Guys,
Everything you think you know about Russian defence from Classic to Anniversary needs to be forgotten. You just can’t do it with all Infantry anymore.
Here’s why:
1. Global is a game about threat projection and infantry don’t threat project well.
2. Russia has to be able to hold AND attack, this ties into the threat projection, forcing Germany to use more units to do less.
3. The old thought process of giving up territory for time - has drastically evovled - Russia is in an equal race with Germany to get troops to the front. The faster Russia can bring up it’s troops from Moscow the more the germans get bogged down.
4. It’s counterintuitive, but if you build up Russia’s mobile and attack capabilities at the expense of solid infantry builds, it forces the germans to change their tactics, cover more territories - with more units - exposing them to counter-attacks, and leaving less room for error.
Here’s How:
1. Against a G5 or G6 Moscow Crush script - Russia need only concern itself with one thing. Delay the Germans scripted advance by 1, or 2 turns. until far east forces arrive.
Take a look at this ongoing tournament game Karl and I have with JDOW and Wheatbeer, against a merciless, conservative, and scripted German advance.
http://www.axisandallies.org/forums/index.php?topic=35730.0
The game is not yet complete, By G5/G6 Moscow has been temporarily halted.
2. If your delay fails, Be prepared to abandon Moscow, but be strong enough to take it back if possible ( with soviet far east forces + artillery builds)
3. Don’t get caught in the Leningrad trap. Get all infantry, and units that move 1, OUT of Leningrad on direct route for moscow. In the meantime use mechanized forces and builds to hold Leningrad s long as possible, and then escape the pocket at the last possible moment.
Don’t let Germany fight a stationary target - give them hell, and get your allies to help, by sending planes - and smashing Italy into oblivion. Take your chances when you have to, and you have a decent chance to survive.