Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
BMcD Rematch: Lohkamp's Submarine Fleet - Round 2
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Russia - Will
Germany - Jimmy
UK - Lohkamp
Japan - Darrin
USA - SchulteGood Luck: :mrgreen:
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
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What’s the over/under on how many submarines Joe buys as the UK this game?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to West Russia
2 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in West Russia, round 2 : 2/10 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 3 : 1/8 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 4 : 1/6 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 5 : 2/5 hits
Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 armour moved from Archangel to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 4.025
Median : 5.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 40Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.172
Median : 5.000
Variance : 1.321
Standard Deviation : 1.150
Total rolls : 29 -
Alright, show me what you’ve got Jimmy 8-)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Northwestern Europe to Karelia S.S.R.
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 armour moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to United Kingdom
1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 fighter moved from Bulgaria Romania to Southern Europe
1 artillery moved from Ukraine S.S.R. to Bulgaria Romania
2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 infantry moved from Poland to BelorussiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in United Kingdom causes 2 damage total.
Battle in Karelia S.S.R.
Germans attack with 5 armour, 5 fighters and 8 infantry
Russians defend with 1 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 6 infantryNon Combat Move - Germans
5 fighters moved from Karelia S.S.R. to Poland
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
2 armour and 8 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
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Test summary from TripleA, engine version: 1.8.0.9, time: 22:58:21
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Round: 1
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 29 PUs;
British buy 1 bomber; Remaining resources: 17 PUs;Combat Move - British
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to India
1 transport moved from 35 Sea Zone to 17 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 15 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 15 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transportNon Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 48 PUs totalTerritory Summary for British :
7 Sea Zone : 1 battleship and 1 transport
10 Sea Zone : 1 destroyer and 1 transport
14 Sea Zone : 1 cruiser
17 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
39 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Burma : 1 infantry
Eastern Australia : 2 infantry
Eastern Canada : 1 armour
Egypt : 1 armour, 1 artillery, 1 fighter and 1 infantry
India : 1 aaGun, 1 factory and 3 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Trans-Jordan : 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 24 / 26
Germans : 41 / 43
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 infantry moved from Malaya to French Indo-China Thailand
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kwangtung
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 carrier moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
1 fighter moved from 37 Sea Zone to 53 Sea Zone
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 37 Sea Zone to 49 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 infantry moved from Malaya to French Indo-China Thailand
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kwangtung
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 carrier moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
1 fighter moved from 37 Sea Zone to 53 Sea Zone
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 37 Sea Zone to 49 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Japanese win with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Japanese
1 bomber and 3 fighters could not land in 53 Sea Zone and were removedPlace Units - Japanese
3 artilleries and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Wake Island: 1 bomber and 3 fighters
EDIT: Turning off Edit Mode -
Not sure why the Auto-Post doesn’t work, but here it is.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 3 Sea Zone to 7 Sea Zone
2 armour, 1 artillery and 3 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 5 armour, 1 factory and 1 infantry
1 artillery owned by the Russians and 3 armour owned by the Russians retreated to West Russia
Germans win with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
2 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
4 infantry moved from Caucasus to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Libya to Egypt
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 fighter moved from Southern Europe to Egypt
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 bomber moved from Germany to United Kingdom
3 armour moved from Karelia S.S.R. to Baltic States
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 armour moved from France to Poland
2 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
1 artillery moved from Southern Europe to Bulgaria Romania
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Libya to Egypt
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 fighter moved from Southern Europe to Egypt
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 bomber moved from Germany to United Kingdom
3 armour moved from Karelia S.S.R. to Baltic States
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 armour moved from France to Poland
2 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
1 artillery moved from Southern Europe to Bulgaria Romania
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to PolandCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Egypt from British with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in 7 Sea Zone
Germans attack with 2 submarines
British defend with 1 battleship, 1 destroyer and 2 transports; Russians defend with 1 submarine
Units damaged: 1 battleship owned by the British
1 submarine owned by the Russians Submerged
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from Egypt to LibyaPlace Units - Germans
1 infantry placed in Italy
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Libya to Egypt
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 fighter moved from Southern Europe to Egypt
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 bomber moved from Germany to United Kingdom
3 armour moved from Karelia S.S.R. to Baltic States
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 armour moved from France to Poland
2 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
1 artillery moved from Southern Europe to Bulgaria Romania
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to PolandCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/7 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 : 4/6 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 0/2 hits
1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in 7 Sea Zone
Germans attack with 2 submarines
British defend with 1 battleship, 1 destroyer and 2 transports; Russians defend with 1 submarine
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship, 1 destroyer and 2 transports in 7 Sea Zone, round 3 : 2/2 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from Egypt to LibyaPlace Units - Germans
1 infantry placed in Italy
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
1 unit repaired.Territory Summary for Germans :
Baltic States : 3 armour and 2 infantry
Belorussia : 1 infantry
Bulgaria Romania : 1 artillery and 4 infantry
Egypt : 1 flag, 2 armour, 1 artillery and 2 infantry
France : 1 aaGun and 4 infantry
Germany : 1 aaGun, 3 armour, 1 factory and 7 infantry
Italy : 1 aaGun, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 fighter
Morocco : 1 infantry
Northwestern Europe : 1 armour and 4 infantry
Norway : 2 infantry
Poland : 5 armour, 1 artillery, 5 fighters and 2 infantry
Southern Europe : 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 26
Germans : 43 / 44
British : 29 / 48
Japanese : 30 / 30
Americans : 42 / 44Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.448
Median : 4.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.294
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 cruiser moved from 41 Sea Zone to 22 Sea Zone
1 fighter moved from 17 Sea Zone to Libya
1 fighter moved from 17 Sea Zone to Libya
1 cruiser moved from 17 Sea Zone to 14 Sea Zone
1 transport moved from 17 Sea Zone to 14 Sea Zone
1 carrier moved from 17 Sea Zone to 14 Sea Zone
1 destroyer moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 battleship moved from 7 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 armour moved from 3 Sea Zone to Norway
1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
2 infantry moved from India to Burma
1 infantry moved from India to Persia
1 infantry moved from India to PersiaCombat - British
Battle in Norway
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Norway, round 2 : 0/1 hits
British roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Libya
British attack with 2 fighters
Germans defend with 1 fighter
British roll dice for 2 fighters in Libya, round 2 : 1/2 hits
Germans roll dice for 1 fighter in Libya, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Libya
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from Libya to 14 Sea Zone
1 bomber moved from Germany to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to United KingdomPlace Units - British
2 armour placed in India
1 fighter and 4 infantry placed in United Kingdom
1 carrier placed in 7 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Russians : 24 / 26
Germans : 40 / 44
British : 32 / 32
Japanese : 30 / 30
Americans : 42 / 44Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 4 PUs;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
2 artilleries moved from 61 Sea Zone to Kwangtung
1 battleship moved from 49 Sea Zone to 60 Sea Zone
1 carrier moved from 49 Sea Zone to 60 Sea Zone
1 fighter moved from 49 Sea Zone to Yunnan
1 fighter moved from Manchuria to Yunnan
1 armour moved from Kiangsu to Yunnan
1 infantry moved from Manchuria to Anhwei
Japanese take Anhwei from Americans
1 infantry moved from Kiangsu to Anhwei
2 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 bomber moved from Wake Island to Kwangtung
1 fighter moved from Wake Island to Japan
1 fighter moved from Wake Island to 60 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Manchuria to AnhweiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 fighter and 4 infantry
Japanese win, taking Yunnan from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter and 4 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to YunnanPlace Units - Japanese
1 fighter placed in 60 Sea Zone
2 destroyers placed in 60 Sea Zone
Japanese undo move 1.
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 36 PUs total