@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Inno (Allies) vs. Magic Q (Axis)
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:mrgreen:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 artillery
EDIT: Turning off Edit Mode
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West Russia
1 armour moved from Russia to Caucasus
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 3 armour, 3 artilleries and 10 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 3 artilleries and 10 infantry in West Russia, round 2 : 7/16 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 3/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to West Russia
1 aaGun moved from Russia to West Russia
2 fighters moved from Belorussia to Russia
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Kazakh S.S.R. to Szechwan
1 armour moved from Russia to Szechwan
1 submarine moved from 4 Sea Zone to 7 Sea ZonePlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 2 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 2 armour, 1 factory, 2 fighters and 4 infantry
Szechwan : 1 armour and 1 infantry
West Russia : 1 flag, 2 aaGuns, 3 armour, 3 artilleries and 8 infantry
Yakut S.S.R. : 4 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Norway to 7 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to 7 Sea ZoneCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 fighters and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in GibraltarNon Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 fighter moved from 14 Sea Zone to Libya
1 infantry moved from Morocco to Algeria
2 fighters moved from 7 Sea Zone to France
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 armour moved from Northwestern Europe to Poland
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 armour moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Bulgaria Romania to Ukraine S.S.R.
1 armour moved from Poland to Ukraine S.S.R.
1 armour moved from Baltic States to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
3 infantry moved from Germany to Baltic States
1 aaGun moved from Germany to Baltic States
2 armour moved from France to Poland
1 armour moved from Italy to Poland
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 bomber moved from 7 Sea Zone to France
1 aaGun moved from Italy to Germany
1 fighter moved from Poland to Ukraine S.S.R.
1 infantry moved from Norway to FinlandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 infantry moved from Persia to Caucasus
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from Egypt to Caucasus
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to GibraltarCombat - British
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 14 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Germans lost in 14 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship
Casualties for British: 1 bomber and 1 destroyer
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
British attack with 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gibraltar
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from 61 Sea Zone to Szechwan
1 fighter moved from Caucasus to Persia
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Persia
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from United Kingdom to West Russia
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Persia
1 infantry moved from Burma to India
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTerritory Summary for British :
11 Sea Zone : 1 destroyer
13 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
61 Sea Zone : 1 carrier
Anglo-Egyptian Sudan : 1 artillery
Caucasus : 1 infantry
Eastern Australia : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Persia : 1 armour, 1 fighter and 1 infantry
Rhodesia : 2 infantry
Szechwan : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 24 / 26
Germans : 41 / 45
British : 31 / 32
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 bomber moved from Japan to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to YunnanCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 carrier
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
retreated to 53 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Japanese: 1 cruiser, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 cruiser and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 bomber moved from 53 Sea Zone to Wake Island
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 carrier moved from 37 Sea Zone to 32 Sea Zone
1 battleship moved from 37 Sea Zone to 48 Sea Zone
1 transport moved from 60 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to 60 Sea Zone
1 fighter moved from Anhwei to ManchuriaPlace Units - Japanese
2 transports placed in 60 Sea Zone
1 transport placed in 60 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits
Japanese roll dice for 1 bomber and 1 infantry in Wake Island, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantryNon Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
2 fighters moved from Hawaiian Islands to 56 Sea Zone
1 infantry moved from Alaska to Western Canada
1 bomber moved from Eastern United States to Western Canada
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to West Russia
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier placed in 56 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Rhodesia: 1 bomber
EDIT: Removing units owned by Americans from Rhodesia: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Central United States: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
52 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
56 Sea Zone : 1 carrier, 2 fighters and 1 transport
Central United States : 2 fighters
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 2 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Wake Island : 1 flag, 2 infantry
West Russia : 1 fighter
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 23 / 26
Germans : 41 / 45
British : 30 / 32
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from West Russia to Vologda
1 fighter moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 armour moved from Russia to Vologda
1 armour moved from Russia to West Russia
1 armour moved from Szechwan to RussiaPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 fighter and 4 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 3 armour, 1 factory and 5 infantry
Vologda : 2 armour
West Russia : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 1 fighter and 11 infantryProduction/PUs Summary :
Russians : 25 / 27
Germans : 39 / 45
British : 30 / 32
Japanese : 34 / 34
Americans : 40 / 40 -
Would you please move my US bomber to East Canada indeed?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Eastern Canada: 1 bomber
EDIT: Turning off Edit Mode
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from France to 13 Sea Zone
1 bomber moved from France to Karelia S.S.R.
1 fighter moved from France to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
1 fighter moved from Libya to EgyptCombat - Germans
Germans creates battle in territory 11 Sea Zone
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 11 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer; Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 13 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 7 Sea Zone to 8 Sea Zone
6 armour, 1 artillery and 4 infantry moved from Ukraine S.S.R. to Belorussia
4 armour moved from Poland to Belorussia
1 aaGun, 1 artillery and 9 infantry moved from Germany to Baltic States
1 aaGun and 6 infantry moved from Baltic States to Belorussia
1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 artillery moved from Bulgaria Romania to Poland
1 artillery moved from Italy to Germany
1 fighter moved from Egypt to Libya
1 fighter moved from 13 Sea Zone to FrancePlace Units - Germans
2 armour and 8 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 infantry moved from India to Burma
1 fighter moved from Persia to Karelia S.S.R.
1 fighter moved from Szechwan to BurmaCombat - British
Battle in Karelia S.S.R.
British attack with 5 fighters
Germans defend with 1 factory and 2 infantry
British roll dice for 5 fighters in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 4 fighters in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win with 4 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Karelia S.S.R. to West Russia
1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 fighter moved from Burma to Persia
1 aaGun moved from India to Persia
2 infantry moved from 22 Sea Zone to Brazil
2 infantry moved from Rhodesia to Italian East Africa
1 artillery moved from Anglo-Egyptian Sudan to Italian East Africa
1 submarine moved from 41 Sea Zone to 22 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 infantry placed in India
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
22 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Brazil : 2 infantry
Burma : 1 infantry
Eastern Australia : 1 infantry
India : 1 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Italian East Africa : 1 artillery and 2 infantry
Persia : 1 aaGun, 1 armour, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
West Russia : 4 fighters
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 19 / 27
Germans : 47 / 47
British : 29 / 29
Japanese : 33 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from French Indo-China Thailand to Burma
2 artilleries and 2 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 fighter moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from Manchuria to 52 Sea Zone
1 carrier moved from 60 Sea Zone to 59 Sea Zone
1 carrier moved from 59 Sea Zone to 52 Sea Zone
1 battleship moved from 48 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 8 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
Americans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 25
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Japanese
1 carrier moved from 32 Sea Zone to 36 Sea Zone
1 fighter moved from 32 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 61 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 submarine placed in 60 Sea Zone
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Eastern Canada to 52 Sea Zone
1 fighter moved from Central United States to 52 Sea Zone
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from West Russia to Sinkiang
1 infantry moved from Kazakh S.S.R. to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 52 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 52 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 1 carrier in 52 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 submarine in 52 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 52 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 bomber moved from 52 Sea Zone to Wake Island
1 fighter moved from 52 Sea Zone to 53 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 44 Sea Zone
1 carrier moved from 53 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Central United States to 44 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Western Canada to Western United States
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 destroyers placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
44 Sea Zone : 1 carrier, 2 fighters, 2 infantry and 1 transport
52 Sea Zone : 1 submarine
56 Sea Zone : 2 destroyers
Central United States : 1 artillery
Eastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantry
Kazakh S.S.R. : 1 fighter
Midway : 1 infantry
Sinkiang : 1 infantry
Wake Island : 1 flag, 1 bomber and 2 infantry
Western United States : 1 aaGun, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 17 / 27
Germans : 47 / 47
British : 28 / 29
Japanese : 37 / 38
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 armour moved from Vologda to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Caucasus
3 armour moved from Russia to CaucasusCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 3 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Evenki National Okrug to Sinkiang
3 infantry moved from Russia to West Russia
1 aaGun moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to CaucasusPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 3 armour, 1 factory and 2 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Russia : 3 artilleries, 1 factory and 5 infantry
Sinkiang : 2 infantry
West Russia : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 2 fighters and 13 infantry
Yakut S.S.R. : 2 armour and 1 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 41 / 47
British : 28 / 29
Japanese : 36 / 38
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
1 artillery and 9 infantry moved from Baltic States to Karelia S.S.R.
10 armour and 1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from BritishCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 10 armour, 2 artilleries and 10 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 10 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Karelia S.S.R.
1 cruiser and 1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 aaGun moved from Belorussia to Karelia S.S.R.
1 fighter moved from Libya to Egypt
3 infantry moved from Libya to Egypt
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 aaGun moved from France to Germany
1 infantry moved from France to Germany
1 fighter moved from France to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Belorussia to Northwestern Europe
2 armour moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from Belorussia to Baltic States
4 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Italy to Germany
5 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Baltic States to Northwestern Europe
1 fighter moved from Northwestern Europe to Algeria
1 fighter moved from Belorussia to Northwestern Europe
2 infantry moved from Germany to Poland
1 artillery and 4 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 fighter and 2 infantry placed in Italy
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 fighter moved from Persia to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 2 fighters
Japanese defend with 1 carrier, 1 fighter and 4 transports
British roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 4 transports in 36 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 carrier
Casualties for British: 2 fighters
1 fighter owned by the Japanese forced to land in BurmaNon Combat Move - British
1 aaGun moved from Persia to India
1 infantry moved from Persia to India
1 armour moved from Persia to India
3 fighters moved from West Russia to India
1 fighter moved from United Kingdom to Archangel
1 fighter moved from West Russia to Archangel
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Union of South Africa
1 cruiser moved from 22 Sea Zone to 27 Sea Zone
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 carrier placed in 35 Sea Zone
1 fighter placed in 35 Sea Zone
1 artillery placed in IndiaTurn Complete - British
British collect 27 PUs; end with 28 PUs totalTerritory Summary for British :
22 Sea Zone : 1 submarine
27 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 1 carrier and 1 fighter
Archangel : 2 fighters
Eastern Australia : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 3 fighters and 6 infantry
Italian East Africa : 1 artillery and 2 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 22 / 24
Germans : 44 / 44
British : 27 / 28
Japanese : 36 / 38
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 fighter moved from Persia to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 2 fighters
Japanese defend with 1 carrier, 1 fighter and 4 transports
British roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 4 transports in 36 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 carrier
Casualties for British: 2 fighters
1 fighter owned by the Japanese forced to land in BurmaNon Combat Move - British
1 aaGun moved from Persia to India
1 infantry moved from Persia to India
1 armour moved from Persia to India
3 fighters moved from West Russia to India
1 fighter moved from United Kingdom to Archangel
1 fighter moved from West Russia to Archangel
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Union of South Africa
1 cruiser moved from 22 Sea Zone to 27 Sea Zone
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 carrier placed in 35 Sea Zone
1 fighter placed in 35 Sea Zone
1 artillery placed in IndiaTurn Complete - British
British collect 27 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 27 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for British :
27 Sea Zone : 1 cruiser, 1 submarine and 1 transport
35 Sea Zone : 1 carrier and 1 fighter
Archangel : 2 fighters
Eastern Australia : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 3 fighters and 6 infantry
Italian East Africa : 1 artillery and 2 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 22 / 24
Germans : 44 / 44
British : 27 / 28
Japanese : 36 / 38
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 fighter moved from Persia to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 2 fighters
Japanese defend with 1 carrier, 1 fighter and 4 transports
British roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 4 transports in 36 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 carrier
Casualties for British: 2 fighters
1 fighter owned by the Japanese forced to land in BurmaNon Combat Move - British
1 aaGun moved from Persia to India
1 infantry moved from Persia to India
1 armour moved from Persia to India
3 fighters moved from West Russia to India
1 fighter moved from United Kingdom to Archangel
1 fighter moved from West Russia to Archangel
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Union of South Africa
1 cruiser moved from 22 Sea Zone to 27 Sea Zone
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 carrier placed in 35 Sea Zone
1 fighter placed in 35 Sea Zone
1 artillery placed in IndiaTurn Complete - British
British collect 27 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 27 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Archangel: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
27 Sea Zone : 1 cruiser, 1 submarine and 1 transport
35 Sea Zone : 1 carrier and 1 fighter
Archangel : 3 fighters
Eastern Australia : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 6 infantry
Italian East Africa : 1 artillery and 2 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 22 / 24
Germans : 44 / 44
British : 27 / 28
Japanese : 36 / 38
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 60 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
1 fighter placed in 60 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Wake Island to 52 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from 44 Sea Zone to Solomon IslandsCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 52 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Solomon Islands to 44 Sea Zone
1 bomber moved from 52 Sea Zone to India
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Kazakh S.S.R. to ArchangelPlace Units - Americans
1 carrier and 1 destroyer placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
23 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
35 Sea Zone : 1 fighter
44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
52 Sea Zone : 1 destroyer
56 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Archangel : 1 fighter
Central United States : 1 artillery
Eastern United States : 1 aaGun, 1 factory and 1 infantry
French West Africa : 1 armour and 1 infantry
India : 1 bomber
Kazakh S.S.R. : 1 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 22 / 24
Germans : 44 / 44
British : 27 / 28
Japanese : 36 / 36
Americans : 39 / 39