15L hobo (axis) vs whackamatt (allies +12)


  • bid: 1 transport > india, 1 inf > new guinea, 2 ipc > india


  • Test summary from TripleA, engine version: 1.8.0.3, time: 18:10:48


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                1 fighter moved from Western Germany to 111 Sea Zone


  • scramble orders

  • '20 '18 '17 '15

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                1 fighter moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 3 fighters and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                2 infantry moved from Slovakia Hungary to Poland
                2 aaGuns moved from Western Germany to Holland Belgium
                3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 fighter moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                2 bombers moved from 109 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Norway to Finland
                2 infantry moved from Denmark to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Germans
                6 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour and 3 fighters; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                2 infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Vyborg to Karelia
                1 artillery and 4 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                3 infantry moved from Baltic States to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 fighter moved from Novgorod to Russia
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 fighters placed in Russia
                1 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter moved from Korea to Amur
                1 fighter moved from Okinawa to Amur
                4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 7 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery, 1 fighter and 11 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                6 fighters and 5 tactical_bombers moved from Amur to Jehol
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from Philippines to Guam
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 battleship
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific
                EDIT: Changing ownership of Kiangsi from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 fighter moved from 111 Sea Zone to Gibraltar
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                3 aaGuns moved from India to Burma
                2 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 4 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 airfield placed in Gibraltar
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4,2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3,5,5
                British collect 19 PUs (11 lost to blockades); end with 20 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 3 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Albania
                1 infantry moved from Libya to Tobruk
                1 artillery moved from Libya to Tobruk
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 13 PUs; end with 13 PUs total


  • hmm I meant to attack s.france with 2 inf, 1 art, and 1 arm but forgot to move it in. if you want to allow it we can roll here.

  • '20 '18 '17 '15

    In the interest of keeping the game moving, I’ll forum roll and edit it in.

    Offense
    DiceRolls: 1@1; Total Hits: 01@1: (4)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    Defense
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

  • '20 '18 '17 '15

    …uh, didn’t expect that.  Do you wish to continue the attack with 1 art and 1 tank?  2,3 vs 2,2?


  • figures, round 2

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • french

    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)


  • round 3

    DiceRolls: 1@2; Total Hits: 01@2: (6)

    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • french

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • round 4 epic battle

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    DiceRolls: 1@3; Total Hits: 01@3: (6)

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