Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Thomas vs Tue
-
Let’s have it…!
-
Test summary from TripleA, engine version: 1.8.0.5, time: 22:19:06
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 artilleries moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Greater Southern Germany to Germany
4 infantry moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
2 infantry moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
7 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 artilleries moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Greater Southern Germany to Germany
4 infantry moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
2 infantry moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
7 infantry moved from Germany to Poland
3 artilleries moved from Germany to PolandCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
4 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Poland to 114 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern France to Northern Italy
2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
2 transports placed in 113 Sea Zone
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Germans collect 40 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 5 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Korea to Amur
6 infantry moved from Manchuria to Amur
1 artillery moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Okinawa to 19 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
2 tactical_bombers moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Korea to Amur
3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to 19 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Kwangsi
2 bombers moved from Japan to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to JeholCombat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 8 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 2 fighters and 5 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters moved from Amur to Jehol
2 fighters moved from Amur to Manchuria
3 tactical_bombers moved from Amur to Jehol
3 tactical_bombers moved from Amur to Manchuria
2 bombers moved from Amur to Kiangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Central America
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Midway
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to SzechwanNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 4 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour and 1 artillery moved from Alexandria to Egypt
2 infantry moved from Burma to Shan State
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea ZoneCombat - British
-
scrambler du i italien…?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 4 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour and 1 artillery moved from Alexandria to Egypt
2 infantry moved from Burma to Shan State
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from India to Burma
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 submarine placed in 109 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
British undo move 1.
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 2 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery moved from Libya to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser
Italians win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 2 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery moved from Libya to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser
Italians win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Tobruk
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 6 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to QueenslandNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - French
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - French
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 artilleries moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 artillery, 1 cruiser, 5 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 armour moved from France to Southern France
3 armour and 3 mech_infantrys moved from France to Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Norway to Finland
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Slovakia Hungary to PolandCombat - Germans
Battle in Southern France
Germans attack with 1 armour and 2 artilleries
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 5 infantry
Germans win, taking Greece from British with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 5 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 submarine
British win with 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
Germans attack with 1 artillery, 1 battleship, 1 cruiser, 5 infantry and 3 transports
British defend with 1 destroyer
Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
2 bombers, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from Greece to RomaniaPlace Units - Germans
3 artilleries and 3 infantry placed in Western Germany
3 armour, 2 artilleries and 2 infantry placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
5 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Olgiy to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Russia to Volgograd
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to NovgorodNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Anhwe to Hunan
1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 2 infantry moved from Amur to Manchuria
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Manchuria to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 transport placed in 19 Sea Zone
2 artilleries placed in Kiangsu
2 artilleries placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour moved from Eastern United States to Western United States
1 artillery and 2 infantry moved from Central United States to Western United States
1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Wake IslandPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total