Initial test. First time tries.
Black Elk vs CrayKirk (Allies + 12)
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Russian bomber…
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Test summary from TripleA, engine version: 1.8.0.7, time: 23:11:17
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Sounds like fun!
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My first move didn’t post properly… here is the savegame… I think?
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I got mail from the dice server… It likes the axis… ;-)
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my e-mail is: kspradling@kc.rr.com
Enter it into the CC:
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Test summary from TripleA, engine version: 1.8.0.7, time: 21:28:51
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You have to download the prior savegame and load it before your turn. Make sure you hit the post button instead of done as it will skip that part and you are toast…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Bulgaria Romania to 17 Sea Zone
1 bomber moved from Germany to 17 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Poland to 14 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 armour moved from Bulgaria Romania to Ukraine S.S.R.
1 armour moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
3 infantry moved from Germany to Baltic States
1 infantry moved from Belorussia to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Baltic States
1 armour moved from France to Baltic States
1 infantry moved from Italy to 15 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 armour moved from Italy to Baltic States
1 armour moved from France to Baltic StatesCombat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 17 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 14 Sea Zone
Germans attack with 1 battleship, 2 fighters and 1 transport
British defend with 1 cruiser
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Gibraltar
Battle in Ukraine S.S.R.
Germans attack with 3 armour and 5 infantry
Russians defend with 2 armour, 1 artillery and 1 infantry
Germans win, taking Gibraltar from British, taking Ukraine S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour, 1 artillery and 1 infantry
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Units damaged: 1 battleship owned by the British
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 armour and 5 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Germany to Baltic States
1 fighter moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from 14 Sea Zone to France
1 bomber moved from 17 Sea Zone to France
1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Algeria
2 fighters moved from 7 Sea Zone to France
1 aaGun moved from Italy to FrancePlace Units - Germans
1 carrier and 1 destroyer placed in 15 Sea Zone
1 infantry placed in Italy
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
US destroyer strikes back! hehe
I think the Russians did rather well on D. So hopefully this game is more enjoyable than your last. Germany goes on the water, with the Graf Zeppelin launched in the med hehehe.
Have fun!
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Yeah, it’s giving Russia a chance by spending 12 on the water. I might just resign now. The dice didn’t go that well…
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Would you prefer to switch sides and play G?
I’m down for whatever. Friendly game and all
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 fighter moved from Egypt to 37 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 bomber moved from United Kingdom to Germany
1 infantry moved from Western Canada to Alaska
1 armour moved from Eastern Canada to Alaska
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New GuineaCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 37 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the Japanese
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 carrier, 1 cruiser and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 2 fightersNon Combat Move - British
1 fighter could not land in 37 Sea Zone and was removed
1 bomber could not land in Germany and was removed
1 fighter moved from 37 Sea Zone to India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 5 Sea Zone to West Russia
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 1 infantry placed in India
1 artillery placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
forgot I gave up my carrier and gave away a fighter. Oh well, salad does that… If I had played it correctly, i would have 2 cruisers left… Alas, I’m a dummy… :-(
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 bomber moved from Japan to Szechwan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to 47 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 fighter moved from Japan to Anhwei
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 6 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
Ok… why are you not buying transports and pushing towards Russia? Shall we play a game of chess with me giving you my queen to start?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 bomber moved from Japan to Szechwan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to 47 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 fighter moved from Japan to Anhwei
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 6 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
got a summary text error, sorry for the multiple post there
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Axis will concede if you’d like to start another. You can try a different bid or the bomber + more if you like.
I got another hour or so I can kill tonight :)
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Looks like this one might be dead in the water I guess. Though it shows how Axis can play around :-D
For a set up change that includes the bomber you might also consider another popular option with a destroyer for USA.
There was a similar set up change introduced to the 1941 starter board, to give the USA a more reasonable chance to defend their Atlantic transports. I think 1942.2 could support a similar set up change, without distorting the opening too much.
I think the two main things the Allies have working against them are lack of Russian starting attack power, and the on USA being able to develop an expeditionary force. So a bid like that would work to solve both issues. Sure for 20 ipcs there are “better bids” when considered objectively, but I think a set change like that would probably be ideal.
Anyway, hope the next games are more fun for you. Look forward to catching you next time dude!