Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
LOTR-wheatbeer vs Dawgoneit
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well this is only the second game I played of this.
thank you for playing. -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs, 1 raiders and 2 urukhais moved from Isengard to S. Dunland
1 orcs, 1 raiders and 2 urukhais moved from Isengard to Westfold
2 urukhais moved from Isengard to Westfold
1 raiders moved from Isengard to S. Dunland
2 urukhais moved from Isengard to Westfold -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs, 1 raiders and 2 urukhais moved from Isengard to S. Dunland
1 orcs, 1 raiders and 2 urukhais moved from Isengard to Westfold
2 urukhais moved from Isengard to Westfold
1 raiders moved from Isengard to S. Dunland
2 urukhais moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 1 orcs, 1 raiders and 6 urukhais
Rohan defend with 1 spearInfantry
Saruman roll dice for 1 orcs, 1 raiders and 6 urukhais in Westfold, round 2 : 2/1 hits
Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman win, taking Westfold from Rohan with 1 raiders and 6 urukhais remaining. Battle score for attacker is 0
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 orcs
Battle in S. Dunland
Saruman attack with 1 orcs, 2 raiderss and 2 urukhais
Neutral defend with 1 spearInfantry
Saruman roll dice for 1 orcs, 2 raiderss and 2 urukhais in S. Dunland, round 2 : 2/1 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 1/1 hits
1 spearInfantry owned by the Neutral and 1 orcs owned by the Saruman lost in S. Dunland
Saruman win, taking S. Dunland from Neutral with 2 raiderss and 2 urukhais remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Saruman: 1 orcsNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 raiders placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs totalTerritory Summary for Saruman :
Westfold : 1 flag, 1 raiders and 6 urukhais
Dol Goldur : 4 urukhais
Isengard : 1 castle, 4 fortificationss, 2 orcss, 2 raiderss, 1 tower and 1 wizard
S. Dunland : 1 flag, 2 raiderss and 2 urukhaisProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Rohan Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Saruman Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Freefolk
Freefolk buy 2 archerss, 1 hobbits and 2 spearInfantrys; Remaining resources: 0 PUs;Non Combat Move - Freefolk
2 hobbitss moved from Shire to S. Downs
3 spearInfantrys moved from Bree to S. Downs
2 archerss moved from Bree to S. Downs
1 lightCavalry moved from Breelands to S. Downs
1 archers moved from Breelands to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 archers and 1 spearInfantry moved from S. Arthedain to Shire
1 archers and 2 spearInfantrys moved from Fornost to BreelandsPlace Units - Freefolk
1 archers and 2 spearInfantrys placed in Bree
1 archers and 1 hobbits placed in FornostTurn Complete - Freefolk
Freefolk collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
Looks fun :-)
I have no idea what’s a good strategy, so it’ll be more relaxing than G40.
Is the goal just to control all enemy capitols?
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TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Mordor
Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
1 orcs moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
1 trolls moved from Minas Morgul to Dagorlad
Mordor take Dagorlad from Neutral -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Mordor
Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
1 orcs moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
1 trolls moved from Minas Morgul to Dagorlad
Mordor take Dagorlad from NeutralCombat - Mordor
Non Combat Move - Mordor
3 nazguls moved from Barad Dur to Minas Morgul
4 orcss moved from Gorgoroth to Minas Morgul
2 orcss moved from Gorgoroth to Minas Morgul
2 orcss moved from Udun to GorgorothPlace Units - Mordor
2 orcss, 2 siegeTowers and 1 trolls placed in Minas MorgulTurn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs total -
Looks fun :-)
I have no idea what’s a good strategy, so it’ll be more relaxing than G40.
Is the goal just to control all enemy capitols?
[/quote
i think the capitols is the goal. I only played part of a game before. seemed fun the hints headed tword the taking of capitols. I don’t no a lot about the game.
but im ready to have fun at it :-) -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Rohan
2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
1 heavyCavalry moved from Eastfold to Westfold
1 spearInfantry moved from Helms Deep to Westfold
4 spearInfantrys moved from Eastfold to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
Saruman defend with 1 raiders and 6 urukhais
Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 5/0 hits
Saruman roll dice for 1 raiders and 6 urukhais in Westfold, round 2 : 2/1 hits
4 urukhais owned by the Saruman, 2 spearInfantrys owned by the Rohan and 1 raiders owned by the Saruman lost in Westfold
3 heavyCavalrys, 8 lightCavalrys and 3 spearInfantrys retreated to Helms Deep
Saruman win with 2 urukhais remaining. Battle score for attacker is 18
Casualties for Rohan: 2 spearInfantrys
Casualties for Saruman: 1 raiders and 4 urukhaisNon Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys and 1 spearInfantry placed in Helms DeepTurn Complete - Rohan
Rohan collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 14 / 14
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Goblins
Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Isengard to Enedwaith
Goblins take Enedwaith from Neutral
1 wargs moved from Isengard to E. Emnet
Goblins take E. Emnet from Rohan
1 stabbers moved from Moria to Celebran
Goblins take Celebran from Neutral
1 stabbers moved from Moria to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from Moria to Eregion
Goblins take Eregion from Neutral
1 shooters moved from S. Caves to N. Dunland
2 stabberss moved from S. Caves to N. Dunland
1 wargs moved from Isengard to Anorien
Goblins take Anorien from Gondor
4 wargss moved from Dol Goldur to S. Mirkwood
1 wargs moved from Isengard to Anduin East Bank
Goblins take Wold from Rohan
Goblins take Anduin East Bank from Neutral -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Goblins
Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Isengard to Enedwaith
Goblins take Enedwaith from Neutral
1 wargs moved from Isengard to E. Emnet
Goblins take E. Emnet from Rohan
1 stabbers moved from Moria to Celebran
Goblins take Celebran from Neutral
1 stabbers moved from Moria to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from Moria to Eregion
Goblins take Eregion from Neutral
1 shooters moved from S. Caves to N. Dunland
2 stabberss moved from S. Caves to N. Dunland
1 wargs moved from Isengard to Anorien
Goblins take Anorien from Gondor
4 wargss moved from Dol Goldur to S. Mirkwood
1 wargs moved from Isengard to Anduin East Bank
Goblins take Wold from Rohan
Goblins take Anduin East Bank from NeutralCombat - Goblins
Battle in N. Dunland
Goblins attack with 1 shooters and 2 stabberss
Neutral defend with 1 spearInfantry
Goblins win, taking N. Dunland from Neutral with 1 shooters and 1 stabbers remaining. Battle score for attacker is 1
Casualties for Neutral: 1 spearInfantry
Casualties for Goblins: 1 stabbers
Battle in S. Mirkwood
Goblins attack with 4 wargss
Elves defend with 2 entss and 2 hunterss
2 wargss retreated to Dol Goldur
Elves win with 2 entss and 1 hunters remaining. Battle score for attacker is -6
Casualties for Goblins: 2 wargss
Casualties for Elves: 1 huntersNon Combat Move - Goblins
2 shooterss, 2 stabberss and 1 wargs moved from S. Caves to Celebran
2 shooterss moved from Moria to Eregion
3 shooterss moved from Moria to Eregion
5 stabberss moved from Moria to Celebran
2 shooterss moved from N. Caves to Eregion
1 bats, 2 trollss and 2 wargss moved from Moria to Drimrill Dale
1 bats, 3 stabberss and 2 wargss moved from N. Caves to Drimrill Dale
2 batss moved from Drimrill Dale to MoriaPlace Units - Goblins
1 shooters and 1 stabbers placed in N. Caves
1 shooters and 1 stabbers placed in S. Caves
2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Elves
Elves buy 3 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
8 entss moved from Fangorn to Celebran
2 eagless moved from Lorien to Celebran
6 hunterss moved from Lorien to Celebran
1 eagles moved from W. Mirkwood to Celebran
1 eagles moved from E. Mirkwood to Celebran
2 wizards moved from Lorien to Celebran
1 ents moved from High Mirkwood to Carrock
Elves take Carrock from Neutral
2 entss and 1 hunters moved from S. Mirkwood to Gladden
Elves take Gladden from NeutralCombat - Elves
Battle in Celebran
Elves attack with 4 eagless, 8 entss, 6 hunterss and 2 wizards
Goblins defend with 2 shooterss, 8 stabberss and 1 wargs
Elves roll dice for 4 eagless, 8 entss, 6 hunterss and 2 wizards in Celebran, round 2 : 8/1 hits
Goblins roll dice for 2 shooterss, 8 stabberss and 1 wargs in Celebran, round 2 : 2/1 hits
8 stabberss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
8 entss, 4 hunterss and 2 wizards retreated to Lorien
Goblins win with 2 shooterss and 1 wargs remaining. Battle score for attacker is 8
Casualties for Goblins: 8 stabberss
Casualties for Elves: 2 hunterssNon Combat Move - Elves
4 eagless moved from Celebran to Lorien
1 ents moved from W. Mirkwood to Gladden
2 hunterss moved from N. Mirkwood to Gladden
6 hunterss moved from High Mirkwood to Gladden
2 wizards moved from High Mirkwood to Gladden
1 ents moved from N. Mirkwood to Carrock
1 ents moved from E. Mirkwood to N. MirkwoodPlace Units - Elves
3 hobbitss and 1 wizard placed in Lorien
2 hunterss placed in High MirkwoodTurn Complete - Elves
Elves collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 23
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 30 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
Sorry I’m slow … I am still learning all the units (especially which move 1 or 2)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 galleon moved from Harnen to Umbar Peninsula Coast
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
2 spearInfantrys moved from Umbar to Umbar Peninsula
1 oliphant moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
1 oliphant and 2 spearInfantrys moved from N. Haradwaith to Debatable Land
2 oliphants and 4 spearInfantrys moved from Harad Road to Debatable LandCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon placed in Bay of Harad
1 corsairs and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
Sorry I’m slow … I am still learning all the units (especially which move 1 or 2)
I here ya. I think this will be a cool game when we figure all that out.
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Gondor
Gondor buy 2 fortificationss, 2 heavyCavalrys and 5 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to AnorienCombat - Gondor
Battle in Anorien
Gondor attack with 3 spearInfantrys, 4 towerGuards and 3 trebuches
Goblins defend with 1 wargs
Gondor roll dice for 3 spearInfantrys, 4 towerGuards and 3 trebuches in Anorien, round 2 : 3/1 hits
Goblins roll dice for 1 wargs in Anorien, round 2 : 0/1 hits
1 wargs owned by the Goblins lost in Anorien
Gondor win, taking Anorien from Goblins with 3 spearInfantrys, 4 towerGuards and 3 trebuches remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Gondor
2 trebuches moved from W. Osg. to E. Osg.
2 spearInfantrys moved from W. Osg. to E. Osg.
3 heavyCavalrys moved from Minas Tirith to Anorien
1 spearInfantry moved from S. Gondor to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
1 spearInfantry moved from Belfalas to Gilrain
1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
2 galleons moved from S. Gondor Coast to Anduin Mouth
1 galleon moved from Gilrain to Anduin Mouth
2 spearInfantrys moved from Anfalas to Morthond
2 galleons and 2 spearInfantrys moved from Morthond to Anduin Mouth
2 spearInfantrys moved from Anduin Mouth to E. Osg.
2 heavyCavalrys moved from Anorien to W. Osg.
1 heavyCavalry moved from Anorien to W. Osg.
10 undeads moved from Paths of the Dead to Lamedon
3 heavyCavalrys moved from Anfalas to Lebennin
1 spearInfantry moved from Anfalas to Lamedon
1 spearInfantry and 1 towerGuard moved from Andrast to Lefnui
2 galleons, 1 spearInfantry and 1 towerGuard moved from Lefnui to Gilrain
1 spearInfantry and 1 towerGuard moved from Gilrain to Lebennin
2 spearInfantrys moved from Andrast to AnfalasPlace Units - Gondor
2 towerGuards placed in E. Osg.
2 towerGuards placed in W. Osg.
2 fortificationss, 2 heavyCavalrys and 1 towerGuard placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 22 / 23
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from N. Rhun to S. Dale
1 spearInfantry moved from N. Rhun to N. Dale
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to Celduin
3 chariotArcherss moved from Rhun to N. Dale
1 warWagon moved from Rhun to N. Dale
4 chariotArcherss, 4 spearInfantrys and 2 warChariots moved from N. Rhun to N. Dale -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from N. Rhun to S. Dale
1 spearInfantry moved from N. Rhun to N. Dale
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to Celduin
3 chariotArcherss moved from Rhun to N. Dale
1 warWagon moved from Rhun to N. Dale
4 chariotArcherss, 4 spearInfantrys and 2 warChariots moved from N. Rhun to N. DaleCombat - Rhun
Battle in N. Dale
Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
Dale defend with 1 heavyCavalry and 2 spearInfantrys
Rhun win, taking N. Dale from Dale with 7 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 8
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
Battle in Celduin
Rhun attack with 1 spearInfantry
Neutral defend with 1 spearInfantry
Neutral win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Rhun attack with 1 spearInfantry
Dale defend with 1 archers
1 spearInfantry retreated to N. RhunNon Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dale
Dale buy 4 fortificationss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
1 archers moved from S. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 1 archers
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers in N. Rhun, round 2 : 1/1 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits
1 spearInfantry owned by the Rhun lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 1 archers remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
4 fortificationss and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 14 / 14
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 22 / 23
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 14 / 17
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Non Combat Move - Khand
2 raiderCavalrys moved from Khand to Minas Morgul
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to Harad Road
3 raiderss moved from S. Khand to KhandPlace Units - Khand
2 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total