@drsnidely:
Nah, if you don’t like a rule, change it. That’s been my approach since I was a kid. :-D
I haven’t actually played it out so I’m just speculating, but I feel like having repairs not take effect until the next round could be devastating. Seems like you’d need to use the interceptor rule or some other way of defending against SBR if you did that. Hoping for 1’s isn’t a very effective counter.
Quite possibly drsnidely :-) But what if a further dice roll of 1 or 2, say, was required for repairs to be delayed? Or at least 3 surviving bombers, say, meaning a sizeable bombing raid?
If it makes fighter intercepts a meaningful option, then isn’t that all the better?
All this is way above my rookie pay grade of course. :-(
Soon to start a 42.2 forum conflict with wittman - currently playing a first game against the computer. wittman will show just how much above my pay grade this stuff is! :wink: