@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
270BC dawgoneit v. entek
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Start up post. Good luck let’s have some fun!
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Carthage
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 cavalry, 1 spearman and 1 swordman moved from Corduba to Salmantica
1 cavalry, 3 spearmen and 2 swordmen moved from Corduba to Castulo
1 cavalry moved from Carthago to Thenae
3 spearmen moved from Thapsus to Thenae
8 spearmen and 1 warelephant moved from Lilybaeum to MessanaPurchase Units - Carthage
Carthage buy 1 cavalry, 2 hoplites, 3 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Messana
Carthage attack with 8 spearmen and 1 warelephant
RomanRepublic defend with 4 forts, 4 legionaires and 5 velitess
Carthage roll dice for 8 spearmen and 1 warelephant in Messana, round 2 : 3/9 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 4 forts, 4 legionaires and 5 velitess in Messana, round 2 : 6/13 hits
Units damaged: 1 warelephant owned by the Carthage
5 spearmen owned by the Carthage lost in Messana
1 warelephant owned by the Carthage and 3 spearmen owned by the Carthage retreated to Lilybaeum
RomanRepublic win with 4 forts, 4 legionaires and 5 velitess remaining. Battle score for attacker is -15
Casualties for Carthage: 5 spearmen
Battle in Salmantica
Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Salmantica, round 2 : 1/6 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Salmantica, round 3 : 2/6 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 : 1/3 hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Salmantica, round 4 : 0/5 hits
Neutral roll dice for 1 swordman in Salmantica, round 4 : 0/1 hits
Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Salmantica, round 5 : 1/5 hits
Neutral roll dice for 1 swordman in Salmantica, round 5 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 1 spearman
Battle in Castulo
Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Castulo, round 2 : 3/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits
1 swordman owned by the Neutral, 2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Castulo, round 3 : 1/5 hits
Neutral roll dice for 2 swordmen in Castulo, round 3 : 1/2 hits
1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
Carthage roll dice for 1 cavalry, 1 spearman and 2 swordmen in Castulo, round 4 : 0/4 hits
Neutral roll dice for 1 swordman in Castulo, round 4 : 0/1 hits
Carthage roll dice for 1 cavalry, 1 spearman and 2 swordmen in Castulo, round 5 : 2/4 hits
Neutral roll dice for 1 swordman in Castulo, round 5 : 0/1 hits
1 swordman owned by the Neutral lost in Castulo
Carthage win, taking Castulo from Neutral with 1 cavalry, 1 spearman and 2 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 1 cavalry and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Carthage roll dice for 1 cavalry and 3 spearmen in Thenae, round 2 : 0/4 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 : 0/3 hits
Carthage roll dice for 1 cavalry and 3 spearmen in Thenae, round 3 : 0/4 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 3 : 0/3 hits
Carthage roll dice for 1 cavalry and 3 spearmen in Thenae, round 4 : 0/4 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 4 : 1/3 hits
1 spearman owned by the Carthage lost in Thenae
1 cavalry owned by the Carthage and 2 spearmen owned by the Carthage retreated to Thapsus
Neutral win with 1 archer and 2 spearmen remaining. Battle score for attacker is -3
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
1 bireme and 1 trireme moved from SZ 36 to SZ 32
2 spearmen and 1 swordman moved from Gades to Hispatis
1 swordman moved from Acci to Carthago Nova
2 biremes moved from SZ 14 to SZ 15Place Units - Carthage
1 cavalry, 2 hoplites, 3 spearmen, 1 swordman and 1 warelephant placed in Carthago
1 trireme placed in SZ 32Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
4 units repaired.Territory Summary for Carthage :
Salmantica : 1 flag, 1 cavalry, 2 spearmen and 2 swordmen
Caralis : 3 spearmen
Thapsus : 1 cavalry and 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 cavalry, 1 spearman and 2 swordmen
Carthago Nova : 3 spearmen and 3 swordmen
Carthago : 3 cavalrys, 1 city, 3 hoplites, 7 spearmen, 1 swordman and 2 warelephants
SZ 32 : 3 biremes and 3 triremes
Hispatis : 2 spearmen and 1 swordman
Palma : 1 spearman
Lilybaeum : 3 spearmen and 1 warelephant
Melita : 1 spearman
SZ 15 : 2 biremesProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
2 cavalrys moved from Roma to Genua
4 legionaires and 5 velitess moved from Messana to Lilybaeum
3 legionaires and 4 velitess moved from Capua to SZ 28
1 velites moved from Roma to SZ 28
2 biremes, 3 legionaires, 2 triremes and 5 velitess moved from SZ 28 to SZ 34
3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 ballista, 4 legionaires and 4 velitess moved from Roma to Arretium
1 cavalry moved from Capua to Arretium
1 bireme moved from SZ 44 to SZ 35
2 legionaires and 3 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to Capua -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
2 cavalrys moved from Roma to Genua
4 legionaires and 5 velitess moved from Messana to Lilybaeum
3 legionaires and 4 velitess moved from Capua to SZ 28
1 velites moved from Roma to SZ 28
2 biremes, 3 legionaires, 2 triremes and 5 velitess moved from SZ 28 to SZ 34
3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 ballista, 4 legionaires and 4 velitess moved from Roma to Arretium
1 cavalry moved from Capua to Arretium
1 bireme moved from SZ 44 to SZ 35
2 legionaires and 3 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to CapuaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 city, 3 legionaires and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 2 cavalrys, 3 legionaires and 2 velitess remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Lilybaeum
RomanRepublic attack with 7 legionaires and 10 velitess
Carthage defend with 3 spearmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 7 legionaires and 9 velitess remaining. Battle score for attacker is 20
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 3 spearmen and 1 warelephantNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Messana
1 bireme placed in SZ 28
3 legionaires and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
1 slingers moved from Pergamum to Sardis
1 hoplite and 1 slingers moved from Pergamum to Sardis
1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
1 archer, 1 hoplite and 1 slingers moved from Athens to SZ 68
1 hoplite moved from Athens to SZ 68
1 archer, 3 hoplites and 2 slingerss moved from SZ 68 to Sardis
1 archer, 1 cavalry, 3 hoplites and 2 slingerss moved from Athens to Corinth
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
1 slingers moved from Pergamum to Sardis
1 hoplite and 1 slingers moved from Pergamum to Sardis
1 archer, 1 hoplite and 1 slingers moved from Pergamum to Sardis
1 archer, 1 hoplite and 1 slingers moved from Athens to SZ 68
1 hoplite moved from Athens to SZ 68
1 archer, 3 hoplites and 2 slingerss moved from SZ 68 to Sardis
1 archer, 1 cavalry, 3 hoplites and 2 slingerss moved from Athens to Corinth
1 archer, 2 hoplites and 3 slingerss moved from Delphi to AthensPurchase Units - GreekCityStates
GreekCityStates buy 6 cavalrys; Remaining resources: 10 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry, 9 hoplites and 5 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 3 hoplites remaining. Battle score for attacker is 1
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 archer, 1 cavalry, 6 hoplites and 5 slingerss
Battle in Sardis
GreekCityStates attack with 3 archers, 6 hoplites and 6 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates win, taking Sardis from Seleucid with 6 hoplites remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 3 archers and 6 slingerss
Casualties for Seleucid: 4 hoplites and 3 peltastssNon Combat Move - GreekCityStates
Place Units - GreekCityStates
6 cavalrys placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 58 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Macedonia
1 peltasts moved from Dodona to Delphi
Macedonia take Delphi from GreekCityStates
1 hoplite and 3 peltastss moved from Philippopolis to Nicopolis
1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
1 hoplite moved from Larissa to Athens
1 cavalry moved from Larissa to Athens
1 peltasts moved from Larissa to Athens
3 peltastss moved from Larissa to Athens
1 swordman moved from Larissa to Athens
1 swordman moved from Thessalonica to SZ 70
1 swordman moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
1 hoplite and 1 swordman moved from Thessalonica to SZ 70
1 bireme, 1 hoplite, 1 swordman and 1 trireme moved from SZ 70 to SZ 69
1 hoplite and 1 swordman moved from SZ 69 to Athens
1 cavalry, 1 hoplite and 1 peltasts moved from Philippopolis to Odessus
2 cavalrys moved from Thessalonica to Odessus
2 hoplites moved from Thessalonica to OdessusPurchase Units - Macedonia
Macedonia buy 1 cavalry, 1 hoplite, 6 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Nicopolis
Macedonia attack with 1 hoplite and 3 peltastss
Neutral defend with 1 archer and 2 swordmen
Macedonia roll dice for 1 hoplite and 3 peltastss in Nicopolis, round 2 : 1/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 2 : 0/3 hits
1 swordman owned by the Neutral lost in Nicopolis
Macedonia roll dice for 1 hoplite and 3 peltastss in Nicopolis, round 3 : 0/4 hits
Neutral roll dice for 1 archer and 1 swordman in Nicopolis, round 3 : 1/2 hits
1 peltasts owned by the Macedonia lost in Nicopolis
Macedonia roll dice for 1 hoplite and 2 peltastss in Nicopolis, round 4 : 1/3 hits
Neutral roll dice for 1 archer and 1 swordman in Nicopolis, round 4 : 0/2 hits
1 swordman owned by the Neutral lost in Nicopolis
Macedonia roll dice for 1 hoplite and 2 peltastss in Nicopolis, round 5 : 1/3 hits
Neutral roll dice for 1 archer in Nicopolis, round 5 : 1/1 hits
1 archer owned by the Neutral and 1 peltasts owned by the Macedonia lost in Nicopolis
Macedonia win, taking Nicopolis from Neutral with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 8
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 1 archer and 2 swordmen
Battle in Salonae
Macedonia attack with 1 cavalry, 1 hoplite and 3 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia roll dice for 1 cavalry, 1 hoplite and 3 peltastss in Salonae, round 2 : 2/5 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 2/4 hits
2 axemen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Salonae
Macedonia roll dice for 1 cavalry, 1 hoplite and 1 peltasts in Salonae, round 3 : 0/3 hits
Neutral roll dice for 1 axeman and 1 swordman in Salonae, round 3 : 1/2 hits
1 peltasts owned by the Macedonia lost in Salonae
1 hoplite owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Pella
Neutral win with 1 axeman and 1 swordman remaining. Battle score for attacker is 0
Casualties for Macedonia: 3 peltastss
Casualties for Neutral: 2 axemen
Battle in Odessus
Macedonia attack with 3 cavalrys, 3 hoplites and 1 peltasts
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 3 cavalrys, 3 hoplites and 1 peltasts in Odessus, round 2 : 1/7 hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 1/4 hits
1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 3 cavalrys and 3 hoplites in Odessus, round 3 : 4/6 hits
Neutral roll dice for 3 swordmen in Odessus, round 3 : 1/3 hits
3 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Odessus
Macedonia win, taking Odessus from Neutral with 2 cavalrys and 3 hoplites remaining. Battle score for attacker is 9
Casualties for Macedonia: 1 cavalry and 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Athens
Macedonia attack with 1 cavalry, 2 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
Macedonia roll dice for 1 cavalry, 2 hoplites, 4 peltastss and 2 swordmen in Athens, round 2 : 3/9 hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 3 slingerss in Athens, round 2 : 1/6 hits
3 slingerss owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen in Athens, round 3 : 4/8 hits
GreekCityStates roll dice for 1 archer and 2 hoplites in Athens, round 3 : 1/3 hits
1 archer owned by the GreekCityStates, 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 16
Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
Casualties for Macedonia: 2 peltastssNon Combat Move - Macedonia
4 peltastss moved from Thessalonica to LarissaPlace Units - Macedonia
6 peltastss placed in Thessalonica
Macedonia undo move 1.
1 cavalry, 1 hoplite, 2 peltastss and 2 swordmen placed in Thessalonica
4 peltastss were produced but were not placedTurn Complete - Macedonia
Macedonia collect 44 PUs; end with 44 PUs totalTerritory Summary for Macedonia :
Pella : 1 cavalry and 1 hoplite
Thessalonica : 1 cavalry, 1 city, 1 hoplite, 2 peltastss and 2 swordmen
Larissa : 1 hoplite and 5 peltastss
Pergamum : 1 flag, 1 swordman
Athens : 1 flag, 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
SZ 70 : 1 bireme
Delphi : 1 flag, 1 peltasts
SZ 69 : 1 bireme and 1 trireme
Odessus : 1 flag, 2 cavalrys and 3 hoplites
Dodona : 2 hoplites and 3 peltastss
Nicopolis : 1 flag, 1 hoplite and 1 peltastsProduction/PUs Summary :
Carthage : 52 / 57
RomanRepublic : 52 / 52
GreekCityStates : 31 / 58
Macedonia : 44 / 44
Egypt : 47 / 47
Seleucid : 48 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.488
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82GreekCityStates Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Macedonia Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.442
Median : 4.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 52Neutral Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Egypt
2 chariots moved from Sidon to Jerusalem
3 axemen and 6 spearmen moved from Sidon to Jerusalem
1 chariot moved from Memphis to Jerusalem
2 spearmen moved from Memphis to SZ 58
1 axeman moved from Memphis to SZ 58
1 axeman, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
2 spearmen moved from SZ 59 to Jerusalem
1 axeman moved from SZ 59 to Jerusalem
1 archer, 1 axeman and 3 spearmen moved from Memphis to SZ 57
1 archer moved from Alexandria to SZ 57
2 archers, 1 axeman, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 58
2 archers, 1 axeman and 3 spearmen moved from SZ 58 to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
1 archer, 3 axemen and 4 spearmen moved from Alexandria to Paraetonium
2 chariots moved from Alexandria to PharanPurchase Units - Egypt
Egypt buy 5 archers, 4 axemen and 1 city; Remaining resources: 0 PUs;Combat - Egypt
Battle in Paraetonium
Egypt attack with 4 archers, 7 axemen and 6 spearmen
Neutral defend with 3 spearmen
Egypt win, taking Paraetonium from Neutral with 4 archers, 7 axemen and 5 spearmen remaining. Battle score for attacker is 6
Casualties for Egypt: 1 spearman
Casualties for Neutral: 3 spearmenNon Combat Move - Egypt
1 axeman moved from Jerusalem to SidonPlace Units - Egypt
1 city placed in Memphis
5 archers and 4 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Seleucid
1 legionaire moved from Antioch to SZ 61
1 peltasts moved from Antioch to SZ 61
1 legionaire and 1 peltasts moved from SZ 61 to Salamis
1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts moved from Antioch to SidonPurchase Units - Seleucid
Seleucid buy 1 cataphract, 1 cavalry, 1 hoplite and 9 legionaires; Remaining resources: 3 PUs;Combat - Seleucid
Battle in Salamis
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 2 spearmen
Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 2 : 1/2 hits
Egypt roll dice for 2 spearmen in Salamis, round 2 : 0/2 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 3 : 0/2 hits
Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 4 : 0/2 hits
Egypt roll dice for 1 spearman in Salamis, round 4 : 0/1 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 5 : 1/2 hits
Egypt roll dice for 1 spearman in Salamis, round 5 : 1/1 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 legionaire remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Seleucid attack with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
Egypt defend with 1 axeman
Seleucid roll dice for 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts in Sidon, round 2 : 1/4 hits
Egypt roll dice for 1 axeman in Sidon, round 2 : 0/1 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract, 1 cavalry, 3 hoplites and 4 peltastss moved from Antioch to Damascus
1 cavalry moved from Edessa to Tarsus
1 hoplite and 1 peltasts moved from Tarsus to Attalia
1 cataphract, 1 cavalry and 2 peltastss moved from Hatra to Seleucia
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to HatraPlace Units - Seleucid
1 cataphract, 1 cavalry, 1 hoplite and 8 legionaires placed in Antioch
1 legionaire were produced but were not placedTurn Complete - Seleucid
Seleucid collect 63 PUs; end with 66 PUs totalTerritory Summary for Seleucid :
Damascus : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 9 peltastss
Salamis : 1 flag, 1 legionaire
Antioch : 1 cataphract, 1 cavalry, 1 city, 1 hoplite and 8 legionaires
SZ 61 : 1 bireme and 1 trireme
Tarsus : 1 cavalry, 1 hoplite and 1 peltasts
Hatra : 3 hoplites, 2 legionaires and 3 peltastss
Seleucia : 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
Sidon : 1 flag, 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
Attalia : 3 hoplites and 2 peltastssProduction/PUs Summary :
Carthage : 52 / 57
RomanRepublic : 52 / 52
GreekCityStates : 31 / 58
Macedonia : 44 / 44
Egypt : 32 / 47
Seleucid : 63 / 66
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 horsearcher moved from Ecbatana to Seleucia -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 horsearcher moved from Ecbatana to SeleuciaPurchase Units - Parthia
Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
Seleucid defend with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
Parthia win, taking Seleucia from Seleucid with 5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 34
Casualties for Seleucid: 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
Casualties for Parthia: 1 archer and 14 spearmenNon Combat Move - Parthia
2 archers and 4 spearmen moved from Persepolis to Susa
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer and 3 spearmen moved from Cyropolis to CtesiphonPlace Units - Parthia
1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Zama to Thenae
1 cavalry moved from Zama to Thenae
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Berenice to Cyrene
1 spearman moved from Berenice to CyrenePurchase Units - Numidia
Numidia buy 2 cavalrys and 2 swordmen; Remaining resources: 1 PUs;Combat - Numidia
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 2 : 1/9 hits
Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Cartenna
Numidia attack with 4 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 2 : 1/5 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits
1 spearman owned by the Numidia, 1 cavalry owned by the Numidia and 1 cavalry owned by the Neutral lost in Cartenna
Numidia roll dice for 3 cavalrys in Cartenna, round 3 : 1/3 hits
Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Cartenna, round 3 : 0/3 hits
1 cavalry owned by the Neutral lost in Cartenna
Numidia roll dice for 3 cavalrys in Cartenna, round 4 : 2/3 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 4 : 2/2 hits
1 spearman owned by the Neutral, 1 archer owned by the Neutral and 2 cavalrys owned by the Numidia lost in Cartenna
Numidia win, taking Cartenna from Neutral with 1 cavalry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 3 cavalrys and 1 spearman
Battle in Thenae
Numidia attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia roll dice for 2 cavalrys and 3 spearmen in Thenae, round 2 : 1/5 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 : 1/3 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Thenae
Numidia roll dice for 2 cavalrys and 2 spearmen in Thenae, round 3 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Thenae, round 3 : 0/2 hits
1 spearman owned by the Neutral lost in Thenae
Numidia roll dice for 2 cavalrys and 2 spearmen in Thenae, round 4 : 1/4 hits
Neutral roll dice for 1 archer in Thenae, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Thenae
Numidia win, taking Thenae from Neutral with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Cyrene
Numidia attack with 3 cavalrys and 1 spearman
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 3 cavalrys and 1 spearman in Cyrene, round 2 : 1/4 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 3/4 hits
1 spearman owned by the Neutral, 1 spearman owned by the Numidia and 2 cavalrys owned by the Numidia lost in Cyrene
1 cavalry owned by the Numidia retreated to Berenice
Neutral win with 1 archer and 2 spearmen remaining. Battle score for attacker is -8
Casualties for Neutral: 1 spearman
Casualties for Numidia: 2 cavalrys and 1 spearmanNon Combat Move - Numidia
1 archer and 4 spearmen moved from Siwa to Berenice
1 cavalry and 1 spearman moved from Paliurus to Berenice
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to Capsa
1 cavalry moved from Theveste to Thenae
1 spearman moved from Hippo Regius to Igilgili
2 biremes moved from SZ 29 to SZ 30Place Units - Numidia
2 cavalrys and 2 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs totalTerritory Summary for Numidia :
Siwa : 1 archer
Thenae : 1 flag, 3 cavalrys and 2 spearmen
Berenice : 1 archer, 2 cavalrys and 5 spearmen
Cartenna : 1 flag, 1 cavalry
Auzia : 1 flag, 1 archer, 5 spearmen and 3 swordmen
SZ 30 : 2 biremes
Igilgili : 1 spearman
Capsa : 1 archer and 2 spearmen
Hippo Regius : 1 archer, 2 cavalrys and 2 spearmen
Leptis Magna : 2 cavalrys, 1 city, 3 spearmen and 2 swordmen
Paliurus : 1 spearmanProduction/PUs Summary :
Carthage : 52 / 57
RomanRepublic : 52 / 52
GreekCityStates : 31 / 58
Macedonia : 44 / 44
Egypt : 32 / 47
Seleucid : 53 / 66
Parthia : 40 / 40
Numidia : 21 / 22 -
your turn again :wink:
-
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Carthage
2 spearmen and 1 swordman moved from Hispatis to Pax Julia
1 cavalry moved from Salmantica to Pax Julia
2 spearmen and 2 swordmen moved from Salmantica to Emerita Augusta
3 spearmen and 3 swordmen moved from Carthago Nova to Valentia
1 cavalry, 1 spearman and 2 swordmen moved from Castulo to ValentiaPurchase Units - Carthage
Carthage buy 3 biremes, 1 city, 1 hoplite, 1 swordman and 1 trireme; Remaining resources: 0 PUs;Combat - Carthage
Battle in Valentia
Carthage attack with 1 cavalry, 4 spearmen and 5 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 1 cavalry, 4 spearmen and 5 swordmen in Valentia, round 2 : 1/10 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 : 2/6 hits
1 axeman owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 1 cavalry, 2 spearmen and 5 swordmen in Valentia, round 3 : 2/8 hits
Neutral roll dice for 2 archers, 2 axemen and 1 swordman in Valentia, round 3 : 3/5 hits
2 axemen owned by the Neutral, 1 cavalry owned by the Carthage and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 5 swordmen in Valentia, round 4 : 1/5 hits
Neutral roll dice for 2 archers and 1 swordman in Valentia, round 4 : 2/3 hits
1 swordman owned by the Neutral and 2 swordmen owned by the Carthage lost in Valentia
Carthage roll dice for 3 swordmen in Valentia, round 5 : 0/3 hits
Neutral roll dice for 2 archers in Valentia, round 5 : 2/2 hits
2 swordmen owned by the Carthage lost in Valentia
1 swordman owned by the Carthage retreated to Castulo
Neutral win with 2 archers remaining. Battle score for attacker is -19
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for Carthage: 1 cavalry, 4 spearmen and 4 swordmen
Battle in Pax Julia
Carthage attack with 1 cavalry, 2 spearmen and 1 swordman
Neutral defend with 1 cavalry and 3 swordmen
Carthage roll dice for 1 cavalry, 2 spearmen and 1 swordman in Pax Julia, round 2 : 2/4 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 : 1/4 hits
1 swordman owned by the Neutral, 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Pax Julia
Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Pax Julia, round 3 : 0/3 hits
Neutral roll dice for 2 swordmen in Pax Julia, round 3 : 1/2 hits
1 spearman owned by the Carthage lost in Pax Julia
1 cavalry owned by the Carthage and 1 swordman owned by the Carthage retreated to Hispatis
Neutral win with 2 swordmen remaining. Battle score for attacker is 2
Casualties for Neutral: 1 cavalry and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Emerita Augusta
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 2 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/4 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 2/3 hits
1 swordman owned by the Neutral, 1 cavalry owned by the Neutral and 2 spearmen owned by the Carthage lost in Emerita Augusta
Carthage roll dice for 2 swordmen in Emerita Augusta, round 3 : 1/2 hits
Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Emerita Augusta
Carthage win, taking Emerita Augusta from Neutral with 2 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16Place Units - Carthage
1 hoplite and 1 swordman placed in Carthago
3 biremes and 1 trireme placed in SZ 32
1 city placed in CordubaTurn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs totalTerritory Summary for Carthage :
Salmantica : 1 flag
Caralis : 3 spearmen
Thapsus : 1 cavalry and 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 swordman
Carthago : 3 cavalrys, 1 city, 4 hoplites, 7 spearmen, 2 swordmen and 2 warelephants
SZ 32 : 6 biremes and 4 triremes
Hispatis : 1 cavalry and 1 swordman
Palma : 1 spearman
Emerita Augusta : 1 flag, 2 swordmen
Melita : 1 spearman
SZ 16 : 2 biremes
Corduba : 1 cityProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 31 / 58
Macedonia : 44 / 44
Egypt : 32 / 47
Seleucid : 53 / 66
Parthia : 40 / 40
Numidia : 21 / 22 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 4 legionaires and 6 velitess moved from Ariminum to Patavium
2 cavalrys moved from Genua to Patavium
1 cavalry moved from Arretium to Patavium
1 ballista, 4 legionaires and 4 velitess moved from Arretium to Genua
1 bireme moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
3 legionaires and 3 velitess moved from Roma to Arretium
4 legionaires and 4 velitess moved from Capua to SZ 34
4 legionaires and 4 velitess moved from SZ 34 to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 4 legionaires and 6 velitess moved from Ariminum to Patavium
2 cavalrys moved from Genua to Patavium
1 cavalry moved from Arretium to Patavium
1 ballista, 4 legionaires and 4 velitess moved from Arretium to Genua
1 bireme moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
3 legionaires and 3 velitess moved from Roma to Arretium
4 legionaires and 4 velitess moved from Capua to SZ 34
4 legionaires and 4 velitess moved from SZ 34 to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 2 cavalrys, 2 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 1 ballista, 3 cavalrys, 4 legionaires and 6 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
Neutral win with 2 archers remaining. Battle score for attacker is -16
Casualties for Neutral: 1 archer, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 1 ballista, 3 cavalrys, 4 legionaires and 6 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
2 cavalrys, 2 legionaires, 1 onager and 1 velites placed in Roma
2 biremes and 1 trireme placed in SZ 34Turn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - GreekCityStates
6 cavalrys moved from Sparta to Athens
3 hoplites moved from Corinth to Athens
2 hoplites moved from Sardis to Pergamum
3 hoplites moved from Sardis to SZ 68
3 biremes, 3 hoplites and 2 triremes moved from SZ 68 to SZ 69
3 hoplites moved from SZ 69 to Athens
1 hoplite moved from Sardis to Pergamum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - GreekCityStates
6 cavalrys moved from Sparta to Athens
3 hoplites moved from Corinth to Athens
2 hoplites moved from Sardis to Pergamum
3 hoplites moved from Sardis to SZ 68
3 biremes, 3 hoplites and 2 triremes moved from SZ 68 to SZ 69
3 hoplites moved from SZ 69 to Athens
1 hoplite moved from Sardis to PergamumPurchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys, 1 city and 3 hoplites; Remaining resources: 16 PUs;Combat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 3 hoplites
Macedonia defend with 1 swordman
GreekCityStates win, taking Pergamum from Macedonia with 2 hoplites remaining. Battle score for attacker is -1
Casualties for Macedonia: 1 swordman
Casualties for GreekCityStates: 1 hoplite
Battle in SZ 69
GreekCityStates attack with 3 biremes and 2 triremes
Macedonia defend with 1 bireme and 1 trireme
GreekCityStates win with 2 biremes and 2 triremes remaining. Battle score for attacker is 12
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 1 bireme and 1 trireme
Battle in Athens
GreekCityStates attack with 6 cavalrys and 5 hoplites
Macedonia defend with 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
GreekCityStates win, taking Athens from Macedonia with 2 cavalrys and 5 hoplites remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
Casualties for GreekCityStates: 4 cavalrys and 1 hopliteNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Corinth
3 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Macedonia
1 hoplite and 5 peltastss moved from Larissa to Athens
1 peltasts moved from Delphi to Athens
1 cavalry moved from Thessalonica to AthensPurchase Units - Macedonia
Macedonia buy 1 bireme, 1 city, 5 peltastss and 1 trireme; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Athens
Macedonia attack with 1 cavalry, 1 hoplite and 6 peltastss
GreekCityStates defend with 2 cavalrys and 5 hoplites
Macedonia roll dice for 1 cavalry, 1 hoplite and 6 peltastss in Athens, round 2 : 2/8 hits
GreekCityStates roll dice for 2 cavalrys and 5 hoplites in Athens, round 2 : 2/7 hits
2 cavalrys owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 1 cavalry, 1 hoplite and 4 peltastss in Athens, round 3 : 2/6 hits
GreekCityStates roll dice for 5 hoplites in Athens, round 3 : 4/5 hits
2 hoplites owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
1 hoplite owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Larissa
GreekCityStates win with 3 hoplites remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 2 cavalrys and 2 hoplites
Casualties for Macedonia: 6 peltastssNon Combat Move - Macedonia
2 hoplites and 1 peltasts moved from Dodona to Delphi
2 peltastss moved from Dodona to Larissa
2 peltastss moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to LarissaPlace Units - Macedonia
1 city placed in Larissa
5 peltastss placed in Thessalonica
1 bireme placed in SZ 70
Macedonia undo move 2.
1 trireme placed in SZ 70
4 peltastss placed in Thessalonica
1 peltasts were produced but were not placedTurn Complete - Macedonia
Macedonia collect 31 PUs; end with 31 PUs totalTerritory Summary for Macedonia :
Pella : 1 cavalry and 1 hoplite
Thessalonica : 1 city, 4 peltastss and 2 swordmen
Larissa : 1 cavalry, 1 city, 2 hoplites and 4 peltastss
SZ 70 : 2 biremes and 1 trireme
Delphi : 1 flag, 2 hoplites and 1 peltasts
Odessus : 1 flag, 2 cavalrys and 3 hoplites
Nicopolis : 1 flag, 1 hoplite and 1 peltastsProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 44 / 60
Macedonia : 31 / 31
Egypt : 32 / 47
Seleucid : 53 / 66
Parthia : 40 / 40
Numidia : 21 / 22 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Egypt
2 axemen and 5 spearmen moved from Jerusalem to Sidon
1 axeman and 1 spearman moved from Pharan to SZ 59
1 spearman moved from Pharan to SZ 59
1 axeman, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
1 axeman and 2 spearmen moved from SZ 60 to Salamis
2 archers and 1 spearman moved from Pharan to SZ 58
1 archer and 1 bireme moved from SZ 58 to SZ 59
1 bireme and 1 spearman moved from SZ 58 to SZ 59
1 spearman moved from SZ 59 to Sidon
1 archer moved from SZ 59 to Sidon
1 archer, 1 bireme and 1 trireme moved from SZ 58 to SZ 59
1 archer moved from SZ 59 to Jerusalem
2 chariots moved from Pharan to Jerusalem
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Paliurus
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Siwa