@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Faramir (Axis) vs. Arthur Bomber Harris (Allies)
-
0 Bid, Japan Naval Strategy Test.
-
Would you like to scramble any fighters?
-
One plane from Scotland to 109. Three planes to 110.
-
In sea zone 110 do you want to retreat your scrambled fighters after the ships die or leave them?
-
I have to keep defending until YOU wish to retreat the attackers. That is the problem about being on defense.
-
Ah. Never mind then. I thought scrambled fighters could retreat.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Western Germany to France
2 artilleries moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Holland Belgium to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 submarine moved from 117 Sea Zone to 109 Sea Zone
2 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to FranceCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 1 fighter and 1 transport
1 submarine owned by the Germans retreated to 118 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Units damaged: 1 battleship owned by the British
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 fighters moved from 111 Sea Zone to Holland Belgium
1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from France to Holland Belgium
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Germany to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Poland
2 infantry moved from Germany to Poland
3 artilleries and 8 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Russia to Sikang
1 fighter moved from Sikang to Szechwan
1 tactical_bomber moved from Russia to Szechwan
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 6 infantry moved from Novgorod to BelarusCombat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Russia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Caucasus to Rostov
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
EDIT: 1 tactical_bomber moved from Szechwan to Russia
EDIT: 1 armour moved from Sikang to Caucasus
EDIT: Russians undo move 16.
EDIT: 1 submarine moved from 118 Sea Zone to 109 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
My scrambled UK fighter couldn’t hit your sub. I assume that you had wanted to stay and automatically kill that transport instead of fleeing. I made the edit, but feel free to edit it back if I am mistaken. You learn so many of these rules when playing TripleA.
-
Yes, thanks. I wondered why the the transport was not dying.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 fighter moved from Formosa to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 aaGun moved from Manchuria to Korea
1 artillery and 6 infantry moved from Manchuria to Korea
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Manchuria to Korea
1 fighter moved from Okinawa to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 27 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to Midway
1 tactical_bomber moved from 10 Sea Zone to Midway
1 fighter moved from 10 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Midway
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Hunan to Kweichow
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Burma to India
1 fighter moved from Scotland to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 4 mech_infantrys -
China is already out of control. That is a big stack that can ensure that Yunnan is never captured.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Trans-JordanNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
I know China is a lost cause, but the Chinese do not concern me.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central AfricaCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 mech_infantrys moved from France to Southern France
2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
3 armour moved from France to Normandy Bordeaux
3 armour moved from France to Southern France
2 fighters moved from Holland Belgium to 109 Sea Zone
2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Scotland
Battle in 94 Sea Zone
Germans attack with 1 fighter
British defend with 1 destroyer
British win, taking Scotland from British with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 infantry moved from Poland to Slovakia Hungary
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Western GermanyPlace Units - Germans
1 aaGun placed in Germany
9 infantry placed in Germany
10 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs