ShrmipBoatChef v Toberwhompus ww ii global 2nd Edition


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  • Test summary from TripleA, engine version: 1.8.0.1, time: 17:45:33


  • TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                2 bombers moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia


  • TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                2 bombers moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                2 bombers moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 :  5/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                        4 infantry owned by the French, 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 :  6/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  3/7 hits
                        2 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 4 :  7/10 hits
                        French roll dice for 1 fighter in France, round 4 :  0/1 hits
                        1 fighter owned by the French lost in France
                    Germans captures 17PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British, 1 battleship owned by the British, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  3/10 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    4 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/7 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the French, 2 fighters owned by the British, 1 battleship owned by the British, 1 fighter owned by the French, 2 fighters owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 2 fighters and 2 submarines
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Southern France to Northern Italy
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 armour moved from Poland to Slovakia Hungary
                2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to Western Germany
                2 bombers and 3 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Germans collect 39 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 1

    Purchase Units - Americans


  • I think I goofed making the post above.  That is just the Russian turn.  Here is the save file.  I just moved some Russians around.

    Also, looks like we are playing Europe rather than Global.  It’s fine with me, I’ll leave it up to you.

    Good luck with the Yanks!


  • oh gosh, very frustrated on this. I thought I set it up correctly.


  • Tob, I re-started our game.  I found my error. I made the same exact move and launched 3 planes on your behalf and you kicked my ass.  I think you will be okay with all of this. I hope.  So, our global game is now set up, new thread Chef v Tob.  thanks/sorry.

    Bob


  • Sounds good on restart.  Only problem is I can’t find the thread.  :-)

    What is the number?  Thanks, Chef.

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