Allies vs Axis DARK SKIES, round 3


  • New trial of the strategies


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                EDIT: Turning off Edit Mode
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 mech_infantry moved from Volgograd to Turkmenistan
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Novgorod to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total


  • @Arthur:

    I thought that I properly had set up the game, but something weird happened.  Here is the save file after G1.  It is essentially the same moves as I normally do, with the change of taking Southern France. Let me know if you can use it or if I need to redo G1.

    -ABH

    Maybe you got the topicID wrong?
    I’ve set both topic and game-ID on 35693, but you got to check if yours is this number as well.

    Are you sure you don’t want to move some AAguns into Holland as well?
    The French will gladly die attacking Holland for a chance to get 1 of the planes based there, but I’m sure they won’t bother with a couple of AA-guns as ‘meat-shield’. Same for the UK tranny in #109, so I’d edit at least 2 AAguns into Holland if I were you. But ofc you are free to ignore my ravings ;-).

    Go ahead and unleash Japan on the world!

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