G40 - Yoshi vs. Boldfresh - game 1 of 2

  • '12

    bid is inf (alex), sub (98), bomber (moscow)

    Play a game, then switch sides.  Yoshi’s choice of side, unless you prefer to flip for it Yosh.


  • got it

    What I have for tripleA is :

    Engine Version: 1.7.0.3
    Game: World War II Global 1940 2nd Edition
    Game Version:3.7

    is it fine ?

    Bid placed, will have a look to what to do with the germans, hopefully will play tonight (living in France, current time is 9:46pm)

  • '12

    @Yoshi:

    got it

    What I have for tripleA is :

    Engine Version: 1.7.0.3
    Game: World War II Global 1940 2nd Edition
    Game Version:3.7

    is it fine ?

    Bid placed, will have a look to what to do with the germans, hopefully will play tonight (living in France, current time is 9:46pm)

    those are all correct.  you have my email.


  • 1sub, 2fgt, 2tac, 1bmb in sz109

    1BB, 2fgt, 2tac, 1bmb in sz111

    Scramble something ?

    G40-2-BoldAll-YoshiAx.tsvg

  • '12

    scramble 4 ftrs into z109

  • '12

    wow, quite the interesting dice there in 109.  came out about right in the end but wooooooooww.

  • '12

    One of the more aggressive G1’s i’ve faced - this is gonna be fun.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 destroyer, 3 fighters and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 battleship and 2 fighters
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                3 aaGuns moved from Western Germany to Holland Belgium
                1 bomber moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern France to Northern Italy
                2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Denmark to Western Germany
                2 infantry moved from Norway to Finland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 aaGuns moved from Germany to Western Germany
                1 aaGun moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • Nice start ^_^

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                4 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Baltic States to Belarus
                2 aaGuns and 6 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 bomber moved from Russia to Novgorod

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '15 '14

    @Yoshi:

    Nice start ^_^

    Worst France result I have seen so far^^
    But may I ask: Did you take 72% in sz109 on purpose? And would the game be over in case your 3 remaining units would have made the miracle to beat the 4 fighters? that was the most risky sea battle I have ever seen from top players in G1.

    However, Germans 6 air down, France disaster and facing a +21 in Europe. This is what I call trouble for the Germans^^

  • '12

    JDOW, this is Yoshi’s first ever game of G40.

  • '12

    @JDOW:

    @Yoshi:

    Nice start ^_^

    Worst France result I have seen so far^^
    But may I ask: Did you take 72% in sz109 on purpose? And would the game be over in case your 3 remaining units would have made the miracle to beat the 4 fighters? that was the most risky sea battle I have ever seen from top players in G1.

    However, Germans 6 air down, France disaster and facing a +21 in Europe. This is what I call trouble for the Germans^^

    you must be joking JDOW, you haven’t seen france lost yet?  ive done it a couple times myself!

  • '12

    yoshi, feel free to ask me anything about the ruleset.  also be warned, tripleA does many things wrong.  gamerman has a whole spreadsheet of the mistakes it makes.  i will find it for you.


  • @JDOW:

    Worst France result I have seen so far^^
    But may I ask: Did you take 72% in sz109 on purpose? And would the game be over in case your 3 remaining units would have made the miracle to beat the 4 fighters? that was the most risky sea battle I have ever seen from top players in G1.

    However, Germans 6 air down, France disaster and facing a +21 in Europe. This is what I call trouble for the Germans^^

    First, that’s my first game in this setting (only played two 00B first edition games since G40 exist), so there might be a lot of weird moves :p

    For the 72%… in case of scramble, Allies might loose 4 planes for London potential defense ; so I don’t see that as a bad move for the moment (but remember, first game :) )

    For the 3 units vs 4 fighters remaining… I thought there were 3 at first look, and realised there were 4 after clicking ^_^ dunno what I would have done if I had seen the right number.

    And yeah, loosing around 50 more ipc than average on G1 will not help Germany, but dice is part of the game :)

    Just in case I’m missing something: any interest for Russia to declare war to Japan Bold ? (since you’re not moving any units to China)

    Otherwise, no more move tonights, maybe tomorrow, and otherwise I dunno when (will not be close to a computer a lot of time this week end)

    Yoshi

  • '12

    take your time yoshi.  no reason not to declare war yoshi - no real implications that i’m aware of if russia does or does not DOW japan there.  you are right, only reason to do so is to attack japan or move into china, but i’m not aware of any reason not to DOW anyway.

    cheers

  • '15 '14

    Thanks a lot for your reply Yoshi!

    @Yoshi:

    Just in case I’m missing something: any interest for Russia to declare war to Japan Bold ? (since you’re not moving any units to China)

    I have to admit I am also wondering about that. I usually only declare war in case I will attack somehow or to get NOs or so.
    The DOW with Russian on Japan looks like a “because I can” and “because I do not want to forget some time later” (while I am wondering if it is possible to “forget” DOW on Japan).

    Bold? :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 armour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 fighter moved from Korea to Jehol
                1 fighter moved from Okinawa to Kwangsi
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
                1 fighter moved from 6 Sea Zone to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

  • '12

    Test summary from TripleA, engine version: 1.7.0.3, time: 16:26:26

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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