Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
LIGA RELONCHIS V4 A&A Classic JuanSpain (Axis) vs AlbertoRelonchis (Allies)
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Start
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Have fun and good luck!!
Remembering old times!! let´s see what we can get now from this old mastergame when dedicating a full league to it!
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Test summary from TripleA, engine version: 1.8.0.9, time: 21:50:17
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TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
5 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 infantry moved from Soviet Far East to Manchuria
1 armour moved from Soviet Far East to Manchuria
3 infantry moved from Yakut S.S.R. to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 fighter and 3 infantry
Russians win, taking Manchuria from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 2 fighters and 5 infantry
Germans defend with 2 armour, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour, 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttatchment attached to RussiansNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 submarine moved from Karelia Sea Zone to North Sea Zone
1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Sinkiang
2 infantry moved from Evenki National Okrug to RussiaPlace Units - Russians
8 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from East Europe to Ukraine S.S.R.
1 armour moved from East Europe to Ukraine S.S.R.
1 submarine moved from Baltic Sea Zone to North Sea Zone
1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from South Europe to Central Mediteranean Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 armour moved from Germany to Ukraine S.S.R.
1 armour moved from South Europe to Ukraine S.S.R.
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from East Europe to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 bomber moved from Germany to West Mediteranean Sea Zone
1 transport moved from Baltic Sea Zone to North Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 4 armour and 3 infantry
Russians defend with 2 armour and 2 infantry
2 infantry owned by the Germans and 4 armour owned by the Germans retreated to East Europe
Russians win with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in North Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 transport
Russians defend with 1 submarine and 1 transport; British defend with 1 battleship and 1 transport
Germans win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 submarine and 1 transport
Casualties for Russians: 1 submarine and 1 transport
Casualties for British: 1 battleship and 1 transport
Battle in West Mediteranean Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 battleship
British win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 battleship
Battle in East Mediteranean Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 submarine
Germans win with 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 1 battleship
Casualties for British: 1 submarine
Battle in Anglo Sudan Egypt
Germans attack with 1 armour and 3 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Anglo Sudan Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
4 infantry moved from Germany to East Europe
1 aaGun moved from Germany to East Europe
2 armour moved from West Europe to Germany
2 armour moved from Germany to East Europe
3 fighters moved from North Sea Zone to East EuropePlace Units - Germans
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 3 PUs;Combat Move - British
1 bomber moved from United Kingdom to East Mediteranean Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 armour moved from West Spain Sea Zone to Algeria
British take Algeria from GermansCombat - British
Battle in East Mediteranean Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from East Mediteranean Sea Zone to Syria Jordan
1 infantry moved from South Africa to Kenya-Rhodesia
2 infantry moved from India to Sinkiang
1 fighter moved from India to Sinkiang
2 fighters moved from United Kingdom to Karelia S.S.R.
1 infantry moved from West Canada to East Canada
1 transport moved from Indian Ocean Sea Zone to Mozambique Sea ZonePlace Units - British
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from French Indo China to China
2 infantry moved from Kwangtung to China
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Philippines to Hawaii Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from French Indo China to China
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Hawaii Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
2 battleships owned by the Japanese retreated to Wake Island Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier and 1 submarine
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 1 armour and 3 infantry
Japanese win, taking Manchuria from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in China
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 fighter and 2 infantry
retreated to China
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry
1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 fighter moved from China to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 bomber moved from Manchuria to Japan
1 fighter moved from Hawaii Sea Zone to Wake IslandPlace Units - Japanese
1 factory placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber and 1 factory; Remaining resources: 6 PUs;Combat Move - Americans
1 armour moved from East US to East US Sea Zone
1 armour and 1 transport moved from East US Sea Zone to West Africa Sea Zone
1 armour moved from West Africa Sea Zone to French West Africa
1 bomber moved from East US to French West Africa
2 infantry moved from Sinkiang to India
1 fighter moved from China to India
1 battleship moved from West US Sea Zone to Wake Island Sea Zone
1 transport moved from West US Sea Zone to Wake Island Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island Sea ZoneCombat - Americans
Battle in Wake Island Sea Zone
Americans attack with 1 battleship, 1 fighter and 1 transport
Japanese defend with 2 battleships
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 40
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 transport
Battle in French West Africa
Americans attack with 1 armour and 1 bomber
Germans defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in India
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from India to Sinkiang
1 bomber moved from French West Africa to Algeria
1 fighter moved from East US to United Kingdom
1 fighter moved from West US to East Canada
1 fighter moved from Wake Island Sea Zone to Hawaiian Islands
1 infantry moved from Alaska to West CanadaPlace Units - Americans
1 factory placed in Sinkiang
1 bomber placed in West USTurn Complete - Americans
Americans collect 36 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour moved from Ukraine S.S.R. to Finland Norway
2 fighters moved from Karelia S.S.R. to Finland Norway
4 infantry moved from Karelia S.S.R. to Finland Norway
1 armour moved from Sinkiang to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Sinkiang
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland NorwayCombat - Russians
Battle in Finland Norway
Russians attack with 2 armour, 2 fighters and 5 infantry
Germans defend with 1 armour and 3 infantry
Russians win, taking Finland Norway from Germans with 2 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Finland Norway to Karelia S.S.R.Place Units - Russians
1 armour, 1 fighter and 4 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo Sudan Egypt to Congo
Germans take Congo from British
1 armour moved from Congo to Kenya-Rhodesia
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
2 infantry moved from Anglo Sudan Egypt to Syria Jordan
2 fighters moved from East Europe to Syria Jordan
1 fighter moved from East Europe to West Spain Sea ZoneCombat - Germans
Battle in Kenya-Rhodesia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Kenya-Rhodesia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Spain Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Syria Jordan
Germans attack with 2 fighters and 2 infantry
British defend with 1 bomber and 1 infantry
Germans win, taking Syria Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - Germans
2 fighters moved from Syria Jordan to Anglo Sudan Egypt
1 fighter moved from West Spain Sea Zone to West Europe
1 aaGun moved from South Europe to East Europe
9 infantry moved from Germany to East Europe
1 armour moved from Germany to East Europe
2 infantry moved from West Europe to GermanyPlace Units - Germans
11 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 factory and 1 fighter; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Algeria to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to French West Africa
British take French West Africa from GermansCombat - British
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to China
1 fighter moved from Sinkiang to China
2 infantry moved from Sinkiang to China
1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to SinkiangPlace Units - British
1 factory placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 fighter moved from Wake Island to Wake Island Sea Zone
2 fighters moved from Kwangtung to Wake Island Sea Zone
1 bomber moved from Japan to Wake Island Sea Zone
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Wake Island Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 battleship
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 battleshipNon Combat Move - Japanese
1 infantry moved from Manchuria to Kwangtung
1 fighter moved from Wake Island Sea Zone to Kwangtung
2 fighters moved from Wake Island Sea Zone to Wake Island
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to ManchuriaPlace Units - Japanese
2 armour and 1 infantry placed in Kwangtung
1 carrier placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 fighter moved from Wake Island to Wake Island Sea Zone
2 fighters moved from Kwangtung to Wake Island Sea Zone
1 bomber moved from Japan to Wake Island Sea Zone
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Wake Island Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 battleship
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 battleshipNon Combat Move - Japanese
1 infantry moved from Manchuria to Kwangtung
1 fighter moved from Wake Island Sea Zone to Kwangtung
2 fighters moved from Wake Island Sea Zone to Wake Island
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to ManchuriaPlace Units - Japanese
2 armour and 1 infantry placed in Kwangtung
1 carrier placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 1 factory; Remaining resources: 2 PUs;Non Combat Move - Americans
1 fighter moved from Sinkiang to China
1 infantry moved from India to French Indo China
1 infantry moved from India to Persia
1 fighter moved from Hawaiian Islands to Australia
1 bomber moved from West US to China
1 transport moved from West Africa Sea Zone to East US Sea Zone
2 infantry moved from West US to East US
1 infantry moved from West Canada to West US
1 bomber moved from Algeria to India
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from East Canada to Karelia S.S.R.Place Units - Americans
1 factory placed in China
2 armour placed in Sinkiang
1 bomber placed in West USTurn Complete - Americans
Americans collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 3 PUs;Non Combat Move - Russians
3 fighters moved from Karelia S.S.R. to China
1 armour moved from Sinkiang to China
2 armour moved from Finland Norway to Karelia S.S.R.
4 infantry moved from Finland Norway to Karelia S.S.R.Place Units - Russians
6 armour placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 30 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 6 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kenya-Rhodesia to South Africa
Germans take South Africa from British
1 armour moved from South Africa to Kenya-Rhodesia
1 infantry moved from Kenya-Rhodesia to Italian East Africa
Germans take Italian East Africa from British
2 fighters moved from Anglo Sudan Egypt to French West Africa
1 fighter moved from West Europe to Ukraine S.S.R.
1 infantry moved from East Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Germans attack with 2 fighters
British defend with 1 armour
Germans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Germans
2 fighters moved from French West Africa to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to East Europe
1 aaGun moved from West Europe to Germany
1 infantry moved from Germany to West Europe
12 infantry moved from Germany to East Europe
1 infantry moved from Syria Jordan to Anglo Sudan EgyptPlace Units - Germans
6 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
3 fighters moved from China to Japan Sea Zone
1 bomber moved from Sinkiang to Japan Sea ZoneCombat - British
Battle in Japan Sea Zone
British attack with 1 bomber and 3 fighters
Japanese defend with 1 carrier and 2 transports
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 carrier and 2 transports
Casualties for British: 1 bomber and 1 fighterNon Combat Move - British
2 fighters moved from Japan Sea Zone to China
1 fighter moved from Karelia S.S.R. to China
1 fighter moved from United Kingdom to Karelia S.S.R.
1 transport moved from Indian Ocean Sea Zone to South Australia Sea ZonePlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in French Indo China
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to East Indies
3 infantry moved from Manchuria to KwangtungPlace Units - Japanese
2 armour and 1 infantry placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour and 2 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Sinkiang to Manchuria
1 armour moved from Sinkiang to Yakut S.S.R.
1 bomber moved from West US to Manchuria
1 fighter moved from China to Manchuria
1 bomber moved from China to Yakut S.S.R.
1 bomber moved from India to Yakut S.S.R.Combat - Americans
Battle in Manchuria
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Yakut S.S.R.
Americans attack with 1 armour and 2 bombers
Japanese defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
1 bomber moved from Manchuria to China
1 fighter moved from Manchuria to China
2 bombers moved from Yakut S.S.R. to China
1 fighter moved from Australia to India
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone
2 infantry moved from West Africa Sea Zone to French West AfricaPlace Units - Americans
2 armour placed in Sinkiang
2 fighters placed in ChinaTurn Complete - Americans
Americans collect 36 PUs; end with 40 PUs total