place Units - France
                1 Grenadiers placed in Anjou
                1 Artillery, 1 Chasseurs, 4 Fusilierss, 1 Grenadiers and 2 Howitzers placed in Ile-de-France

    Turn Complete - France
                France collect 61 PUs; end with 61 PUs total
                Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 55 PUs

    triplea_39697_Fra1.tsvg


  • Leo says I should ask if I can redo the F navy. Had not asked before because it seems a bit cheeky to me! :|

    I thought the cutter in sz34 was F so I could non-com my fleet south. Of course when I got to non coms I saw that the cutter was UK. Insufficient care and attention! :roll:

    If I can redo it I will attack the UK cutter and save the F fleet. I’d use forum dice and edit the result into the above post.

    Let me know before the UK does its turn.


  • I Think it is important that you clear that Cutter, so certainly think
    You should Be allowed to attack it, after the fact.
    Explain the situation to Cred, via WhatsApp. I am sure he will be fine with it.


  • Have whatsapped Cred Leo ……


  • Fine by me.

    Are the rules for this game available online anywhere?

    Cred


  • In the game, the rules can be found  in the black page ,just before you load the saved game. The unit abilities are in the far right hand corner of the map. Ships can be hard to get at first. Feel Free to ask About them.

    Bombardments , if successful, cannot be replied to. The defender dies,
    Without returning fire.  Battkeships are two hits, but do not repair, ever.

    There are two factories: Encampments (immobile) and Generals, which can move one territory or be transported by sea. To build in a territory , you need to have owned it from the beginning of the turn. The territory’s income value equates to the number of units you can build there. You h lose your capital, you lose Your income and The ability to produce units.

    On Turn two or three (forgotten which, sorry!) , eve ry nation Gets to build : Mortella Towers
    and Fortresses.  Both are immobile , defensive units.
    You can also buy Mortars on T2 or T3. They attack at 5, but defend on 1-

  • '20

    When I accepted to play, I completely blanked that I am going on vacation to a Colorado cabin tomorrow and won’t be back until Monday  :| . I don’t know the usual pace for your games but I’ll be tracking along on my phone and hope to resume my place when I return. My team can choose whomever is best to fill in for me in the meantime. Sorry about that, guys  :-P


  • Is a slow paced game. We would wait on you (or anyone).
    Have a fun time.


  • Right …… :-D

    F BB attacks at 4 -DiceRolling 1d6:
    (1)

    F Brig attacks at 1 -DiceRolling 1d6:
    (1)

    UK Cutter defends at 1 -DiceRolling 1d6:
    (5)


  • Now editing that in ……


  • TripleA Turn Summary for game: Napoleonic Empires, version: 4.1

    Game History

    Round: 1

    Combat Move - France
                1 Brigantine and 1 Marines moved from SZ81 to SZ86
                2 Mariness moved from SZ86 to Egypt
                1 Ney moved from SZ86 to Egypt
                1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
                1 Marines moved from Corsica to SZ63
                1 Grenadiers moved from SZ63 to Provence
                1 Marines moved from SZ63 to Provence
                1 Artillery and 1 Fusiliers moved from Languedoc to Provence
                1 Marines moved from Languedoc to Provence
                1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
                1 Fusiliers moved from Burgundy to Helvetica
                2 Fusilierss moved from Valais to Helvetica
                2 Grenadierss moved from Valais to Helvetica
                1 Artillery moved from Picardy to Flanders
                3 Fusilierss moved from Picardy to Flanders
                2 Dragoonss and 1 Hussars moved from Normandy to Flanders
                1 Dragoons moved from Picardy to Flanders
                1 Horse_Artillery moved from Valais to Helvetica
                2 Fusilierss moved from Champagne to Rhine
                1 Horse_Artillery moved from Champagne to Rhine
                1 Dragoons moved from Champagne to Rhine
                1 Horse_Artillery moved from Ile-de-France to Rhine
                1 Horse_Artillery moved from Valais to Helvetica
                1 Fusiliers moved from Champagne to Rhine

    Purchase Units - France
                France buy 1 Artillery, 1 Chasseurs, 4 Fusilierss, 2 Grenadierss and 2 Howitzers; Remaining resources: 0 PUs;

    Combat - France
                Battle in Flanders
                    France attack with 1 Artillery, 3 Dragoonss, 3 Fusilierss and 1 Hussars
                    AustrianEmpire defend with 1 Artillery, 1 Cuirassiers and 2 Dragoonss
                    France win, taking Flanders from AustrianEmpire with 3 Dragoonss remaining. Battle score for attacker is 3
                    Casualties for AustrianEmpire: 1 Artillery, 1 Cuirassiers and 2 Dragoonss
                    Casualties for France: 1 Artillery, 3 Fusilierss and 1 Hussars
                Battle in Egypt
                    France attack with 2 Mariness and 1 Ney
                    Neutral defend with 2 Chasseurss
                    France loses 0 PUs for violating Egypts neutrality.
                    France win, taking Egypt from Neutral with 2 Mariness and 1 Ney remaining. Battle score for attacker is 10
                    Casualties for Neutral: 2 Chasseurss
                Battle in Provence
                    France attack with 1 Artillery, 1 Fusiliers, 1 Grenadiers, 1 Horse_Artillery, 1 Hussars and 2 Mariness
                    Neutral defend with 3 Fusilierss
                    France loses 0 PUs for violating Provences neutrality.
                    France win, taking Provence from Neutral with 1 Artillery, 1 Fusiliers, 1 Grenadiers, 1 Horse_Artillery, 1 Hussars and 2 Mariness remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Fusilierss
                Battle in Helvetica
                    France attack with 3 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys
                    Neutral defend with 3 Fusilierss
                    France loses 0 PUs for violating Helveticas neutrality.
                    France win, taking Helvetica from Neutral with 2 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 Fusilierss
                    Casualties for France: 1 Fusiliers
                Battle in Rhine
                    France attack with 1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys
                    Neutral defend with 3 Fusilierss
                    France loses 0 PUs for violating Rhines neutrality.
                    France win, taking Rhine from Neutral with 1 Dragoons, 2 Fusilierss and 2 Horse_Artillerys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 Fusilierss
                    Casualties for France: 1 Fusiliers

    Non Combat Move - France
                1 General moved from Ile-de-France to Anjou
                2 Dragoonss moved from Anjou to Champagne
                1 Howitzer moved from Ile-de-France to Champagne
                2 Fusilierss moved from Anjou to Ile-de-France
                1 Chasseurs moved from Brittany to Anjou
                2 Mariness moved from Brittany to Anjou
                2 Hussarss moved from Poitou to Ile-de-France
                1 Chasseurs moved from Normandy to Ile-de-France
                1 Artillery and 2 Fusilierss moved from Auvergne to Champagne

    Place Units - France
                1 Grenadiers placed in Anjou
                1 Artillery, 1 Chasseurs, 4 Fusilierss, 1 Grenadiers and 2 Howitzers placed in Ile-de-France

    Turn Complete - France
                France collect 61 PUs; end with 61 PUs total
                Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by UnitedKingdom from SZ34: 1 Cutter
                EDIT: Removing units owned by France from SZ35: 1 Barque, 1 Battleship and 1 Brigantine
                EDIT: Adding units owned by France to SZ34: 1 Barque, 1 Battleship and 1 Brigantine
                EDIT: Turning off Edit Mode

    triplea_39697_Fra1.tsvg


  • All done. Thanks cred & witt.


  • No worries. Is it me now? I’ve no idea on turn order.


  • Yes. I posted the turn order at the start of the thread Cred.


  • TripleA Turn Summary for game: Napoleonic Empires, version: 4.1

    Game History

    Round: 1

    Combat Move - UnitedKingdom
                1 Battleship moved from SZ25 to SZ20
                1 Barque moved from SZ29 to SZ35
                1 Brigantine moved from SZ29 to SZ35
                1 Brigantine moved from SZ29 to SZ35
                1 Cutter moved from SZ29 to SZ35
                1 Frigate moved from SZ29 to SZ35
                1 Marines moved from Ulster to SZ24
                1 Corvette and 1 Marines moved from SZ24 to SZ30
                1 Marines moved from SZ30 to Leinster
                1 Chasseurs moved from Ulster to Leinster
                1 Corvette moved from SZ22 to SZ30
                1 Corvette moved from SZ25 to SZ20
                1 Brigantine and 1 Marines moved from SZ73 to SZ72
                1 Battleship moved from SZ73 to SZ72

    Purchase Units - UnitedKingdom
                UnitedKingdom buy 1 Brigantine, 1 Corvette, 2 Cutters, 1 Dragoons and 1 General; Remaining resources: 0 PUs;

    Combat - UnitedKingdom
                Battle in SZ20
                    UnitedKingdom attack with 1 Battleship and 1 Corvette
                    Sweden defend with 1 Barque
                    UnitedKingdom win with 1 Battleship and 1 Corvette remaining. Battle score for attacker is 8
                    Casualties for Sweden: 1 Barque
                Battle in Leinster
                    UnitedKingdom attack with 1 Chasseurs and 1 Marines
                    Neutral defend with 1 Fusiliers
                    UnitedKingdom loses 0 PUs for violating Leinsters neutrality.
                    UnitedKingdom win, taking Leinster from Neutral with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Fusiliers
                Battle in SZ72
                    UnitedKingdom attack with 1 Battleship, 1 Brigantine and 1 Marines
                    Neutral defend with 1 Cutter
                    UnitedKingdom win with 1 Battleship and 1 Brigantine remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Cutter
                Battle in SZ35
                    UnitedKingdom attack with 1 Barque, 2 Brigantines, 1 Cutter and 1 Frigate
                    France defend with 1 Cutter
                    UnitedKingdom win with 2 Brigantines, 1 Cutter and 1 Frigate remaining. Battle score for attacker is -2
                    Casualties for UnitedKingdom: 1 Barque
                    Casualties for France: 1 Cutter

    Non Combat Move - UnitedKingdom
                1 Barque and 2 Frigates moved from SZ58 to SZ65

    Place Units - UnitedKingdom
                1 Brigantine, 1 Corvette and 2 Cutters placed in SZ29
                1 Dragoons placed in Essex
                1 General placed in Hanover

    Turn Complete - UnitedKingdom
                UnitedKingdom collect 51 PUs; end with 51 PUs total
                Objective Balancing Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 47 PUs

    triplea_39697_Uni1.tsvg

  • '20

    The cabin im at has wifi so i will be able to play whenever it’s my turn.


  • You will
    He home by your go. Enjoy your time away.

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