• Im Starting a new Rising Sun. I’ll try Axis this time.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Yamamoto
                1 Infantry moved from Tokyo to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz75
                1 Tank moved from Korea to sz74
                1 Infantry moved from Korea to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
                1 Infantry moved from sz67 to Hongkong
                1 Tank moved from sz67 to Hongkong
                1 Infantry moved from Hainan to sz67
                1 Infantry moved from sz67 to Hongkong
                1 EarlyFighter moved from sz74 to Hongkong
                1 EarlyFighter moved from Korea to Kichedung
                4 Tanks moved from Hopeh to Kichedung
                5 Infantry moved from Hopeh to Shantung
                1 Transport moved from sz78 to sz74
                1 Artillery moved from Korea to sz74
                1 Infantry moved from Korea to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67
                1 Infantry moved from sz67 to Macau
                1 Artillery moved from sz67 to Macau
                1 EarlyFighter moved from sz74 to Hongkong
                1 Tank moved from Kwangsi to N.French I.
                1 Artillery moved from Kwangsi to N.French I.
                1 Infantry moved from Kwangsi to N.French I.
                1 Artillery moved from Kwangsi to N.French I.
                1 Infantry moved from Kwangsi to N.French I.
                1 Transport moved from sz78 to sz67
                1 Artillery moved from Hainan to sz67
                1 Infantry moved from Hainan to sz67
                1 Infantry moved from sz67 to Kwangsi
                1 Artillery moved from sz67 to Kwangsi
                1 EarlyFighter moved from sz78 to N.French I.
                1 EarlyFighter moved from Tokyo to Kichedung
                1 Battleship moved from sz78 to sz75
                1 Submarine moved from sz78 to sz71
                1 Destroyer moved from sz78 to sz71
                1 Submarine moved from sz76 to sz71
                1 Submarine moved from sz12 to sz9
                1 Submarine moved from sz11 to sz19
                1 Cruiser moved from sz11 to sz19
                1 Submarine moved from sz21 to sz40
                2 EarlyFighters moved from sz20 to sz40
                2 EarlyFighters moved from sz11 to sz40
                1 Carrier moved from sz20 to sz40
                1 Carrier moved from sz11 to sz40
                2 Submarines moved from sz30 to sz31
                1 Submarine moved from sz20 to sz31
                1 Submarine moved from sz20 to sz24
                1 Submarine moved from sz20 to sz29
                1 Submarine moved from sz16 to sz19
                1 Submarine moved from sz17 to sz40
                3 Infantry and 3 Tanks moved from Japan to sz16
                2 Infantry, 2 Tanks and 2 Transports moved from sz16 to sz19
                1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz19
                1 Destroyer moved from sz16 to sz19
                3 Tanks moved from sz19 to Wake
                3 Infantry moved from sz19 to Wake
                1 EarlyFighter moved from Marcus to sz40
                1 Bomber moved from Tokyo to sz68
                1 EarlyFighter moved from Iwo Jima to sz68
                1 EarlyFighter moved from Tokyo to sz71
                1 EarlyFighter moved from sz78 to sz68
                1 Tank moved from Tokyo to sz78
                1 Infantry moved from S.Japan to sz78
                1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz75
                1 Tank moved from sz75 to Manila
                2 Infantry moved from sz75 to Manila
                1 Artillery and 2 Infantry moved from Korea to Manchuria

    Purchase Units - Yamamoto
                Yamamoto buy 2 B.Transports, 1 Fighter, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz68
                    Yamamoto attack with 1 Bomber and 2 EarlyFighters
                    British defend with 1 Submarine
                        Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz68, round 2 :  1/3 hits
                        1 Submarine owned by the British lost in sz68
                    Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in sz71
                    Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 2 Submarines
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 2 Submarines in sz71, round 2 :  2/2 hits
                        Americans roll dice for 1 Submarine in sz71, round 2 :  0/1 hits
                        1 Submarine owned by the Americans lost in sz71
                    Yamamoto win with 1 Destroyer, 1 EarlyFighter and 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in sz31
                    Yamamoto attack with 3 Submarines
                    Americans defend with 1 Destroyer and 1 Submarine
                        Yamamoto roll dice for 3 Submarines in sz31, round 2 :  1/3 hits
                        Americans roll dice for 1 Submarine in sz31, round 2 :  0/1 hits
                        Americans roll dice for 1 Destroyer in sz31, round 2 :  1/1 hits
                        1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz31
                        Yamamoto roll dice for 2 Submarines in sz31, round 3 :  2/2 hits
                        Americans roll dice for 1 Destroyer in sz31, round 3 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz31
                    Yamamoto win with 1 Submarine remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 2 Submarines
                    Casualties for Americans: 1 Destroyer and 1 Submarine
                Battle in sz40
                    Yamamoto attack with 2 Carriers, 5 EarlyFighters and 2 Submarines
                    Americans defend with 2 Submarines
                        Yamamoto roll dice for 2 Submarines in sz40, round 2 :  2/2 hits
                        Americans roll dice for 2 Submarines in sz40, round 2 :  0/2 hits
                        2 Submarines owned by the Americans lost in sz40
                    Yamamoto win with 2 Carriers, 5 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 Submarines
                Battle in N.French I.
                    Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank
                    Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank in N.French I., round 2 :  2/6 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 :  1/3 hits
                        1 Artillery owned by the Dutch , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
                        Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank in N.French I., round 3 :  1/5 hits
                        Dutch roll dice for 1 Tank in N.French I., round 3 :  0/1 hits
                        1 Tank owned by the Dutch lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
                Battle in Hongkong
                    Yamamoto attack with 2 EarlyFighters, 2 Infantry and 1 Tank
                    British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
                        AA fire in Hongkong :  1/2 hits
                        1 EarlyFighter owned by the Yamamoto lost in Hongkong
                        Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Hongkong, round 2 :  2/4 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 2 :  0/3 hits
                        1 Infantry owned by the British lost in Hongkong
                        Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Hongkong, round 3 :  1/4 hits
                        British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 :  1/2 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Hongkong, round 4 :  1/3 hits
                        British roll dice for 1 Bunker in Hongkong, round 4 :  0/1 hits
                        1 Bunker owned by the British lost in Hongkong
                    Yamamoto win, taking Hongkong from British with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Bunker and 2 Infantry
                    Casualties for Yamamoto: 1 EarlyFighter and 1 Infantry
                Battle in Wake
                    Yamamoto attack with 3 Infantry and 3 Tanks
                    Americans defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Cruiser in Wake, round 2 :  1/1 hits
                        Yamamoto roll dice for 3 Infantry and 3 Tanks in Wake, round 2 :  3/6 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Wake, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto , 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Wake
                    Yamamoto win, taking Wake from Americans with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in Macau
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Macau, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Macau
                    Yamamoto win, taking Macau from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kichedung
                    Yamamoto attack with 2 EarlyFighters and 4 Tanks
                    Chinese defend with 2 Infantry
                        Yamamoto roll dice for 2 EarlyFighters and 4 Tanks in Kichedung, round 2 :  4/6 hits
                        Chinese roll dice for 2 Infantry in Kichedung, round 2 :  1/2 hits
                        1 Tank owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Kichedung
                    Yamamoto win, taking Kichedung from Chinese with 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 2 Infantry
                Battle in Manila
                    Yamamoto attack with 2 Infantry and 1 Tank
                    Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Battleship in Manila, round 2 :  1/1 hits
                        Yamamoto roll dice for 2 Infantry and 1 Tank in Manila, round 2 :  1/3 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 2 :  2/5 hits
                        2 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Manila
                        Yamamoto roll dice for 1 Tank in Manila, round 3 :  0/1 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 :  3/3 hits
                        1 Tank owned by the Yamamoto lost in Manila
                    Americans win with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 2 Infantry and 1 Tank
                    Casualties for Americans: 2 Infantry

    Non Combat Move - Yamamoto
                1 Bomber moved from sz68 to Bonin
                1 Infantry moved from Ani Jima to Bonin
                1 Infantry moved from Ototo Jima to Ani Jima
                1 Carrier moved from sz74 to sz71
                1 Carrier moved from sz78 to sz67
                1 EarlyFighter moved from N.French I. to sz67
                2 EarlyFighters moved from Kichedung to Fukien
                1 EarlyFighter moved from sz40 to Marcus
                1 EarlyFighter moved from Hongkong to Fukien
                1 EarlyFighter moved from sz68 to sz67
                1 EarlyFighter moved from sz68 to sz71

    Place Units - Yamamoto
                2 B.Transports and 2 Submarines placed in sz78
                Yamamoto undo move 1.
                2 Submarines placed in sz78
                2 B.Transports placed in sz78
                1 Fighter and 1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Chinese
                1 Infantry moved from Kwangtung to Hongkong
                1 Tank moved from Kiangsi to Hongkong
                2 Infantry moved from Chunking to Kwangsi
                1 Tank moved from W.Chunking to Kwangsi
                1 Infantry moved from Kiangsi to Kwangsi
                2 Infantry moved from Hanan to Kwangsi
                1 Infantry moved from Nanking to Sian
                1 Infantry moved from Hankou to Hanan
                2 Infantry moved from N.Chunking to Hanan
                1 Infantry moved from W.Sian to Sian
                3 Infantry moved from Szechwan to Shangsi
                1 Artillery moved from Szechwan to Shangsi
                1 Tank moved from Szechwan to Shangsi
                1 Infantry moved from N.Shangsi to Shangsi
                1 Infantry moved from Gansu to N.Shangsi
                1 Tank moved from Tsingnan to Shangsi
                2 Tanks moved from Xining to Sikang
                2 Artillerys, 1 EarlyFighter and 5 Infantry moved from Xining to Tsingnan
                1 Infantry moved from Ming Jong to N.Tibet
                1 Artillery moved from Cheng to N.Tibet
                1 EarlyFighter moved from Tsingnan to N.Tibet
                1 EarlyFighter moved from Urumal to N.Tibet
                2 Tanks moved from Urumal to Ming Jong
                1 Artillery and 1 Infantry moved from Urumal to Quyan
                1 Infantry moved from Quyan to Ming Jong
                1 Infantry moved from Yecheng to Cheng
                1 Infantry moved from Haixi to Quyan

    Purchase Units - Chinese
                Chinese buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.Tibet
                    Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in N.Tibet, round 2 :  2/4 hits
                        Neutral roll dice for 1 Bunker in N.Tibet, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in N.Tibet
                    Chinese win, taking N.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Hongkong
                    Chinese attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
                        Chinese roll dice for 1 Infantry and 1 Tank in Hongkong, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Hongkong, round 2 :  1/2 hits
                        1 Infantry owned by the Chinese lost in Hongkong
                        Chinese roll dice for 1 Tank in Hongkong, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Hongkong, round 3 :  1/2 hits
                        1 Tank owned by the Chinese lost in Hongkong
                    Yamamoto win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 Infantry and 1 Tank
                Battle in Kwangsi
                    Chinese attack with 5 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery and 2 Infantry
                        Chinese roll dice for 5 Infantry and 1 Tank in Kwangsi, round 2 :  3/6 hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantry in Kwangsi, round 2 :  1/3 hits
                        1 Artillery owned by the Yamamoto , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Yamamoto with 4 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 2 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 EarlyFighters moved from N.Tibet to Ming Jong

    Place Units - Chinese
                3 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Hisaichi
                1 Tank moved from Tientsin to Belogorsk
                1 Tank moved from Tientsin to Amursk
                1 Tank moved from Seoul to Vladivostok
                1 Tank moved from Seoul to Belogorsk
                1 Tank moved from Seoul to Amursk
                2 Artillerys moved from Seoul to sz79
                2 Infantry moved from Seoul to sz79
                2 Artillerys, 2 Infantry and 2 Transports moved from sz79 to sz1
                1 Artillery moved from sz1 to Ostrov
                1 Artillery moved from sz1 to Vostok
                1 Infantry moved from sz1 to Ostrov
                1 Infantry moved from sz1 to Vostok
                2 Infantry moved from Seoul to sz79
                2 Infantry and 1 Transport moved from sz79 to sz1
                2 Infantry moved from sz1 to Vostok
                2 Infantry moved from Seoul to sz79
                2 Infantry and 1 Transport moved from sz79 to sz1
                2 Infantry moved from sz1 to Yakutsk
                1 Bomber moved from Seoul to Yakutsk
                1 EarlyFighter moved from Seoul to Vostok
                1 EarlyFighter moved from sz79 to Yakutsk
                1 EarlyFighter moved from sz79 to Yakutsk
                1 EarlyFighter moved from sz79 to Vostok
                1 EarlyFighter moved from sz79 to Vladivostok
                2 Carriers moved from sz79 to sz1
                3 Submarines moved from sz79 to sz1
                2 Destroyers moved from sz79 to sz1
                1 Tank moved from Fukien to sz74
                1 Tank moved from Fukien to sz74
                1 Infantry moved from Fukien to sz74
                1 Infantry moved from Fukien to sz74
                1 Infantry moved from Fukien to sz74
                1 Infantry and 1 T.Boat moved from sz74 to sz68
                1 Infantry moved from sz68 to Spralty
                      Hisaichi take Spralty from Americans
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Tank moved from sz68 to Punay
                1 Infantry moved from sz68 to Punay
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Tank moved from sz68 to Mindor
                1 Infantry moved from sz68 to Mindor
                1 Transport moved from sz79 to sz74
                1 Tank moved from Fukien to sz74
                1 Infantry moved from Tientsin to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Tank moved from sz68 to Manila
                1 Infantry moved from sz68 to Manila
                1 Transport moved from sz79 to sz74
                1 Infantry moved from Tientsin to sz74
                1 Tank moved from Fukien to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Tank moved from sz68 to Manila
                1 Infantry moved from sz68 to Manila
                1 Infantry moved from Fukien to Hankou
                      Hisaichi take Hankou from Chinese
                1 Tank moved from Fukien to Kwangtung
                      Hisaichi take Kwangtung from Chinese
                1 Tank moved from Kwangtung to Kiangsi
                      Hisaichi take Kiangsi from Chinese
                1 Infantry moved from Shantung to Nanking
                      Hisaichi take Nanking from Chinese
                1 Tank moved from Shantung to Shangsi
                2 Artillerys moved from Shansi to Shangsi
                3 Infantry moved from Shansi to Shangsi
                1 Tank moved from Peking to N.Shangsi
                1 Infantry moved from E.Shansi to N.Shangsi
                1 Artillery, 2 Infantry and 1 Tank moved from E.Shansi to Shangsi
                1 EarlyFighter moved from Peking to Shangsi
                4 Infantry moved from Peking to Tientsin
                1 Battleship moved from sz74 to sz68
                1 Destroyer and 1 Submarine moved from sz74 to sz68
                1 Bomber moved from Formosa to Shangsi
                1 EarlyFighter moved from Fukien to Manila
                2 EarlyFighters moved from Formosa to Manila

    Purchase Units - Hisaichi
                Hisaichi buy 1 Elite, 1 Fighter, 1 Marine, 1 Tank and 3 Transports; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Manila
                    Hisaichi attack with 3 EarlyFighters, 2 Infantry and 2 Tanks
                    Americans defend with 1 Artillery, 1 EarlyFighter and 1 Tank
                        Hisaichi roll dice for 1 Battleship in Manila, round 2 :  0/1 hits
                        Hisaichi roll dice for 3 EarlyFighters, 2 Infantry and 2 Tanks in Manila, round 2 :  2/7 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 2 :  3/3 hits
                        1 Artillery owned by the Americans , 2 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi and 1 Tank owned by the Americans lost in Manila
                        Hisaichi roll dice for 2 EarlyFighters and 2 Tanks in Manila, round 3 :  2/4 hits
                        Americans roll dice for 1 EarlyFighter in Manila, round 3 :  0/1 hits
                        1 EarlyFighter owned by the Americans lost in Manila
                    Hisaichi win, taking Manila from Americans with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 EarlyFighter and 2 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter and 1 Tank
                Battle in Vladivostok
                    Hisaichi attack with 1 EarlyFighter and 1 Tank
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 EarlyFighter and 1 Tank in Vladivostok, round 2 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 EarlyFighter and 1 Tank in Vladivostok, round 3 :  1/2 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Vladivostok
                    Hisaichi win, taking Vladivostok from Russians with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in N.Shangsi
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in N.Shangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                        Hisaichi roll dice for 1 Tank in N.Shangsi, round 3 :  1/1 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Ostrov
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 :  0/2 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Ostrov, round 3 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Ostrov, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Ostrov
                        Hisaichi roll dice for 1 Artillery in Ostrov, round 4 :  1/1 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 4 :  0/1 hits
                        1 Bunker owned by the Russians lost in Ostrov
                    Hisaichi win, taking Ostrov from Russians with 1 Artillery remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Shangsi
                    Hisaichi attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantry and 2 Tanks
                    Chinese defend with 1 Artillery, 5 Infantry and 2 Tanks
                        Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantry and 2 Tanks in Shangsi, round 2 :  3/12 hits
                        Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in Shangsi, round 2 :  1/8 hits
                        1 Infantry owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Shangsi
                        Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantry and 2 Tanks in Shangsi, round 3 :  4/11 hits
                        Chinese roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Shangsi, round 3 :  4/5 hits
                        1 Artillery owned by the Chinese , 4 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Shangsi
                        Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Tanks in Shangsi, round 4 :  2/7 hits
                        Chinese roll dice for 1 Tank in Shangsi, round 4 :  1/1 hits
                        1 Artillery owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shangsi
                    Hisaichi win, taking Shangsi from Chinese with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Artillery and 5 Infantry
                    Casualties for Chinese: 1 Artillery, 5 Infantry and 2 Tanks
                Battle in Amursk
                    Hisaichi attack with 2 Tanks
                    Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                        Hisaichi roll dice for 2 Tanks in Amursk, round 2 :  2/2 hits
                        Russians roll dice for 1 Bunker in Amursk, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Amursk
                    Hisaichi win, taking Amursk from Russians with 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Vostok
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters and 3 Infantry
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantry in Vostok, round 2 :  2/6 hits
                        Russians roll dice for 1 Infantry in Vostok, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vostok
                    Hisaichi win, taking Vostok from Russians with 1 Artillery, 2 EarlyFighters and 3 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Yakutsk
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters and 2 Infantry
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 2 Infantry in Yakutsk, round 2 :  2/5 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                    Hisaichi win, taking Yakutsk from Russians with 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Mindor
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Mindor, round 2 :  1/2 hits
                        Americans roll dice for 1 Infantry in Mindor, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Mindor
                    Hisaichi win, taking Mindor from Americans with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Punay
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Punay, round 2 :  1/2 hits
                        Americans roll dice for 1 Infantry in Punay, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Punay
                    Hisaichi win, taking Punay from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Belogorsk
                    Hisaichi attack with 2 Tanks
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 2 Tanks in Belogorsk, round 2 :  2/2 hits
                        Russians roll dice for 1 Bunker in Belogorsk, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Bunker owned by the Russians lost in Belogorsk
                    Hisaichi win, taking Belogorsk from Russians with 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 1 Bunker

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from Vostok to sz1
                2 EarlyFighters moved from Yakutsk to sz1
                1 Bomber moved from Shangsi to Shantung
                1 EarlyFighter moved from Shangsi to Shantung
                2 EarlyFighters moved from Manila to Formosa
                1 EarlyFighter moved from Vladivostok to Shantung
                1 AAGun moved from Seoul to Manchuria
                1 Bomber moved from Yakutsk to N.Japan

    Place Units - Hisaichi
                3 Transports placed in sz79
                1 Elite, 1 Fighter, 1 Marine and 1 Tank placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Dutch
                2 Destroyers moved from sz60 to sz73
                1 Submarine moved from sz60 to sz73
                1 EarlyFighter moved from S.Borneo to sz73
                1 T.Boat moved from sz57 to sz59
                1 Infantry moved from Soem to sz57
                1 Infantry moved from Lambok to sz57
                2 Infantry and 1 Transport moved from sz57 to sz59
                2 Infantry moved from sz59 to Celebs
                1 Destroyer moved from sz81 to sz59
                1 Infantry moved from Nayumo to sz81
                1 Infantry moved from Buru to sz81
                2 Infantry and 1 Transport moved from sz81 to sz59
                2 Infantry moved from sz59 to Celebs
                1 EarlyFighter moved from Sarong to Borneo
                1 Infantry moved from E.Borneo to Borneo
                1 Artillery moved from E.Borneo to Borneo

    Purchase Units - Dutch
                Dutch buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz73
                    Dutch attack with 2 Destroyers, 1 EarlyFighter and 1 Submarine
                    Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                        Dutch roll dice for 1 Submarine in sz73, round 2 :  0/1 hits
                        Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 2 :  2/3 hits
                        Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz73, round 2 :  1/4 hits
                        1 Submarine owned by the Dutch , 1 T.Boat owned by the Thai and 1 Transport owned by the Thai lost in sz73
                        Dutch roll dice for 2 Destroyers and 1 EarlyFighter in sz73, round 3 :  1/3 hits
                        Thai roll dice for 1 Destroyer and 1 Transport in sz73, round 3 :  1/2 hits
                        1 Destroyer owned by the Dutch and 1 Transport owned by the Thai lost in sz73
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz73, round 4 :  0/2 hits
                        Thai roll dice for 1 Destroyer in sz73, round 4 :  0/1 hits
                        Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz73, round 5 :  2/2 hits
                        Thai roll dice for 1 Destroyer in sz73, round 5 :  0/1 hits
                        1 Destroyer owned by the Thai lost in sz73
                    Dutch win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 11
                    Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
                    Casualties for Dutch: 1 Destroyer and 1 Submarine

    Non Combat Move - Dutch
                1 EarlyFighter moved from sz73 to S.Borneo

    Place Units - Dutch
                3 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Thai
                1 Artillery moved from Thailand to Frenchindochina
                2 Infantry moved from Thailand to Frenchindochina
                1 Tank moved from Thailand to Malaya
                1 Tank moved from Phuket to Malaya
                2 Artillerys moved from Phuket to Malaya
                4 Infantry moved from Phuket to Malaya
                1 EarlyFighter moved from Phuket to Malaya
                1 Infantry moved from Thailand to Frenchindochina
                1 Infantry moved from Phuket to Thailand
                1 Infantry moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Frenchindochina
                    Thai attack with 1 Artillery and 3 Infantry
                    Dutch defend with 1 Artillery and 2 Infantry
                        Thai roll dice for 1 Artillery and 3 Infantry in Frenchindochina, round 2 :  2/4 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in Frenchindochina, round 2 :  1/3 hits
                        1 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Frenchindochina
                        Thai roll dice for 1 Artillery and 2 Infantry in Frenchindochina, round 3 :  0/3 hits
                        Dutch roll dice for 1 Artillery in Frenchindochina, round 3 :  0/1 hits
                        Thai roll dice for 1 Artillery and 2 Infantry in Frenchindochina, round 4 :  3/3 hits
                        Dutch roll dice for 1 Artillery in Frenchindochina, round 4 :  0/1 hits
                        1 Artillery owned by the Dutch lost in Frenchindochina
                    Thai win, taking Frenchindochina from Dutch with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Artillery and 2 Infantry
                Battle in Malaya
                    Thai attack with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Tanks
                    British defend with 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Tanks in Malaya, round 2 :  4/10 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks in Malaya, round 2 :  3/8 hits
                        3 Infantry owned by the British and 3 Infantry owned by the Thai lost in Malaya
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantry and 2 Tanks in Malaya, round 3 :  4/7 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 3 :  3/5 hits
                        2 Tanks owned by the British , 1 Artillery owned by the Thai , 1 Bunker owned by the British , 1 Infantry owned by the British and 2 Infantry owned by the Thai lost in Malaya
                        Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Malaya, round 4 :  2/4 hits
                        British roll dice for 1 EarlyFighter in Malaya, round 4 :  0/1 hits
                        1 EarlyFighter owned by the British lost in Malaya
                    Thai win, taking Malaya from British with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 18
                    Casualties for British: 1 Bunker, 1 EarlyFighter, 4 Infantry and 2 Tanks
                    Casualties for Thai: 1 Artillery and 5 Infantry

    Non Combat Move - Thai
                1 EarlyFighter moved from Malaya to Phuket

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - British
                1 Infantry moved from Bengal to Burma
                1 Artillery moved from Bengal to Burma
                2 Infantry moved from Calcutta to sz63
                1 Artillery moved from Calcutta to sz63
                1 Tank moved from Calcutta to sz63
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz63 to sz64
                2 Infantry moved from sz64 to Burma
                1 Tank moved from sz64 to Burma
                1 Artillery moved from sz64 to Burma
                1 EarlyFighter moved from Calcutta to Burma
                1 EarlyFighter moved from Bhopa to Burma
                1 Tank moved from Dheli to Nepal
                1 Infantry moved from Nepal to Bengal
                1 Infantry moved from E.India to Bengal
                1 Artillery moved from C.India to E.India
                1 Infantry moved from C.India to E.India
                1 Infantry moved from Nagpur to E.India
                1 Infantry moved from Bhopa to Nagpur
                1 Artillery moved from Bhopa to Nagpur
                2 Infantry moved from India to Nagpur
                1 Infantry moved from M.India to C.India
                1 Tank moved from S.India to C.India
                1 EarlyFighter moved from Dheli to Burma
                2 Infantry moved from Dheli to Bhopa
                1 Infantry moved from Bhopal to Bikaner
                1 Artillery moved from Bhopal to Bikaner
                1 Infantry moved from W.India to Bikaner
                1 Infantry moved from N.B to Borneo
                1 Tank moved from N.B to Borneo
                1 Artillery moved from W.Borneo to Borneo
                1 Infantry moved from W.Borneo to Borneo
                1 Submarine moved from sz47 to sz70
                1 Artillery moved from E.G to Moresby

    Purchase Units - British
                British buy 2 Elites, 3 Infantry and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in Bikaner
                    British attack with 1 Artillery and 2 Infantry
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 2 Infantry in Bikaner, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Bikaner
                    British win, taking Bikaner from Neutral with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - British

    Place Units - British
                2 Transports placed in sz63
                2 Elites placed in Calcutta
                3 Infantry placed in Moresby

    Turn Complete - British
                British collect 56 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Anzac
                2 T.Boats moved from sz38 to sz41
                1 Battleship moved from sz37 to sz41
                1 Carrier moved from sz37 to sz41
                1 EarlyFighter moved from sz37 to sz41
                1 EarlyFighter moved from Sydney to sz41
                1 Artillery and 1 Infantry moved from E.Australia to sz37
                1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
                1 Infantry moved from sz50 to Flores
                1 Artillery moved from sz50 to Flores

    Purchase Units - Anzac
                Anzac buy 1 Destroyer; Remaining resources: 0 PUs;

    Combat - Anzac

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Americans
                1 Destroyer moved from sz25 to sz29
                1 Battleship moved from sz23 to sz25
                1 Carrier moved from sz23 to sz25
                1 EarlyFighter moved from San Francisco to sz25
                1 Destroyer moved from sz27 to sz25
                1 Submarine moved from sz13 to sz5
                1 Battleship moved from sz25 to sz12
                1 EarlyFighter moved from Midway to sz25
                1 Destroyer moved from sz45 to sz41
                1 Transport moved from sz45 to sz41
                1 Destroyer moved from sz70 to sz59
                1 Submarine moved from sz70 to sz59
                1 Infantry moved from Mindanao to sz70
                1 Artillery moved from Mindanao to sz70
                1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz69
                1 Infantry moved from sz69 to Spralty
                1 Artillery moved from sz69 to Spralty
                2 Infantry moved from Samar to Manila
                1 EarlyFighter moved from Davao to Manila
                1 EarlyFighter moved from Johnston to Townsville

    Purchase Units - Americans
                Americans buy 1 B.Transport, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Spralty
                    Americans attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 1 Infantry in Spralty, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Spralty, round 2 :  0/1 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Spralty, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Spralty, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Spralty
                    Americans win, taking Spralty from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in sz29
                    Americans attack with 1 Destroyer
                    Yamamoto defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz29, round 2 :  0/1 hits
                        Americans roll dice for 1 Destroyer in sz29, round 2 :  1/1 hits
                        1 Submarine owned by the Yamamoto lost in sz29
                    Americans win with 1 Destroyer remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in Manila
                    Americans attack with 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 2 Tanks
                        Americans roll dice for 1 EarlyFighter and 2 Infantry in Manila, round 2 :  1/3 hits
                        Hisaichi roll dice for 2 Tanks in Manila, round 2 :  2/2 hits
                        1 Tank owned by the Hisaichi and 2 Infantry owned by the Americans lost in Manila
                    retreated to Manila
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Americans: 2 Infantry

    Non Combat Move - Americans
                1 EarlyFighter moved from Manila to Samar

    Place Units - Americans
                1 B.Transport and 1 Destroyer placed in sz25
                1 Infantry placed in Hilo

    Turn Complete - Americans
                Americans collect 93 PUs; end with 93 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Masaharu
                1 Tank moved from Sukhalin to sz7
                1 Infantry moved from Sukhalin to sz7
                1 Artillery moved from Sukhalin to sz1
                1 Infantry moved from Sukhalin to sz1
                1 Tank moved from N.Japan to sz1
                1 Infantry moved from N.Japan to sz1
                1 Artillery moved from N.Japan to sz15
                1 Infantry moved from N.Japan to sz15
                1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz2
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz1 to sz2
                1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2
                1 Tank moved from sz2 to Magadan
                1 Tank moved from sz2 to Palana
                1 Artillery moved from sz2 to Kamchatka
                1 Infantry moved from sz2 to Kamchatka
                1 Infantry moved from sz2 to Magadan
                1 Infantry moved from sz2 to Palana
                1 Artillery moved from sz2 to Kamchatka
                1 Infantry moved from sz2 to Kamchatka
                1 Infantry moved from Akina to sz15
                1 Infantry and 1 T.Boat moved from sz15 to sz1
                1 Infantry moved from sz1 to Yakutsk
                5 Infantry moved from Akina to N.Japan
                2 Tanks moved from Akina to N.Japan
                2 Tanks moved from Hsingan to Vostok
                2 Artillerys moved from Hsingan to Belogorsk
                4 Infantry moved from Hsingan to Belogorsk
                1 Artillery and 4 Infantry moved from Manchuria to Amursk
                1 Bomber moved from Akina to Kamchatka
                1 EarlyFighter moved from Akina to Yakutsk

    Purchase Units - Masaharu
                Masaharu buy 5 Elites; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Magadan
                    Masaharu attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Infantry and 1 Tank in Magadan, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Magadan, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Magadan
                    Masaharu win, taking Magadan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kamchatka
                    Masaharu attack with 2 Artillerys, 1 Bomber and 2 Infantry
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 2 Artillerys, 1 Bomber and 2 Infantry in Kamchatka, round 2 :  2/5 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Masaharu win, taking Kamchatka from Russians with 2 Artillerys, 1 Bomber and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Palana
                    Masaharu attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Infantry and 1 Tank in Palana, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Palana, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Palana
                    Masaharu win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Kamchatka to Yakutsk

    Place Units - Masaharu
                5 Elites placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1

    Combat Move - Russians
                1 Infantry moved from Angarsk to Irkutsk
                2 Infantry moved from Ulaan Ude to Irkutsk
                1 Infantry moved from Ustkut to Irkutsk
                1 Artillery moved from Ustkut to Irkutsk
                3 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                1 Infantry moved from Bratsk to Ustkut
                1 EarlyFighter moved from Kaask to Irkutsk
                2 Tanks moved from Kaask to Ustkut
                2 Artillerys moved from Kaask to Tulun
                4 Infantry moved from Kaask to Tulun
                1 Infantry moved from Jinquan to Kyzal
                1 Infantry moved from Kyzyl to Jinquan
                1 Infantry moved from Maltan to Punjab
                1 Tank moved from Abakan to Punjab
                1 Infantry moved from Krasnoyarsk to Bratsk
                1 Tank moved from Achinsk to Bratsk
                1 Infantry moved from Achinsk to Krasnoyarsk
                1 Artillery moved from Achinsk to Krasnoyarsk

    Purchase Units - Russians
                Russians buy 1 Tank; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Punjab
                    Russians attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 2 :  0/1 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 3 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in Punjab
                    Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 Tank placed in Kaask

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Tank moved from N.French I. to W.Chunking
                      Yamamoto take Chunking from Chinese
                      Yamamoto take W.Chunking from Chinese
                1 Artillery moved from N.French I. to Chunking
                1 Artillery moved from Hainan to sz67
                1 Infantry moved from Hainan to sz67
                1 Infantry moved from sz67 to Kwangsi
                1 Artillery moved from sz67 to Kwangsi
                1 Artillery moved from N.French I. to Kwangsi
                1 Infantry moved from Macau to Kwangsi
                1 Artillery moved from Macau to Kwangsi
                1 Tank moved from Hongkong to Kwangsi
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to Kwangsi
                1 Transport moved from sz67 to sz74
                1 Artillery moved from Naha to sz74
                1 Artillery and 1 Transport moved from sz74 to sz67
                1 Infantry moved from Hainan to sz67
                1 Artillery moved from sz67 to Kwangsi
                1 Infantry moved from sz67 to Kwangsi
                1 Transport moved from sz67 to sz74
                1 Artillery moved from Nagasaki to sz74
                1 Infantry moved from Nagasaki to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
                1 Artillery moved from sz68 to Spralty
                1 Infantry moved from sz68 to Spralty
                2 Submarines moved from sz67 to sz69
                2 Submarines moved from sz71 to sz70
                1 Destroyer moved from sz71 to sz70
                4 Infantry moved from S.Japan to sz78
                1 B.Transport and 4 Infantry moved from sz78 to sz71
                4 Infantry moved from sz71 to Samar
                1 Artillery moved from Iwo Jima to sz75
                1 Infantry moved from Iwo Jima to sz75
                1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz71
                1 Infantry moved from sz71 to S
                      Yamamoto take S from Americans
                1 Artillery moved from sz71 to S
                1 Infantry moved from Iwo Jima to sz75
                1 Infantry and 1 T.Boat moved from sz75 to sz71
                1 Infantry moved from sz71 to Samar
                1 Tank moved from Kochi to sz78
                1 Tank moved from S.Japan to sz78
                1 Infantry moved from Tokyo to sz78
                1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz71
                1 Infantry and 2 Tanks moved from sz71 to Samar
                1 Battleship moved from sz75 to sz70
                1 Submarine moved from sz24 to sz40
                1 Submarine moved from sz9 to sz40
                2 Submarines moved from sz19 to sz40
                2 Tanks moved from Wake to sz19
                2 Infantry moved from Wake to sz19
                2 Infantry, 2 Tanks and 2 Transports moved from sz19 to sz40
                1 Tank moved from sz40 to Majuru
                1 Tank moved from sz40 to Taka
                1 Infantry moved from sz40 to Majuru
                1 Infantry moved from sz40 to Taka
                3 EarlyFighters moved from sz40 to Taka
                1 EarlyFighter moved from sz40 to Majuru
                1 Destroyer moved from sz19 to sz40
                1 Cruiser moved from sz19 to sz40
                1 Transport moved from sz19 to sz18
                1 Infantry moved from Marcus to sz18
                1 Tank moved from Marcus to sz18
                1 Infantry, 1 Tank and 1 Transport moved from sz18 to sz19
                1 Infantry moved from sz19 to Wake
                1 Tank moved from sz19 to Wake
                1 EarlyFighter moved from Marcus to Wake
                2 Submarines moved from sz78 to sz71
                1 Bomber moved from Bonin to Wake
                1 Fighter moved from Tokyo to Marcus
                1 Bomber moved from Japan to Wake
                5 Infantry moved from Shantung to Nanking
                3 Tanks moved from Kichedung to Sian
                3 EarlyFighters moved from Fukien to Sian
                1 EarlyFighter moved from sz67 to sz70
                1 EarlyFighter moved from sz67 to sz69
                1 Infantry moved from S.Japan to Nagasaki
                2 Artillerys moved from S.Japan to Nagasaki
                1 Tank moved from S.Japan to Nagasaki
                1 Tank moved from Tokyo to Nagasaki
                3 Infantry moved from Tokyo to Japan
                2 Infantry moved from Tokyo to Japan
                1 Artillery moved from Tokyo to Japan
                1 Infantry moved from Ani Jima to Bonin
                1 Artillery moved from Manchuria to Belogorsk
                2 Infantry moved from Manchuria to Belogorsk

    Purchase Units - Yamamoto
                Yamamoto buy 2 Elites, 1 Infantry, 4 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz69
                    Yamamoto attack with 1 EarlyFighter and 2 Submarines
                    Americans defend with 1 Transport
                        Yamamoto roll dice for 2 Submarines in sz69, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 EarlyFighter in sz69, round 2 :  0/1 hits
                        Americans roll dice for 1 Transport in sz69, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Submarines in sz69, round 3 :  1/2 hits
                        1 Transport owned by the Americans lost in sz69
                    Yamamoto win with 1 EarlyFighter and 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Transport
                Battle in sz70
                    Yamamoto attack with 1 Battleship, 1 Destroyer, 1 EarlyFighter and 2 Submarines
                    British defend with 1 Submarine
                        Yamamoto roll dice for 2 Submarines in sz70, round 2 :  0/2 hits
                        British roll dice for 1 Submarine in sz70, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Battleship, 1 Destroyer and 1 EarlyFighter in sz70, round 2 :  2/3 hits
                        1 Submarine owned by the British lost in sz70
                    Yamamoto win with 1 Battleship, 1 Destroyer, 1 EarlyFighter and 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in Taka
                    Yamamoto attack with 3 EarlyFighters, 1 Infantry and 1 Tank
                    Americans defend with 2 Infantry
                        Yamamoto roll dice for 1 Cruiser in Taka, round 2 :  0/1 hits
                        Yamamoto roll dice for 3 EarlyFighters, 1 Infantry and 1 Tank in Taka, round 2 :  3/5 hits
                        Americans roll dice for 2 Infantry in Taka, round 2 :  2/2 hits
                        1 Infantry owned by the Yamamoto , 2 Infantry owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in Taka
                    Yamamoto win, taking Taka from Americans with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 EarlyFighter and 1 Infantry
                    Casualties for Americans: 2 Infantry
                Battle in Spralty
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Spralty, round 2 :  0/2 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Spralty, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Spralty, round 3 :  0/2 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Spralty, round 3 :  0/2 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Spralty, round 4 :  0/2 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Spralty, round 4 :  0/2 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Spralty, round 5 :  2/2 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Spralty, round 5 :  1/2 hits
                        1 Artillery owned by the Americans , 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Spralty
                    Yamamoto win, taking Spralty from Americans with 1 Artillery remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Sian
                    Yamamoto attack with 3 EarlyFighters and 3 Tanks
                    Chinese defend with 1 Artillery and 4 Infantry
                        Yamamoto roll dice for 3 EarlyFighters and 3 Tanks in Sian, round 2 :  2/6 hits
                        Chinese roll dice for 1 Artillery and 4 Infantry in Sian, round 2 :  3/5 hits
                        2 Tanks owned by the Yamamoto , 2 Infantry owned by the Chinese and 1 EarlyFighter owned by the Yamamoto lost in Sian
                        Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Sian, round 3 :  1/3 hits
                        Chinese roll dice for 1 Artillery and 2 Infantry in Sian, round 3 :  1/3 hits
                        1 Infantry owned by the Chinese and 1 EarlyFighter owned by the Yamamoto lost in Sian
                        Yamamoto roll dice for 1 EarlyFighter and 1 Tank in Sian, round 4 :  0/2 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 4 :  2/2 hits
                        1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Sian
                    Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -33
                    Casualties for Yamamoto: 3 EarlyFighters and 3 Tanks
                    Casualties for Chinese: 3 Infantry
                Battle in Majuru
                    Yamamoto attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Majuru, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry in Majuru, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Majuru
                    Yamamoto win, taking Majuru from Americans with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Kwangsi
                    Yamamoto attack with 4 Artillerys, 4 Infantry and 1 Tank
                    Chinese defend with 4 Infantry and 1 Tank
                        Yamamoto roll dice for 4 Artillerys, 4 Infantry and 1 Tank in Kwangsi, round 2 :  5/9 hits
                        Chinese roll dice for 4 Infantry and 1 Tank in Kwangsi, round 2 :  1/5 hits
                        1 Infantry owned by the Yamamoto , 4 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 4 Artillerys, 3 Infantry and 1 Tank remaining. Battle score for attacker is 11
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 4 Infantry and 1 Tank
                Battle in Samar
                    Yamamoto attack with 6 Infantry and 2 Tanks
                    Americans defend with 1 EarlyFighter
                        Yamamoto roll dice for 6 Infantry and 2 Tanks in Samar, round 2 :  2/8 hits
                        Americans roll dice for 1 EarlyFighter in Samar, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Samar
                    Yamamoto win, taking Samar from Americans with 5 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 EarlyFighter

    Non Combat Move - Yamamoto
                1 Carrier moved from sz67 to sz70
                1 EarlyFighter moved from sz69 to sz70
                2 EarlyFighters moved from Taka to sz40
                1 EarlyFighter moved from Majuru to sz40
                1 EarlyFighter moved from sz71 to sz40
                1 Carrier moved from sz71 to sz70
                1 EarlyFighter moved from sz71 to sz70

    Place Units - Yamamoto
                2 Transports placed in sz78
                1 Infantry, 4 Mech.Infs and 1 Tank placed in Hongkong
                2 Elites and 1 Tank placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total


  • on u


  • ?
    Isn’t it chinese turn?


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Chinese
                6 Infantry moved from Tsingnan to Gansu
                2 Artillerys moved from Tsingnan to Gansu
                3 Infantry moved from Hanan to Sian
                1 Infantry moved from Nancheng to Sikang
                2 Tanks moved from Ming Jong to Sikang
                1 Infantry moved from Cheng to Agra
                1 EarlyFighter moved from Ming Jong to Agra
                1 Infantry moved from N.Tibet to S.Tibet
                1 Artillery moved from N.Tibet to S.Tibet
                1 EarlyFighter moved from Ming Jong to S.Tibet
                1 Infantry moved from Ming Jong to Nancheng
                3 Infantry moved from Xining to Nancheng
                1 Artillery moved from Quyan to Ming Jong
                2 Infantry moved from Quyan to Ming Jong
                1 Tank moved from Sikang to Sian
                1 Tank moved from Sikang to Sian

    Purchase Units - Chinese
                Chinese buy 1 Fighter, 1 Infantry, 1 Marine, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Agra
                    Chinese attack with 1 EarlyFighter and 1 Infantry
                    Neutral defend with 1 Infantry
                        Chinese roll dice for 1 EarlyFighter and 1 Infantry in Agra, round 2 :  2/2 hits
                        Neutral roll dice for 1 Infantry in Agra, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Agra
                    Chinese win, taking Agra from Neutral with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in S.Tibet
                    Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 2 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in S.Tibet, round 2 :  0/1 hits
                        Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 3 :  0/3 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 3 :  0/1 hits
                        Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 4 :  0/3 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 4 :  1/1 hits
                        1 Infantry owned by the Chinese lost in S.Tibet
                        Chinese roll dice for 1 Artillery and 1 EarlyFighter in S.Tibet, round 5 :  0/2 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 5 :  1/1 hits
                        1 Artillery owned by the Chinese lost in S.Tibet
                    retreated to S.Tibet
                    Neutral win with 1 Bunker remaining. Battle score for attacker is -6
                    Casualties for Chinese: 1 Artillery and 1 Infantry

    Non Combat Move - Chinese
                1 EarlyFighter moved from Agra to Ming Jong
                1 EarlyFighter moved from S.Tibet to Ming Jong

    Place Units - Chinese
                1 Infantry, 1 Marine and 4 Tankettes placed in Xining
                1 Fighter and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Hisaichi
                1 Tank moved from Belogorsk to Angarsk
                      Hisaichi take Angarsk from Russians
                3 Infantry moved from Vostok to Angarsk
                1 Artillery moved from Vostok to Angarsk
                2 Infantry moved from Yakutsk to Angarsk
                2 Tanks moved from Amursk to Vostok
                4 Transports moved from sz1 to sz79
                1 Tank moved from Seoul to sz79
                1 Elite moved from Seoul to sz79
                1 Marine moved from Seoul to sz79
                1 Marine and 1 Transport moved from sz79 to sz1
                1 Artillery moved from Ostrov to sz1
                1 Marine moved from sz1 to Vostok
                1 Artillery moved from sz1 to Vostok
                1 Tank moved from Vladivostok to sz79
                1 Tank and 1 Transport moved from sz79 to sz74
                1 Infantry moved from Formosa to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Tank moved from sz68 to N.B
                      Hisaichi take N.B from British
                1 Infantry moved from sz68 to N.B
                1 Elite, 1 Tank and 1 Transport moved from sz79 to sz68
                1 Tank moved from sz68 to N.B
                1 Elite moved from sz68 to N.B
                1 Tank moved from Punay to sz68
                1 Tank and 1 Transport moved from sz68 to sz74
                1 Infantry moved from Formosa to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Infantry moved from sz68 to N.B
                1 Tank moved from sz68 to N.B
                1 Tank moved from Mindor to sz68
                1 Tank and 1 Transport moved from sz68 to sz74
                1 Infantry moved from Formosa to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Infantry moved from sz68 to N.B
                1 Tank moved from sz68 to N.B
                1 Tank moved from Kiangsi to W.Sian
                      Hisaichi take Hanan from Chinese
                      Hisaichi take W.Sian from Chinese
                1 Infantry moved from Hankou to Hanan
                1 Infantry moved from Nanking to Sian
                1 Infantry moved from Shansi to Sian
                1 Tank moved from N.Shangsi to Sian
                2 Tanks moved from Shangsi to Sian
                1 Artillery moved from Shangsi to N.Shangsi
                2 Infantry moved from Shantung to Shansi
                1 Bomber moved from Shantung to Sian
                2 EarlyFighters moved from Shantung to Sian
                2 Artillerys moved from Fukien to Hankou
                2 Infantry moved from Fukien to Hankou
                4 EarlyFighters moved from sz1 to sz4
                2 Carriers moved from sz1 to sz3
                3 Submarines moved from sz1 to sz3
                2 Destroyers moved from sz1 to sz3
                1 Infantry moved from Punay to sz68
                1 Infantry and 1 T.Boat moved from sz68 to sz70
                1 Infantry moved from sz70 to Mindanao
                      Hisaichi take Mindanao from Americans
                1 Tank moved from Manila to sz68
                1 Tank and 1 Transport moved from sz68 to sz70
                1 Tank moved from sz70 to Boho
                      Hisaichi take Boho from Americans
                2 EarlyFighters moved from Formosa to Punay
                1 Fighter moved from Seoul to Punay
                1 Battleship moved from sz68 to sz70
                1 Destroyer moved from sz68 to sz70
                1 Submarine moved from sz68 to sz70
                1 Transport moved from sz68 to sz70
                1 Bomber moved from N.Japan to Punay

    Purchase Units - Hisaichi
                Hisaichi buy 4 Elites, 1 Fighter, 4 Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz4
                    Hisaichi attack with 4 EarlyFighters
                    Russians defend with 1 Submarine
                        Hisaichi roll dice for 4 EarlyFighters in sz4, round 2 :  0/4 hits
                    1 Submarine owned by the Russians Submerged
                Battle in Sian
                    Hisaichi attack with 1 Bomber, 2 EarlyFighters, 2 Infantry and 3 Tanks
                    Chinese defend with 1 Artillery, 4 Infantry and 2 Tanks
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 2 Infantry and 3 Tanks in Sian, round 2 :  4/8 hits
                        Chinese roll dice for 1 Artillery, 4 Infantry and 2 Tanks in Sian, round 2 :  1/7 hits
                        1 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Sian
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters, 1 Infantry and 3 Tanks in Sian, round 3 :  1/7 hits
                        Chinese roll dice for 1 Artillery and 2 Tanks in Sian, round 3 :  1/3 hits
                        1 Artillery owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sian
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 3 Tanks in Sian, round 4 :  3/6 hits
                        Chinese roll dice for 2 Tanks in Sian, round 4 :  2/2 hits
                        2 Tanks owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Sian
                    Hisaichi winHisaichi win with 4 EarlyFighters remaining, taking Sian from Chinese with 1 Bomber, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Infantry and 2 Tanks
                    Casualties for Chinese: 1 Artillery, 4 Infantry and 2 Tanks

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Sian to Hankou
                1 EarlyFighter moved from Sian to Hankou
                1 Bomber moved from Sian to Formosa
                4 EarlyFighters moved from sz4 to sz3

    Place Units - Hisaichi
                4 Elites placed in Seoul
                3 Submarines placed in sz1
                1 Submarine placed in sz79
                1 Fighter and 1 Tank placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 64 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Dutch
                3 Infantry moved from Borneo to N.B
                1 Artillery moved from Borneo to N.B
                1 EarlyFighter moved from Borneo to N.B
                1 EarlyFighter moved from S.Borneo to N.B
                1 Destroyer moved from sz59 to sz69
                1 T.Boat moved from sz59 to sz69
                2 Infantry moved from Celebs to sz59
                2 Infantry moved from Celebs to sz59
                4 Infantry and 2 Transports moved from sz59 to sz69
                4 Infantry moved from sz69 to N.B
                1 Infantry moved from Sumatra to sz60
                1 Tank moved from Sumatra to sz60
                1 Infantry moved from N.S to sz60
                1 Artillery moved from Sumatra to sz60
                2 Infantry moved from sz60 to Malaya
                1 Artillery moved from sz60 to Malaya
                1 Tank moved from sz60 to Malaya
                1 Infantry moved from S.Borneo to W.Borneo
                1 Infantry moved from S.Borneo to W.Borneo
                1 Artillery moved from S.Borneo to W.Borneo
                1 Tank moved from S.Borneo to W.Borneo

    Purchase Units - Dutch
                Dutch buy 2 Destroyers, 1 Fighter and 1 Marine; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz69
                    Dutch attack with 1 Destroyer, 1 T.Boat and 2 Transports
                    Yamamoto defend with 2 Submarines
                        Yamamoto roll dice for 2 Submarines in sz69, round 2 :  0/2 hits
                        Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz69, round 2 :  0/2 hits
                        Yamamoto roll dice for 2 Submarines in sz69, round 3 :  1/2 hits
                        Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz69, round 3 :  2/2 hits
                    1 T.Boat owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz69
                    Dutch win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 2 Submarines
                    Casualties for Dutch: 1 T.Boat
                Battle in Malaya
                    Dutch attack with 1 Artillery, 2 Infantry and 1 Tank
                    Thai defend with 1 Artillery and 2 Tanks
                        Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Malaya, round 2 :  1/4 hits
                        Thai roll dice for 1 Artillery and 2 Tanks in Malaya, round 2 :  1/3 hits
                        1 Artillery owned by the Thai and 1 Infantry owned by the Dutch lost in Malaya
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Malaya, round 3 :  0/3 hits
                        Thai roll dice for 2 Tanks in Malaya, round 3 :  0/2 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Malaya, round 4 :  2/3 hits
                        Thai roll dice for 2 Tanks in Malaya, round 4 :  2/2 hits
                        1 Artillery owned by the Dutch , 2 Tanks owned by the Thai and 1 Infantry owned by the Dutch lost in Malaya
                    Dutch win, taking Malaya from Thai with 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Thai: 1 Artillery and 2 Tanks
                    Casualties for Dutch: 1 Artillery and 2 Infantry
                Battle in N.B
                    Dutch attack with 1 Artillery, 2 EarlyFighters and 7 Infantry
                    Hisaichi defend with 1 Elite, 3 Infantry and 4 Tanks
                        Dutch roll dice for 1 Artillery, 2 EarlyFighters and 7 Infantry in N.B, round 2 :  3/10 hits
                        Hisaichi roll dice for 1 Elite, 3 Infantry and 4 Tanks in N.B, round 2 :  4/8 hits
                        3 Infantry owned by the Hisaichi and 4 Infantry owned by the Dutch lost in N.B
                        Dutch roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantry in N.B, round 3 :  2/6 hits
                        Hisaichi roll dice for 1 Elite and 4 Tanks in N.B, round 3 :  3/5 hits
                        1 Tank owned by the Hisaichi , 1 Elite owned by the Hisaichi and 3 Infantry owned by the Dutch lost in N.B
                        Dutch roll dice for 1 Artillery and 2 EarlyFighters in N.B, round 4 :  2/3 hits
                        Hisaichi roll dice for 3 Tanks in N.B, round 4 :  0/3 hits
                        2 Tanks owned by the Hisaichi lost in N.B
                        Dutch roll dice for 1 Artillery and 2 EarlyFighters in N.B, round 5 :  1/3 hits
                        Hisaichi roll dice for 1 Tank in N.B, round 5 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in N.B
                    Dutch win, taking N.B from Hisaichi with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 16
                    Casualties for Hisaichi: 1 Elite, 3 Infantry and 4 Tanks
                    Casualties for Dutch: 7 Infantry

    Non Combat Move - Dutch
                1 EarlyFighter moved from N.B to S.Borneo
                1 EarlyFighter moved from N.B to Borneo

    Place Units - Dutch
                2 Destroyers placed in sz60
                1 Fighter and 1 Marine placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Thai
                1 Infantry moved from Thailand to Malaya
                1 EarlyFighter moved from Phuket to Malaya
                1 Infantry moved from Frenchindochina to Thailand
                1 Infantry moved from Phuket to Malaya
                1 Infantry moved from Phuket to Malaya
                1 Infantry moved from Phuket to Malaya
                1 Infantry moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 3 Infantry and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 1 EarlyFighter and 5 Infantry
                    Dutch defend with 1 Tank
                        Thai roll dice for 1 EarlyFighter and 5 Infantry in Malaya, round 2 :  2/6 hits
                        British roll dice for 1 Tank in Malaya, round 2 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Tank owned by the Dutch lost in Malaya
                    Thai win, taking Malaya from British with 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Thai
                1 EarlyFighter moved from Malaya to Phuket

    Place Units - Thai
                3 Infantry and 2 Tanks placed in Phuket

    Turn Complete - Thai
                Thai collect 17 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - British
                1 Infantry moved from Bengal to W.Chunking
                1 Infantry moved from Bengal to W.Chunking
                1 Tank moved from Nepal to W.Chunking
                1 Artillery moved from Burma to N.French I.
                1 Infantry moved from Burma to N.French I.
                5 Infantry moved from Burma to Thailand
                2 Tanks moved from Burma to Thailand
                2 Artillerys moved from Burma to Thailand
                2 Elites moved from Calcutta to sz63
                1 Elite and 1 Transport moved from sz63 to sz66
                1 Artillery moved from S.A to sz66
                1 Artillery moved from sz66 to Malaya
                1 Elite moved from sz66 to Malaya
                2 EarlyFighters moved from Burma to Malaya
                1 Elite and 1 Transport moved from sz63 to sz66
                1 Infantry moved from Amdanam to sz66
                1 Infantry moved from sz66 to Malaya
                1 Elite moved from sz66 to Malaya
                1 Artillery moved from Bikaner to Bhopal
                2 Infantry moved from Bikaner to Bhopal
                2 Infantry moved from E.India to Bengal
                1 Artillery moved from E.India to Bengal
                3 Infantry moved from Nagpur to E.India
                1 Artillery moved from Nagpur to E.India
                2 Transports moved from sz64 to sz63
                1 Infantry moved from Calcutta to sz63
                1 Tank moved from C.India to sz63
                1 Infantry moved from C.India to sz63
                1 Infantry moved from Calcutta to sz63
                3 Infantry, 1 Tank and 2 Transports moved from sz63 to sz64
                3 Infantry moved from sz64 to Thailand
                1 Tank moved from sz64 to Thailand
                2 Infantry moved from Bhopa to Nagpur
                2 Destroyers moved from sz63 to sz66
                1 Submarine moved from sz63 to sz66
                2 T.Boats moved from sz64 to sz66
                1 Submarine moved from sz64 to sz66
                2 EarlyFighters moved from Burma to sz68

    Purchase Units - British
                British buy 2 Bombers, 5 Infantry and 3 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz68
                    British attack with 2 EarlyFighters
                    Hisaichi defend with 4 Transports; Yamamoto defend with 1 Transport
                        British roll dice for 2 EarlyFighters in sz68, round 2 :  1/2 hits
                        Hisaichi roll dice for 5 Transports in sz68, round 2 :  2/5 hits
                        2 EarlyFighters owned by the British and 1 Transport owned by the Yamamoto lost in sz68
                    Hisaichi win with 4 Transports remaining. Battle score for attacker is -10
                    Casualties for British: 2 EarlyFighters
                    Casualties for Yamamoto: 1 Transport
                Battle in Malaya
                    British attack with 1 Artillery, 2 EarlyFighters, 2 Elites and 1 Infantry
                    Thai defend with 4 Infantry
                        British roll dice for 1 Artillery, 2 EarlyFighters, 2 Elites and 1 Infantry in Malaya, round 2 :  1/6 hits
                        Thai roll dice for 4 Infantry in Malaya, round 2 :  1/4 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Malaya
                        British roll dice for 1 Artillery, 2 EarlyFighters and 2 Elites in Malaya, round 3 :  3/5 hits
                        Thai roll dice for 3 Infantry in Malaya, round 3 :  1/3 hits
                        3 Infantry owned by the Thai and 1 Artillery owned by the British lost in Malaya
                    British win, taking Malaya from Thai with 2 EarlyFighters and 2 Elites remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Thai: 4 Infantry
                Battle in Thailand
                    British attack with 2 Artillerys, 8 Infantry and 3 Tanks
                    Thai defend with 1 Infantry
                        British roll dice for 2 Artillerys, 8 Infantry and 3 Tanks in Thailand, round 2 :  4/13 hits
                        Thai roll dice for 1 Infantry in Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Thailand
                    British win, taking Thailand from Thai with 2 Artillerys, 8 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in W.Chunking
                    British attack with 2 Infantry and 1 Tank
                    Yamamoto defend with 1 Tank
                        British roll dice for 2 Infantry and 1 Tank in W.Chunking, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Tank in W.Chunking, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in W.Chunking
                    British win, taking W.Chunking from Yamamoto with 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank
                Battle in N.French I.
                    British attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in N.French I., round 2 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in N.French I., round 3 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in N.French I., round 3 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in N.French I., round 4 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in N.French I., round 4 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in N.French I.
                    British win, taking N.French I. from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - British
                2 EarlyFighters moved from Malaya to Amdanam

    Place Units - British
                3 Submarines placed in sz49
                2 Bombers and 5 Infantry placed in Calcutta

    Turn Complete - British
                British collect 65 PUs; end with 65 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Anzac
                1 Destroyer moved from sz37 to sz41
                2 Infantry moved from W.Australia to sz50
                2 Infantry and 1 Transport moved from sz50 to sz56
                2 Infantry moved from sz56 to Sumatra
                1 Submarine moved from sz35 to sz37
                2 Transports moved from sz35 to sz37

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Anzac
                1 EarlyFighter moved from Melbourne to sz37
                1 EarlyFighter moved from sz37 to S.Australia

    Place Units - Anzac
                1 Carrier placed in sz37
                1 Fighter and 1 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

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