@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07
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:mrgreen:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 4 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Belorussia
2 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
2 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Russia to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in West Russia, round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 0/2 hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 5/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits
4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Archangel
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Novosibirsk to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery
Caucasus : 3 armour, 3 artilleries, 1 factory, 2 fighters and 2 infantry
Karelia S.S.R. : 1 factory
Russia : 1 artillery, 1 factory and 3 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 4 infantry
Yakut S.S.R. : 6 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Forgot to post bids again!
inf in Egypt
inf in Caucasus
Sub in Indian OceanGood luck!!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to 17 Sea Zone
1 fighter moved from Bulgaria Romania to 17 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Poland to Belorussia
1 fighter moved from Germany to 14 Sea Zone
1 bomber moved from Germany to United KingdomCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter, 1 infantry and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 17 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Turning off Edit Mode
2 fighters moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from 14 Sea Zone to France
1 bomber moved from United Kingdom to Germany
2 fighters moved from 7 Sea Zone to France
1 fighter moved from Belorussia to France
1 armour moved from Northwestern Europe to Germany
2 infantry moved from Norway to Finland
3 armour moved from Germany to Poland
1 armour moved from Baltic States to Poland
1 aaGun moved from Germany to Poland
1 armour moved from Italy to Poland
1 armour moved from Bulgaria Romania to Poland
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
2 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Baltic States
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
2 armour moved from France to Germany
1 aaGun moved from Italy to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 14 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 infantry
EDIT: Adding units owned by Germans to 14 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
9 infantry placed in Germany
1 carrier placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 transport
7 Sea Zone : 1 cruiser
14 Sea Zone : 1 battleship and 1 transport
15 Sea Zone : 1 carrier and 2 fighters
Algeria : 1 armour, 1 artillery and 2 infantry
Baltic States : 4 infantry
Belorussia : 2 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Finland : 5 infantry
France : 2 aaGuns, 4 fighters and 1 infantry
Germany : 2 armour, 1 bomber, 1 factory and 9 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 infantry
Poland : 1 aaGun, 7 armour and 2 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 41 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to 17 Sea Zone
1 fighter moved from Bulgaria Romania to 17 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Poland to Belorussia
1 fighter moved from Germany to 14 Sea Zone
1 bomber moved from Germany to United KingdomCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter, 1 infantry and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 17 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Turning off Edit Mode
2 fighters moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from 14 Sea Zone to France
1 bomber moved from United Kingdom to Germany
2 fighters moved from 7 Sea Zone to France
1 fighter moved from Belorussia to France
1 armour moved from Northwestern Europe to Germany
2 infantry moved from Norway to Finland
3 armour moved from Germany to Poland
1 armour moved from Baltic States to Poland
1 aaGun moved from Germany to Poland
1 armour moved from Italy to Poland
1 armour moved from Bulgaria Romania to Poland
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
2 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Baltic States
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
2 armour moved from France to Germany
1 aaGun moved from Italy to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 14 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 infantry
EDIT: Adding units owned by Germans to 14 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
9 infantry placed in Germany
1 carrier placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 transport
7 Sea Zone : 1 cruiser
14 Sea Zone : 1 battleship and 1 transport
15 Sea Zone : 1 carrier and 2 fighters
Algeria : 1 armour, 1 artillery and 2 infantry
Baltic States : 4 infantry
Belorussia : 2 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Finland : 5 infantry
France : 2 aaGuns, 4 fighters and 1 infantry
Germany : 1 bomber, 1 factory and 9 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 infantry
Poland : 1 aaGun, 9 armour and 2 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 41 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
S :xame happening to the east coast! A brave US destroyer!
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Wow, thats a strong ship indeed
8-) Let’s see if I can take advantage of it! -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 7 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Battle in 37 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 fighters, 2 submarines and 2 transports
Japanese defend with 1 battleship, 1 carrier and 2 fighters
British roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British, 2 cruisers owned by the British and 1 carrier owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 carrier, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
1 submarine owned by the British Submerged
British roll dice for 1 fighter and 2 transports in 37 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 4 : 0/2 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 fighter and 2 transports in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 fighter in 37 Sea Zone, round 6 : 1/1 hits
1 transport owned by the British lost in 37 Sea Zone
2 infantry owned by the British lost in East Indies
Japanese roll dice for 1 fighter in 37 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 8 : 1/1 hits
1 transport owned by the British lost in 37 Sea Zone
2 infantry owned by the British lost in East Indies
Japanese win with 1 fighter remaining. Battle score for attacker is -34
Casualties for British: 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
1 fighter owned by the Japanese forced to land in East IndiesNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 35 Sea Zone: 4 infantry and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 infantry moved from 35 Sea Zone to India
1 infantry moved from Persia to India
1 armour moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 5 Sea Zone to West Russia
1 bomber moved from 7 Sea Zone to United Kingdom
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Eastern Canada to Eastern United States
1 bomber moved from United Kingdom to West RussiaPlace Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
11 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 submarine and 2 transports
Eastern Canada : 1 infantry
Eastern United States : 1 armour
India : 1 aaGun, 2 artilleries, 1 factory and 8 infantry
New Zealand : 1 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 bomber and 1 fighter
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 41 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
That SZ37 attack went horrible!
I edited a retreat, I kep attacking with my transports in rage :-D :evil: :oops:
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That’s the sz37 battle…it’s tempting not to do it but the result could swing so widely… :roll:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from East Indies to 35 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 fighter moved from 50 Sea Zone to Yunnan
1 fighter moved from Japan to Anhwei
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 cruiser in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry; Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits
Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
retreated to Szechwan
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 2 transports
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits
2 transports owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Anhwei
Japanese attack with 2 fighters and 6 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 6 infantry in Anhwei, round 2 : 2/8 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 2 fighters and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 bomber moved from Szechwan to French Indo-China Thailand
2 fighters moved from Anhwei to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangtung to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 47 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
47 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
62 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Anhwei : 1 flag, 6 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 bomber, 1 fighter and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Kwangtung : 2 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 3 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 41
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 42 -
I got a rule question - how did the retreat rule work for troops in transport? In AAA, once I unload the troops to a land, unlike regular battle the system would not let me retreat but force me to fight until one side is all killed :cry:. Is this correct behavior?
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I got a rule question - how did the retreat rule work for troops in transport? In AAA, once I unload the troops to a land, unlike regular battle the system would not let me retreat but force me to fight until one side is all killed :cry:. Is this correct behavior?
p.s. I’m cool with current editing - just trying to understand the rule better :lol:
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Since the troops never got to start the fight against the East Indies, it was the transports that retreated.
But if I started a battle in East Indies you are correct that I could not have retreated.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers and 1 carrier; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 fighter moved from 53 Sea Zone to Solomon Islands
1 submarine moved from 53 Sea Zone to 44 Sea Zone
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 carrier moved from 53 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Solomon Islands to 44 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 destroyer moved from 56 Sea Zone to 19 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Szechwan to West RussiaPlace Units - Americans
1 carrier placed in 11 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
19 Sea Zone : 1 battleship and 1 destroyer
44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 2 infantry
United Kingdom : 1 bomber
West Russia : 1 fighter
Western Canada : 2 infantry
Western United States : 1 aaGun, 2 bombers and 1 factoryProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 41
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour moved from Ukraine S.S.R. to Caucasus
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from West Russia to Caucasus
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 1 artillery
Buryatia S.S.R. : 3 infantry
Caucasus : 4 armour, 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Russia : 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 2 aaGuns, 3 artilleries, 2 fighters and 6 infantry
Yakut S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 30 / 30
Germans : 35 / 41
British : 30 / 31
Japanese : 33 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Finland to Karelia S.S.R.
9 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 infantry moved from Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 fighter moved from France to Belorussia
1 fighter moved from France to Belorussia
1 bomber moved from Germany to CaucasusCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 9 armour and 9 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 9 armour and 9 infantry in Karelia S.S.R., round 2 : 7/18 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Germans
9 infantry moved from Germany to Baltic States
2 fighters moved from Belorussia to Baltic States
1 artillery moved from Bulgaria Romania to Poland
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 aaGun moved from France to Germany
2 fighters moved from France to Germany
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Germany to Baltic States
1 bomber moved from Caucasus to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from France to GermanyPlace Units - Germans
2 infantry placed in Italy
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Baltic States : 1 aaGun, 4 fighters and 9 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 9 armour, 1 factory and 9 infantry
Libya : 1 armour, 1 artillery and 4 infantry
Poland : 1 artillery and 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Germans : 43 / 44
British : 28 / 31
Japanese : 33 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Finland to Karelia S.S.R.
9 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 infantry moved from Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 fighter moved from France to Belorussia
1 fighter moved from France to Belorussia
1 bomber moved from Germany to CaucasusCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 9 armour and 9 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 9 armour and 9 infantry in Karelia S.S.R., round 2 : 7/18 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Germans
9 infantry moved from Germany to Baltic States
2 fighters moved from Belorussia to Baltic States
1 artillery moved from Bulgaria Romania to Poland
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 aaGun moved from France to Germany
2 fighters moved from France to Germany
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Germany to Baltic States
1 bomber moved from Caucasus to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from France to GermanyPlace Units - Germans
2 infantry placed in Italy
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 4 fighters
EDIT: Adding units owned by Germans to Poland: 4 fighters
EDIT: Turning off Edit ModeTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Baltic States : 1 aaGun and 9 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 9 armour, 1 factory and 9 infantry
Libya : 1 armour, 1 artillery and 4 infantry
Poland : 1 artillery, 4 fighters and 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Germans : 43 / 44
British : 28 / 31
Japanese : 33 / 34
Americans : 40 / 44 -
More info regarding retreat:
http://www.axisandallies.org/forums/index.php?topic=35384.0
The invading Borno move will either risk or reward big :evil:
Cheers
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Hmm, so if the transport retreats in the combat phase, you can not move the infantry off the transport in the following non combat phase? If so I need to remove 4 inf from India :|
I read the rulebook page 13, but it does not say anything about that situation. (unloading in the NCM phase after a retreat for transports)