• '20 '19 '18 '17 '16

    Start up post.  Good luck let’s have some fun!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Carthage
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 cavalry, 1 spearman and 1 swordman moved from Corduba to Salmantica
                1 cavalry, 3 spearmen and 2 swordmen moved from Corduba to Castulo
                1 cavalry moved from Carthago to Thenae
                3 spearmen moved from Thapsus to Thenae
                8 spearmen and 1 warelephant moved from Lilybaeum to Messana

    Purchase Units - Carthage
                Carthage buy 1 cavalry, 2 hoplites, 3 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Messana
                    Carthage attack with 8 spearmen and 1 warelephant
                    RomanRepublic defend with 4 forts, 4 legionaires and 5 velitess
                        Carthage roll dice for 8 spearmen and 1 warelephant in Messana, round 2 :  3/9 hits
                    Units damaged: 3 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 4 forts, 4 legionaires and 5 velitess in Messana, round 2 :  6/13 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        5 spearmen owned by the Carthage lost in Messana
                    1 warelephant owned by the Carthage and 3 spearmen owned by the Carthage retreated to Lilybaeum
                    RomanRepublic win with 4 forts, 4 legionaires and 5 velitess remaining. Battle score for attacker is -15
                    Casualties for Carthage: 5 spearmen
                Battle in Salmantica
                    Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                        Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Salmantica, round 2 :  1/6 hits
                        Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Salmantica
                        Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Salmantica, round 3 :  2/6 hits
                        Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 :  1/3 hits
                        2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Salmantica, round 4 :  0/5 hits
                        Neutral roll dice for 1 swordman in Salmantica, round 4 :  0/1 hits
                        Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Salmantica, round 5 :  1/5 hits
                        Neutral roll dice for 1 swordman in Salmantica, round 5 :  0/1 hits
                        1 swordman owned by the Neutral lost in Salmantica
                    Carthage win, taking Salmantica from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 1 spearman
                Battle in Castulo
                    Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                        Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Castulo, round 2 :  3/6 hits
                        Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 :  1/5 hits
                        1 swordman owned by the Neutral, 2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
                        Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Castulo, round 3 :  1/5 hits
                        Neutral roll dice for 2 swordmen in Castulo, round 3 :  1/2 hits
                        1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
                        Carthage roll dice for 1 cavalry, 1 spearman and 2 swordmen in Castulo, round 4 :  0/4 hits
                        Neutral roll dice for 1 swordman in Castulo, round 4 :  0/1 hits
                        Carthage roll dice for 1 cavalry, 1 spearman and 2 swordmen in Castulo, round 5 :  2/4 hits
                        Neutral roll dice for 1 swordman in Castulo, round 5 :  0/1 hits
                        1 swordman owned by the Neutral lost in Castulo
                    Carthage win, taking Castulo from Neutral with 1 cavalry, 1 spearman and 2 swordmen remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 2 spearmen
                Battle in Thenae
                    Carthage attack with 1 cavalry and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                        Carthage roll dice for 1 cavalry and 3 spearmen in Thenae, round 2 :  0/4 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 :  0/3 hits
                        Carthage roll dice for 1 cavalry and 3 spearmen in Thenae, round 3 :  0/4 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 3 :  0/3 hits
                        Carthage roll dice for 1 cavalry and 3 spearmen in Thenae, round 4 :  0/4 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 4 :  1/3 hits
                        1 spearman owned by the Carthage lost in Thenae
                    1 cavalry owned by the Carthage and 2 spearmen owned by the Carthage retreated to Thapsus
                    Neutral win with 1 archer and 2 spearmen remaining. Battle score for attacker is -3
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                1 bireme and 1 trireme moved from SZ 36 to SZ 32
                2 spearmen and 1 swordman moved from Gades to Hispatis
                1 swordman moved from Acci to Carthago Nova
                2 biremes moved from SZ 14 to SZ 15

    Place Units - Carthage
                1 cavalry, 2 hoplites, 3 spearmen, 1 swordman and 1 warelephant placed in Carthago
                1 trireme placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 57 PUs total
                4 units repaired.

    Territory Summary for Carthage :

    Salmantica : 1 flag, 1 cavalry, 2 spearmen and 2 swordmen
        Caralis : 3 spearmen
        Thapsus : 1 cavalry and 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 1 cavalry, 1 spearman and 2 swordmen
        Carthago Nova : 3 spearmen and 3 swordmen
        Carthago : 3 cavalrys, 1 city, 3 hoplites, 7 spearmen, 1 swordman and 2 warelephants
        SZ 32 : 3 biremes and 3 triremes
        Hispatis : 2 spearmen and 1 swordman
        Palma : 1 spearman
        Lilybaeum : 3 spearmen and 1 warelephant
        Melita : 1 spearman
        SZ 15 : 2 biremes

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 43
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - RomanRepublic
                3 legionaires and 4 velitess moved from Arretium to Genua
                2 cavalrys moved from Roma to Genua
                4 legionaires and 5 velitess moved from Messana to Lilybaeum
                3 legionaires and 4 velitess moved from Capua to SZ 28
                1 velites moved from Roma to SZ 28
                2 biremes, 3 legionaires, 2 triremes and 5 velitess moved from SZ 28 to SZ 34
                3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 ballista, 4 legionaires and 4 velitess moved from Roma to Arretium
                1 cavalry moved from Capua to Arretium
                1 bireme moved from SZ 44 to SZ 35
                2 legionaires and 3 velitess moved from Croton to Capua
                2 legionaires and 1 velites moved from Tarentum to Capua


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - RomanRepublic
                3 legionaires and 4 velitess moved from Arretium to Genua
                2 cavalrys moved from Roma to Genua
                4 legionaires and 5 velitess moved from Messana to Lilybaeum
                3 legionaires and 4 velitess moved from Capua to SZ 28
                1 velites moved from Roma to SZ 28
                2 biremes, 3 legionaires, 2 triremes and 5 velitess moved from SZ 28 to SZ 34
                3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 ballista, 4 legionaires and 4 velitess moved from Roma to Arretium
                1 cavalry moved from Capua to Arretium
                1 bireme moved from SZ 44 to SZ 35
                2 legionaires and 3 velitess moved from Croton to Capua
                2 legionaires and 1 velites moved from Tarentum to Capua

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 city, 3 legionaires and 3 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 2 cavalrys, 3 legionaires and 2 velitess remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess
                Battle in Lilybaeum
                    RomanRepublic attack with 7 legionaires and 10 velitess
                    Carthage defend with 3 spearmen and 1 warelephant
                    Units damaged: 1 warelephant owned by the Carthage
                    RomanRepublic win, taking Lilybaeum from Carthage with 7 legionaires and 9 velitess remaining. Battle score for attacker is 20
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 3 spearmen and 1 warelephant

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 city placed in Messana
                1 bireme placed in SZ 28
                3 legionaires and 3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
                1 slingers moved from Pergamum to Sardis
                1 hoplite and 1 slingers moved from Pergamum to Sardis
                1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
                1 archer, 1 hoplite and 1 slingers moved from Athens to SZ 68
                1 hoplite moved from Athens to SZ 68
                1 archer, 3 hoplites and 2 slingerss moved from SZ 68 to Sardis
                1 archer, 1 cavalry, 3 hoplites and 2 slingerss moved from Athens to Corinth
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
                1 slingers moved from Pergamum to Sardis
                1 hoplite and 1 slingers moved from Pergamum to Sardis
                1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
                1 archer, 1 hoplite and 1 slingers moved from Athens to SZ 68
                1 hoplite moved from Athens to SZ 68
                1 archer, 3 hoplites and 2 slingerss moved from SZ 68 to Sardis
                1 archer, 1 cavalry, 3 hoplites and 2 slingerss moved from Athens to Corinth
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 cavalrys; Remaining resources: 10 PUs;

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 1 archer, 1 cavalry, 9 hoplites and 5 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 3 hoplites remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 1 archer, 1 cavalry, 6 hoplites and 5 slingerss
                Battle in Sardis
                    GreekCityStates attack with 3 archers, 6 hoplites and 6 slingerss
                    Seleucid defend with 4 hoplites and 3 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 6 hoplites remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 3 archers and 6 slingerss
                    Casualties for Seleucid: 4 hoplites and 3 peltastss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 48 PUs; end with 58 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Macedonia
                1 peltasts moved from Dodona to Delphi
                      Macedonia take Delphi from GreekCityStates
                1 hoplite and 3 peltastss moved from Philippopolis to Nicopolis
                1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
                1 hoplite moved from Larissa to Athens
                1 cavalry moved from Larissa to Athens
                1 peltasts moved from Larissa to Athens
                3 peltastss moved from Larissa to Athens
                1 swordman moved from Larissa to Athens
                1 swordman moved from Thessalonica to SZ 70
                1 swordman moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                1 hoplite and 1 swordman moved from Thessalonica to SZ 70
                1 bireme, 1 hoplite, 1 swordman and 1 trireme moved from SZ 70 to SZ 69
                1 hoplite and 1 swordman moved from SZ 69 to Athens
                1 cavalry, 1 hoplite and 1 peltasts moved from Philippopolis to Odessus
                2 cavalrys moved from Thessalonica to Odessus
                2 hoplites moved from Thessalonica to Odessus

    Purchase Units - Macedonia
                Macedonia buy 1 cavalry, 1 hoplite, 6 peltastss and 2 swordmen; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Nicopolis
                    Macedonia attack with 1 hoplite and 3 peltastss
                    Neutral defend with 1 archer and 2 swordmen
                        Macedonia roll dice for 1 hoplite and 3 peltastss in Nicopolis, round 2 :  1/4 hits
                        Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 2 :  0/3 hits
                        1 swordman owned by the Neutral lost in Nicopolis
                        Macedonia roll dice for 1 hoplite and 3 peltastss in Nicopolis, round 3 :  0/4 hits
                        Neutral roll dice for 1 archer and 1 swordman in Nicopolis, round 3 :  1/2 hits
                        1 peltasts owned by the Macedonia lost in Nicopolis
                        Macedonia roll dice for 1 hoplite and 2 peltastss in Nicopolis, round 4 :  1/3 hits
                        Neutral roll dice for 1 archer and 1 swordman in Nicopolis, round 4 :  0/2 hits
                        1 swordman owned by the Neutral lost in Nicopolis
                        Macedonia roll dice for 1 hoplite and 2 peltastss in Nicopolis, round 5 :  1/3 hits
                        Neutral roll dice for 1 archer in Nicopolis, round 5 :  1/1 hits
                        1 archer owned by the Neutral and 1 peltasts owned by the Macedonia lost in Nicopolis
                    Macedonia win, taking Nicopolis from Neutral with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 2 peltastss
                    Casualties for Neutral: 1 archer and 2 swordmen
                Battle in Salonae
                    Macedonia attack with 1 cavalry, 1 hoplite and 3 peltastss
                    Neutral defend with 3 axemen and 1 swordman
                        Macedonia roll dice for 1 cavalry, 1 hoplite and 3 peltastss in Salonae, round 2 :  2/5 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 :  2/4 hits
                        2 axemen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Salonae
                        Macedonia roll dice for 1 cavalry, 1 hoplite and 1 peltasts in Salonae, round 3 :  0/3 hits
                        Neutral roll dice for 1 axeman and 1 swordman in Salonae, round 3 :  1/2 hits
                        1 peltasts owned by the Macedonia lost in Salonae
                    1 hoplite owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Pella
                    Neutral win with 1 axeman and 1 swordman remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 3 peltastss
                    Casualties for Neutral: 2 axemen
                Battle in Odessus
                    Macedonia attack with 3 cavalrys, 3 hoplites and 1 peltasts
                    Neutral defend with 1 axeman and 3 swordmen
                        Macedonia roll dice for 3 cavalrys, 3 hoplites and 1 peltasts in Odessus, round 2 :  1/7 hits
                        Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 :  1/4 hits
                        1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
                        Macedonia roll dice for 3 cavalrys and 3 hoplites in Odessus, round 3 :  4/6 hits
                        Neutral roll dice for 3 swordmen in Odessus, round 3 :  1/3 hits
                        3 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Odessus
                    Macedonia win, taking Odessus from Neutral with 2 cavalrys and 3 hoplites remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 1 cavalry and 1 peltasts
                    Casualties for Neutral: 1 axeman and 3 swordmen
                Battle in Athens
                    Macedonia attack with 1 cavalry, 2 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
                        Macedonia roll dice for 1 cavalry, 2 hoplites, 4 peltastss and 2 swordmen in Athens, round 2 :  3/9 hits
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 3 slingerss in Athens, round 2 :  1/6 hits
                        3 slingerss owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
                        Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen in Athens, round 3 :  4/8 hits
                        GreekCityStates roll dice for 1 archer and 2 hoplites in Athens, round 3 :  1/3 hits
                        1 archer owned by the GreekCityStates, 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
                    Macedonia win, taking Athens from GreekCityStates with 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 16
                    Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
                    Casualties for Macedonia: 2 peltastss

    Non Combat Move - Macedonia
                4 peltastss moved from Thessalonica to Larissa

    Place Units - Macedonia
                6 peltastss placed in Thessalonica
                Macedonia undo move 1.
                1 cavalry, 1 hoplite, 2 peltastss and 2 swordmen placed in Thessalonica
                4 peltastss were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 44 PUs; end with 44 PUs total

    Territory Summary for Macedonia :

    Pella : 1 cavalry and 1 hoplite
        Thessalonica : 1 cavalry, 1 city, 1 hoplite, 2 peltastss and 2 swordmen
        Larissa : 1 hoplite and 5 peltastss
        Pergamum : 1 flag, 1 swordman
        Athens : 1 flag, 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
        SZ 70 : 1 bireme
        Delphi : 1 flag, 1 peltasts
        SZ 69 : 1 bireme and 1 trireme
        Odessus : 1 flag, 2 cavalrys and 3 hoplites
        Dodona : 2 hoplites and 3 peltastss
        Nicopolis : 1 flag, 1 hoplite and 1 peltasts

    Production/PUs Summary :

    Carthage : 52 / 57
        RomanRepublic : 52 / 52
        GreekCityStates : 31 / 58
        Macedonia : 44 / 44
        Egypt : 47 / 47
        Seleucid : 48 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 15 times
            Average roll : 3.488
            Median : 4.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 82

    GreekCityStates Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Macedonia Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.442
            Median : 4.000
            Variance : 0.431
            Standard Deviation : 0.657
            Total rolls : 52

    Neutral Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Egypt
                2 chariots moved from Sidon to Jerusalem
                3 axemen and 6 spearmen moved from Sidon to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                2 spearmen moved from Memphis to SZ 58
                1 axeman moved from Memphis to SZ 58
                1 axeman, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                2 spearmen moved from SZ 59 to Jerusalem
                1 axeman moved from SZ 59 to Jerusalem
                1 archer, 1 axeman and 3 spearmen moved from Memphis to SZ 57
                1 archer moved from Alexandria to SZ 57
                2 archers, 1 axeman, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 58
                2 archers, 1 axeman and 3 spearmen moved from SZ 58 to Pharan
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                1 archer, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium
                2 chariots moved from Alexandria to Pharan

    Purchase Units - Egypt
                Egypt buy 5 archers, 4 axemen and 1 city; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 4 archers, 7 axemen and 6 spearmen
                    Neutral defend with 3 spearmen
                    Egypt win, taking Paraetonium from Neutral with 4 archers, 7 axemen and 5 spearmen remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 spearman
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - Egypt
                1 axeman moved from Jerusalem to Sidon

    Place Units - Egypt
                1 city placed in Memphis
                5 archers and 4 axemen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 47 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Seleucid
                1 legionaire moved from Antioch to SZ 61
                1 peltasts moved from Antioch to SZ 61
                1 legionaire and 1 peltasts moved from SZ 61 to Salamis
                1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts moved from Antioch to Sidon

    Purchase Units - Seleucid
                Seleucid buy 1 cataphract, 1 cavalry, 1 hoplite and 9 legionaires; Remaining resources: 3 PUs;

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Egypt defend with 2 spearmen
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 2 :  1/2 hits
                        Egypt roll dice for 2 spearmen in Salamis, round 2 :  0/2 hits
                        1 spearman owned by the Egypt lost in Salamis
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 3 :  0/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 3 :  0/1 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 4 :  0/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 4 :  0/1 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 5 :  1/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 5 :  1/1 hits
                        1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                    Seleucid win, taking Salamis from Egypt with 1 legionaire remaining. Battle score for attacker is 4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
                    Egypt defend with 1 axeman
                        Seleucid roll dice for 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts in Sidon, round 2 :  1/4 hits
                        Egypt roll dice for 1 axeman in Sidon, round 2 :  0/1 hits
                        1 axeman owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Seleucid
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract, 1 cavalry, 3 hoplites and 4 peltastss moved from Antioch to Damascus
                1 cavalry moved from Edessa to Tarsus
                1 hoplite and 1 peltasts moved from Tarsus to Attalia
                1 cataphract, 1 cavalry and 2 peltastss moved from Hatra to Seleucia
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra

    Place Units - Seleucid
                1 cataphract, 1 cavalry, 1 hoplite and 8 legionaires placed in Antioch
                1 legionaire were produced but were not placed

    Turn Complete - Seleucid
                Seleucid collect 63 PUs; end with 66 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 9 peltastss
        Salamis : 1 flag, 1 legionaire
        Antioch : 1 cataphract, 1 cavalry, 1 city, 1 hoplite and 8 legionaires
        SZ 61 : 1 bireme and 1 trireme
        Tarsus : 1 cavalry, 1 hoplite and 1 peltasts
        Hatra : 3 hoplites, 2 legionaires and 3 peltastss
        Seleucia : 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
        Sidon : 1 flag, 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
        Attalia : 3 hoplites and 2 peltastss

    Production/PUs Summary :

    Carthage : 52 / 57
        RomanRepublic : 52 / 52
        GreekCityStates : 31 / 58
        Macedonia : 44 / 44
        Egypt : 32 / 47
        Seleucid : 63 / 66
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Parthia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Parthia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia

    Purchase Units - Parthia
                Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
                    Seleucid defend with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
                    Parthia win, taking Seleucia from Seleucid with 5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 34
                    Casualties for Seleucid: 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
                    Casualties for Parthia: 1 archer and 14 spearmen

    Non Combat Move - Parthia
                2 archers and 4 spearmen moved from Persepolis to Susa
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon

    Place Units - Parthia
                1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 40 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Numidia
                3 spearmen moved from Capsa to Thenae
                1 cavalry moved from Zama to Thenae
                1 cavalry moved from Zama to Thenae
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                2 cavalrys moved from Leptis Magna to Cyrene
                1 cavalry moved from Berenice to Cyrene
                1 spearman moved from Berenice to Cyrene

    Purchase Units - Numidia
                Numidia buy 2 cavalrys and 2 swordmen; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 1 archer, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 2 :  1/9 hits
                        Neutral roll dice for 1 spearman in Auzia, round 2 :  0/1 hits
                        1 spearman owned by the Neutral lost in Auzia
                    Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman
                Battle in Cartenna
                    Numidia attack with 4 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 2 :  1/5 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 :  2/4 hits
                        1 spearman owned by the Numidia, 1 cavalry owned by the Numidia and 1 cavalry owned by the Neutral lost in Cartenna
                        Numidia roll dice for 3 cavalrys in Cartenna, round 3 :  1/3 hits
                        Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Cartenna, round 3 :  0/3 hits
                        1 cavalry owned by the Neutral lost in Cartenna
                        Numidia roll dice for 3 cavalrys in Cartenna, round 4 :  2/3 hits
                        Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 4 :  2/2 hits
                        1 spearman owned by the Neutral, 1 archer owned by the Neutral and 2 cavalrys owned by the Numidia lost in Cartenna
                    Numidia win, taking Cartenna from Neutral with 1 cavalry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 3 cavalrys and 1 spearman
                Battle in Thenae
                    Numidia attack with 2 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                        Numidia roll dice for 2 cavalrys and 3 spearmen in Thenae, round 2 :  1/5 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 :  1/3 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Thenae
                        Numidia roll dice for 2 cavalrys and 2 spearmen in Thenae, round 3 :  1/4 hits
                        Neutral roll dice for 1 archer and 1 spearman in Thenae, round 3 :  0/2 hits
                        1 spearman owned by the Neutral lost in Thenae
                        Numidia roll dice for 2 cavalrys and 2 spearmen in Thenae, round 4 :  1/4 hits
                        Neutral roll dice for 1 archer in Thenae, round 4 :  0/1 hits
                        1 archer owned by the Neutral lost in Thenae
                    Numidia win, taking Thenae from Neutral with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Cyrene
                    Numidia attack with 3 cavalrys and 1 spearman
                    Neutral defend with 1 archer and 3 spearmen
                        Numidia roll dice for 3 cavalrys and 1 spearman in Cyrene, round 2 :  1/4 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 :  3/4 hits
                        1 spearman owned by the Neutral, 1 spearman owned by the Numidia and 2 cavalrys owned by the Numidia lost in Cyrene
                    1 cavalry owned by the Numidia retreated to Berenice
                    Neutral win with 1 archer and 2 spearmen remaining. Battle score for attacker is -8
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 2 cavalrys and 1 spearman

    Non Combat Move - Numidia
                1 archer and 4 spearmen moved from Siwa to Berenice
                1 cavalry and 1 spearman moved from Paliurus to Berenice
                1 archer and 1 spearman moved from Zama to Capsa
                1 spearman moved from Theveste to Capsa
                1 cavalry moved from Theveste to Thenae
                1 spearman moved from Hippo Regius to Igilgili
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                2 cavalrys and 2 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 21 PUs; end with 22 PUs total

    Territory Summary for Numidia :

    Siwa : 1 archer
        Thenae : 1 flag, 3 cavalrys and 2 spearmen
        Berenice : 1 archer, 2 cavalrys and 5 spearmen
        Cartenna : 1 flag, 1 cavalry
        Auzia : 1 flag, 1 archer, 5 spearmen and 3 swordmen
        SZ 30 : 2 biremes
        Igilgili : 1 spearman
        Capsa : 1 archer and 2 spearmen
        Hippo Regius : 1 archer, 2 cavalrys and 2 spearmen
        Leptis Magna : 2 cavalrys, 1 city, 3 spearmen and 2 swordmen
        Paliurus : 1 spearman

    Production/PUs Summary :

    Carthage : 52 / 57
        RomanRepublic : 52 / 52
        GreekCityStates : 31 / 58
        Macedonia : 44 / 44
        Egypt : 32 / 47
        Seleucid : 53 / 66
        Parthia : 40 / 40
        Numidia : 21 / 22


  • your turn again :wink:

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Carthage
                2 spearmen and 1 swordman moved from Hispatis to Pax Julia
                1 cavalry moved from Salmantica to Pax Julia
                2 spearmen and 2 swordmen moved from Salmantica to Emerita Augusta
                3 spearmen and 3 swordmen moved from Carthago Nova to Valentia
                1 cavalry, 1 spearman and 2 swordmen moved from Castulo to Valentia

    Purchase Units - Carthage
                Carthage buy 3 biremes, 1 city, 1 hoplite, 1 swordman and 1 trireme; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Valentia
                    Carthage attack with 1 cavalry, 4 spearmen and 5 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                        Carthage roll dice for 1 cavalry, 4 spearmen and 5 swordmen in Valentia, round 2 :  1/10 hits
                        Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 :  2/6 hits
                        1 axeman owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
                        Carthage roll dice for 1 cavalry, 2 spearmen and 5 swordmen in Valentia, round 3 :  2/8 hits
                        Neutral roll dice for 2 archers, 2 axemen and 1 swordman in Valentia, round 3 :  3/5 hits
                        2 axemen owned by the Neutral, 1 cavalry owned by the Carthage and 2 spearmen owned by the Carthage lost in Valentia
                        Carthage roll dice for 5 swordmen in Valentia, round 4 :  1/5 hits
                        Neutral roll dice for 2 archers and 1 swordman in Valentia, round 4 :  2/3 hits
                        1 swordman owned by the Neutral and 2 swordmen owned by the Carthage lost in Valentia
                        Carthage roll dice for 3 swordmen in Valentia, round 5 :  0/3 hits
                        Neutral roll dice for 2 archers in Valentia, round 5 :  2/2 hits
                        2 swordmen owned by the Carthage lost in Valentia
                    1 swordman owned by the Carthage retreated to Castulo
                    Neutral win with 2 archers remaining. Battle score for attacker is -19
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for Carthage: 1 cavalry, 4 spearmen and 4 swordmen
                Battle in Pax Julia
                    Carthage attack with 1 cavalry, 2 spearmen and 1 swordman
                    Neutral defend with 1 cavalry and 3 swordmen
                        Carthage roll dice for 1 cavalry, 2 spearmen and 1 swordman in Pax Julia, round 2 :  2/4 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 :  1/4 hits
                        1 swordman owned by the Neutral, 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Pax Julia
                        Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Pax Julia, round 3 :  0/3 hits
                        Neutral roll dice for 2 swordmen in Pax Julia, round 3 :  1/2 hits
                        1 spearman owned by the Carthage lost in Pax Julia
                    1 cavalry owned by the Carthage and 1 swordman owned by the Carthage retreated to Hispatis
                    Neutral win with 2 swordmen remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 cavalry and 1 swordman
                    Casualties for Carthage: 2 spearmen
                Battle in Emerita Augusta
                    Carthage attack with 2 spearmen and 2 swordmen
                    Neutral defend with 1 cavalry and 2 swordmen
                        Carthage roll dice for 2 spearmen and 2 swordmen in Emerita Augusta, round 2 :  2/4 hits
                        Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 :  2/3 hits
                        1 swordman owned by the Neutral, 1 cavalry owned by the Neutral and 2 spearmen owned by the Carthage lost in Emerita Augusta
                        Carthage roll dice for 2 swordmen in Emerita Augusta, round 3 :  1/2 hits
                        Neutral roll dice for 1 swordman in Emerita Augusta, round 3 :  0/1 hits
                        1 swordman owned by the Neutral lost in Emerita Augusta
                    Carthage win, taking Emerita Augusta from Neutral with 2 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage
                2 biremes moved from SZ 15 to SZ 16

    Place Units - Carthage
                1 hoplite and 1 swordman placed in Carthago
                3 biremes and 1 trireme placed in SZ 32
                1 city placed in Corduba

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total

    Territory Summary for Carthage :

    Salmantica : 1 flag
        Caralis : 3 spearmen
        Thapsus : 1 cavalry and 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 1 swordman
        Carthago : 3 cavalrys, 1 city, 4 hoplites, 7 spearmen, 2 swordmen and 2 warelephants
        SZ 32 : 6 biremes and 4 triremes
        Hispatis : 1 cavalry and 1 swordman
        Palma : 1 spearman
        Emerita Augusta : 1 flag, 2 swordmen
        Melita : 1 spearman
        SZ 16 : 2 biremes
        Corduba : 1 city

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 52 / 52
        GreekCityStates : 31 / 58
        Macedonia : 44 / 44
        Egypt : 32 / 47
        Seleucid : 53 / 66
        Parthia : 40 / 40
        Numidia : 21 / 22


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 6 velitess moved from Ariminum to Patavium
                2 cavalrys moved from Genua to Patavium
                1 cavalry moved from Arretium to Patavium
                1 ballista, 4 legionaires and 4 velitess moved from Arretium to Genua
                1 bireme moved from SZ 28 to SZ 34
                1 bireme moved from SZ 35 to SZ 34
                3 legionaires and 3 velitess moved from Roma to Arretium
                4 legionaires and 4 velitess moved from Capua to SZ 34
                4 legionaires and 4 velitess moved from SZ 34 to Lilybaeum


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 ballista, 4 legionaires and 6 velitess moved from Ariminum to Patavium
                2 cavalrys moved from Genua to Patavium
                1 cavalry moved from Arretium to Patavium
                1 ballista, 4 legionaires and 4 velitess moved from Arretium to Genua
                1 bireme moved from SZ 28 to SZ 34
                1 bireme moved from SZ 35 to SZ 34
                3 legionaires and 3 velitess moved from Roma to Arretium
                4 legionaires and 4 velitess moved from Capua to SZ 34
                4 legionaires and 4 velitess moved from SZ 34 to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 2 cavalrys, 2 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 4 legionaires and 6 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    Neutral win with 2 archers remaining. Battle score for attacker is -16
                    Casualties for Neutral: 1 archer, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 1 ballista, 3 cavalrys, 4 legionaires and 6 velitess

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                2 cavalrys, 2 legionaires, 1 onager and 1 velites placed in Roma
                2 biremes and 1 trireme placed in SZ 34

    Turn Complete - RomanRepublic
                RomanRepublic collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - GreekCityStates
                6 cavalrys moved from Sparta to Athens
                3 hoplites moved from Corinth to Athens
                2 hoplites moved from Sardis to Pergamum
                3 hoplites moved from Sardis to SZ 68
                3 biremes, 3 hoplites and 2 triremes moved from SZ 68 to SZ 69
                3 hoplites moved from SZ 69 to Athens
                1 hoplite moved from Sardis to Pergamum


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - GreekCityStates
                6 cavalrys moved from Sparta to Athens
                3 hoplites moved from Corinth to Athens
                2 hoplites moved from Sardis to Pergamum
                3 hoplites moved from Sardis to SZ 68
                3 biremes, 3 hoplites and 2 triremes moved from SZ 68 to SZ 69
                3 hoplites moved from SZ 69 to Athens
                1 hoplite moved from Sardis to Pergamum

    Purchase Units - GreekCityStates
                GreekCityStates buy 3 cavalrys, 1 city and 3 hoplites; Remaining resources: 16 PUs;

    Combat - GreekCityStates
                Battle in Pergamum
                    GreekCityStates attack with 3 hoplites
                    Macedonia defend with 1 swordman
                    GreekCityStates win, taking Pergamum from Macedonia with 2 hoplites remaining. Battle score for attacker is -1
                    Casualties for Macedonia: 1 swordman
                    Casualties for GreekCityStates: 1 hoplite
                Battle in SZ 69
                    GreekCityStates attack with 3 biremes and 2 triremes
                    Macedonia defend with 1 bireme and 1 trireme
                    GreekCityStates win with 2 biremes and 2 triremes remaining. Battle score for attacker is 12
                    Casualties for GreekCityStates: 1 bireme
                    Casualties for Macedonia: 1 bireme and 1 trireme
                Battle in Athens
                    GreekCityStates attack with 6 cavalrys and 5 hoplites
                    Macedonia defend with 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
                    GreekCityStates win, taking Athens from Macedonia with 2 cavalrys and 5 hoplites remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 4 cavalrys and 1 hoplite

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 city placed in Corinth
                3 cavalrys and 3 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 44 PUs; end with 60 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Macedonia
                1 hoplite and 5 peltastss moved from Larissa to Athens
                1 peltasts moved from Delphi to Athens
                1 cavalry moved from Thessalonica to Athens

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 1 city, 5 peltastss and 1 trireme; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 1 cavalry, 1 hoplite and 6 peltastss
                    GreekCityStates defend with 2 cavalrys and 5 hoplites
                        Macedonia roll dice for 1 cavalry, 1 hoplite and 6 peltastss in Athens, round 2 :  2/8 hits
                        GreekCityStates roll dice for 2 cavalrys and 5 hoplites in Athens, round 2 :  2/7 hits
                        2 cavalrys owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
                        Macedonia roll dice for 1 cavalry, 1 hoplite and 4 peltastss in Athens, round 3 :  2/6 hits
                        GreekCityStates roll dice for 5 hoplites in Athens, round 3 :  4/5 hits
                        2 hoplites owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
                    1 hoplite owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Larissa
                    GreekCityStates win with 3 hoplites remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 2 cavalrys and 2 hoplites
                    Casualties for Macedonia: 6 peltastss

    Non Combat Move - Macedonia
                2 hoplites and 1 peltasts moved from Dodona to Delphi
                2 peltastss moved from Dodona to Larissa
                2 peltastss moved from Thessalonica to Larissa
                1 hoplite moved from Thessalonica to Larissa

    Place Units - Macedonia
                1 city placed in Larissa
                5 peltastss placed in Thessalonica
                1 bireme placed in SZ 70
                Macedonia undo move 2.
                1 trireme placed in SZ 70
                4 peltastss placed in Thessalonica
                1 peltasts were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 31 PUs; end with 31 PUs total

    Territory Summary for Macedonia :

    Pella : 1 cavalry and 1 hoplite
        Thessalonica : 1 city, 4 peltastss and 2 swordmen
        Larissa : 1 cavalry, 1 city, 2 hoplites and 4 peltastss
        SZ 70 : 2 biremes and 1 trireme
        Delphi : 1 flag, 2 hoplites and 1 peltasts
        Odessus : 1 flag, 2 cavalrys and 3 hoplites
        Nicopolis : 1 flag, 1 hoplite and 1 peltasts

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 52 / 52
        GreekCityStates : 44 / 60
        Macedonia : 31 / 31
        Egypt : 32 / 47
        Seleucid : 53 / 66
        Parthia : 40 / 40
        Numidia : 21 / 22


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Egypt
                2 axemen and 5 spearmen moved from Jerusalem to Sidon
                1 axeman and 1 spearman moved from Pharan to SZ 59
                1 spearman moved from Pharan to SZ 59
                1 axeman, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
                1 axeman and 2 spearmen moved from SZ 60 to Salamis
                2 archers and 1 spearman moved from Pharan to SZ 58
                1 archer and 1 bireme moved from SZ 58 to SZ 59
                1 bireme and 1 spearman moved from SZ 58 to SZ 59
                1 spearman moved from SZ 59 to Sidon
                1 archer moved from SZ 59 to Sidon
                1 archer, 1 bireme and 1 trireme moved from SZ 58 to SZ 59
                1 archer moved from SZ 59 to Jerusalem
                2 chariots moved from Pharan to Jerusalem
                1 archer, 1 axeman and 1 spearman moved from Paraetonium to Paliurus
                1 archer, 1 axeman and 1 spearman moved from Paraetonium to Siwa

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