Thanks for the reply.
Thanks again to @Krieghund too. :)
Just wondering what happened to my post that asked if the game was out of balance?
Didn’t mean to step on any toes…
Ok… I see it moved to the software forum.
Still, have the same problem with the game; if the Allies get less than average rolls, game over… Not fun…
Same issue as the original game… shuck/shuck… has to be more than just transports and infantry. Or am I just expecting too much?
Offensive 1 sub, 1 car, 2 fig, 2 cru vs 1 bb, 1 car, 2 fig and 8 of 9 times lost everything with only a single hit in 2 turns. When that happens, the Allies are screwed. So this means that it isn’t a valid strategy because when it goes wrong for the Allies, it’s very bad.
I suppose I should just keep throwing the dice hoping for the best. Nope. Not the way I throw them… ;-)