Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION


  • Good luck and have fun


  • This is a repost of Dregonoid’s German play:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 2,3 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                3 armour moved from Greater Southern Germany to France
                3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                2 fighters and 3 tactical_bombers moved from Western Germany to France
                2 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Germany to France
                1 tactical_bomber moved from Germany to France
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                6 infantry moved from Greater Southern Germany to Slovakia Hungary
                8 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 battleship moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                1 submarine moved from 118 Sea Zone to 117 Sea Zone
                1 submarine moved from 108 Sea Zone to 117 Sea Zone
                1 submarine moved from 103 Sea Zone to 117 Sea Zone

    Combat - Germans
                Air Battle in France
                    Germans attacks with 8 units heading to France
                    French launches 1 interceptors out of France
                        Attackers Fire,  :  3/8 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the French lost in France
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in France
                        AA fire in France :  1/6 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
                    Bombing raid in France causes 6 damage total.
                Battle in France
                    Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
                        Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 :  3/13 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 :  6/10 hits
                        3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 :  2/7 hits
                        French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 :  2/8 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 5 armour in France, round 4 :  3/5 hits
                        French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 :  1/6 hits
                        1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 4 armour in France, round 5 :  3/4 hits
                        French roll dice for 2 armour and 1 artillery in France, round 5 :  2/3 hits
                        1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Cleaning up after air battles
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation _Switch attached to French

    Non Combat Move - Germans
                2 fighters moved from France to Western Germany
                3 tactical_bombers moved from France to Poland
                2 bombers moved from France to Poland
                1 fighter moved from Holland Belgium to France
                1 fighter moved from France to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
        Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Romania : 1 armour and 2 infantry
        Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
        Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
        Norway : 1 fighter and 3 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        122 Sea Zone : 1 submarine
        117 Sea Zone : 4 submarines
        114 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 24 times
                3 was rolled 15 times
                4 was rolled 28 times
                5 was rolled 16 times
                6 was rolled 20 times
            Average roll : 3.288
            Median : 3.000
            Variance : 1.359
            Standard Deviation : 1.166
            Total rolls : 132

    Null / Other
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 48

    Germans Combat
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 48

    French Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians rolls :  0/1 hits
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                2 aaGuns and 5 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Baltic States to Eastern Poland
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Siberia : 1 infantry
        Belarus : 1 armour and 1 mech_infantry
        Karelia : 2 infantry
        Baltic States : 4 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Vyborg : 5 infantry
        Eastern Poland : 4 infantry
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 battleship; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Okinawa to Kiangsu
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                2 fighters moved from Manchuria to Chahar
                2 tactical_bombers moved from Manchuria to Anhwe
                2 tactical_bombers moved from Anhwe to Hunan
                2 bombers moved from Japan to Shantung
                2 bombers moved from Shantung to Kweichow
                2 tactical_bombers moved from Japan to Jehol
                1 armour moved from Japan to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese rolls :  0/1 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 battleship; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Okinawa to Kiangsu
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                2 fighters moved from Manchuria to Chahar
                2 tactical_bombers moved from Manchuria to Anhwe
                2 tactical_bombers moved from Anhwe to Hunan
                2 bombers moved from Japan to Shantung
                2 bombers moved from Shantung to Kweichow
                2 tactical_bombers moved from Japan to Jehol
                1 armour moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 bombers in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 2 bombers in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 2 bombers in Kweichow, round 5 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 :  1/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 3 :  4/9 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kweichow to Kiangsu
                2 fighters moved from Hunan to Kiangsi
                3 tactical_bombers moved from Hunan to Kiangsi
                2 fighters moved from Chahar to Jehol

    Place Units - Japanese
                1 battleship placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 3 infantry
        Korea : 1 fighter and 4 infantry
        Kiangsu : 1 flag, 1 bomber and 1 fighter
        Kiangsi : 1 flag, 2 fighters and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 2 fighters and 2 tactical_bombers
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 2 artilleries and 6 infantry
        21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 1 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans rolls :  0/1 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 submarine moved from 35 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        32 Sea Zone : 1 submarine
        30 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 6 infantry
        Suiyuyan : 3 infantry
        Kweichow : 4 infantry
        Hopei : 4 infantry

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to France
                2 infantry moved from India to 39 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from Burma to Shan State
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - British
                British spend 10 on tech rolls
                    British roll 3,6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover AA Radar

    Activate Technology - British
                British activating AA Radar
                British giving technology to UK_Pacific: AA Radar

    Purchase Units - British
                British buy 1 factory_minor and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to France
                2 infantry moved from India to 39 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from Burma to Shan State
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 :  3/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in France
                    British attack with 2 fighters
                    Germans defend with 1 airfield, 2 armour and 1 factory_minor
                        British roll dice for 2 fighters in France, round 2 :  0/2 hits
                        Germans roll dice for 2 armour in France, round 2 :  2/2 hits
                        2 fighters owned by the British lost in France
                    Germans win with 2 armour remaining. Battle score for attacker is -20
                    Casualties for British: 2 fighters

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from France to United Kingdom
                1 fighter moved from 96 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 submarine placed in 109 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 submarine and 1 transport placed in 39 Sea Zone
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 artillery, 1 fighter and 4 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 destroyer and 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 infantry
        93 Sea Zone : 1 cruiser
        109 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Greece : 1 flag, 5 infantry
        99 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 20
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • oh, you edit for loss of air against troops that have no AA? ok, japan needs one more bomber and I dont think Germany lost any air, will have to check


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 submarine moved from 94 Sea Zone to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 submarine moved from 94 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Italians lost in 99 Sea Zone
                    British win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 cruiser; French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 2 fighters in 93 Sea Zone, round 3 :  2/2 hits
                        French roll dice for 2 cruisers in 93 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Italians, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 cruiser
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 :  2/6 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 artillery owned by the French, 1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        1 aaGun owned by the British lost in Malta
                        British roll dice for 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                    1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Cyprus

    Non Combat Move - Italians
                2 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Malta : 1 flag, 1 armour
        Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Albania : 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Ethiopia : 1 artillery and 2 infantry
        96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        95 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 20
        Italians : 14 / 16
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 cruiser and 1 transport
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 20
        Italians : 14 / 16
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        109 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 20
        Italians : 14 / 16
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • @Dregonoid:

    oh, you edit for loss of air against troops that have no AA? ok, japan needs one more bomber and I dont think Germany lost any air, will have to check

    I did the edit because i thought the game will have a bomb/escort option for the fighters, which are available in the rulebook but they attacked ur tanks. If i knew they would attack ground troops i wouldnt have attacked obviously. The bomber was strategic bombing and the fighters were meant to escort them, not attack.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans
                Germans spend 15 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 0 techTokens; 41 PUs;
                Germans buy 2 aaGuns, 3 armour and 3 mech_infantrys; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Germans
                2 armour moved from France to Germany
                1 armour moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 tactical_bombers moved from Poland to Western Germany
                1 bomber moved from Poland to Western Germany
                1 bomber moved from Poland to Western Germany
                1 fighter moved from Slovakia Hungary to Germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans
                Germans spend 15 on tech rolls
                    Germans roll 1,4,3 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 0 techTokens; 41 PUs;
                Germans buy 2 aaGuns, 3 armour and 3 mech_infantrys; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Germans
                2 armour moved from France to Germany
                1 armour moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 tactical_bombers moved from Poland to Western Germany
                1 bomber moved from Poland to Western Germany
                1 bomber moved from Poland to Western Germany
                1 fighter moved from Slovakia Hungary to Germany

    Non Combat Move - Germans

    Place Units - Germans
                2 aaGuns placed in France
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 armour, 2 artilleries and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 tactical_bombers
        Romania : 1 armour and 2 infantry
        Poland : 2 armour, 4 artilleries and 11 infantry
        Germany : 3 aaGuns, 5 armour, 1 factory_major, 1 fighter, 3 infantry and 3 mech_infantrys
        Norway : 1 fighter and 3 infantry
        Denmark : 2 infantry
        Holland Belgium : 2 infantry
        122 Sea Zone : 1 submarine
        117 Sea Zone : 4 submarines
        114 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 37 / 38
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 20
        Italians : 14 / 16
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


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