G40 l14 Mrcunego (axis) vs bjergmose (allies +11)


  • God kamp!


  • Test summary from TripleA, engine version: 1.8.0.3, time: 09:36:35


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Changing PUs for British from 28 to 30
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 mech_infantrys moved from Western Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                2 bombers moved from Germany to 110 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia


  • de sædvanlige scramble orders.

  • '18 '17 '16 '15 '13 '11 '10

    full scramble

    ool:111 bb-dd-cru-bb-ftr
          110 bb-cru-cru-bb-ftr-ftr-ftr


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Changing PUs for British from 28 to 30
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 mech_infantrys moved from Western Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                2 bombers moved from Germany to 110 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 :  5/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  2/11 hits
                        4 infantry owned by the French, 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 :  3/15 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  5/7 hits
                        2 infantry owned by the French, 5 infantry owned by the Germans and 1 artillery owned by the British lost in France
                        Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 4 :  5/10 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 :  2/4 hits
                        1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 24
                    Casualties for Germans: 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 2 artilleries, 1 fighter and 7 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 :  3/10 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the French, 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  4/4 hits
                        1 cruiser owned by the British, 1 battleship owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 fighter in 111 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 battleship, 2 fighters and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 3 fighters in 110 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the French, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    1 submarine owned by the Germans retreated to 104 Sea Zone
                    British win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is -25
                    Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 tactical_bombers moved from 111 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Denmark to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                5 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Germans collect 36 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • Puha. En skidt start for tyskerne. RAF var vaagne og klar

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Vyborg to Karelia
                1 artillery moved from Novgorod to Karelia
                3 infantry moved from Novgorod to Karelia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                2 armour and 1 infantry placed in Volgograd
                Russians undo move 3.
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 fighter and 4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 fighter and 2 tactical_bombers moved from Japan to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 infantry moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  0/5 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 :  2/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 :  4/16 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                1 infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 artillery moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Japan to Manchuria
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters could not land in 26 Sea Zone and were removed
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to Central America
                1 fighter moved from Western United States to 101 Sea Zone
                1 submarine moved from 35 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Chahar
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '18 '17 '16 '15 '13 '11 '10

    skramle?!

    mrcunegopart2.tsvg


  • ingen scramble denne gang

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 unit repaired.
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 106 Sea Zone
                1 fighter moved from Burma to Hunan
                1 fighter and 1 tactical_bomber moved from India to Hunan
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                    British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Holland Belgium
                Battle in Hunan
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Japanese win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -31
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in Siam
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 bomber moved from 97 Sea Zone to Syria
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan
                3 aaGuns and 6 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  3/5 hits
                        British roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        1 destroyer owned by the Italians, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  3/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 16 PUs; end with 16 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter; British loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    French win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Southern France to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                3 tactical_bombers moved from Western Germany to Karelia
                2 bombers moved from Western Germany to Karelia
                1 tactical_bomber moved from Poland to Karelia
                2 armour moved from Slovakia Hungary to Bessarabia
                1 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                1 infantry moved from Western Germany to Holland Belgium
                5 armour and 1 artillery moved from France to Holland Belgium
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 artilleries and 11 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 armour, 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Germans roll dice for 5 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/7 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 5 armour and 1 artillery in Holland Belgium, round 3 :  3/6 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 5 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers, 7 infantry and 4 tactical_bombers
                    Russians defend with 1 artillery and 8 infantry
                        Germans roll dice for 2 bombers, 7 infantry and 4 tactical_bombers in Karelia, round 2 :  5/13 hits
                        Russians roll dice for 1 artillery and 8 infantry in Karelia, round 2 :  2/9 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 bombers, 5 infantry and 4 tactical_bombers in Karelia, round 3 :  4/11 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 :  2/4 hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 8 infantry
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 :  3/14 hits
                        Russians roll dice for 4 infantry in Bessarabia, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Bessarabia, round 3 :  5/13 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 11 infantry in Baltic States, round 2 :  2/13 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                5 artilleries and 1 infantry moved from Germany to Poland
                2 bombers moved from Karelia to Poland
                4 tactical_bombers moved from Karelia to Finland
                2 infantry moved from Norway to Finland
                2 artilleries moved from France to Western Germany
                1 submarine moved from 104 Sea Zone to 87 Sea Zone

    Place Units - Germans
                2 fighters and 2 infantry placed in Western Germany
                2 armour, 5 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 artillery and 7 infantry moved from Ukraine to Bessarabia
                2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
                1 armour moved from Novgorod to Eastern Poland
                7 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 armour
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia
                    Russians attack with 7 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                    Russians win, taking Karelia from Germans with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 2 fighters and 2 transports
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 cruiser and 2 transports
                    Casualties for Russians: 1 cruiser
                Battle in Bessarabia
                    Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 2 artilleries and 8 infantry
                    Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 3 armour, 2 artilleries and 8 infantry
                    Casualties for Russians: 7 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Karelia
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Bessarabia to Caucasus
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                1 armour moved from Russia to Kazakhstan
                1 armour moved from Russia to Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia

    Place Units - Russians
                1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 fighters and 2 tactical_bombers moved from Jehol to Buryatia
                3 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Sakha to Buryatia
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
                    British defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 37 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 :  10/16 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 2 :  1/8 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Buryatia :  0/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 2 :  7/23 hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Buryatia, round 2 :  6/16 hits
                        5 infantry owned by the Russians, 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 3 :  10/17 hits
                        Russians roll dice for 11 infantry in Buryatia, round 3 :  4/11 hits
                        10 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 4 :  7/13 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 10 infantry
                    Casualties for Russians: 2 aaGuns and 16 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 aaGun moved from Amur to Manchuria
                1 infantry moved from Manchuria to Jehol
                2 tactical_bombers moved from Buryatia to Manchuria
                3 fighters moved from Buryatia to Manchuria
                2 fighters and 2 tactical_bombers moved from Buryatia to Amur
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 armour, 1 harbour and 1 mech_infantry placed in Kiangsu
                1 transport placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

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