@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
G40 2nd ed. No bid oysteilo (axis) vs. ShadowHAwk (allies)
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This is a rematch or an opportunity for oysteilo to show that he does not completely suck in axis and allies. oysteilo lost the first game against ShadowHAwk and is really annoyed about that. ShadowHAwk played EXTREMELY agressive with the allies and that payed off hugely especially since oysteilo did not se this coming!
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Test summary from TripleA, engine version: 1.9, time: 19:52:46
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia -
scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
4 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
British win with 1 battleship remaining. Battle score for attacker is -29
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
6 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
poor battle in 111 but otherwise OK
I chose to keep a sub instead of defending the tac in 110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to KwangtungCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
Casualties for British: 1 battleship
Casualties for Japanese: 1 fighter
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 fighters moved from Hunan to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Japan
4 infantry moved from Korea to Manchuria
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from 37 Sea Zone to KwangsiPlace Units - Japanese
1 factory_minor placed in Manchuria
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
after that crappy G1 I guess J1 DOW is required. Yunnan went as it often does, but nice kill off new south wales
As for you
You can change your damaged battleship into a scotland fighter. I choose for you. If you change to scotland fighter I will change my sub in sz 110 to a tac and land it in holland and support with three aa guns
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max scramble
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mistake with the hits in SZ97 from me wanted to take cruiser but took destroyer so edited that.
Dont think you mind if i replace a cruiser with a destroyer :Dsince you remov your destroyer round 1 I kind of matters. In round 2 you have 3 3s and score one hit, maybe it is the cruiser that hits?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 96 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 6 infantry
EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
EDIT: Turning off Edit Mode -
OK. I think this has progessed rather normal so far. Again you are HYPER agressive compared to most players and I think you are rewarded hugely for that. I have checked my recent games after round one and in most cases allies are 380 - 420 in advantage in total unit value. You on the other hand is at 480. I think I have made pretty much standard moves so far and fairly agressive as well without making any huge blunders. I think you do the right thing!
But as an example you are 75% in italy sz, if you loose that battle you are toast, you are engaging in so many battles where you single handed are supposed to win, but in sum you end up winning all of them more or less massively!
I NEVER blaim dice, dice is what it is, but I think you are LUCKY so far!
It is fun to play you
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I think taranto is 75%, but no biggie, if you add the % you are are 39% to win all battles. Yes, you win them, but none go badly for you, that is my point. Then we are at 5 or 10% I think
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That UK1 rolls looked relatively close to average. Scrambling to SZ97 is always so much luck, either good or bad. When the scramble works, UK is left with no fleet and Egypt might fall on I2 or I3; that might be the end of the game. When the scramble doesn’t work, Germany has to lose a couple of planes to clean up the mess. Italy is down a couple of planes, but how that isn’t the worst thing in the world. None of the luck so far this game seems too far out of the normal range one way or another.
I do love the Cow J1 gameplan. When it works, UK is in big trouble:
http://www.axisandallies.org/forums/index.php?topic=26960.0ShadowHAwk, you are an extremely aggressive player. Doing both Tobruk and SZ97 in a no-bid game can be very risky as you have encountered against Colt. I peronally don’t mind your ambitious attacks since the odds over hundreds of small battles have to tend towards average. I can do well in the long run, but in the short term it can be very challenging to figure out how to attack so many spaces with a limited number of planes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for French: 2 artilleries and 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
5 armour and 2 mech_infantrys moved from France to Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
7 artilleries and 3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 1.
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
@Arthur:
That UK1 rolls looked relatively close to average. Scrambling to SZ97 is always so much luck, either good or bad. When the scramble works, UK is left with no fleet and Egypt might fall on I2 or I3; that might be the end of the game. When the scramble doesn’t work, Germany has to lose a couple of planes to clean up the mess. Italy is down a couple of planes, but how that isn’t the worst thing in the world. None of the luck so far this game seems too far out of the normal range one way or another.
I do love the Cow J1 gameplan. When it works, UK is in big trouble:
http://www.axisandallies.org/forums/index.php?topic=26960.0ShadowHAwk, you are an extremely aggressive player. Doing both Tobruk and SZ97 in a no-bid game can be very risky as you have encountered against Colt. I peronally don’t mind your ambitious attacks since the odds over hundreds of small battles have to tend towards average. I can do well in the long run, but in the short term it can be very challenging to figure out how to attack so many spaces with a limited number of planes.
Thing with dice games is that they can always roll against your or for you no mather what the odds are, i lost a 90% odds battle against you and colt. Against Colt my odds where better as in i did only Tobruk and had even higher odds. I dont do suicide battles with below 50% chance of success unless they are ment to be strafe attacks and someone else mops up the remainder ( as seen VS cold and the japan fleet )
Im not agressive as the allies i take whatever is given to me to slow down the axis, he donated 1 transport ( always good ) i could get away with taking 1 island back and destroying some land forces that slows down japan.Are you referring to an earlier TT or the one off India? Did you get my NCM edit alert and post shortly after my move, around the time we were talking about OOL India?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 5 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to Borneo -
scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Borneo
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 battleship and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to HopeiCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 fighter
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in MalayaNon Combat Move - Japanese
4 tactical_bombers moved from Shan State to French Indo China
1 bomber and 4 fighters moved from Shan State to French Indo China
2 carriers moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Borneo to French Indo China
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Kwangtung to Kiangsi
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
2 armour and 1 artillery placed in Manchuria
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
weird, I dont understand whats happening with the file