@captainwalker 0c552c90-0dfd-4053-9d34-db832f2a686b-Dutch 4.tsvg
I haven’t played solo in this game for a while. i feel a little lost. Lol
Good luck! :evil:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 artillery and 4 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
3 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 3/3 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 3/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
2 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 4 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 9 infantry in West Russia, round 2 : 2/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 7 infantry in West Russia, round 3 : 1/9 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 6 infantry in West Russia, round 4 : 0/8 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 1/2 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 5 infantry in West Russia, round 5 : 4/7 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 5 : 0/2 hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Russia to West Russia
1 fighter moved from Belorussia to Caucasus
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Szechwan
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Novosibirsk to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 2 infantry
Belorussia : 1 flag, 1 artillery
Caucasus : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 1 artillery, 1 factory and 3 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 5 infantry
Yakut S.S.R. : 4 infantry
Production/PUs Summary :
Russians : 28 / 28
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42
Bids:
1 inf Egypt
1 inf Karelia
1 inf Archangel
1 inf Caucasus
Not the best start with the Ukrainian strafe going bad, but hopefully this game will be more even than the last:)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Bulgaria Romania to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to West Russia
1 bomber moved from Germany to West Russia
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Germany to West Russia
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to West Russia
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Gibraltar
1 fighter moved from Norway to West Russia
1 infantry moved from Baltic States to Belorussia
1 armour moved from Baltic States to Belorussia
1 armour moved from Germany to Belorussia
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 7 Sea Zone
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 10 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 7 Sea Zone
Germans attack with 1 cruiser and 3 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 7 Sea Zone
Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Battle in Gibraltar
Battle in Belorussia
Germans attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour and 1 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Gibraltar from British, taking Belorussia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in West Russia
Germans attack with 3 armour, 1 artillery, 1 bomber and 6 fighters
Russians defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry
AA fire in West Russia : 0/3 hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 6 fighters in West Russia, round 2 : 5/11 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 5 infantry in West Russia, round 2 : 2/7 hits
4 infantry owned by the Russians, 1 armour owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in West Russia
Germans roll dice for 2 armour, 1 bomber and 6 fighters in West Russia, round 3 : 4/9 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 5 infantry
Non Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
6 fighters moved from West Russia to Ukraine S.S.R.
1 bomber moved from West Russia to Germany
2 infantry moved from Norway to Finland
1 armour moved from Libya to Algeria
1 armour moved from Germany to Ukraine S.S.R.
2 armour moved from France to Poland
1 armour moved from Northwestern Europe to Poland
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to Poland
2 infantry moved from Germany to Baltic States
1 infantry moved from Morocco to Algeria
1 aaGun moved from Germany to Poland
1 aaGun moved from Italy to Germany
1 infantry moved from France to Germany
1 aaGun moved from France to Germany
Place Units - Germans
2 infantry placed in Italy
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Territory Summary for Germans :
5 Sea Zone : 1 transport
7 Sea Zone : 1 cruiser and 2 submarines
10 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Baltic States : 2 infantry
Belorussia : 2 armour and 1 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Finland : 2 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 6 infantry
Gibraltar : 1 flag, 2 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 5 infantry
Poland : 1 aaGun and 4 armour
Ukraine S.S.R. : 1 armour, 6 fighters and 4 infantry
West Russia : 1 armour
Production/PUs Summary :
Russians : 22 / 28
Germans : 43 / 43
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42
I had some lucky dice again, on my 1st round attack. Go Germany! :evil:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 armour moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to Egypt
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
Combat - British
Battle in 14 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 61 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 7 Sea Zone
British attack with 1 fighter
Germans defend with 1 cruiser and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 7 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to India
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to 33 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
1 fighter moved from 61 Sea Zone to Szechwan
Place Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
1 unit repaired.
Production/PUs Summary :
Russians : 22 / 28
Germans : 42 / 43
British : 32 / 32
Japanese : 30 / 30
Americans : 42 / 42
What a horrible start, that risky attack on west Russia really paid off for you!
And the UK are not really prepared for this war it seem, I’m not in a good position here:)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 8 PUs;
Combat Move - Japanese
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 artillery moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 submarine moved from 44 Sea Zone to 52 Sea Zone
1 submarine moved from 52 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Anhwei
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 3 : 0/6 hits
Americans roll dice for 1 infantry in Anhwei, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwei
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 4 : 2/5 hits
Americans roll dice for 1 infantry in Anhwei, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
retreated to 53 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
1 fighter owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 53 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 37 Sea Zone to 29 Sea Zone
1 carrier moved from 37 Sea Zone to 29 Sea Zone
2 fighters moved from 37 Sea Zone to 29 Sea Zone
1 fighter moved from Japan to 52 Sea Zone
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from Anhwei to Kwangtung
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 52 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 factory placed in Manchuria
1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 43 PUs total
Territory Summary for Japanese :
29 Sea Zone : 1 battleship, 1 carrier and 2 fighters
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
60 Sea Zone : 1 transport
63 Sea Zone : 1 transport
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Kwangtung : 2 fighters and 1 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 2 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 2 artilleries
Production/PUs Summary :
Russians : 20 / 28
Germans : 42 / 43
British : 31 / 32
Japanese : 35 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers and 2 destroyers; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 10 Sea Zone to United Kingdom
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Alaska to Western Canada
2 infantry moved from Western United States to Western Canada
1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from 10 Sea Zone to Eastern Canada
1 fighter moved from Western United States to Eastern Canada
2 fighters moved from Hawaiian Islands to Western Canada
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to Caucasus
Place Units - Americans
2 destroyers placed in 11 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs total
Territory Summary for Americans :
10 Sea Zone : 1 destroyer
11 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
19 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Caucasus : 1 fighter
Eastern Canada : 2 fighters
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 2 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Western Canada : 2 fighters and 3 infantry
Western United States : 1 aaGun, 2 bombers and 1 factory
Production/PUs Summary :
Russians : 20 / 28
Germans : 42 / 43
British : 31 / 32
Japanese : 35 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to West Russia
2 fighters moved from Caucasus to West Russia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
Combat - Russians
Battle in West Russia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from West Russia to Caucasus
3 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Territory Summary for Russians :
Caucasus : 1 aaGun, 2 armour, 3 artilleries, 1 factory, 2 fighters and 9 infantry
Evenki National Okrug : 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 4 artilleries and 1 factory
West Russia : 1 flag, 2 infantry
Yakut S.S.R. : 3 infantry
Production/PUs Summary :
Russians : 22 / 22
Germans : 40 / 43
British : 31 / 32
Japanese : 35 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 6 fighters and 4 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 battleship moved from 14 Sea Zone to 16 Sea Zone
2 armour moved from Belorussia to Caucasus
4 armour moved from Poland to Caucasus
1 infantry moved from Belorussia to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
Germans take Libya from British
1 fighter moved from Germany to Caucasus
1 bomber moved from Germany to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
Combat - Germans
Battle in West Russia
Germans attack with 5 infantry
Russians defend with 2 infantry
Germans roll dice for 5 infantry in West Russia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans roll dice for 3 infantry in West Russia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
Germans roll dice for 3 infantry in West Russia, round 4 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 4 : 0/1 hits
Germans roll dice for 3 infantry in West Russia, round 5 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 5 : 1/1 hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 2 infantry in West Russia, round 6 : 2/2 hits
Russians roll dice for 1 infantry in West Russia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 7 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry
Russians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 2 fighters and 9 infantry; Americans defend with 1 fighter
AA fire in Caucasus : 0/3 hits
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry in Caucasus, round 2 : 6/21 hits
Russians roll dice for 1 aaGun, 2 armour, 3 artilleries, 3 fighters and 9 infantry in Caucasus, round 2 : 8/17 hits
5 infantry owned by the Russians, 5 infantry owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans roll dice for 5 armour, 1 bomber and 7 fighters in Caucasus, round 3 : 9/13 hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters and 4 infantry in Caucasus, round 3 : 2/12 hits
4 infantry owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans and 3 artilleries owned by the Russians lost in Caucasus
Germans roll dice for 3 armour, 1 bomber and 7 fighters in Caucasus, round 4 : 5/11 hits
Russians roll dice for 3 fighters in Caucasus, round 4 : 2/3 hits
1 fighter owned by the Americans, 2 armour owned by the Germans and 2 fighters owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 7 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 6 armour, 1 artillery and 5 infantry
Casualties for Russians: 1 aaGun, 2 armour, 3 artilleries, 2 fighters and 9 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Germans
1 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Italy to Southern Europe
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Germany to Poland
6 fighters moved from Caucasus to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 7 Sea Zone to 4 Sea Zone
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Southern Europe
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
Germans undo move 1.
1 armour and 1 artillery placed in Karelia S.S.R.
3 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Territory Summary for Germans :
4 Sea Zone : 1 cruiser
8 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 1 armour and 1 factory
Germany : 1 aaGun, 3 armour, 1 factory and 5 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory, 6 fighters and 4 infantry
Libya : 1 armour, 1 artillery and 2 infantry
Poland : 1 aaGun, 1 artillery and 6 infantry
Southern Europe : 1 bomber and 2 infantry
Ukraine S.S.R. : 1 aaGun, 1 armour, 1 fighter and 1 infantry
West Russia : 1 infantry
Production/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 30 / 32
Japanese : 35 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 6 fighters and 4 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 battleship moved from 14 Sea Zone to 16 Sea Zone
2 armour moved from Belorussia to Caucasus
4 armour moved from Poland to Caucasus
1 infantry moved from Belorussia to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
Germans take Libya from British
1 fighter moved from Germany to Caucasus
1 bomber moved from Germany to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
Combat - Germans
Battle in West Russia
Germans attack with 5 infantry
Russians defend with 2 infantry
Germans roll dice for 5 infantry in West Russia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans roll dice for 3 infantry in West Russia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
Germans roll dice for 3 infantry in West Russia, round 4 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 4 : 0/1 hits
Germans roll dice for 3 infantry in West Russia, round 5 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 5 : 1/1 hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 2 infantry in West Russia, round 6 : 2/2 hits
Russians roll dice for 1 infantry in West Russia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 7 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry
Russians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 2 fighters and 9 infantry; Americans defend with 1 fighter
AA fire in Caucasus : 0/3 hits
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry in Caucasus, round 2 : 6/21 hits
Russians roll dice for 1 aaGun, 2 armour, 3 artilleries, 3 fighters and 9 infantry in Caucasus, round 2 : 8/17 hits
5 infantry owned by the Russians, 5 infantry owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans roll dice for 5 armour, 1 bomber and 7 fighters in Caucasus, round 3 : 9/13 hits
Russians roll dice for 2 armour, 3 artilleries, 3 fighters and 4 infantry in Caucasus, round 3 : 2/12 hits
4 infantry owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans and 3 artilleries owned by the Russians lost in Caucasus
Germans roll dice for 3 armour, 1 bomber and 7 fighters in Caucasus, round 4 : 5/11 hits
Russians roll dice for 3 fighters in Caucasus, round 4 : 2/3 hits
1 fighter owned by the Americans, 2 armour owned by the Germans and 2 fighters owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 7 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 6 armour, 1 artillery and 5 infantry
Casualties for Russians: 1 aaGun, 2 armour, 3 artilleries, 2 fighters and 9 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Germans
1 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Italy to Southern Europe
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Germany to Poland
6 fighters moved from Caucasus to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 7 Sea Zone to 4 Sea Zone
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Southern Europe
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
Germans undo move 1.
1 armour and 1 artillery placed in Karelia S.S.R.
3 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 6 fighters
EDIT: Adding units owned by Germans to Bulgaria Romania: 6 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria Romania: 6 fighters
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Southern Europe: 5 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Europe: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Germans :
4 Sea Zone : 1 cruiser
8 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 1 armour and 1 factory
Germany : 1 aaGun, 3 armour, 1 factory and 5 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 4 infantry
Libya : 1 armour, 1 artillery and 2 infantry
Poland : 1 aaGun, 1 artillery and 6 infantry
Southern Europe : 1 bomber, 4 fighters and 2 infantry
Ukraine S.S.R. : 1 aaGun, 1 armour, 3 fighters and 1 infantry
West Russia : 1 infantry
Production/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 30 / 32
Japanese : 35 / 43
Americans : 40 / 42
I start to feel the spirit of Germany’s thunder attack :lol:….
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 armour, 1 artillery and 3 infantry moved from Egypt to Libya
1 infantry moved from Rhodesia to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 fighter moved from Szechwan to 34 Sea Zone
1 artillery moved from India to Burma
3 fighters moved from United Kingdom to Iceland
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits
1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 3 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 3 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 4 : 0/3 hits
Germans roll dice for 1 armour and 1 artillery in Libya, round 4 : 1/2 hits
1 infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 artillery in Libya, round 5 : 0/2 hits
Germans roll dice for 1 armour and 1 artillery in Libya, round 5 : 1/2 hits
1 artillery owned by the British lost in Libya
British roll dice for 1 armour in Libya, round 6 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Libya, round 6 : 2/2 hits
1 armour owned by the British lost in Libya
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Non Combat Move - British
Place Units - British
1 artillery and 2 infantry placed in India
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Territory Summary for British :
22 Sea Zone : 1 cruiser, 1 submarine and 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Brazil : 2 infantry
Burma : 1 artillery
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 infantry
Iceland : 3 fighters
India : 1 aaGun, 2 artilleries, 1 factory and 7 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 31 / 31
Japanese : 34 / 43
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from Kwangtung to 34 Sea Zone
2 fighters moved from 29 Sea Zone to 34 Sea Zone
1 battleship moved from 29 Sea Zone to 34 Sea Zone
4 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 artilleries moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Kwangtung to Szechwan
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 4 fighters
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 1 battleship and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British, 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 3 fighters in 34 Sea Zone, round 3 : 4/4 hits
British roll dice for 2 fighters and 1 transport in 34 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British, 2 fighters owned by the British, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship and 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - Japanese
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 carrier moved from 29 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone
2 fighters moved from 52 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 bomber placed in Japan
1 factory placed in Kwangtung
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Territory Summary for Japanese :
34 Sea Zone : 1 carrier and 2 fighters
48 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
61 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 2 fighters and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kwangtung : 1 factory
Manchuria : 2 armour, 1 artillery and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 4 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 2 infantry
Szechwan : 1 flag, 2 artilleries and 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantry
Production/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from Kwangtung to 34 Sea Zone
2 fighters moved from 29 Sea Zone to 34 Sea Zone
1 battleship moved from 29 Sea Zone to 34 Sea Zone
4 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 artilleries moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Kwangtung to Szechwan
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 4 fighters
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 1 battleship and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British, 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 3 fighters in 34 Sea Zone, round 3 : 4/4 hits
British roll dice for 2 fighters and 1 transport in 34 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British, 2 fighters owned by the British, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship and 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - Japanese
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 carrier moved from 29 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone
2 fighters moved from 52 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 bomber placed in Japan
1 factory placed in Kwangtung
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 fighters
EDIT: Adding units owned by Japanese to Yunnan: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
34 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
61 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 armour and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kwangtung : 1 factory
Manchuria : 2 armour, 1 artillery and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 4 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 2 infantry
Szechwan : 1 flag, 2 artilleries and 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 artillery, 2 fighters and 1 infantry
Production/PUs Summary :
Russians : 15 / 22
Germans : 48 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 bombers moved from Western United States to United Kingdom
2 fighters moved from Eastern Canada to Iceland
2 fighters moved from Western Canada to 11 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 armour and 1 factory
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
Caucasus : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Iceland : 2 fighters
Midway : 1 infantry
Russia : 1 bomber
United Kingdom : 2 bombers
Western Canada : 3 infantry
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 19 / 22
Germans : 44 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 artillery moved from Russia to Archangel
1 artillery moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Russia
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Battle in West Russia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in West Russia, round 2 : 1/1 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Archangel : 1 artillery and 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 4 infantry
Russia : 3 artilleries, 1 factory and 7 infantry
Production/PUs Summary :
Russians : 20 / 20
Germans : 43 / 48
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Southern Europe to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Ukraine S.S.R. to Archangel
3 fighters moved from Southern Europe to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
1 armour and 1 artillery moved from Libya to Egypt
1 bomber moved from Southern Europe to Egypt
1 fighter moved from Southern Europe to Caucasus
Combat - Germans
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 2 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory; Americans defend with 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Karelia S.S.R. to West Russia
3 fighters moved from Archangel to West Russia
4 fighters moved from Caucasus to West Russia
1 aaGun, 1 artillery and 6 infantry moved from Poland to Belorussia
3 armour moved from Germany to Belorussia
1 aaGun and 5 infantry moved from Germany to Baltic States
1 bomber moved from Egypt to Italy
1 cruiser moved from 4 Sea Zone to 3 Sea Zone
1 cruiser moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Ukraine S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
Place Units - Germans
2 armour placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 armour
EDIT: Adding units owned by Germans to West Russia: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belorussia: 3 armour
EDIT: Adding units owned by Germans to Karelia S.S.R.: 3 armour
EDIT: Removing units owned by Germans from West Russia: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
EDIT: Adding units owned by Germans to West Russia: 1 infantry
EDIT: Removing units owned by Germans from West Russia: 1 aaGun
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Russia: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Removing units owned by Germans from West Russia: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Russia: 2 fighters
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 fighters
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Germans to West Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 1 bomber and 4 infantry placed in Germany
Germans undo move 2.
1 armour and 1 infantry placed in Italy
1 armour, 1 bomber and 3 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Italy
2 armour, 1 bomber and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Territory Summary for Germans :
6 Sea Zone : 1 cruiser
8 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun and 5 infantry
Belorussia : 1 aaGun, 1 artillery and 6 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 armour
Germany : 2 armour, 1 bomber, 1 factory and 2 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 bomber, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 5 armour, 1 factory and 4 fighters
West Russia : 1 aaGun, 2 armour, 1 artillery, 3 fighters and 2 infantry
Production/PUs Summary :
Russians : 15 / 20
Germans : 50 / 50
British : 29 / 31
Japanese : 36 / 36
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
3 fighters moved from Iceland to Archangel
1 artillery moved from Burma to India
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
Combat - British
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Gibraltar
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
British attack with 3 fighters
Germans defend with 1 infantry
British roll dice for 3 fighters in Archangel, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Archangel to Russia
1 bomber moved from 6 Sea Zone to Russia
1 fighter moved from 6 Sea Zone to Iceland
Place Units - British
3 infantry placed in India
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Eastern Canada : 1 armour and 1 infantry
Gibraltar : 2 infantry
Iceland : 1 fighter
India : 1 aaGun, 3 artilleries, 1 factory and 10 infantry
Russia : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 15 / 20
Germans : 50 / 50
British : 29 / 29
Japanese : 36 / 36
Americans : 38 / 38