Another awesome game with entek 207BC


  • I will be a little slow with my turns.
    my dad is about to pass away,


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 city, 1 spearman, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen and 2 swordmen moved from Carthago Nova to Valentia
                2 cavalrys moved from Corduba to Valentia
                4 spearmen and 3 swordmen moved from Corduba to Salmantica
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 warelephant moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                1 spearman moved from Melita to SZ 36
                3 spearmen moved from Caralis to SZ 32
                2 spearmen moved from Carthago to SZ 32
                1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                1 hoplite, 6 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 city, 1 spearman, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen and 2 swordmen moved from Carthago Nova to Valentia
                2 cavalrys moved from Corduba to Valentia
                4 spearmen and 3 swordmen moved from Corduba to Salmantica
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 warelephant moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                1 spearman moved from Melita to SZ 36
                3 spearmen moved from Caralis to SZ 32
                2 spearmen moved from Carthago to SZ 32
                1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                1 hoplite, 6 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 6 spearmen and 4 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                    Carthage win, taking Salmantica from Neutral with 6 spearmen and 4 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 3 spearmen and 2 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Neutral win with 2 archers remaining. Battle score for attacker is -12
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for Carthage: 2 cavalrys, 3 spearmen and 2 swordmen

    Non Combat Move - Carthage
                1 swordman moved from Acci to Carthago Nova
                1 spearman and 1 swordman moved from Gades to SZ 14
                2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
                1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
                1 spearman moved from Gades to Acci
                2 spearmen moved from Carthago to Thapsus
                3 cavalrys moved from Carthago to Thapsus

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                1 city placed in Corduba
                1 spearman and 4 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total


  • Have fun guys. Which side won: Rome or Carthage?


  • Rome

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 city, 1 trireme and 3 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
                3 legionaires and 4 velitess moved from Arretium to Genua
                2 cavalrys moved from Roma to Genua

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess in Genua, round 2 :  6/15 hits
                        Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 2 :  2/6 hits
                        3 swordmen owned by the Neutral, 2 velitess owned by the RomanRepublic and 3 cavalrys owned by the Neutral lost in Genua
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                2 legionaires and 3 velitess moved from Salapia to Roma
                1 bireme moved from SZ 44 to SZ 35
                1 legionaire moved from Croton to SZ 35
                1 legionaire moved from SZ 35 to Messana
                2 legionaires and 2 velitess moved from Roma to SZ 28
                2 biremes, 2 legionaires, 2 triremes and 2 velitess moved from SZ 28 to SZ 34
                2 legionaires and 2 velitess moved from SZ 34 to Messana
                2 legionaires and 1 velites moved from Tarentum to Capua

    Place Units - RomanRepublic
                1 city placed in Messana
                1 bireme and 1 trireme placed in SZ 28
                3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 47 PUs total

    Territory Summary for RomanRepublic :

    Croton : 1 legionaire and 3 velitess
        Roma : 1 ballista, 1 city, 4 legionaires and 9 velitess
        Messana : 1 city, 4 forts, 7 legionaires and 7 velitess
        Capua : 1 cavalry, 5 legionaires and 5 velitess
        SZ 35 : 1 bireme
        SZ 34 : 2 biremes and 2 triremes
        SZ 28 : 1 bireme and 1 trireme
        Genua : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme, 1 city and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                1 archer, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
                2 triremes moved from SZ 67 to SZ 66
                3 biremes moved from SZ 67 to SZ 66

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 1 archer, 1 cavalry, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                        GreekCityStates roll dice for 1 archer, 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 2 :  6/19 hits
                        Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 2 :  5/13 hits
                        5 slingerss owned by the GreekCityStates, 2 cavalrys owned by the Macedonia and 4 peltastss owned by the Macedonia lost in Corinth
                        GreekCityStates roll dice for 1 archer, 1 cavalry, 11 hoplites and 1 slingers in Corinth, round 3 :  3/14 hits
                        Macedonia roll dice for 5 hoplites and 2 swordmen in Corinth, round 3 :  4/7 hits
                        2 swordmen owned by the Macedonia, 1 slingers owned by the GreekCityStates, 1 archer owned by the GreekCityStates, 1 hoplite owned by the Macedonia, 1 hoplite owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates lost in Corinth
                        GreekCityStates roll dice for 10 hoplites in Corinth, round 4 :  5/10 hits
                        Macedonia roll dice for 4 hoplites in Corinth, round 4 :  3/4 hits
                        4 hoplites owned by the Macedonia and 3 hoplites owned by the GreekCityStates lost in Corinth
                    GreekCityStates win, taking Corinth from Macedonia with 7 hoplites remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 1 archer, 1 cavalry, 4 hoplites and 6 slingerss
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
                    Seleucid defend with 4 hoplites and 3 peltastss
                        GreekCityStates roll dice for 2 archers, 3 hoplites and 4 slingerss in Sardis, round 2 :  2/9 hits
                        Seleucid roll dice for 4 hoplites and 3 peltastss in Sardis, round 2 :  4/7 hits
                        4 slingerss owned by the GreekCityStates and 2 peltastss owned by the Seleucid lost in Sardis
                        GreekCityStates roll dice for 2 archers and 3 hoplites in Sardis, round 3 :  1/5 hits
                        Seleucid roll dice for 4 hoplites and 1 peltasts in Sardis, round 3 :  2/5 hits
                        2 archers owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Sardis
                    3 hoplites owned by the GreekCityStates retreated to Pergamum
                    Seleucid win with 4 hoplites remaining. Battle score for attacker is -10
                    Casualties for GreekCityStates: 2 archers and 4 slingerss
                    Casualties for Seleucid: 3 peltastss

    Non Combat Move - GreekCityStates
                2 cavalrys moved from Syracuse to Messana
                5 hoplites and 4 slingerss moved from Syracuse to Messana
                1 archer moved from Delphi to Athens
                2 hoplites moved from Delphi to Athens

    Place Units - GreekCityStates
                1 city placed in Rhodos
                1 bireme and 1 trireme placed in SZ 67

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city
        Corinth : 1 flag, 7 hoplites
        Pergamum : 3 hoplites
        Athens : 2 archers and 2 hoplites
        Delphi : 3 slingerss
        SZ 66 : 3 biremes and 2 triremes
        SZ 67 : 1 bireme and 1 trireme
        Messana : 2 cavalrys, 5 hoplites and 4 slingerss
        Rhodos : 1 city, 1 hoplite and 1 slingers

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 41 / 41
        Macedonia : 22 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Macedonia
                Macedonia buy 1 city, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 hoplites and 4 peltastss moved from Dodona to Delphi
                3 hoplites moved from Thessalonica to SZ 70
                2 swordmen moved from Thessalonica to SZ 70
                2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
                3 hoplites moved from SZ 69 to Athens
                2 swordmen moved from SZ 69 to Athens
                1 cavalry moved from Pella to Delphi
                1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
                2 cavalrys moved from Thessalonica to Athens
                1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                4 peltastss moved from Thessalonica to Odessus
                1 hoplite and 3 peltastss moved from Pella to Philippopolis


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Macedonia
                Macedonia buy 1 city, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 hoplites and 4 peltastss moved from Dodona to Delphi
                3 hoplites moved from Thessalonica to SZ 70
                2 swordmen moved from Thessalonica to SZ 70
                2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
                3 hoplites moved from SZ 69 to Athens
                2 swordmen moved from SZ 69 to Athens
                1 cavalry moved from Pella to Delphi
                1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
                2 cavalrys moved from Thessalonica to Athens
                1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                4 peltastss moved from Thessalonica to Odessus
                1 hoplite and 3 peltastss moved from Pella to Philippopolis

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
                    GreekCityStates defend with 3 slingerss
                    Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 2 hoplites and 3 peltastss remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 peltasts
                    Casualties for GreekCityStates: 3 slingerss
                Battle in Athens
                    Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
                    GreekCityStates defend with 2 archers and 2 hoplites
                    Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 14
                    Casualties for Macedonia: 2 peltastss
                    Casualties for GreekCityStates: 2 archers and 2 hoplites
                Battle in Odessus
                    Macedonia attack with 1 cavalry, 2 hoplites and 8 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites and 6 peltastss remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 2 peltastss
                    Casualties for Neutral: 1 axeman and 3 swordmen

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 city placed in Larissa
                3 peltastss and 2 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 37 PUs; end with 37 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Egypt
                Egypt buy 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 3 archers, 4 axemen and 2 spearmen
                    Neutral defend with 3 spearmen
                        Egypt roll dice for 3 archers, 4 axemen and 2 spearmen in Paraetonium, round 2 :  1/9 hits
                        Neutral roll dice for 3 spearmen in Paraetonium, round 2 :  2/3 hits
                        1 spearman owned by the Neutral and 2 spearmen owned by the Egypt lost in Paraetonium
                        Egypt roll dice for 3 archers and 4 axemen in Paraetonium, round 3 :  2/7 hits
                        Neutral roll dice for 2 spearmen in Paraetonium, round 3 :  0/2 hits
                        2 spearmen owned by the Neutral lost in Paraetonium
                    Egypt win, taking Paraetonium from Neutral with 3 archers and 4 axemen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 2 spearmen
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - Egypt
                2 chariots moved from Alexandria to Paraetonium
                2 archers moved from Alexandria to Paraetonium
                3 axemen and 4 spearmen moved from Alexandria to Paraetonium
                1 axeman, 2 chariots and 6 spearmen moved from Sidon to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                1 archer moved from Memphis to SZ 58
                1 archer and 1 trireme moved from SZ 58 to SZ 59
                1 archer moved from SZ 59 to Jerusalem
                2 axemen and 5 spearmen moved from Memphis to Pharan
                3 biremes and 1 trireme moved from SZ 57 to SZ 58

    Place Units - Egypt
                1 city placed in Jerusalem
                2 archers, 2 axemen, 2 chariots and 2 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 47 PUs total

    Territory Summary for Egypt :

    Jerusalem : 1 archer, 3 axemen, 4 chariots, 1 city and 11 spearmen
        Alexandria : 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen
        Salamis : 2 spearmen
        SZ 59 : 1 trireme
        SZ 58 : 3 biremes and 1 trireme
        Paraetonium : 1 flag, 5 archers, 7 axemen, 2 chariots and 4 spearmen
        Sidon : 2 axemen
        Pharan : 2 axemen and 5 spearmen

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 41
        Macedonia : 37 / 37
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;

    Combat Move - Seleucid
                2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                2 hoplites and 2 peltastss moved from SZ 60 to Sidon


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;

    Combat Move - Seleucid
                2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                2 hoplites and 2 peltastss moved from SZ 60 to Sidon

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 axemen
                    Seleucid win, taking Sidon from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 axemen

    Non Combat Move - Seleucid
                1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Damascus
                2 cataphracts moved from Seleucia to Emesa
                2 cavalrys moved from Seleucia to Emesa
                5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
                2 hoplites and 1 peltasts moved from Attalia to Sardis

    Place Units - Seleucid
                3 cataphracts and 8 cavalrys placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 64 PUs; end with 66 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Parthia
                Parthia buy 2 archers, 1 city and 2 spearmen; Remaining resources: 1 PUs;

    Combat Move - Parthia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
                1 cavalry moved from Persepolis to Seleucia
                1 cataphract moved from Persepolis to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 14 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 14 spearmen in Seleucia, round 2 :  7/29 hits
                        Seleucid roll dice for 1 peltasts in Seleucia, round 2 :  1/1 hits
                        1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Seleucia
                    Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman
                Battle in Gazaca
                    Parthia attack with 1 archer, 2 horsearchers and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                        Parthia roll dice for 1 archer, 2 horsearchers and 3 spearmen in Gazaca, round 2 :  0/6 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 2 :  1/4 hits
                        1 spearman owned by the Parthia lost in Gazaca
                        Parthia roll dice for 1 archer, 2 horsearchers and 2 spearmen in Gazaca, round 3 :  2/5 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 3 :  1/4 hits
                        2 spearmen owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
                        Parthia roll dice for 1 archer, 2 horsearchers and 1 spearman in Gazaca, round 4 :  1/4 hits
                        Neutral roll dice for 1 archer and 1 spearman in Gazaca, round 4 :  1/2 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
                        Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 5 :  0/3 hits
                        Neutral roll dice for 1 archer in Gazaca, round 5 :  0/1 hits
                        Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 6 :  0/3 hits
                        Neutral roll dice for 1 archer in Gazaca, round 6 :  0/1 hits
                        Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 7 :  2/3 hits
                        Neutral roll dice for 1 archer in Gazaca, round 7 :  1/1 hits
                        1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Gazaca
                    Parthia win, taking Gazaca from Neutral with 2 horsearchers remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Parthia: 1 archer and 3 spearmen

    Non Combat Move - Parthia
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                2 archers and 4 spearmen moved from Persepolis to Susa

    Place Units - Parthia
                1 city placed in Ctesiphon
                2 archers and 2 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 42 PUs; end with 43 PUs total

    Territory Summary for Parthia :

    SZ 86 : 1 bireme
        Susa : 2 archers and 4 spearmen
        Seleucia : 1 flag, 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen
        Ctesiphon : 1 archer, 1 city and 4 spearmen
        Gazaca : 1 flag, 2 horsearchers
        Persepolis : 2 archers, 1 city and 2 spearmen

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 30 / 41
        Macedonia : 37 / 37
        Egypt : 38 / 47
        Seleucid : 54 / 66
        Parthia : 42 / 43
        Numidia : 17 / 17


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Numidia
                Numidia buy 4 archers; Remaining resources: 1 PUs;

    Combat Move - Numidia
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                1 spearman moved from Siwa to Paliurus
                2 archers and 2 spearmen moved from Siwa to Berenice
                2 biremes moved from SZ 29 to SZ 30
                2 spearmen moved from Cirta to Auzia
                1 swordman moved from Cirta to Auzia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 cavalrys moved from Zama to Cartenna
                1 cavalry moved from Theveste to Auzia
                1 archer, 3 spearmen and 2 swordmen moved from Cirta to Auzia
                1 archer and 3 spearmen moved from Hippo Regius to Zama
                1 archer and 1 spearman moved from Zama to Capsa
                1 spearman moved from Theveste to Capsa


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Numidia
                Numidia buy 4 archers; Remaining resources: 1 PUs;

    Combat Move - Numidia
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                1 spearman moved from Siwa to Paliurus
                2 archers and 2 spearmen moved from Siwa to Berenice
                2 biremes moved from SZ 29 to SZ 30
                2 spearmen moved from Cirta to Auzia
                1 swordman moved from Cirta to Auzia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 cavalrys moved from Zama to Cartenna
                1 cavalry moved from Theveste to Auzia
                1 archer, 3 spearmen and 2 swordmen moved from Cirta to Auzia
                1 archer and 3 spearmen moved from Hippo Regius to Zama
                1 archer and 1 spearman moved from Zama to Capsa
                1 spearman moved from Theveste to Capsa

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 cavalrys and 3 spearmen
                Battle in Cartenna
                    Numidia attack with 8 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Cartenna from Neutral with 8 cavalrys and 1 spearman remaining. Battle score for attacker is 15
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                Battle in Auzia
                    Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                4 archers placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 24 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Carthage
                Carthage buy 1 bireme, 6 cavalrys and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Lilybaeum to Syracuse
                      Carthage take Syracuse from GreekCityStates
                1 spearman and 3 swordmen moved from Carthago to SZ 36
                1 bireme, 1 spearman, 3 swordmen and 1 trireme moved from SZ 36 to SZ 33
                1 spearman and 3 swordmen moved from SZ 33 to Lilybaeum
                3 cavalrys moved from Thapsus to Thenae
                5 spearmen moved from Thapsus to Thenae
                6 spearmen and 4 swordmen moved from Salmantica to Castulo
                1 spearman moved from Acci to SZ 15
                2 biremes and 1 spearman moved from SZ 15 to SZ 16
                1 spearman moved from SZ 16 to Valentia
                1 spearman and 2 swordmen moved from Carthago Nova to Valentia


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Carthage
                Carthage buy 1 bireme, 6 cavalrys and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Lilybaeum to Syracuse
                      Carthage take Syracuse from GreekCityStates
                1 spearman and 3 swordmen moved from Carthago to SZ 36
                1 bireme, 1 spearman, 3 swordmen and 1 trireme moved from SZ 36 to SZ 33
                1 spearman and 3 swordmen moved from SZ 33 to Lilybaeum
                3 cavalrys moved from Thapsus to Thenae
                5 spearmen moved from Thapsus to Thenae
                6 spearmen and 4 swordmen moved from Salmantica to Castulo
                1 spearman moved from Acci to SZ 15
                2 biremes and 1 spearman moved from SZ 15 to SZ 16
                1 spearman moved from SZ 16 to Valentia
                1 spearman and 2 swordmen moved from Carthago Nova to Valentia

    Combat - Carthage
                Battle in Thenae
                    Carthage attack with 3 cavalrys and 5 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Carthage: 4 spearmen
                Battle in Castulo
                    Carthage attack with 6 spearmen and 4 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage win, taking Castulo from Neutral with 5 spearmen and 4 swordmen remaining. Battle score for attacker is 17
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 1 spearman
                Battle in Valentia
                    Carthage attack with 2 spearmen and 2 swordmen
                    Neutral defend with 2 archers
                    Carthage win, taking Valentia from Neutral with 1 spearman and 2 swordmen remaining. Battle score for attacker is 5
                    Casualties for Neutral: 2 archers
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                1 swordman moved from Carthago to Thapsus

    Place Units - Carthage
                1 bireme and 2 triremes placed in SZ 32
                5 cavalrys placed in Corduba
                1 cavalry placed in Carthago

    Turn Complete - Carthage
                Carthage collect 68 PUs; end with 68 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 1 cavalry, 1 fort, 3 legionaires, 1 onager and 1 trireme; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                1 velites moved from Messana to Syracuse
                1 velites moved from Messana to Syracuse
                1 legionaire moved from Messana to Syracuse
                1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to Verona

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 1 legionaire and 2 velitess
                    Carthage defend with 1 spearman
                        RomanRepublic roll dice for 1 legionaire and 2 velitess in Syracuse, round 2 :  0/3 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 2 :  1/1 hits
                        1 velites owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire and 1 velites in Syracuse, round 3 :  0/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 3 :  1/1 hits
                        1 velites owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire in Syracuse, round 4 :  0/1 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 4 :  1/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                    Carthage win with 1 spearman remaining. Battle score for attacker is -10
                    Casualties for RomanRepublic: 1 legionaire and 2 velitess
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess in Verona, round 2 :  7/13 hits
                        Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 2 :  3/5 hits
                        2 axemen owned by the Neutral, 3 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Verona
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 2 velitess remaining. Battle score for attacker is 9
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 3 velitess

    Non Combat Move - RomanRepublic
                1 bireme and 1 trireme moved from SZ 28 to SZ 25
                2 biremes and 2 triremes moved from SZ 34 to SZ 28

    Place Units - RomanRepublic
                1 fort and 3 legionaires placed in Messana
                1 ballista, 1 cavalry and 1 onager placed in Roma
                1 trireme placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 50 PUs; end with 51 PUs total

    Territory Summary for RomanRepublic :

    Croton : 1 legionaire and 3 velitess
        Roma : 2 ballistas, 1 cavalry, 1 city, 4 legionaires, 1 onager and 9 velitess
        Verona : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 2 velitess
        Messana : 1 city, 5 forts, 9 legionaires and 5 velitess
        Capua : 1 cavalry, 5 legionaires and 5 velitess
        SZ 35 : 1 bireme
        SZ 28 : 2 biremes and 2 triremes
        SZ 25 : 1 bireme and 2 triremes
        Genua : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 68
        RomanRepublic : 50 / 51
        GreekCityStates : 24 / 41
        Macedonia : 37 / 37
        Egypt : 38 / 47
        Seleucid : 54 / 66
        Parthia : 42 / 43
        Numidia : 23 / 24

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme, 2 hoplites, 6 slingerss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 hoplite and 1 slingers moved from Rhodos to SZ 66
                3 biremes, 1 hoplite, 1 slingers and 2 triremes moved from SZ 66 to SZ 67
                1 hoplite moved from SZ 67 to Corinth
                1 slingers moved from SZ 67 to Corinth
                1 hoplite and 1 slingers moved from Messana to Syracuse
                1 hoplite moved from Messana to Syracuse

    Combat - GreekCityStates
                Battle in Syracuse
                    GreekCityStates attack with 2 hoplites and 1 slingers
                    Carthage defend with 1 spearman
                        GreekCityStates roll dice for 2 hoplites and 1 slingers in Syracuse, round 2 :  0/3 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 2 :  1/1 hits
                        1 slingers owned by the GreekCityStates lost in Syracuse
                        GreekCityStates roll dice for 2 hoplites in Syracuse, round 3 :  2/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 3 :  1/1 hits
                        1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                    GreekCityStates win, taking Syracuse from Carthage with 1 hoplite remaining. Battle score for attacker is -4
                    Casualties for GreekCityStates: 1 hoplite and 1 slingers
                    Casualties for Carthage: 1 spearman

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 slingerss placed in Sparta
                2 hoplites placed in Rhodos
                1 bireme and 1 trireme placed in SZ 66

    Turn Complete - GreekCityStates
                GreekCityStates collect 30 PUs; end with 30 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 6 slingerss
        Corinth : 1 flag, 8 hoplites and 1 slingers
        Pergamum : 3 hoplites
        SZ 66 : 1 bireme and 1 trireme
        SZ 67 : 4 biremes and 3 triremes
        Messana : 2 cavalrys, 3 hoplites and 3 slingerss
        Syracuse : 1 hoplite
        Rhodos : 1 city and 2 hoplites

    Production/PUs Summary :

    Carthage : 62 / 68
        RomanRepublic : 50 / 51
        GreekCityStates : 30 / 30
        Macedonia : 37 / 37
        Egypt : 38 / 47
        Seleucid : 54 / 66
        Parthia : 42 / 43
        Numidia : 23 / 24


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Macedonia
                Macedonia buy 4 cavalrys, 1 hoplite and 4 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry, 2 hoplites and 6 peltastss moved from Odessus to Byzantium
                3 peltastss and 2 swordmen moved from Thessalonica to Byzantium
                3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen moved from Athens to Corinth
                1 cavalry moved from Delphi to Corinth

Suggested Topics

  • 12
  • 20
  • 40
  • 15
  • 35
  • 22
  • 105
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts