• sorry it took so long.


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Carthage
                Carthage buy 1 cavalry, 1 city, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                1 spearman and 1 swordman moved from Gades to SZ 14
                2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
                1 spearman and 1 swordman moved from SZ 15 to Siga
                1 warelephant moved from Carthago to SZ 36
                3 spearmen moved from Caralis to SZ 32
                1 hoplite moved from Carthago to SZ 32
                1 spearman moved from Carthago to SZ 32
                2 biremes, 1 hoplite, 4 spearmen and 1 trireme moved from SZ 32 to SZ 33
                1 hoplite and 4 spearmen moved from SZ 33 to Lilybaeum
                1 spearman moved from Melita to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 bireme, 2 spearmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                2 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
                3 cavalrys and 2 spearmen moved from Carthago to Thapsus


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Carthage
                Carthage buy 1 cavalry, 1 city, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                1 spearman and 1 swordman moved from Gades to SZ 14
                2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
                1 spearman and 1 swordman moved from SZ 15 to Siga
                1 warelephant moved from Carthago to SZ 36
                3 spearmen moved from Caralis to SZ 32
                1 hoplite moved from Carthago to SZ 32
                1 spearman moved from Carthago to SZ 32
                2 biremes, 1 hoplite, 4 spearmen and 1 trireme moved from SZ 32 to SZ 33
                1 hoplite and 4 spearmen moved from SZ 33 to Lilybaeum
                1 spearman moved from Melita to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 bireme, 2 spearmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                2 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
                3 cavalrys and 2 spearmen moved from Carthago to Thapsus

    Combat - Carthage
                Battle in Castulo
                    Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage win, taking Castulo from Neutral with 2 cavalrys, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 3 spearmen
                Battle in Siga
                    Carthage attack with 1 spearman and 1 swordman
                    Neutral defend with 2 spearmen
                    Neutral win with 1 spearman remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 spearman
                    Casualties for Carthage: 1 spearman and 1 swordman

    Non Combat Move - Carthage
                1 swordman moved from Acci to Carthago Nova
                1 spearman moved from Gades to Acci
                2 spearmen and 1 swordman moved from Hispatis to Corduba

    Place Units - Carthage
                1 city placed in Corduba
                1 trireme placed in SZ 36
                1 cavalry, 2 swordmen and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 cavalry, 2 legionaires and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 bireme moved from SZ 44 to SZ 35
                1 velites moved from Croton to SZ 35
                1 velites moved from SZ 35 to Messana
                3 legionaires and 4 velitess moved from Arretium to Genua
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 4 velitess
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 legionaires and 1 velites remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                2 biremes and 1 trireme moved from SZ 28 to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                1 legionaire moved from Capua to SZ 34
                1 legionaire and 4 velitess moved from SZ 34 to Messana
                1 cavalry moved from Capua to Arretium
                1 ballista moved from Roma to Arretium
                4 legionaires and 3 velitess moved from Roma to Arretium
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                2 legionaires moved from Capua to Roma
                2 legionaires and 2 velitess moved from Croton to Capua
                2 legionaires and 1 velites moved from Tarentum to Capua

    Place Units - RomanRepublic
                1 bireme and 2 triremes placed in SZ 28
                1 cavalry and 2 legionaires placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 50 PUs; end with 50 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 3 biremes and 1 hoplite; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                1 archer, 1 cavalry, 3 hoplites and 1 slingers moved from Athens to Corinth
                2 hoplites moved from Athens to Corinth
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 slingers moved from Rhodos to SZ 68
                1 hoplite moved from Rhodos to SZ 68
                1 slingers moved from Athens to SZ 68
                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                1 archer and 1 slingers moved from Athens to SZ 68
                1 archer, 1 hoplite and 3 slingerss moved from SZ 68 to Sardis

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 3 archers, 4 hoplites and 7 slingerss
                    Seleucid defend with 4 hoplites and 3 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 3 archers, 4 hoplites and 1 slingers remaining. Battle score for attacker is 14
                    Casualties for GreekCityStates: 6 slingerss
                    Casualties for Seleucid: 4 hoplites and 3 peltastss
                Battle in Corinth
                    GreekCityStates attack with 1 archer, 1 cavalry, 11 hoplites and 4 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    8 hoplites owned by the GreekCityStates retreated to Athens
                    Macedonia win with 5 hoplites and 2 swordmen remaining. Battle score for attacker is -15
                    Casualties for Macedonia: 2 cavalrys and 4 peltastss
                    Casualties for GreekCityStates: 1 archer, 1 cavalry, 3 hoplites and 4 slingerss

    Non Combat Move - GreekCityStates
                Turning on Edit Mode
                EDIT: Adding units owned by GreekCityStates to Sparta: 8 hoplites
                EDIT: Removing units owned by GreekCityStates from Athens: 8 hoplites
                EDIT: Turning off Edit Mode
                1 archer, 2 hoplites and 2 slingerss moved from Delphi to Athens

    Place Units - GreekCityStates
                3 biremes placed in SZ 67
                2 archers and 1 hoplite placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total


  • I forgot what an impossible situation Greece is in, only being able to build 6 units. What do you buy? Is too risky to build a City; I will have a fleet without a capital or ground units.
    Naval moving at one is stupid too.


  • Excuse the edit, but I pressed retreat without looking at the options. Obviously I need to be in my capital.

    Do you find the map and the crowding with all the units a little sore on the eyes? Almost gives me a headache!


  • I haven’t played a lot of games but yeah the 1 movement on navy units stink. it does seem a little crowded though. I do love the concept though it reminds me of ages of empires.


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 3 hoplites and 1 peltasts; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Thessalonica to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                3 hoplites moved from Thessalonica to SZ 70
                1 swordman moved from Thessalonica to SZ 70
                1 bireme, 3 hoplites, 1 swordman and 1 trireme moved from SZ 70 to SZ 69
                3 hoplites and 1 swordman moved from SZ 69 to Athens
                5 hoplites moved from Corinth to Athens
                2 swordmen moved from Corinth to Athens
                1 cavalry moved from Philippopolis to Salonae
                2 cavalrys moved from Thessalonica to Salonae
                3 peltastss and 1 swordman moved from Thessalonica to Odessus
                2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
                1 cavalry moved from Larissa to Apollonia
                2 peltastss moved from Larissa to Delphi
                1 hoplite moved from Larissa to Delphi
                2 hoplites and 4 peltastss moved from Dodona to Apollonia
                1 peltasts moved from Larissa to Delphi
                1 hoplite, 2 peltastss and 1 swordman moved from Larissa to Thessalonica


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 3 hoplites and 1 peltasts; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Thessalonica to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                3 hoplites moved from Thessalonica to SZ 70
                1 swordman moved from Thessalonica to SZ 70
                1 bireme, 3 hoplites, 1 swordman and 1 trireme moved from SZ 70 to SZ 69
                3 hoplites and 1 swordman moved from SZ 69 to Athens
                5 hoplites moved from Corinth to Athens
                2 swordmen moved from Corinth to Athens
                1 cavalry moved from Philippopolis to Salonae
                2 cavalrys moved from Thessalonica to Salonae
                3 peltastss and 1 swordman moved from Thessalonica to Odessus
                2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
                1 cavalry moved from Larissa to Apollonia
                2 peltastss moved from Larissa to Delphi
                1 hoplite moved from Larissa to Delphi
                2 hoplites and 4 peltastss moved from Dodona to Apollonia
                1 peltasts moved from Larissa to Delphi
                1 hoplite, 2 peltastss and 1 swordman moved from Larissa to Thessalonica

    Combat - Macedonia
                Battle in Apollonia
                    Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia win, taking Apollonia from Neutral with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 4 peltastss
                    Casualties for Neutral: 1 archer and 4 swordmen
                Battle in Delphi
                    Macedonia attack with 1 hoplite and 3 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Delphi from GreekCityStates with 1 hoplite and 3 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Athens
                    Macedonia attack with 8 hoplites and 3 swordmen
                    GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
                    Macedonia win, taking Athens from GreekCityStates with 8 hoplites remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
                    Casualties for Macedonia: 3 swordmen
                Battle in Odessus
                    Macedonia attack with 2 hoplites, 7 peltastss and 1 swordman
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia win, taking Odessus from Neutral with 2 hoplites, 6 peltastss and 1 swordman remaining. Battle score for attacker is 13
                    Casualties for Macedonia: 1 peltasts
                    Casualties for Neutral: 1 axeman and 3 swordmen
                Battle in Salonae
                    Macedonia attack with 4 cavalrys, 1 hoplite and 3 peltastss
                    Neutral defend with 3 axemen and 1 swordman
                    Macedonia win, taking Salonae from Neutral with 4 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 2 peltastss
                    Casualties for Neutral: 3 axemen and 1 swordman

    Non Combat Move - Macedonia

    Place Units - Macedonia
                3 cavalrys, 2 hoplites and 1 peltasts placed in Thessalonica
                Macedonia undo move 1.
                3 cavalrys and 3 hoplites placed in Thessalonica
                1 peltasts were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 58 PUs; end with 58 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Egypt
                Egypt buy 5 archers, 4 axemen and 1 city; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 archer moved from Memphis to SZ 58
                1 spearman moved from Memphis to SZ 58
                1 spearman moved from Memphis to SZ 58
                1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
                3 axemen, 2 chariots and 5 spearmen moved from Sidon to Damascus
                1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                2 axemen and 3 spearmen moved from Memphis to Pharan
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                1 axeman moved from Alexandria to SZ 57
                1 axeman moved from Alexandria to SZ 57
                1 axeman moved from Alexandria to SZ 57
                1 spearman moved from Alexandria to SZ 57
                1 spearman moved from Alexandria to SZ 57
                1 spearman moved from Alexandria to SZ 57
                2 archers and 1 spearman moved from Alexandria to Paraetonium
                3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63
                1 chariot moved from Alexandria to Pharan
                1 chariot moved from Alexandria to Pharan

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 10 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 3 spearmen remaining. Battle score for attacker is 7
                    Casualties for Egypt: 7 spearmen
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                Battle in Paraetonium
                    Egypt attack with 5 archers, 4 axemen and 3 spearmen
                    Neutral defend with 3 spearmen
                    Egypt win, taking Paraetonium from Neutral with 5 archers and 4 axemen remaining. Battle score for attacker is 0
                    Casualties for Egypt: 3 spearmen
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                5 archers and 4 axemen placed in Alexandria
                1 city placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts, 2 cavalrys, 1 city, 2 hoplites, 1 legionaire and 2 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 peltastss moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon
                1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss moved from Antioch to Damascus
                1 cavalry moved from Hatra to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cataphract moved from Hatra to Damascus


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts, 2 cavalrys, 1 city, 2 hoplites, 1 legionaire and 2 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 peltastss moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon
                1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss moved from Antioch to Damascus
                1 cavalry moved from Hatra to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cataphract moved from Hatra to Damascus

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 hoplite and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman
                Battle in Damascus
                    Seleucid attack with 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 6 peltastss
                    Egypt defend with 5 axemen, 3 chariots and 3 spearmen
                    Seleucid win, taking Damascus from Egypt with 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 3 peltastss remaining. Battle score for attacker is 36
                    Casualties for Egypt: 5 axemen, 3 chariots and 3 spearmen
                    Casualties for Seleucid: 3 peltastss

    Non Combat Move - Seleucid
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
                2 hoplites and 2 peltastss moved from Tarsus to Attalia

    Place Units - Seleucid
                1 city placed in Edessa
                Seleucid undo move 1.
                1 city placed in Hatra
                2 cataphracts, 2 cavalrys, 2 hoplites, 1 legionaire and 2 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 57 PUs; end with 57 PUs total


  • Bloody Hell! Remind me to stay out of Damascus.
    You lost 3 nothing units to my 11.’
    I knew I would lose it straightaway, but thought I had to attack anyway.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Parthia
                Parthia buy 1 city, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
                1 horsearcher moved from Ecbatana to Gazaca
                3 archers, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                1 cataphract moved from Susa to Gazaca
                1 cataphract and 1 cavalry moved from Persepolis to Seleucia

    Combat - Parthia
                Battle in Gazaca
                    Parthia attack with 1 archer, 1 cataphract, 3 horsearchers and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Parthia win, taking Gazaca from Neutral with 1 cataphract and 3 horsearchers remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Parthia: 1 archer and 3 spearmen
                Battle in Seleucia
                    Parthia attack with 6 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 14 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 6 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 13 spearmen remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia
                2 archers and 4 spearmen moved from Persepolis to Susa
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Place Units - Parthia
                1 city placed in Ctesiphon
                1 horsearcher and 3 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 42 PUs; end with 42 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Numidia
                Numidia buy 1 city; Remaining resources: 2 PUs;

    Combat Move - Numidia
                1 cavalry moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Berenice to Cyrene
                1 cavalry moved from Berenice to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                2 spearmen moved from Siwa to Berenice
                1 archer moved from Siwa to Berenice
                1 spearman moved from Siwa to Berenice
                1 archer moved from Siwa to Berenice
                1 spearman moved from Siwa to Berenice
                3 spearmen moved from Leptis Magna to Oea
                2 biremes moved from SZ 29 to SZ 30
                2 spearmen moved from Cirta to Auzia
                2 swordmen moved from Cirta to Auzia
                1 spearman moved from Cirta to Auzia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys moved from Igilgili to Cartenna
                1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                3 spearmen moved from Capsa to Thenae
                1 cavalry moved from Theveste to Thenae
                1 cavalry moved from Zama to Thenae
                1 cavalry moved from Zama to Cartenna


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 1

    Purchase Units - Numidia
                Numidia buy 1 city; Remaining resources: 2 PUs;

    Combat Move - Numidia
                1 cavalry moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Berenice to Cyrene
                1 cavalry moved from Berenice to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                2 spearmen moved from Siwa to Berenice
                1 archer moved from Siwa to Berenice
                1 spearman moved from Siwa to Berenice
                1 archer moved from Siwa to Berenice
                1 spearman moved from Siwa to Berenice
                3 spearmen moved from Leptis Magna to Oea
                2 biremes moved from SZ 29 to SZ 30
                2 spearmen moved from Cirta to Auzia
                2 swordmen moved from Cirta to Auzia
                1 spearman moved from Cirta to Auzia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys moved from Igilgili to Cartenna
                1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                3 spearmen moved from Capsa to Thenae
                1 cavalry moved from Theveste to Thenae
                1 cavalry moved from Zama to Thenae
                1 cavalry moved from Zama to Cartenna

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 10
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Thenae
                    Numidia attack with 2 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Numidia win, taking Thenae from Neutral with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Cartenna
                    Numidia attack with 7 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Cartenna from Neutral with 7 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Auzia
                    Numidia attack with 3 spearmen and 2 swordmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Auzia from Neutral with 2 spearmen and 2 swordmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Oea
                    Numidia attack with 3 spearmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia
                1 archer, 2 spearmen and 1 swordman moved from Cirta to Auzia
                1 archer and 3 spearmen moved from Hippo Regius to Zama
                1 archer and 1 spearman moved from Zama to Thapsus
                1 spearman moved from Theveste to Capsa

    Place Units - Numidia
                1 city placed in Cirta

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 28 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 1 city, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 biremes and 2 triremes moved from SZ 33 to SZ 34
                1 warelephant moved from Carthago to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 swordman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                1 warelephant moved from SZ 33 to Lilybaeum
                1 swordman moved from SZ 33 to Lilybaeum
                2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
                1 swordman moved from Carthago Nova to Valentia
                2 biremes moved from SZ 15 to SZ 16


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 1 city, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 biremes and 2 triremes moved from SZ 33 to SZ 34
                1 warelephant moved from Carthago to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 swordman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                1 warelephant moved from SZ 33 to Lilybaeum
                1 swordman moved from SZ 33 to Lilybaeum
                2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
                1 swordman moved from Carthago Nova to Valentia
                2 biremes moved from SZ 15 to SZ 16

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 3 biremes and 2 triremes
                    RomanRepublic defend with 2 biremes and 1 trireme
                    Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 19
                    Casualties for RomanRepublic: 2 biremes and 1 trireme
                    Casualties for Carthage: 1 bireme
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 4 spearmen and 6 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage win, taking Valentia from Neutral with 2 cavalrys and 6 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 4 spearmen

    Non Combat Move - Carthage
                2 spearmen and 1 swordman moved from Corduba to Castulo
                1 spearman moved from Acci to Carthago Nova
                3 cavalrys moved from Thapsus to Thenae
                1 cavalry moved from Carthago to Thenae
                5 spearmen moved from Thapsus to Carthago

    Place Units - Carthage
                1 city placed in Carthago Nova
                1 cavalry, 1 hoplite, 1 spearman, 1 swordman and 1 warelephant placed in Corduba
                1 spearman placed in Carthago
                1 bireme placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 58 PUs; end with 58 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 2

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 cavalry, 1 city, 1 trireme and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 bireme moved from SZ 35 to SZ 34
                1 bireme and 3 triremes moved from SZ 28 to SZ 34
                1 ballista, 2 legionaires and 1 velites moved from Verona to Mediolanum
                2 cavalrys and 3 legionaires moved from Genua to Mediolanum
                1 cavalry moved from Arretium to Mediolanum

    Combat - RomanRepublic
                Battle in SZ 34
                    RomanRepublic attack with 2 biremes and 3 triremes
                    Carthage defend with 2 biremes and 2 triremes
                    RomanRepublic win with 3 triremes remaining. Battle score for attacker is 24
                    Casualties for RomanRepublic: 2 biremes
                    Casualties for Carthage: 2 biremes and 2 triremes
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 1 velites
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 3 cavalrys and 5 legionaires remaining. Battle score for attacker is 13
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                1 ballista moved from Arretium to Genua
                4 legionaires and 3 velitess moved from Arretium to Genua
                2 legionaires and 3 velitess moved from Ariminum to Genua
                1 cavalry moved from Roma to Genua
                4 legionaires moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                1 velites moved from Roma to Arretium

    Place Units - RomanRepublic
                1 bireme and 1 trireme placed in SZ 25
                1 cavalry and 4 velitess placed in Roma
                1 city placed in Tarentum

    Turn Complete - RomanRepublic
                RomanRepublic collect 53 PUs; end with 53 PUs total

Suggested Topics

  • 16
  • 24
  • 7
  • 17
  • 39
  • 152
  • 43
  • 102
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.0k

Users

39.3k

Topics

1.7m

Posts