@captainwalker the last game was fun.
Redpanda Game
-
The start of the classic game
-
Test summary from TripleA, engine version: 1.7.0.3, time: 20:55:40
-
Test summary from TripleA, engine version: 1.7.0.3, time: 20:58:16
-
TripleA Move Summary for game: World War II Classic, version: 1.8
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians discover Industrial TechnologyActivate Technology - Russians
Russians activating Industrial TechnologyPurchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Caucasus
1 armour moved from Soviet Far East to Manchuria
1 infantry moved from Soviet Far East to Manchuria
1 infantry moved from Soviet Far East to Manchuria -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians discover Industrial TechnologyActivate Technology - Russians
Russians activating Industrial TechnologyPurchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Caucasus
1 armour moved from Soviet Far East to Manchuria
1 infantry moved from Soviet Far East to Manchuria
1 infantry moved from Soviet Far East to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 fighter and 3 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttatchment attached to RussiansNon Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far EastPlace Units - Russians
2 armour placed in Karelia S.S.R.
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total -
Are you playing yourself?
-
Germany done.
-
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 1
Purchase Units - British
British buy 1 factory; Remaining resources: 15 PUs;Combat Move - British
1 transport moved from East Canada Sea Zone to Baltic Sea Zone
1 fighter moved from United Kingdom to Baltic Sea Zone
1 fighter moved from United Kingdom to Baltic Sea Zone
1 battleship moved from North Sea Zone to West Spain Sea Zone
1 transport moved from North Sea Zone to West Spain Sea Zone
1 battleship moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 submarine moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 bomber moved from United Kingdom to Central Mediteranean Sea ZoneCombat - British
Battle in West Spain Sea Zone
British attack with 1 battleship and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship and 1 transport in West Spain Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in West Spain Sea Zone, round 2 : 1/1 hits
1 transport owned by the British and 1 submarine owned by the Germans lost in West Spain Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 transport
Battle in Baltic Sea Zone
British attack with 2 fighters and 1 transport
Germans defend with 1 submarine and 1 transport
British roll dice for 2 fighters and 1 transport in Baltic Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans lost in Baltic Sea Zone
British roll dice for 2 fighters and 1 transport in Baltic Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits
1 transport owned by the British and 1 submarine owned by the Germans lost in Baltic Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine and 1 transport
Casualties for British: 1 transport
Battle in Central Mediteranean Sea Zone
British attack with 1 battleship, 1 bomber and 1 submarine
Germans defend with 1 battleship and 1 transport
British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 1 bomber in Central Mediteranean Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in Central Mediteranean Sea Zone, round 2 : 1/2 hits
1 transport owned by the Germans , 1 submarine owned by the British and 1 battleship owned by the Germans lost in Central Mediteranean Sea Zone
British win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 submarineNon Combat Move - British
1 bomber moved from Central Mediteranean Sea Zone to Caucasus
1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 infantry moved from Anglo Sudan Egypt to Red Sea Zone
1 infantry moved from Syria Jordan to Red Sea Zone
2 infantry and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
1 infantry moved from Indian Ocean Sea Zone to India
1 infantry moved from Indian Ocean Sea Zone to India
1 armour moved from Anglo Sudan Egypt to PersiaPlace Units - British
1 factory placed in IndiaTurn Complete - British
British collect 30 PUs; end with 45 PUs totalTerritory Summary for British :
Australia : 2 infantry
Caucasus : 1 bomber
East Canada : 1 armour
India : 1 factory, 1 fighter and 4 infantry
Karelia S.S.R. : 2 fighters
Persia : 1 armour
South Africa : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 2 infantry
West Canada : 1 infantry
Central Mediteranean Sea Zone : 1 battleship
Indian Ocean Sea Zone : 1 transport
West Spain Sea Zone : 1 battleshipProduction/PUs Summary :
Russians : 24 / 25
Germans : 32 / 34
British : 30 / 45
Japanese : 25 / 25
Americans : 36 / 36Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8 -
Japanese Turn 1 - Attack on Pearl Harbor and Araska!
-
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 1
Research Technology - Americans
COMMENT: Japanese Attack Pearl Harbor! Die Yankee Die!!!
Americans spend 10 on tech rolls
Americans discover Rockets AdvanceActivate Technology - Americans
Americans activating Rockets AdvancePurchase Units - Americans
Americans buy 1 bomber and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from West US to Hawaii Sea Zone
1 battleship moved from West US Sea Zone to Hawaii Sea Zone
1 fighter moved from East US to Hawaii Sea ZoneCombat - Americans
Battle in Hawaii Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 2 fighters and 1 submarine
1 submarine owned by the Japanese retreated to Mexico Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 1 battleship and 2 fighters
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 infantry moved from West US to Mexico
1 transport moved from East US Sea Zone to Carribean Sea ZonePlace Units - Americans
1 bomber and 2 infantry placed in West US
1 infantry placed in East USTurn Complete - Americans
Americans collect 34 PUs; end with 36 PUs total -
And Now for the Russians
-
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 2
Research Technology - Russians
Russians spend 5 on tech rollsPurchase Units - Russians
Russians buy 1 factory and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 submarine moved from Karelia Sea Zone to West Spain Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 factory placed in Evenki National Okrug
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Libya to Anglo Sudan Egypt
Germans take Anglo Sudan Egypt from British
1 armour moved from East Europe to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from East Europe to Karelia S.S.R.
1 infantry moved from East Europe to Karelia S.S.R.
1 fighter moved from East Europe to Karelia S.S.R.
1 infantry moved from East Europe to Karelia S.S.R.
1 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Finland Norway to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 fighter and 7 infantry
British defend with 2 fighters; Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 7 infantry
Casualties for British: 2 fighters
Casualties for Russians: 3 armour, 1 fighter and 3 infantryNon Combat Move - Germans
1 fighter could not land in Karelia S.S.R. and was removed
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from South Europe to Ukraine S.S.R.
1 infantry moved from East Europe to Ukraine S.S.R.
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to East EuropePlace Units - Germans
1 submarine placed in Baltic Sea Zone
1 armour and 4 infantry placed in Germany
1 armour and 1 infantry placed in South EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 38 PUs total -
Wow classic…
I haven’t played this in… 10 years?
-
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 22 PUs;Combat Move - British
1 armour moved from Persia to French Indo China
3 infantry moved from India to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from South Africa to Kenya-Rhodesia
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
1 bomber moved from Caucasus to Anglo Sudan Egypt
1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 battleship moved from West Spain Sea Zone to West Africa Sea Zone
1 battleship moved from West Africa Sea Zone to Congo Sea ZoneCombat - British
Battle in Anglo Sudan Egypt
British attack with 1 bomber and 1 infantry
Germans defend with 1 armour
British win, taking Anglo Sudan Egypt from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in French Indo China
British attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to India
1 bomber moved from Anglo Sudan Egypt to IndiaPlace Units - British
1 armour and 2 infantry placed in India
1 fighter placed in United Kingdom
British undo move 2.
British undo move 1.
1 fighter and 2 infantry placed in India
1 armour placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory and 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese
2 infantry moved from Alaska to West Canada
1 armour and 1 transport moved from Soviet Far East Sea Zone to West Canada Sea Zone
1 armour moved from West Canada Sea Zone to West Canada
1 infantry moved from Manchuria to Japan Sea Zone
1 infantry moved from Manchuria to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
2 infantry moved from Alaska Sea Zone to Alaska
1 battleship moved from Alaska Sea Zone to West Canada Sea Zone
1 transport moved from Alaska Sea Zone to Japan Sea Zone
1 bomber moved from Japan to West US Sea Zone
1 fighter moved from Manchuria to Alaska
1 fighter moved from Japan to Alaska
1 bomber moved from Japan to West US Sea ZoneCombat - Japanese
Battle in West US Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in West Canada
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking West Canada from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from West US Sea Zone to AlaskaPlace Units - Japanese
1 factory placed in Alaska
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from East US to West Canada
1 infantry moved from West US to West Canada
1 infantry moved from West US to West Canada
1 infantry moved from West US to West Canada
1 fighter moved from China to Kwangtung
1 infantry moved from China to Kwangtung
1 infantry moved from Sinkiang to China
1 infantry moved from China to Manchuria
1 bomber moved from West US to Mexico Sea Zone
1 bomber moved from East US to Mexico Sea ZoneCombat - Americans
Battle in West Canada
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 armour and 2 infantry
Americans win, taking West Canada from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 infantry
Battle in Mexico Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 submarine
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Japanese lost 2 PUs to rocket attack by Americans
Rockets roll: 2
1 bomber moved from Mexico Sea Zone to West US
1 bomber moved from Mexico Sea Zone to East US
1 transport moved from Carribean Sea Zone to Mexico Sea ZonePlace Units - Americans
1 armour and 3 infantry placed in West US
1 armour and 3 infantry placed in East US
1 submarine placed in East US Sea ZoneTurn Complete - Americans
Americans collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Manchuria
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.Combat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 fighter and 5 infantry
Germans defend with 2 armour, 1 fighter and 3 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 3 infantry
Casualties for Russians: 2 armour, 1 fighter and 5 infantry
Battle in Karelia S.S.R.
Russians attack with 8 infantry
Germans defend with 1 aaGun, 4 armour and 1 factory
Russians win, taking Karelia S.S.R. from Germans with 6 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Persia to Caucasus
1 infantry moved from Persia to CaucasusPlace Units - Russians
2 infantry placed in Evenki National Okrug
4 infantry placed in Russia
2 infantry placed in Russia
1 infantry placed in Russia
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Non Combat Move - Germans
4 infantry moved from East Europe to Ukraine S.S.R.
4 infantry moved from Germany to East Europe
2 armour moved from Germany to East Europe
1 armour moved from South Europe to Ukraine S.S.R.Place Units - Germans
4 infantry placed in Germany
3 armour placed in Germany
1 armour and 2 infantry placed in South EuropeTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 2 infantry; Remaining resources: 44 PUs;Combat Move - British
1 infantry moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Kwangtung
2 fighters moved from India to Kwangtung
1 bomber moved from India to Japan Sea Zone
1 battleship moved from East Mediteranean Sea Zone to Mozambique Sea Zone
1 battleship moved from Congo Sea Zone to South Africa Sea Zone
1 transport moved from Red Sea Zone to Mozambique Sea Zone
1 infantry moved from Kenya-Rhodesia to Anglo Sudan EgyptCombat - British
Battle in Kwangtung
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British win, taking Kwangtung from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Japan Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from Japan Sea Zone to China
2 fighters moved from Kwangtung to China
2 infantry moved from India to French Indo China
1 transport moved from Mozambique Sea Zone to West Compass Sea ZonePlace Units - British
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 36 PUs; end with 80 PUs total