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Author Topic: A Question Of Balance  (Read 1749 times)
Cow
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« Reply #15 on: July 19, 2017, 06:51:59 pm »

Central powers dominate this game if played aggressively and properly oob or tournament rules.
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Cow
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« Reply #16 on: July 19, 2017, 07:01:35 pm »

Anniversary edition, global, and all new edition of axis and allies strongly favor the axis. The developers did not intend for this and upon release most people said the allies were strong.

Over time the axis refine their purchases and movements and the allies start to feel the devastation. I put my J1 Dow play book out for global and over the course of a few months the allies went from winning 60-70% of the games to winning 30-40%. A complete reverse.

Basically the only thing holding the central powers down is a strategy guide with various openers and pictures to showcase (so you can quickly move in a live game and do your standard opener).
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Carolina
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« Reply #17 on: July 20, 2017, 06:31:15 am »

Balanced?  Not sure.  Could be CP or AP - dice are a big factor, esp. bad mine or pre-emptive rolls on an amphib attack can totally change the flow.  Also, the Mediterranean and Africa become big non-factors in strategy for the CP player - once forces are lost in Africa, CP cannot replenish.  AH or OE are very discouraged from breaking out into the Med, Mines, Mines, Mines!

I see couple of things that would help give more options to strategies, which gives more balance.   

1) Change mine roll hits on transports can be absorbed by loss of a load.
2) Add another neutral sea zone in eastern Med (split of SZ17).
3) Add a German sub to the Med (keeps French transports from roaming freely).
4) Add a German cruiser to Indian Ocean (this discourages UK from amphib landings in S. Africa).
5) Make Albania and Portugal neutrals.  But if CP attacks Portuguese colonies, Portugal becomes AP aligned.
6) Switzerland should be impassible.
7) Add Russian sub and Ottoman transport to Black Sea (optional remove both a RU and OE CA from Black Sea).
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Flashman
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« Reply #18 on: July 20, 2017, 08:29:44 am »

If playing OOB allow Germany to place new units in Munich.
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Cow
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« Reply #19 on: July 20, 2017, 11:51:02 am »

If you really want the sure thing at winning with the axis, global is great.
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