AK_Grown (Axis) vs. Bar91 G40 - No bid


  • the start


  • Test summary from TripleA, engine version: 1.7.0.3, time: 20:29:40


  • UK option

    ukop.tsvg

  • '13

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  6/12 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  1/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 :  5/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                        4 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 :  7/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  3/7 hits
                        2 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 30
                    Casualties for Germans: 5 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 aaGun moved from Western Germany to Holland Belgium
                3 artilleries moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Poland

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                2 artilleries and 3 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 21 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.949
            Standard Deviation : 0.974
            Total rolls : 100

    Neutral_Allies Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 17 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 3.308
            Median : 3.000
            Variance : 1.328
            Standard Deviation : 1.152
            Total rolls : 65

    French Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.478
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    British Combat
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 5.143
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7


  • Those dice….wow on the fleets.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Sakha to Buryatia
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                Russians undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                Turning on Edit Mode
                Russians undo move 1.
                EDIT: Removing units owned by Russians from Ukraine: 3 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 3 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 artillery moved from Shantung to Kiangsu
                1 artillery moved from Jehol to Manchuria
                1 mech_infantry moved from Manchuria to Shantung
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.957
            Median : 3.000
            Variance : 1.591
            Standard Deviation : 1.261
            Total rolls : 23

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.706
            Median : 2.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '13

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Western United States
                1 armour and 3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                2 submarines placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from Philippines: 1 fighter
                EDIT: Adding units owned by Americans to Guam: 1 fighter
                EDIT: Turning off Edit Mode

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  3/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                Chinese undo move 4.
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 bomber, 1 cruiser and 3 fighters in 110 Sea Zone, round 3 :  3/5 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber and 1 destroyer
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ethiopia, round 3 :  3/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Burma to Shan State
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 fighter in 94 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 :  1/3 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  1/2 hits
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 3 :  1/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 artillery and 2 infantry in Greece, round 4 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Tobruk to Libya

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.540
            Median : 3.500
            Variance : 0.898
            Standard Deviation : 0.948
            Total rolls : 50

    Null / Other
                2 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Neutral_Allies Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    French Combat
                2 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.581
            Standard Deviation : 0.762
            Total rolls : 32

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 63 Sea Zone to 49 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    French win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                6 armour moved from France to Southern France
                      Germans take Southern France from French
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British lost in 110 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 94 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 94 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  5/8 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                5 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Bulgaria to Slovakia Hungary
                4 infantry moved from Bulgaria to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from 94 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Finland to Norway

    Place Units - Germans
                1 carrier and 1 transport placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                2 artilleries placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    Test summary from TripleA, engine version: 1.7.0.3, time: 22:35:09

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Amur to Buryatia
                1 infantry moved from Vyborg to Novgorod
                1 armour and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Kazakhstan to Caucasus

    Place Units - Russians
                1 fighter and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                3 infantry moved from Korea to Amur
                1 armour moved from Korea to Amur
                2 artilleries moved from Korea to Amur
                2 infantry moved from Korea to Amur
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                3 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow
                3 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Amur, round 2 :  2/14 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  1/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Kiangsu to Anhwe
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 bomber and 3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to Wake Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                3 infantry moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

Suggested Topics

  • 15
  • 23
  • 7
  • 44
  • 39
  • 152
  • 43
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts