• Sponsor

    I put up one heck of a fight, but ultimately lost as the Allies as I surrendered at the end of round 7. I held Moscow and India with American fighters but I failed to compliment this sound defensive strategy with a threatening offensive one. My demise was perpetuated by an error when reading the map spaces, I moved my India forces forward into Burma to be more aggressive as I had Japan on the run, however… I did not see that his Tokyo transports could reach Burma and after I lost that battle, India fell easily. On a more positive note, I kicked the Axis out of Africa and I had a total of 16 fighters on Moscow (would have fallen long before if I didn’t, as the Germans had 20 tanks and 13 air units breathing on me). On a funny note, I did the raid on sea zone 37, got 3 hits first combat round and finished them off in the second, but the interesting outcome was that I didn’t lose a single UK unit in the fight… Crazy because I was anxious about that battle all night before the game… LOL.


  • Glad you (half) enjoyed it. Especially glad SZ37 went well. I do believe that the  Sub bid helps assuage the pre game 37 nightmares.
    When can you next play? Is it worth throwing in a bid for the next game or will you just swap sides?


  • Hey YG - thanks for sharing.

    Your losing as the Allies in turn 7 would make me feel better but I was playing a hopeless rookie - myself.

    Raid on SZ37? I’ve been running scared of J there and will have to take a look at it.

    Any tips on how I might beat wittman? Perhaps a blindfold and both arms tied behind his back? :evil:

    Cheers
    PP


  • I see you!


  • I keep thinking that’s a helluva lot of fighters YG.  Even though I am also using them to support R I have never got to those numbers.

    Do you think there would have been less if you’d got an offensive strategy going?

    I also wonder whether you have some thoughts to share on what that offensive strategy might be?

    Thanks
    PP

  • Sponsor

    @Private:

    I keep thinking that’s a helluva lot of fighters YG. � Even though I am also using them to support R I have never got to those numbers.

    Do you think there would have been less if you’d got an offensive strategy going?

    I also wonder whether you have some thoughts to share on what that offensive strategy might be?

    Thanks
    PP

    I purchased US fighters on empty aircraft carriers and sent them to Moscow and India like I planned all along. I purchased UK fighters because the Germans had subs and aircraft patroling the English channel so dropping a boat or two was near impossible. I used the UK fighters in Africa to repel an agressive German push to take the continent, but I was able to kick them out of Africa and once my planes were no longer needed in the middle east (and to far away to get back to London), I placed them in Moscow because it was surrounded by German tanks ready to pounce. If I saved India by not moving into Burma, I would have shifted focus to offensive because I trully had Japan on the run… but one error reading the map cost me the game. I’m not sure how to pull it off this early in my 1942 career, but I imagine a successful Allied campaigne would consist of a D-Day landing backed up with reinforcements, just not sure how to get past all the German subs to build a fleet, as well as supply Moscow and India with fighters… one thing is for sure, if I didn’t send fighters to Moscow, it would have fallen round 3, as for the huge number of them?.. I guess I just wanted to find out how many could get there. BTW, my 2nd game is this Sunday and I will be playing the Allies again.


  • That suggests that G had successfully gained the N Atlantic and massed his forces very quickly in the east - (albeit failing in Africa) with Moscow already at risk in turn 3.  That’s quicker than I have achieved as G.  Something for me to think on ….

    Thanks very much YG  :-D

  • Sponsor

    @Private:

    That suggests that G had successfully gained the N Atlantic and massed his forces very quickly in the east - (albeit failing in Africa) with Moscow already at risk in turn 3.  That’s quicker than I have achieved as G.  Something for me to think on ….

    Thanks very much YG  :-D

    It’s very easy for Germany to dominate the Atlantic as early as round 2.


  • @Young:

    It’s very easy for Germany to dominate the Atlantic as early as round 2.

    Sorry - yes - turn 1 even for the N Atlantic - it was getting that force to Moscow by turn 3 that I meant. Infantry at one space per go plus the huge R force in W Russia either strafing or creating buffer zones have slown my G movements down. Must have missed a trick!  :-o Or I am getting something right with R.  :-) The former seems more likely! :wink:

    Thanks again.

  • Sponsor

    @Private:

    @Young:

    It’s very easy for Germany to dominate the Atlantic as early as round 2.

    Sorry - yes - turn 1 even for the N Atlantic - it was getting that force to Moscow by turn 3 that I meant. Infantry at one space per go plus the huge R force in W Russia either strafing or creating buffer zones have slown my G movements down. Must have missed a trick!�  :-o Or I am getting something right with R.�  :-) The former seems more likely! :wink:

    Thanks again.

    I’m sure I could have played Russia better, I was looking for a second attack after my 1st round but couldn’t see an opportunity without lossing position. It could have been round 4 when Russia was vulnerable, I just know that the first pair of American fighters reached Moscow round 3 and I remember being very relieved to see them there.

    Even though I lost, and it was difficult playing the Allies… It was still a lot of fun.


  • Hey YG

    Just tried SZ37 and it was a disaster.  UK lost everything and J just 1 fighter.  Stuck with it despite the opening odds looking pretty poor.  Probably got it all wrong as I did not find anything in the forum to lead me by the nose.

    On the other hand G1 took out every UK ship in the western hemisphere, captured Egypt & Leningrad. Has a defence value of 25 there whereas R2 can only get a 26 point attack against it. Tight.

    J1 did PHL to reduce US naval forces moving into the N Atlantic, plus took 4 mainland Asian territories.

    US still to go, but at the moment it seems my learning has served to make the Axis stronger! :roll:

    I was only going to let you know in which turn G gets a force on Moscow, but couldn’t resist sharing.

    Cheers
    PP


  • Unlucky PP. Might mean you have to consider an Allied bid. I can’t remember how I react to its failure (after the screams and spilt drinks). Has been a while since I played. Sorry I can’t suggest a UK2. Did Japan build a Factory and where?


  • I’m sure I could have played Russia better, I was looking for a second attack after my 1st round but couldn’t see an opportunity without lossing position. It could have been round 4 when Russia was vulnerable, I just know that the first pair of American fighters reached Moscow round 3 and I remember being very relieved to see them there.

    Even though I lost, and it was difficult playing the Allies… It was still a lot of fun.

    What we’re your 1st round USSR attacks?


  • @wittmann:

    Unlucky PP. Might mean you have to consider an Allied bid. I can’t remember how I react to its failure (after the screams and spilt drinks). Has been a while since I played. Sorry I can’t suggest a UK2. Did Japan build a Factory and where?

    Only my third game, my dear wittman, and the Allies won the second. It was the dice rolls “what done it” for the Allies in turn 1. We’ll see how the game as a whole pans out, despite the fantastic luck the Axis had.

    Last game I got the UK fleets off India & Australia round into the Atlantic, which is feeling better than the SZ37 raid at the moment. To do SZ37 I combined the UK forces in SZ35 & 39 - excl the Carrier - that’s an attack value of 11 / 4 units vs a defence value of 16 / 4 units. I count a b/ship as 6 until someone tells me better. Felt like a disaster waiting to happen, but persevered regardless - the best way to learn is to do it. Just fed those into AACALC and got 14% chance of a UK victory. If I throw the UK Carrier in that only goes up to 24%, so that’s not it.  The only other missing element I can see is the UK fighter in Egypt, which brings it up to 55%. Still not great odds (much worse than I would usually take unless desperate) so I guess it’s only worth considering if the Egypt fighter is still available?

    J did not build a factory, which I think about every time I play, but in the last 2 games J took India in turns 4 & 5, so have not deviated from pouring IPCs into materiel I can bring into play from Japan, plus transports.

    The problem with playing solo as I am is you get stuck in various ruts. That’s why I was so determined to try SZ37. I am sure you will deploy all sorts of tricks and stratagems to grind me into the ground when we play! Grrr!


  • I suspected you werd playing with yourself (!).
    Yes, you need to throw in the Egyptian Ft. That only give 55% odds. Must be the Sub bid that swings  it then.
    You would rather move the fleet to the Med to challenge Germany? I see.
    I do buy a Carrier for the Med, as Germany. That might be a better riposte. We shall see.


  • @wittmann:

    I suspected you werd playing with yourself (!).

    Clearly you know me well!


  • You watching Question Time? I missed the debates, as I was at work. Would have liked to have seen it.


  • No - was watching a superb episode of Inside No 9 - have been fascinated, appalled and entertained by them since League of Gentlemen.  Turning off now …

  • Sponsor

    @drummerinheat:

    What we’re your 1st round USSR attacks?

    I took out the territory facing Moscow, the territory with the fighter and tank next to the south factory, and the territory up north with the infantry and tank (sorry I don’t have my board open to name the territories). I also, abandoned my north factory as I couldn’t see a way to keep it, is it worth building there just to get countered my infantry and planes G1?

  • Sponsor

    That’s bad luck PP, of course my situation was crazy and rare getting 100% casualties and 0% loses. Wittmann is right… no point in doing it unless you’re willing to include the African fighter.

Suggested Topics

  • 1
  • 3
  • 8
  • 38
  • 8
  • 1
  • 6
  • 12
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts