Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC


  • I hope I have the sides rite :|


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Carthage
                Carthage buy 2 biremes, 1 city and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 biremes moved from SZ 14 to SZ 15
                2 spearmen and 1 swordman moved from Gades to Hispatis
                1 swordman moved from Acci to Hispatis
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                1 warelephant moved from Carthago to SZ 36
                3 spearmen moved from Caralis to SZ 32
                1 cavalry moved from Carthago to SZ 32
                1 cavalry moved from Carthago to SZ 36
                1 cavalry and 1 warelephant moved from SZ 36 to Lilybaeum
                1 cavalry, 1 spearman and 1 trireme moved from SZ 32 to SZ 36
                2 biremes and 2 spearmen moved from SZ 32 to SZ 36
                1 cavalry and 3 spearmen moved from SZ 36 to Lilybaeum
                1 cavalry moved from Carthago to Thapsus
                1 hoplite moved from Carthago to Thapsus
                4 spearmen moved from Carthago to Thapsus


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Carthage
                Carthage buy 2 biremes, 1 city and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 biremes moved from SZ 14 to SZ 15
                2 spearmen and 1 swordman moved from Gades to Hispatis
                1 swordman moved from Acci to Hispatis
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                1 warelephant moved from Carthago to SZ 36
                3 spearmen moved from Caralis to SZ 32
                1 cavalry moved from Carthago to SZ 32
                1 cavalry moved from Carthago to SZ 36
                1 cavalry and 1 warelephant moved from SZ 36 to Lilybaeum
                1 cavalry, 1 spearman and 1 trireme moved from SZ 32 to SZ 36
                2 biremes and 2 spearmen moved from SZ 32 to SZ 36
                1 cavalry and 3 spearmen moved from SZ 36 to Lilybaeum
                1 cavalry moved from Carthago to Thapsus
                1 hoplite moved from Carthago to Thapsus
                4 spearmen moved from Carthago to Thapsus

    Combat - Carthage
                Battle in Castulo
                    Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage win, taking Castulo from Neutral with 2 cavalrys, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 3 spearmen

    Non Combat Move - Carthage

    Place Units - Carthage
                2 biremes placed in SZ 36
                6 swordmen placed in Carthago
                1 city placed in Corduba

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total


  • Good luck and have fun.
    My wife is sending emails on the PC , so I think it will be tomorrow now. Sorry!
    Enjoy your day.

    In our team game, I think I may be letting our victory chances slip. I do not feel sufficiently strong enough to capture Moscow with the units at hand. Unknown is building up  quite an Allied invasion force.
    I hope I have not messed it up for us(although, it is only a game and a bit of fun).
    I just feel I should have had Moscow by now, considering the income Germany is on.


  • well honestly, I am not looking that strong any more either. its so hard to hold of the allies in a long drawn out game. well I think we did a great job any ways. it was real fun. Moscow is the key I think. well hope you have a great day also. see ya tomorrow.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 biremes, 1 cavalry, 2 legionaires and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                3 legionaires and 4 velitess moved from Arretium to Genua
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua
                1 ballista moved from Ariminum to Genua
                2 legionaires and 3 velitess moved from Ariminum to Genua

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                1 ballista moved from Roma to Arretium
                1 legionaire moved from Roma to Arretium
                1 legionaire moved from Roma to Arretium
                1 legionaire moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                1 cavalry moved from Capua to Arretium
                1 legionaire moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                1 bireme moved from SZ 44 to SZ 35
                1 velites moved from Croton to SZ 35
                1 velites moved from SZ 35 to Messana
                1 velites moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                1 velites moved from Roma to SZ 28
                2 biremes, 2 triremes and 1 velites moved from SZ 28 to SZ 34
                3 legionaires and 4 velitess moved from Capua to SZ 34
                3 legionaires and 5 velitess moved from SZ 34 to Messana
                1 legionaire moved from Croton to Capua
                1 velites moved from Croton to Capua
                1 legionaire moved from Croton to Capua
                1 velites moved from Croton to Capua
                2 legionaires and 1 velites moved from Tarentum to Capua
                1 velites moved from Salapia to Capua
                2 legionaires and 2 velitess moved from Salapia to Ariminum

    Place Units - RomanRepublic
                1 cavalry, 2 legionaires and 1 velites placed in Roma
                2 biremes placed in SZ 28
                2 biremes placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 3 biremes and 1 hoplite; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                2 archers, 1 cavalry, 5 hoplites and 2 slingerss moved from Athens to Corinth
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                1 slingers moved from Athens to Corinth

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 2 archers, 1 cavalry and 11 hoplites remaining. Battle score for attacker is 37
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 6 slingerss

    Non Combat Move - GreekCityStates
                1 archer, 2 hoplites and 2 slingerss moved from Delphi to Athens
                3 biremes and 2 triremes moved from SZ 67 to SZ 68

    Place Units - GreekCityStates
                3 biremes placed in SZ 67
                2 archers and 1 hoplite placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Macedonia
                Macedonia buy 1 hoplite and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 peltastss moved from Dodona to Delphi
                1 swordman moved from Larissa to Delphi
                2 hoplites and 2 peltastss moved from Dodona to Larissa
                2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
                1 cavalry moved from Philippopolis to Larissa
                2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
                1 cavalry moved from Pella to Larissa
                1 hoplite and 3 peltastss moved from Pella to Dodona


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Macedonia
                Macedonia buy 1 hoplite and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 peltastss moved from Dodona to Delphi
                1 swordman moved from Larissa to Delphi
                2 hoplites and 2 peltastss moved from Dodona to Larissa
                2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
                1 cavalry moved from Philippopolis to Larissa
                2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
                1 cavalry moved from Pella to Larissa
                1 hoplite and 3 peltastss moved from Pella to Dodona

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 2 peltastss and 1 swordman
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Delphi from GreekCityStates with 2 peltastss and 1 swordman remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - Macedonia
                2 biremes and 1 trireme moved from SZ 70 to SZ 71

    Place Units - Macedonia
                1 hoplite and 5 swordmen placed in Thessalonica
                1 swordman were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Egypt
                Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus
                2 axemen, 1 chariot and 4 spearmen moved from Jerusalem to Damascus

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 10 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    Egypt win, taking Damascus from Seleucid with 4 axemen, 3 chariots and 10 spearmen remaining. Battle score for attacker is 25
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 spearman moved from Jerusalem to Sidon
                1 spearman moved from Memphis to SZ 58
                1 archer moved from Memphis to SZ 58
                1 spearman moved from Memphis to SZ 58
                1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                2 axemen and 3 spearmen moved from Memphis to Pharan
                1 chariot moved from Alexandria to Pharan
                1 chariot moved from Alexandria to Pharan
                1 archer moved from Alexandria to SZ 57
                1 archer moved from Alexandria to SZ 57
                1 axeman moved from Alexandria to SZ 57
                1 spearman moved from Alexandria to SZ 57
                1 spearman moved from Alexandria to SZ 57
                1 spearman moved from Alexandria to SZ 57
                2 archers, 1 axeman, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 58
                2 archers, 1 axeman and 3 spearmen moved from SZ 58 to Pharan
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Alexandria

    Place Units - Egypt
                1 city placed in Jerusalem
                2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Seleucid
                Seleucid buy 6 cavalrys, 1 city, 2 hoplites and 3 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cavalry moved from Edessa to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Damascus
                1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
                1 legionaire and 2 peltastss moved from Antioch to Damascus
                2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                2 hoplites and 2 peltastss moved from SZ 60 to Sidon
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Amida
                2 peltastss moved from Hatra to Amida
                2 hoplites and 1 peltasts moved from Attalia to Sardis


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Seleucid
                Seleucid buy 6 cavalrys, 1 city, 2 hoplites and 3 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cavalry moved from Edessa to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Damascus
                1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
                1 legionaire and 2 peltastss moved from Antioch to Damascus
                2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                2 hoplites and 2 peltastss moved from SZ 60 to Sidon
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Amida
                2 peltastss moved from Hatra to Amida
                2 hoplites and 1 peltasts moved from Attalia to Sardis

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman
                Battle in Damascus
                    Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 3 legionaires and 8 peltastss
                    Egypt defend with 4 axemen, 3 chariots and 10 spearmen
                    Seleucid win, taking Damascus from Egypt with 2 cataphracts, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
                    Casualties for Egypt: 4 axemen, 3 chariots and 10 spearmen
                    Casualties for Seleucid: 4 cavalrys, 4 hoplites, 2 legionaires and 8 peltastss
                Battle in Amida
                    Seleucid attack with 3 hoplites, 2 legionaires and 5 peltastss
                    Neutral defend with 2 archers and 4 spearmen
                    Seleucid win, taking Amida from Neutral with 3 hoplites remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 2 legionaires and 5 peltastss
                    Casualties for Neutral: 2 archers and 4 spearmen
                Battle in Palmyra
                    Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss
                    Neutral defend with 3 cavalrys and 4 spearmen
                    Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 1 peltasts remaining. Battle score for attacker is 18
                    Casualties for Seleucid: 3 peltastss
                    Casualties for Neutral: 3 cavalrys and 4 spearmen

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 city placed in Sardis
                6 cavalrys, 2 hoplites and 3 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 69 PUs; end with 69 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 2 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Parthia
                3 archers and 6 spearmen moved from Ctesiphon to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia
                1 archer moved from Susa to Seleucia
                1 archer moved from Susa to Seleucia
                1 archer moved from Susa to Seleucia
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
                1 cataphract moved from Susa to Babylon
                1 cavalry moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                1 horsearcher moved from Ctesiphon to Babylon
                1 cataphract moved from Ctesiphon to Babylon
                1 cavalry moved from Ctesiphon to Babylon
                1 spearman moved from Ctesiphon to Seleucia
                1 spearman moved from Susa to Seleucia
                1 spearman moved from Susa to Seleucia
                1 spearman moved from Susa to Seleucia
                1 horsearcher moved from Cyropolis to Babylon
                1 horsearcher moved from Cyropolis to Babylon
                1 spearman moved from Susa to Babylon
                3 spearmen moved from Susa to Seleucia

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers, 1 horsearcher and 13 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 6 archers, 1 horsearcher and 13 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 4 horsearchers and 5 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia win, taking Babylon from Neutral with 3 cataphracts and 2 horsearchers remaining. Battle score for attacker is -14
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 archers, 3 cavalrys, 2 horsearchers and 5 spearmen

    Non Combat Move - Parthia
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Place Units - Parthia
                1 city placed in Ctesiphon
                1 cataphract and 2 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 3 cataphracts and 2 horsearchers
        SZ 86 : 1 bireme
        Seleucia : 1 flag, 6 archers, 1 horsearcher and 13 spearmen
        Ctesiphon : 2 archers, 1 city and 7 spearmen
        Persepolis : 1 cataphract, 2 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 37 / 41
        Macedonia : 26 / 26
        Egypt : 38 / 52
        Seleucid : 59 / 69
        Parthia : 48 / 48
        Numidia : 17 / 17


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Numidia
                Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                1 cavalry moved from Theveste to Thenae
                3 spearmen moved from Capsa to Thenae
                2 cavalrys moved from Zama to Thenae
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys moved from Igilgili to Cartenna
                1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 biremes moved from SZ 29 to SZ 30


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Numidia
                Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                1 cavalry moved from Theveste to Thenae
                3 spearmen moved from Capsa to Thenae
                2 cavalrys moved from Zama to Thenae
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys moved from Igilgili to Cartenna
                1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 biremes moved from SZ 29 to SZ 30

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Thenae
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Cartenna
                    Numidia attack with 6 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Cartenna from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 4 cavalrys and 1 spearman
                Battle in Auzia
                    Numidia attack with 1 archer, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia
                3 spearmen moved from Leptis Magna to Berenice
                1 archer and 1 spearman moved from Zama to Capsa
                1 spearman moved from Theveste to Capsa
                1 archer and 3 spearmen moved from Hippo Regius to Zama

    Place Units - Numidia
                2 cavalrys and 2 spearmen placed in Leptis Magna
                1 spearman were produced but were not placed

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                6 swordmen moved from Carthago to SZ 36
                5 spearmen moved from Thapsus to SZ 36
                4 spearmen and 3 swordmen moved from Hispatis to Salmantica
                2 biremes moved from SZ 15 to SZ 16
                2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
                3 spearmen and 1 trireme moved from SZ 36 to SZ 32
                3 spearmen moved from SZ 32 to Caralis
                5 biremes, 2 spearmen, 6 swordmen and 1 trireme moved from SZ 36 to SZ 33
                2 spearmen and 6 swordmen moved from SZ 33 to Lilybaeum


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                6 swordmen moved from Carthago to SZ 36
                5 spearmen moved from Thapsus to SZ 36
                4 spearmen and 3 swordmen moved from Hispatis to Salmantica
                2 biremes moved from SZ 15 to SZ 16
                2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
                3 spearmen and 1 trireme moved from SZ 36 to SZ 32
                3 spearmen moved from SZ 32 to Caralis
                5 biremes, 2 spearmen, 6 swordmen and 1 trireme moved from SZ 36 to SZ 33
                2 spearmen and 6 swordmen moved from SZ 33 to Lilybaeum

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 4 spearmen and 3 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                    Carthage win, taking Salmantica from Neutral with 1 spearman and 3 swordmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 3 spearmen
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage win, taking Valentia from Neutral with 1 cavalry and 5 swordmen remaining. Battle score for attacker is 5
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 1 cavalry and 4 spearmen

    Non Combat Move - Carthage
                1 cavalry, 1 hoplite and 2 spearmen moved from Thapsus to Carthago

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 32
                2 spearmen and 1 warelephant placed in Carthago
                1 cavalry placed in Carthago
                3 cavalrys placed in Corduba

    Turn Complete - Carthage
                Carthage collect 60 PUs; end with 60 PUs total


  • Before I roll combat, can I please move my Roman units back into Messana? I thought Greece was yours. Apologies. I ws going to strafe and retreat.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 3 cavalrys, 1 city and 2 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Massilia
                1 cavalry moved from Arretium to Massilia
                1 legionaire moved from Arretium to SZ 25
                1 ballista moved from Arretium to SZ 25
                1 ballista, 2 biremes and 1 legionaire moved from SZ 25 to SZ 24
                1 legionaire moved from SZ 24 to Aleria
                1 ballista moved from SZ 24 to Aleria
                7 legionaires and 11 velitess moved from Messana to Syracuse

    Combat - RomanRepublic
                Battle in Massilia
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 6 velitess
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 2 velitess remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 4 velitess
                Battle in Aleria
                    RomanRepublic attack with 1 ballista and 1 legionaire
                    Carthage defend with 2 spearmen
                    Carthage win with 1 spearman remaining. Battle score for attacker is -6
                    Casualties for RomanRepublic: 1 ballista and 1 legionaire
                    Casualties for Carthage: 1 spearman

    Non Combat Move - RomanRepublic
                4 legionaires and 4 velitess moved from Capua to SZ 34
                4 legionaires and 4 velitess moved from SZ 34 to Messana
                1 bireme moved from SZ 35 to SZ 34
                1 velites moved from Roma to SZ 28
                1 legionaire moved from Roma to SZ 28
                2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34
                1 legionaire moved from SZ 34 to Messana
                1 velites moved from SZ 34 to Messana
                1 cavalry moved from Roma to Genua
                2 legionaires and 2 velitess moved from Ariminum to Genua
                3 legionaires and 4 velitess moved from Arretium to Genua

    Place Units - RomanRepublic
                Turning on Edit Mode
                EDIT: Adding units owned by RomanRepublic to Messana: 6 legionaires and 11 velitess
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by RomanRepublic from Messana: 1 velites
                EDIT: Removing units owned by RomanRepublic from Syracuse: 7 legionaires and 11 velitess
                EDIT: Turning off Edit Mode
                1 city placed in Genua
                2 biremes placed in SZ 28
                3 cavalrys and 2 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 51 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 2 cavalrys, 1 city and 2 hoplites; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 hoplite moved from Sparta to SZ 67
                3 hoplites and 2 slingerss moved from Pergamum to Sardis
                1 slingers moved from Pergamum to Sardis
                1 hoplite moved from Corinth to SZ 67
                1 cavalry moved from Corinth to SZ 67
                2 hoplites and 1 slingers moved from Athens to SZ 68
                1 archer and 1 slingers moved from Athens to SZ 68
                1 bireme and 1 trireme moved from SZ 68 to SZ 67
                3 biremes, 1 cavalry and 2 hoplites moved from SZ 67 to SZ 68
                1 archer, 1 cavalry, 4 hoplites and 2 slingerss moved from SZ 68 to Sardis

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 1 archer, 1 cavalry, 7 hoplites and 5 slingerss
                    Seleucid defend with 1 city, 6 hoplites and 4 peltastss
                    Seleucid win with 4 hoplites remaining. Battle score for attacker is -35
                    Casualties for GreekCityStates: 1 archer, 1 cavalry, 7 hoplites and 5 slingerss
                    Casualties for Seleucid: 2 hoplites and 4 peltastss

    Non Combat Move - GreekCityStates
                2 archers moved from Sparta to Corinth
                1 archer moved from Corinth to Athens

    Place Units - GreekCityStates
                1 city placed in Corinth
                2 archers, 2 cavalrys and 2 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 37 PUs; end with 37 PUs total

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