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Starting thread
Test summary from TripleA, engine version: 1.8.0.3, time: 15:19:12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
I need scramble orders :)
full scramble 110
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -11
Casualties for Germans: 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 battleship, 2 fighters and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 111 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
1 fighter moved from Yugoslavia to Southern Italy
3 aaGuns, 3 artilleries and 10 infantry moved from Germany to Poland
1 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 41 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
It’s been a while since I was this brutalised…
Those dice of yours were wicked.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
It’s been a while since I was this brutalised…
Those dice of yours were wicked.
And they are only getting warmed up 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 fighter moved from Okinawa to Amur
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 4 infantry moved from Korea to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 8 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
6 fighters and 4 tactical_bombers moved from Amur to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Spain
1 armour moved from Northern Italy to Spain
1 bomber moved from Northern Italy to Spain
2 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Spain
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Neutral_True defend with 6 infantry
Italians win, taking Spain from Neutral_True with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Spain to Southern France
1 bomber moved from Spain to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Spain
1 armour moved from Northern Italy to Spain
1 bomber moved from Northern Italy to Spain
2 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Spain
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Neutral_True defend with 6 infantry
Italians win, taking Spain from Neutral_True with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Spain to Southern France
1 bomber moved from Spain to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ethiopia: 2 infantry
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Changing PUs for Italians from 13 to 14
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Turkey
French take Turkey from Neutral_True
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
7 infantry moved from Finland to Sweden
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Sweden
2 armour and 2 mech_infantrys moved from Southern France to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 armour moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germans win, taking Gibraltar from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Sweden
Germans attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
2 fighters and 2 tactical_bombers moved from Gibraltar to Spain
2 bombers moved from Gibraltar to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to France
2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
1 armour moved from France to Yugoslavia
Place Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 fighter placed in Southern France
1 airfield placed in Southern France
1 transport placed in 113 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
7 infantry moved from Finland to Sweden
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Sweden
2 armour and 2 mech_infantrys moved from Southern France to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 armour moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germans win, taking Gibraltar from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Sweden
Germans attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
2 fighters and 2 tactical_bombers moved from Gibraltar to Spain
2 bombers moved from Gibraltar to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to France
2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
1 armour moved from France to Yugoslavia
Place Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 fighter placed in Southern France
1 airfield placed in Southern France
1 transport placed in 113 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yenisey
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 artillery and 5 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Rostov to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Belarus to Eastern Poland
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total