@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
sorry it took so long.
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 1 cavalry, 1 city, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 spearman and 1 swordman moved from SZ 15 to Siga
1 warelephant moved from Carthago to SZ 36
3 spearmen moved from Caralis to SZ 32
1 hoplite moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
2 biremes, 1 hoplite, 4 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 hoplite and 4 spearmen moved from SZ 33 to Lilybaeum
1 spearman moved from Melita to SZ 36
1 spearman moved from Carthago to SZ 36
1 bireme, 2 spearmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
2 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
3 cavalrys and 2 spearmen moved from Carthago to Thapsus
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 1 cavalry, 1 city, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 spearman and 1 swordman moved from SZ 15 to Siga
1 warelephant moved from Carthago to SZ 36
3 spearmen moved from Caralis to SZ 32
1 hoplite moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
2 biremes, 1 hoplite, 4 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 hoplite and 4 spearmen moved from SZ 33 to Lilybaeum
1 spearman moved from Melita to SZ 36
1 spearman moved from Carthago to SZ 36
1 bireme, 2 spearmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
2 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
3 cavalrys and 2 spearmen moved from Carthago to Thapsus
Combat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 2 cavalrys, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 3 spearmen
Battle in Siga
Carthage attack with 1 spearman and 1 swordman
Neutral defend with 2 spearmen
Neutral win with 1 spearman remaining. Battle score for attacker is -4
Casualties for Neutral: 1 spearman
Casualties for Carthage: 1 spearman and 1 swordman
Non Combat Move - Carthage
1 swordman moved from Acci to Carthago Nova
1 spearman moved from Gades to Acci
2 spearmen and 1 swordman moved from Hispatis to Corduba
Place Units - Carthage
1 city placed in Corduba
1 trireme placed in SZ 36
1 cavalry, 2 swordmen and 1 warelephant placed in Carthago
Turn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 cavalry, 2 legionaires and 2 triremes; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
1 cavalry moved from Roma to Genua
1 cavalry moved from Roma to Genua
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 4 velitess
Battle in Verona
RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 legionaires and 1 velites remaining. Battle score for attacker is 12
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 2 velitess
Non Combat Move - RomanRepublic
2 biremes and 1 trireme moved from SZ 28 to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from Capua to SZ 34
1 legionaire moved from Capua to SZ 34
1 legionaire and 4 velitess moved from SZ 34 to Messana
1 cavalry moved from Capua to Arretium
1 ballista moved from Roma to Arretium
4 legionaires and 3 velitess moved from Roma to Arretium
2 legionaires and 3 velitess moved from Salapia to Ariminum
2 legionaires moved from Capua to Roma
2 legionaires and 2 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to Capua
Place Units - RomanRepublic
1 bireme and 2 triremes placed in SZ 28
1 cavalry and 2 legionaires placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 3 biremes and 1 hoplite; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
1 archer, 1 cavalry, 3 hoplites and 1 slingers moved from Athens to Corinth
2 hoplites moved from Athens to Corinth
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 slingers moved from Rhodos to SZ 68
1 hoplite moved from Rhodos to SZ 68
1 slingers moved from Athens to SZ 68
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
1 archer and 1 slingers moved from Athens to SZ 68
1 archer, 1 hoplite and 3 slingerss moved from SZ 68 to Sardis
Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 3 archers, 4 hoplites and 7 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates win, taking Sardis from Seleucid with 3 archers, 4 hoplites and 1 slingers remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 6 slingerss
Casualties for Seleucid: 4 hoplites and 3 peltastss
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry, 11 hoplites and 4 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
8 hoplites owned by the GreekCityStates retreated to Athens
Macedonia win with 5 hoplites and 2 swordmen remaining. Battle score for attacker is -15
Casualties for Macedonia: 2 cavalrys and 4 peltastss
Casualties for GreekCityStates: 1 archer, 1 cavalry, 3 hoplites and 4 slingerss
Non Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Adding units owned by GreekCityStates to Sparta: 8 hoplites
EDIT: Removing units owned by GreekCityStates from Athens: 8 hoplites
EDIT: Turning off Edit Mode
1 archer, 2 hoplites and 2 slingerss moved from Delphi to Athens
Place Units - GreekCityStates
3 biremes placed in SZ 67
2 archers and 1 hoplite placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs total
I forgot what an impossible situation Greece is in, only being able to build 6 units. What do you buy? Is too risky to build a City; I will have a fleet without a capital or ground units.
Naval moving at one is stupid too.
Excuse the edit, but I pressed retreat without looking at the options. Obviously I need to be in my capital.
Do you find the map and the crowding with all the units a little sore on the eyes? Almost gives me a headache!
I haven’t played a lot of games but yeah the 1 movement on navy units stink. it does seem a little crowded though. I do love the concept though it reminds me of ages of empires.
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 3 cavalrys, 3 hoplites and 1 peltasts; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
3 hoplites moved from Thessalonica to SZ 70
1 swordman moved from Thessalonica to SZ 70
1 bireme, 3 hoplites, 1 swordman and 1 trireme moved from SZ 70 to SZ 69
3 hoplites and 1 swordman moved from SZ 69 to Athens
5 hoplites moved from Corinth to Athens
2 swordmen moved from Corinth to Athens
1 cavalry moved from Philippopolis to Salonae
2 cavalrys moved from Thessalonica to Salonae
3 peltastss and 1 swordman moved from Thessalonica to Odessus
2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
1 cavalry moved from Larissa to Apollonia
2 peltastss moved from Larissa to Delphi
1 hoplite moved from Larissa to Delphi
2 hoplites and 4 peltastss moved from Dodona to Apollonia
1 peltasts moved from Larissa to Delphi
1 hoplite, 2 peltastss and 1 swordman moved from Larissa to Thessalonica
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 3 cavalrys, 3 hoplites and 1 peltasts; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
3 hoplites moved from Thessalonica to SZ 70
1 swordman moved from Thessalonica to SZ 70
1 bireme, 3 hoplites, 1 swordman and 1 trireme moved from SZ 70 to SZ 69
3 hoplites and 1 swordman moved from SZ 69 to Athens
5 hoplites moved from Corinth to Athens
2 swordmen moved from Corinth to Athens
1 cavalry moved from Philippopolis to Salonae
2 cavalrys moved from Thessalonica to Salonae
3 peltastss and 1 swordman moved from Thessalonica to Odessus
2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
1 cavalry moved from Larissa to Apollonia
2 peltastss moved from Larissa to Delphi
1 hoplite moved from Larissa to Delphi
2 hoplites and 4 peltastss moved from Dodona to Apollonia
1 peltasts moved from Larissa to Delphi
1 hoplite, 2 peltastss and 1 swordman moved from Larissa to Thessalonica
Combat - Macedonia
Battle in Apollonia
Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia win, taking Apollonia from Neutral with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 12
Casualties for Macedonia: 4 peltastss
Casualties for Neutral: 1 archer and 4 swordmen
Battle in Delphi
Macedonia attack with 1 hoplite and 3 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Delphi from GreekCityStates with 1 hoplite and 3 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Athens
Macedonia attack with 8 hoplites and 3 swordmen
GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
Macedonia win, taking Athens from GreekCityStates with 8 hoplites remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
Casualties for Macedonia: 3 swordmen
Battle in Odessus
Macedonia attack with 2 hoplites, 7 peltastss and 1 swordman
Neutral defend with 1 axeman and 3 swordmen
Macedonia win, taking Odessus from Neutral with 2 hoplites, 6 peltastss and 1 swordman remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Salonae
Macedonia attack with 4 cavalrys, 1 hoplite and 3 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia win, taking Salonae from Neutral with 4 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 9
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 3 axemen and 1 swordman
Non Combat Move - Macedonia
Place Units - Macedonia
3 cavalrys, 2 hoplites and 1 peltasts placed in Thessalonica
Macedonia undo move 1.
3 cavalrys and 3 hoplites placed in Thessalonica
1 peltasts were produced but were not placed
Turn Complete - Macedonia
Macedonia collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Egypt
Egypt buy 5 archers, 4 axemen and 1 city; Remaining resources: 0 PUs;
Combat Move - Egypt
1 archer moved from Memphis to SZ 58
1 spearman moved from Memphis to SZ 58
1 spearman moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
3 axemen, 2 chariots and 5 spearmen moved from Sidon to Damascus
1 archer and 2 spearmen moved from SZ 59 to Jerusalem
1 chariot moved from Memphis to Jerusalem
2 axemen and 3 spearmen moved from Memphis to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
1 axeman moved from Alexandria to SZ 57
1 axeman moved from Alexandria to SZ 57
1 axeman moved from Alexandria to SZ 57
1 spearman moved from Alexandria to SZ 57
1 spearman moved from Alexandria to SZ 57
1 spearman moved from Alexandria to SZ 57
2 archers and 1 spearman moved from Alexandria to Paraetonium
3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63
1 chariot moved from Alexandria to Pharan
1 chariot moved from Alexandria to Pharan
Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 10 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Egypt: 7 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Battle in Paraetonium
Egypt attack with 5 archers, 4 axemen and 3 spearmen
Neutral defend with 3 spearmen
Egypt win, taking Paraetonium from Neutral with 5 archers and 4 axemen remaining. Battle score for attacker is 0
Casualties for Egypt: 3 spearmen
Casualties for Neutral: 3 spearmen
Non Combat Move - Egypt
Place Units - Egypt
5 archers and 4 axemen placed in Alexandria
1 city placed in Jerusalem
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 1 city, 2 hoplites, 1 legionaire and 2 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
2 peltastss moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss moved from Antioch to Damascus
1 cavalry moved from Hatra to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cavalry moved from Edessa to Damascus
1 cataphract moved from Hatra to Damascus
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 1 city, 2 hoplites, 1 legionaire and 2 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
2 peltastss moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss moved from Antioch to Damascus
1 cavalry moved from Hatra to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cavalry moved from Edessa to Damascus
1 cataphract moved from Hatra to Damascus
Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 hoplite and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 6 peltastss
Egypt defend with 5 axemen, 3 chariots and 3 spearmen
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 3 peltastss remaining. Battle score for attacker is 36
Casualties for Egypt: 5 axemen, 3 chariots and 3 spearmen
Casualties for Seleucid: 3 peltastss
Non Combat Move - Seleucid
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
2 hoplites and 2 peltastss moved from Tarsus to Attalia
Place Units - Seleucid
1 city placed in Edessa
Seleucid undo move 1.
1 city placed in Hatra
2 cataphracts, 2 cavalrys, 2 hoplites, 1 legionaire and 2 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 57 PUs; end with 57 PUs total
Bloody Hell! Remind me to stay out of Damascus.
You lost 3 nothing units to my 11.’
I knew I would lose it straightaway, but thought I had to attack anyway.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Parthia
Parthia buy 1 city, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;
Combat Move - Parthia
1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
1 horsearcher moved from Ecbatana to Gazaca
3 archers, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 cataphract moved from Susa to Gazaca
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
Combat - Parthia
Battle in Gazaca
Parthia attack with 1 archer, 1 cataphract, 3 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia win, taking Gazaca from Neutral with 1 cataphract and 3 horsearchers remaining. Battle score for attacker is 0
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 1 archer and 3 spearmen
Battle in Seleucia
Parthia attack with 6 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 13 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
2 archers and 4 spearmen moved from Persepolis to Susa
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
Place Units - Parthia
1 city placed in Ctesiphon
1 horsearcher and 3 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 42 PUs; end with 42 PUs total
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 1 city; Remaining resources: 2 PUs;
Combat Move - Numidia
1 cavalry moved from Paliurus to Cyrene
1 spearman moved from Paliurus to Cyrene
1 spearman moved from Paliurus to Cyrene
1 spearman moved from Berenice to Cyrene
1 cavalry moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
2 spearmen moved from Siwa to Berenice
1 archer moved from Siwa to Berenice
1 spearman moved from Siwa to Berenice
1 archer moved from Siwa to Berenice
1 spearman moved from Siwa to Berenice
3 spearmen moved from Leptis Magna to Oea
2 biremes moved from SZ 29 to SZ 30
2 spearmen moved from Cirta to Auzia
2 swordmen moved from Cirta to Auzia
1 spearman moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Theveste to Thenae
1 cavalry moved from Zama to Thenae
1 cavalry moved from Zama to Cartenna
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 1 city; Remaining resources: 2 PUs;
Combat Move - Numidia
1 cavalry moved from Paliurus to Cyrene
1 spearman moved from Paliurus to Cyrene
1 spearman moved from Paliurus to Cyrene
1 spearman moved from Berenice to Cyrene
1 cavalry moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
2 spearmen moved from Siwa to Berenice
1 archer moved from Siwa to Berenice
1 spearman moved from Siwa to Berenice
1 archer moved from Siwa to Berenice
1 spearman moved from Siwa to Berenice
3 spearmen moved from Leptis Magna to Oea
2 biremes moved from SZ 29 to SZ 30
2 spearmen moved from Cirta to Auzia
2 swordmen moved from Cirta to Auzia
1 spearman moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Theveste to Thenae
1 cavalry moved from Zama to Thenae
1 cavalry moved from Zama to Cartenna
Combat - Numidia
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 1 spearman
Battle in Thenae
Numidia attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia win, taking Thenae from Neutral with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Cartenna
Numidia attack with 7 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 7 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Auzia
Numidia attack with 3 spearmen and 2 swordmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 2 spearmen and 2 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Oea
Numidia attack with 3 spearmen
Neutral defend with 1 spearman
Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Numidia
1 archer, 2 spearmen and 1 swordman moved from Cirta to Auzia
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Thapsus
1 spearman moved from Theveste to Capsa
Place Units - Numidia
1 city placed in Cirta
Turn Complete - Numidia
Numidia collect 26 PUs; end with 28 PUs total
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 1 city, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
3 biremes and 2 triremes moved from SZ 33 to SZ 34
1 warelephant moved from Carthago to SZ 36
1 swordman moved from Carthago to SZ 36
1 swordman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
1 warelephant moved from SZ 33 to Lilybaeum
1 swordman moved from SZ 33 to Lilybaeum
2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
1 swordman moved from Carthago Nova to Valentia
2 biremes moved from SZ 15 to SZ 16
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 1 city, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
3 biremes and 2 triremes moved from SZ 33 to SZ 34
1 warelephant moved from Carthago to SZ 36
1 swordman moved from Carthago to SZ 36
1 swordman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
1 warelephant moved from SZ 33 to Lilybaeum
1 swordman moved from SZ 33 to Lilybaeum
2 cavalrys, 4 spearmen and 5 swordmen moved from Castulo to Valentia
1 swordman moved from Carthago Nova to Valentia
2 biremes moved from SZ 15 to SZ 16
Combat - Carthage
Battle in SZ 34
Carthage attack with 3 biremes and 2 triremes
RomanRepublic defend with 2 biremes and 1 trireme
Carthage win with 2 biremes and 2 triremes remaining. Battle score for attacker is 19
Casualties for RomanRepublic: 2 biremes and 1 trireme
Casualties for Carthage: 1 bireme
Battle in Valentia
Carthage attack with 2 cavalrys, 4 spearmen and 6 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 2 cavalrys and 6 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 4 spearmen
Non Combat Move - Carthage
2 spearmen and 1 swordman moved from Corduba to Castulo
1 spearman moved from Acci to Carthago Nova
3 cavalrys moved from Thapsus to Thenae
1 cavalry moved from Carthago to Thenae
5 spearmen moved from Thapsus to Carthago
Place Units - Carthage
1 city placed in Carthago Nova
1 cavalry, 1 hoplite, 1 spearman, 1 swordman and 1 warelephant placed in Corduba
1 spearman placed in Carthago
1 bireme placed in SZ 32
Turn Complete - Carthage
Carthage collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 cavalry, 1 city, 1 trireme and 4 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 bireme moved from SZ 35 to SZ 34
1 bireme and 3 triremes moved from SZ 28 to SZ 34
1 ballista, 2 legionaires and 1 velites moved from Verona to Mediolanum
2 cavalrys and 3 legionaires moved from Genua to Mediolanum
1 cavalry moved from Arretium to Mediolanum
Combat - RomanRepublic
Battle in SZ 34
RomanRepublic attack with 2 biremes and 3 triremes
Carthage defend with 2 biremes and 2 triremes
RomanRepublic win with 3 triremes remaining. Battle score for attacker is 24
Casualties for RomanRepublic: 2 biremes
Casualties for Carthage: 2 biremes and 2 triremes
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 1 velites
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 3 cavalrys and 5 legionaires remaining. Battle score for attacker is 13
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 1 velites
Non Combat Move - RomanRepublic
1 ballista moved from Arretium to Genua
4 legionaires and 3 velitess moved from Arretium to Genua
2 legionaires and 3 velitess moved from Ariminum to Genua
1 cavalry moved from Roma to Genua
4 legionaires moved from Roma to Arretium
1 velites moved from Roma to Arretium
1 velites moved from Roma to Arretium
Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 25
1 cavalry and 4 velitess placed in Roma
1 city placed in Tarentum
Turn Complete - RomanRepublic
RomanRepublic collect 53 PUs; end with 53 PUs total