Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC
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I hope I have the sides rite :|
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TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 2 biremes, 1 city and 6 swordmen; Remaining resources: 0 PUs;Combat Move - Carthage
2 biremes moved from SZ 14 to SZ 15
2 spearmen and 1 swordman moved from Gades to Hispatis
1 swordman moved from Acci to Hispatis
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
1 warelephant moved from Carthago to SZ 36
3 spearmen moved from Caralis to SZ 32
1 cavalry moved from Carthago to SZ 32
1 cavalry moved from Carthago to SZ 36
1 cavalry and 1 warelephant moved from SZ 36 to Lilybaeum
1 cavalry, 1 spearman and 1 trireme moved from SZ 32 to SZ 36
2 biremes and 2 spearmen moved from SZ 32 to SZ 36
1 cavalry and 3 spearmen moved from SZ 36 to Lilybaeum
1 cavalry moved from Carthago to Thapsus
1 hoplite moved from Carthago to Thapsus
4 spearmen moved from Carthago to Thapsus -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 2 biremes, 1 city and 6 swordmen; Remaining resources: 0 PUs;Combat Move - Carthage
2 biremes moved from SZ 14 to SZ 15
2 spearmen and 1 swordman moved from Gades to Hispatis
1 swordman moved from Acci to Hispatis
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
1 warelephant moved from Carthago to SZ 36
3 spearmen moved from Caralis to SZ 32
1 cavalry moved from Carthago to SZ 32
1 cavalry moved from Carthago to SZ 36
1 cavalry and 1 warelephant moved from SZ 36 to Lilybaeum
1 cavalry, 1 spearman and 1 trireme moved from SZ 32 to SZ 36
2 biremes and 2 spearmen moved from SZ 32 to SZ 36
1 cavalry and 3 spearmen moved from SZ 36 to Lilybaeum
1 cavalry moved from Carthago to Thapsus
1 hoplite moved from Carthago to Thapsus
4 spearmen moved from Carthago to ThapsusCombat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 2 cavalrys, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 3 spearmenNon Combat Move - Carthage
Place Units - Carthage
2 biremes placed in SZ 36
6 swordmen placed in Carthago
1 city placed in CordubaTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs total -
Good luck and have fun.
My wife is sending emails on the PC , so I think it will be tomorrow now. Sorry!
Enjoy your day.In our team game, I think I may be letting our victory chances slip. I do not feel sufficiently strong enough to capture Moscow with the units at hand. Unknown is building up quite an Allied invasion force.
I hope I have not messed it up for us(although, it is only a game and a bit of fun).
I just feel I should have had Moscow by now, considering the income Germany is on. -
well honestly, I am not looking that strong any more either. its so hard to hold of the allies in a long drawn out game. well I think we did a great job any ways. it was real fun. Moscow is the key I think. well hope you have a great day also. see ya tomorrow.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 1 cavalry, 2 legionaires and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
1 cavalry moved from Roma to Genua
1 cavalry moved from Roma to Genua
1 ballista moved from Ariminum to Genua
2 legionaires and 3 velitess moved from Ariminum to GenuaCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
1 ballista moved from Roma to Arretium
1 legionaire moved from Roma to Arretium
1 legionaire moved from Roma to Arretium
1 legionaire moved from Roma to Arretium
1 velites moved from Roma to Arretium
1 cavalry moved from Capua to Arretium
1 legionaire moved from Roma to Arretium
1 velites moved from Roma to Arretium
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
1 velites moved from Roma to Arretium
1 velites moved from Roma to Arretium
1 velites moved from Roma to SZ 28
2 biremes, 2 triremes and 1 velites moved from SZ 28 to SZ 34
3 legionaires and 4 velitess moved from Capua to SZ 34
3 legionaires and 5 velitess moved from SZ 34 to Messana
1 legionaire moved from Croton to Capua
1 velites moved from Croton to Capua
1 legionaire moved from Croton to Capua
1 velites moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to Capua
1 velites moved from Salapia to Capua
2 legionaires and 2 velitess moved from Salapia to AriminumPlace Units - RomanRepublic
1 cavalry, 2 legionaires and 1 velites placed in Roma
2 biremes placed in SZ 28
2 biremes placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 3 biremes and 1 hoplite; Remaining resources: 0 PUs;Combat Move - GreekCityStates
2 archers, 1 cavalry, 5 hoplites and 2 slingerss moved from Athens to Corinth
6 hoplites and 3 slingerss moved from Sparta to Corinth
1 slingers moved from Athens to CorinthCombat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 2 archers, 1 cavalry and 11 hoplites remaining. Battle score for attacker is 37
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 6 slingerssNon Combat Move - GreekCityStates
1 archer, 2 hoplites and 2 slingerss moved from Delphi to Athens
3 biremes and 2 triremes moved from SZ 67 to SZ 68Place Units - GreekCityStates
3 biremes placed in SZ 67
2 archers and 1 hoplite placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 1 hoplite and 6 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 peltastss moved from Dodona to Delphi
1 swordman moved from Larissa to Delphi
2 hoplites and 2 peltastss moved from Dodona to Larissa
2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
1 cavalry moved from Philippopolis to Larissa
2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
1 cavalry moved from Pella to Larissa
1 hoplite and 3 peltastss moved from Pella to Dodona -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 1 hoplite and 6 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 peltastss moved from Dodona to Delphi
1 swordman moved from Larissa to Delphi
2 hoplites and 2 peltastss moved from Dodona to Larissa
2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
1 cavalry moved from Philippopolis to Larissa
2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
1 cavalry moved from Pella to Larissa
1 hoplite and 3 peltastss moved from Pella to DodonaCombat - Macedonia
Battle in Delphi
Macedonia attack with 2 peltastss and 1 swordman
GreekCityStates defend with 1 slingers
Macedonia win, taking Delphi from GreekCityStates with 2 peltastss and 1 swordman remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingersNon Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 70 to SZ 71Place Units - Macedonia
1 hoplite and 5 swordmen placed in Thessalonica
1 swordman were produced but were not placedTurn Complete - Macedonia
Macedonia collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus
2 axemen, 1 chariot and 4 spearmen moved from Jerusalem to DamascusCombat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 10 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 4 axemen, 3 chariots and 10 spearmen remaining. Battle score for attacker is 25
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastssNon Combat Move - Egypt
1 spearman moved from Jerusalem to Sidon
1 spearman moved from Memphis to SZ 58
1 archer moved from Memphis to SZ 58
1 spearman moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 spearmen moved from SZ 59 to Jerusalem
1 chariot moved from Memphis to Jerusalem
2 axemen and 3 spearmen moved from Memphis to Pharan
1 chariot moved from Alexandria to Pharan
1 chariot moved from Alexandria to Pharan
1 archer moved from Alexandria to SZ 57
1 archer moved from Alexandria to SZ 57
1 axeman moved from Alexandria to SZ 57
1 spearman moved from Alexandria to SZ 57
1 spearman moved from Alexandria to SZ 57
1 spearman moved from Alexandria to SZ 57
2 archers, 1 axeman, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 58
2 archers, 1 axeman and 3 spearmen moved from SZ 58 to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to AlexandriaPlace Units - Egypt
1 city placed in Jerusalem
2 archers, 3 axemen, 1 chariot and 3 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 6 cavalrys, 1 city, 2 hoplites and 3 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cavalry moved from Edessa to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
1 legionaire and 2 peltastss moved from Antioch to Damascus
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to Sidon
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Amida
2 peltastss moved from Hatra to Amida
2 hoplites and 1 peltasts moved from Attalia to Sardis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 6 cavalrys, 1 city, 2 hoplites and 3 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cavalry moved from Edessa to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
1 legionaire and 2 peltastss moved from Antioch to Damascus
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to Sidon
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Amida
2 peltastss moved from Hatra to Amida
2 hoplites and 1 peltasts moved from Attalia to SardisCombat - Seleucid
Battle in Sidon
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 3 legionaires and 8 peltastss
Egypt defend with 4 axemen, 3 chariots and 10 spearmen
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
Casualties for Egypt: 4 axemen, 3 chariots and 10 spearmen
Casualties for Seleucid: 4 cavalrys, 4 hoplites, 2 legionaires and 8 peltastss
Battle in Amida
Seleucid attack with 3 hoplites, 2 legionaires and 5 peltastss
Neutral defend with 2 archers and 4 spearmen
Seleucid win, taking Amida from Neutral with 3 hoplites remaining. Battle score for attacker is 2
Casualties for Seleucid: 2 legionaires and 5 peltastss
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Palmyra
Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 1 peltasts remaining. Battle score for attacker is 18
Casualties for Seleucid: 3 peltastss
Casualties for Neutral: 3 cavalrys and 4 spearmenNon Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Sardis
6 cavalrys, 2 hoplites and 3 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Parthia
Parthia buy 1 cataphract, 2 cavalrys and 1 city; Remaining resources: 0 PUs;Combat Move - Parthia
3 archers and 6 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
1 archer moved from Susa to Seleucia
1 archer moved from Susa to Seleucia
1 archer moved from Susa to Seleucia
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
1 cataphract moved from Susa to Babylon
1 cavalry moved from Susa to Babylon
1 horsearcher moved from Susa to Babylon
1 horsearcher moved from Ctesiphon to Babylon
1 cataphract moved from Ctesiphon to Babylon
1 cavalry moved from Ctesiphon to Babylon
1 spearman moved from Ctesiphon to Seleucia
1 spearman moved from Susa to Seleucia
1 spearman moved from Susa to Seleucia
1 spearman moved from Susa to Seleucia
1 horsearcher moved from Cyropolis to Babylon
1 horsearcher moved from Cyropolis to Babylon
1 spearman moved from Susa to Babylon
3 spearmen moved from Susa to SeleuciaCombat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 1 horsearcher and 13 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers, 1 horsearcher and 13 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 4 horsearchers and 5 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 3 cataphracts and 2 horsearchers remaining. Battle score for attacker is -14
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 2 archers, 3 cavalrys, 2 horsearchers and 5 spearmenNon Combat Move - Parthia
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 archer and 4 spearmen moved from Ecbatana to CtesiphonPlace Units - Parthia
1 city placed in Ctesiphon
1 cataphract and 2 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 3 cataphracts and 2 horsearchers
SZ 86 : 1 bireme
Seleucia : 1 flag, 6 archers, 1 horsearcher and 13 spearmen
Ctesiphon : 2 archers, 1 city and 7 spearmen
Persepolis : 1 cataphract, 2 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 37 / 41
Macedonia : 26 / 26
Egypt : 38 / 52
Seleucid : 59 / 69
Parthia : 48 / 48
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 cavalry and 1 spearman moved from Berenice to Cyrene
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Theveste to Thenae
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 biremes moved from SZ 29 to SZ 30 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 cavalry and 1 spearman moved from Berenice to Cyrene
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Theveste to Thenae
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 biremes moved from SZ 29 to SZ 30Combat - Numidia
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 spearmen
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 4 cavalrys and 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
3 spearmen moved from Leptis Magna to Berenice
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to Capsa
1 archer and 3 spearmen moved from Hippo Regius to ZamaPlace Units - Numidia
2 cavalrys and 2 spearmen placed in Leptis Magna
1 spearman were produced but were not placedTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
6 swordmen moved from Carthago to SZ 36
5 spearmen moved from Thapsus to SZ 36
4 spearmen and 3 swordmen moved from Hispatis to Salmantica
2 biremes moved from SZ 15 to SZ 16
2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
3 spearmen and 1 trireme moved from SZ 36 to SZ 32
3 spearmen moved from SZ 32 to Caralis
5 biremes, 2 spearmen, 6 swordmen and 1 trireme moved from SZ 36 to SZ 33
2 spearmen and 6 swordmen moved from SZ 33 to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
6 swordmen moved from Carthago to SZ 36
5 spearmen moved from Thapsus to SZ 36
4 spearmen and 3 swordmen moved from Hispatis to Salmantica
2 biremes moved from SZ 15 to SZ 16
2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
3 spearmen and 1 trireme moved from SZ 36 to SZ 32
3 spearmen moved from SZ 32 to Caralis
5 biremes, 2 spearmen, 6 swordmen and 1 trireme moved from SZ 36 to SZ 33
2 spearmen and 6 swordmen moved from SZ 33 to LilybaeumCombat - Carthage
Battle in Salmantica
Carthage attack with 4 spearmen and 3 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage win, taking Salmantica from Neutral with 1 spearman and 3 swordmen remaining. Battle score for attacker is 7
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 3 spearmen
Battle in Valentia
Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 1 cavalry and 5 swordmen remaining. Battle score for attacker is 5
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 1 cavalry and 4 spearmenNon Combat Move - Carthage
1 cavalry, 1 hoplite and 2 spearmen moved from Thapsus to CarthagoPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 32
2 spearmen and 1 warelephant placed in Carthago
1 cavalry placed in Carthago
3 cavalrys placed in CordubaTurn Complete - Carthage
Carthage collect 60 PUs; end with 60 PUs total -
Before I roll combat, can I please move my Roman units back into Messana? I thought Greece was yours. Apologies. I ws going to strafe and retreat.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 3 cavalrys, 1 city and 2 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Massilia
1 cavalry moved from Arretium to Massilia
1 legionaire moved from Arretium to SZ 25
1 ballista moved from Arretium to SZ 25
1 ballista, 2 biremes and 1 legionaire moved from SZ 25 to SZ 24
1 legionaire moved from SZ 24 to Aleria
1 ballista moved from SZ 24 to Aleria
7 legionaires and 11 velitess moved from Messana to SyracuseCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 2 velitess remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 4 velitess
Battle in Aleria
RomanRepublic attack with 1 ballista and 1 legionaire
Carthage defend with 2 spearmen
Carthage win with 1 spearman remaining. Battle score for attacker is -6
Casualties for RomanRepublic: 1 ballista and 1 legionaire
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
4 legionaires and 4 velitess moved from Capua to SZ 34
4 legionaires and 4 velitess moved from SZ 34 to Messana
1 bireme moved from SZ 35 to SZ 34
1 velites moved from Roma to SZ 28
1 legionaire moved from Roma to SZ 28
2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34
1 legionaire moved from SZ 34 to Messana
1 velites moved from SZ 34 to Messana
1 cavalry moved from Roma to Genua
2 legionaires and 2 velitess moved from Ariminum to Genua
3 legionaires and 4 velitess moved from Arretium to GenuaPlace Units - RomanRepublic
Turning on Edit Mode
EDIT: Adding units owned by RomanRepublic to Messana: 6 legionaires and 11 velitess
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from Messana: 1 velites
EDIT: Removing units owned by RomanRepublic from Syracuse: 7 legionaires and 11 velitess
EDIT: Turning off Edit Mode
1 city placed in Genua
2 biremes placed in SZ 28
3 cavalrys and 2 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 2 cavalrys, 1 city and 2 hoplites; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 hoplite moved from Sparta to SZ 67
3 hoplites and 2 slingerss moved from Pergamum to Sardis
1 slingers moved from Pergamum to Sardis
1 hoplite moved from Corinth to SZ 67
1 cavalry moved from Corinth to SZ 67
2 hoplites and 1 slingers moved from Athens to SZ 68
1 archer and 1 slingers moved from Athens to SZ 68
1 bireme and 1 trireme moved from SZ 68 to SZ 67
3 biremes, 1 cavalry and 2 hoplites moved from SZ 67 to SZ 68
1 archer, 1 cavalry, 4 hoplites and 2 slingerss moved from SZ 68 to SardisCombat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 1 archer, 1 cavalry, 7 hoplites and 5 slingerss
Seleucid defend with 1 city, 6 hoplites and 4 peltastss
Seleucid win with 4 hoplites remaining. Battle score for attacker is -35
Casualties for GreekCityStates: 1 archer, 1 cavalry, 7 hoplites and 5 slingerss
Casualties for Seleucid: 2 hoplites and 4 peltastssNon Combat Move - GreekCityStates
2 archers moved from Sparta to Corinth
1 archer moved from Corinth to AthensPlace Units - GreekCityStates
1 city placed in Corinth
2 archers, 2 cavalrys and 2 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs total