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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
2 armour moved from Poland to East Poland
1 armour moved from Czechoslovakia Hungary to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Czechoslovakia Hungary to East Poland
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from Poland to East Poland
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Norway to Finland
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from Morocco Algeria to Libya
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from Poland to Baltic StatesCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 6 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 6 armour and 1 infantry in East Poland, round 2 : 7/7 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Baltic States, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British, 1 fighter owned by the Germans and 1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from 2 Sea Zone to Norway
2 infantry moved from Germany to Poland
1 armour moved from France to Poland
1 infantry moved from France to Germany
1 fighter moved from Baltic States to PolandPlace Units - Germans
2 armour, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 37 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 35 / 47
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
3 armour placed in Russia
4 infantry placed in Caucasus
1 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Karelia S.S.R.
Russians undo move 2.
1 infantry placed in Karelia S.S.R.
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 52 Sea Zone
1 cruiser moved from 61 Sea Zone to 52 Sea Zone
1 fighter moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from 61 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
2 carriers moved from 57 Sea Zone to 52 Sea Zone
1 battleship moved from 61 Sea Zone to 52 Sea Zone
1 destroyer moved from 51 Sea Zone to 52 Sea Zone
1 fighter moved from Formosa to 50 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Yunnan
2 infantry moved from 61 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Japan to Kwangtung
3 infantry moved from Kiangsu to Hupeh
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to FukienCombat - Japanese
Battle in Fukien
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Fukien from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in 50 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 battleship
Japanese win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from 50 Sea Zone to Manchuria
1 fighter moved from 50 Sea Zone to 52 Sea Zone
3 fighters moved from 53 Sea Zone to 52 Sea ZonePlace Units - Japanese
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 factory and 2 fighters; Remaining resources: 8 PUs; 0 techTokens;Combat Move - British
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 38 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 destroyer moved from 9 Sea Zone to 8 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
1 factory placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 43 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine
1 artillery moved from 16 Sea Zone to Ukraine
1 armour moved from Balkans to Ukraine
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 fighter moved from Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
1 battleship moved from 14 Sea Zone to 13 Sea Zone
2 cruisers moved from 14 Sea Zone to 13 Sea ZonePlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 cruisers; Remaining resources: 4 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Non Combat Move - Americans
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from 56 Sea Zone to Western United States
1 fighter moved from 56 Sea Zone to Western United StatesPlace Units - Americans
3 cruisers placed in 56 Sea ZonePlace Units - Chinese
2 infantry placed in SikangTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 fighter moved from Morocco Algeria to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Norway to 8 Sea Zone
1 armour moved from Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
2 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Belorussia
6 armour moved from East Poland to Eastern Ukraine
1 fighter moved from Germany to Eastern Ukraine
2 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
2 armour moved from Germany to East Poland
2 infantry moved from Germany to PolandCombat - Germans
Battle in Belorussia
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 8 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport; Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport
Battle in Eastern Ukraine
Germans attack with 6 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Eastern Ukraine from Russians with 6 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from 8 Sea Zone to France
1 bomber moved from 8 Sea Zone to Germany
1 fighter moved from Eastern Ukraine to East Poland
1 fighter moved from Belorussia to East PolandPlace Units - Germans
5 armour, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Eastern UkraineCombat - Russians
Battle in Eastern Ukraine
Russians attack with 2 armour, 1 artillery and 5 infantry
Germans defend with 6 armour
2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 4 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 5 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.Place Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
3 carriers moved from 52 Sea Zone to 56 Sea Zone
4 fighters moved from 52 Sea Zone to 56 Sea Zone
1 destroyer moved from 52 Sea Zone to 56 Sea Zone
1 battleship moved from 52 Sea Zone to 56 Sea Zone
1 cruiser moved from 52 Sea Zone to 56 Sea Zone
1 fighter moved from French Indo-China Thailand to 38 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
3 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Sikang
3 infantry moved from Hupeh to Sikang
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from British
2 artilleries moved from Fukien to Hupeh
1 transport moved from 49 Sea Zone to 60 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
3 infantry moved from 62 Sea Zone to ManchuriaCombat - Japanese
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 fighters
Americans defend with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 65
Casualties for Americans: 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport
Casualties for Japanese: 1 destroyer and 2 fighters
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Sikang
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Burma to French Indo-China Thailand
1 fighter moved from Sikang to YunnanPlace Units - Japanese
3 armour placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - British
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
1 artillery moved from 38 Sea Zone to East Indies
1 fighter moved from Egypt to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in East Indies
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Italian Africa
1 fighter moved from 14 Sea Zone to Egypt
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.Place Units - British
1 armour and 2 infantry placed in India
2 fighters placed in United Kingdom
2 transports placed in 2 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Caucasus
2 infantry moved from Bulgaria Romania to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 fighter moved from Bulgaria Romania to Caucasus
2 cruisers moved from 13 Sea Zone to 16 Sea Zone
1 battleship moved from 13 Sea Zone to 16 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to East Poland
1 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to BalkansPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 fighters; Remaining resources: 9 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Non Combat Move - Americans
1 fighter moved from Western United States to Solomon Islands
1 fighter moved from Western United States to Solomon Islands
1 bomber moved from Western United States to United KingdomPlace Units - Americans
5 fighters placed in Eastern United StatesPlace Units - Chinese
1 infantry placed in NingxiaTurn Complete - Americans
Americans collect 40 PUs; end with 49 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Germany to 2 Sea Zone
2 armour moved from East Poland to Belorussia
2 fighters moved from East Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from Germany to Belorussia
2 infantry moved from Poland to Baltic States
5 armour moved from Germany to East Poland
2 infantry moved from Germany to PolandCombat - Germans
Battle in Belorussia
Germans attack with 2 armour, 3 fighters and 2 infantry
Russians defend with 1 armour, 1 artillery and 3 infantry
Germans win, taking Belorussia from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; British defend with 2 transports
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from France to Norway
1 infantry moved from Finland to Norway
3 fighters moved from Belorussia to East PolandPlace Units - Germans
4 armour, 1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour
Russians win, taking Belorussia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
Russians win, taking Caucasus from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 submarine moved from 2 Sea Zone to 6 Sea ZonePlace Units - Russians
2 infantry placed in Karelia S.S.R.
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 fighter moved from French Indo-China Thailand to 38 Sea Zone
2 artilleries moved from Hupeh to Ningxia
2 infantry moved from Suiyuan to Ningxia
1 infantry moved from Sikang to Chinghai
Japanese take Chinghai from Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Kwangtung to French Indo-China Thailand
4 armour moved from Manchuria to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
1 battleship moved from 56 Sea Zone to 57 Sea Zone
3 carriers moved from 56 Sea Zone to 57 Sea Zone
2 fighters moved from 56 Sea Zone to 57 Sea Zone
1 cruiser moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from Japan to 57 Sea Zone
1 fighter moved from Yunnan to French Indo-China ThailandCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 4 armour, 1 fighter and 3 infantry
Russians defend with 6 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 6 infantry
Casualties for Japanese: 2 armour and 3 infantry
Battle in Ningxia
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Ningxia from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer and 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Japanese
1 fighter moved from 38 Sea Zone to French Indo-China Thailand
1 fighter moved from Buryatia S.S.R. to Manchuria
1 transport moved from 60 Sea Zone to 62 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 3 transports; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
1 bomber moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 artillery moved from Egypt to Libya
1 armour moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Norway
British attack with 1 bomber and 5 fighters
Germans defend with 1 bomber, 1 fighter and 2 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
Casualties for British: 2 fighters
Battle in Burma
British attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 bomber moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Libya to EgyptPlace Units - British
1 armour and 2 infantry placed in India
1 fighter placed in United Kingdom
3 transports placed in 2 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 battleship moved from 16 Sea Zone to 15 Sea Zone
2 cruisers moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 fighter moved from Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 armour and 1 fighter
Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 fighterNon Combat Move - Italians
1 fighter moved from Egypt to Libya
2 infantry moved from Balkans to Bulgaria RomaniaPlace Units - Italians
3 armour and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy nothing; Remaining resources: 64 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Solomon Islands to Australia
1 fighter moved from Solomon Islands to AustraliaTurn Complete - Americans
Americans collect 40 PUs; end with 104 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens;
Germans buy 5 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
6 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
4 armour moved from East Poland to Karelia S.S.R.
1 armour moved from East Poland to Belorussia
1 fighter moved from East Poland to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Belorussia
1 armour moved from Eastern Ukraine to Belorussia
2 fighters moved from East Poland to Belorussia
1 fighter moved from Germany to Belorussia
1 armour moved from Libya to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
2 infantry moved from Poland to East Poland
3 armour moved from Germany to East Poland
1 armour moved from Eastern Ukraine to Ukraine
4 infantry moved from Germany to PolandCombat - Germans
Battle in Belorussia
Germans attack with 3 armour and 3 fighters
Russians defend with 1 armour and 3 infantry
retreated to Belorussia
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 5 armour, 2 artilleries, 1 fighter and 8 infantry
Russians defend with 1 aaGun, 1 factory and 5 infantry; British defend with 1 bomber and 3 fighters; Americans defend with 1 bomber
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 54
Casualties for Germans: 5 infantry
Casualties for British: 1 bomber and 3 fighters
Casualties for Russians: 5 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
3 fighters moved from Belorussia to East Poland
1 fighter moved from Karelia S.S.R. to GermanyPlace Units - Germans
5 armour, 1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs