• The start of the classic game


  • Test summary from TripleA, engine version: 1.7.0.3, time: 20:55:40


  • Test summary from TripleA, engine version: 1.7.0.3, time: 20:58:16


  • TripleA Move Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians discover Industrial Technology

    Activate Technology - Russians
                Russians activating Industrial Technology

    Purchase Units - Russians
                Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Caucasus
                1 armour moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Caucasus
                1 armour moved from Soviet Far East to Manchuria
                1 infantry moved from Soviet Far East to Manchuria
                1 infantry moved from Soviet Far East to Manchuria


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians discover Industrial Technology

    Activate Technology - Russians
                Russians activating Industrial Technology

    Purchase Units - Russians
                Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Caucasus
                1 armour moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Caucasus
                1 armour moved from Soviet Far East to Manchuria
                1 infantry moved from Soviet Far East to Manchuria
                1 infantry moved from Soviet Far East to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 fighter and 3 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttatchment attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Soviet Far East

    Place Units - Russians
                2 armour placed in Karelia S.S.R.
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 25 PUs total

  • Liaison TripleA '11 '10

    Are you playing yourself?


  • Germany done.


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 factory; Remaining resources: 15 PUs;

    Combat Move - British
                1 transport moved from East Canada Sea Zone to Baltic Sea Zone
                1 fighter moved from United Kingdom to Baltic Sea Zone
                1 fighter moved from United Kingdom to Baltic Sea Zone
                1 battleship moved from North Sea Zone to West Spain Sea Zone
                1 transport moved from North Sea Zone to West Spain Sea Zone
                1 battleship moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
                1 submarine moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
                1 bomber moved from United Kingdom to Central Mediteranean Sea Zone

    Combat - British
                Battle in West Spain Sea Zone
                    British attack with 1 battleship and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship and 1 transport in West Spain Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in West Spain Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British and 1 submarine owned by the Germans lost in West Spain Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 transport
                Battle in Baltic Sea Zone
                    British attack with 2 fighters and 1 transport
                    Germans defend with 1 submarine and 1 transport
                        British roll dice for 2 fighters and 1 transport in Baltic Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 transport in Baltic Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans lost in Baltic Sea Zone
                        British roll dice for 2 fighters and 1 transport in Baltic Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British and 1 submarine owned by the Germans lost in Baltic Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine and 1 transport
                    Casualties for British: 1 transport
                Battle in Central Mediteranean Sea Zone
                    British attack with 1 battleship, 1 bomber and 1 submarine
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 bomber in Central Mediteranean Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 battleship and 1 transport in Central Mediteranean Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Germans , 1 submarine owned by the British and 1 battleship owned by the Germans lost in Central Mediteranean Sea Zone
                    British win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 bomber moved from Central Mediteranean Sea Zone to Caucasus
                1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
                1 infantry moved from Anglo Sudan Egypt to Red Sea Zone
                1 infantry moved from Syria Jordan to Red Sea Zone
                2 infantry and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
                1 infantry moved from Indian Ocean Sea Zone to India
                1 infantry moved from Indian Ocean Sea Zone to India
                1 armour moved from Anglo Sudan Egypt to Persia

    Place Units - British
                1 factory placed in India

    Turn Complete - British
                British collect 30 PUs; end with 45 PUs total

    Territory Summary for British :

    Australia : 2 infantry
        Caucasus : 1 bomber
        East Canada : 1 armour
        India : 1 factory, 1 fighter and 4 infantry
        Karelia S.S.R. : 2 fighters
        Persia : 1 armour
        South Africa : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 factory and 2 infantry
        West Canada : 1 infantry
        Central Mediteranean Sea Zone : 1 battleship
        Indian Ocean Sea Zone : 1 transport
        West Spain Sea Zone : 1 battleship

    Production/PUs Summary :

    Russians : 24 / 25
        Germans : 32 / 34
        British : 30 / 45
        Japanese : 25 / 25
        Americans : 36 / 36

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8


  • Japanese Turn 1 - Attack on Pearl Harbor and Araska!


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 1

    Research Technology - Americans
                COMMENT: Japanese Attack Pearl Harbor!  Die Yankee Die!!!
                Americans spend 10 on tech rolls
                Americans discover Rockets Advance

    Activate Technology - Americans
                Americans activating Rockets Advance

    Purchase Units - Americans
                Americans buy 1 bomber and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from West US to Hawaii Sea Zone
                1 battleship moved from West US Sea Zone to Hawaii Sea Zone
                1 fighter moved from East US to Hawaii Sea Zone

    Combat - Americans
                Battle in Hawaii Sea Zone
                    Americans attack with 1 battleship and 2 fighters
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters and 1 submarine
                    1 submarine owned by the Japanese retreated to Mexico Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
                    Casualties for Americans: 1 battleship and 2 fighters
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 infantry moved from West US to Mexico
                1 transport moved from East US Sea Zone to Carribean Sea Zone

    Place Units - Americans
                1 bomber and 2 infantry placed in West US
                1 infantry placed in East US

    Turn Complete - Americans
                Americans collect 34 PUs; end with 36 PUs total


  • And Now for the Russians


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 2

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 1 factory and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Kazakh S.S.R. to Persia
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 submarine moved from Karelia Sea Zone to West Spain Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                1 factory placed in Evenki National Okrug
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Libya to Anglo Sudan Egypt
                      Germans take Anglo Sudan Egypt from British
                1 armour moved from East Europe to Karelia S.S.R.
                1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                1 armour moved from Finland Norway to Karelia S.S.R.
                1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
                1 infantry moved from East Europe to Karelia S.S.R.
                1 infantry moved from East Europe to Karelia S.S.R.
                1 fighter moved from East Europe to Karelia S.S.R.
                1 infantry moved from East Europe to Karelia S.S.R.
                1 infantry moved from Finland Norway to Karelia S.S.R.
                1 infantry moved from Finland Norway to Karelia S.S.R.
                1 infantry moved from Finland Norway to Karelia S.S.R.

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 4 armour, 1 fighter and 7 infantry
                    British defend with 2 fighters; Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 30
                    Casualties for Germans: 7 infantry
                    Casualties for British: 2 fighters
                    Casualties for Russians: 3 armour, 1 fighter and 3 infantry

    Non Combat Move - Germans
                1 fighter could not land in Karelia S.S.R. and was removed
                1 armour moved from Germany to Ukraine S.S.R.
                1 armour moved from South Europe to Ukraine S.S.R.
                1 infantry moved from East Europe to Ukraine S.S.R.
                1 infantry moved from Germany to East Europe
                1 infantry moved from Germany to East Europe
                1 infantry moved from South Europe to East Europe
                1 infantry moved from Germany to East Europe
                1 infantry moved from South Europe to East Europe

    Place Units - Germans
                1 submarine placed in Baltic Sea Zone
                1 armour and 4 infantry placed in Germany
                1 armour and 1 infantry placed in South Europe

    Turn Complete - Germans
                Germans collect 37 PUs; end with 38 PUs total

  • Liaison TripleA '11 '10

    Wow classic…

    I haven’t played this in… 10 years?


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 22 PUs;

    Combat Move - British
                1 armour moved from Persia to French Indo China
                3 infantry moved from India to French Indo China
                1 fighter moved from India to French Indo China
                1 infantry moved from South Africa to Kenya-Rhodesia
                1 infantry moved from India to Indian Ocean Sea Zone
                1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
                1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
                1 bomber moved from Caucasus to Anglo Sudan Egypt
                1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
                1 battleship moved from West Spain Sea Zone to West Africa Sea Zone
                1 battleship moved from West Africa Sea Zone to Congo Sea Zone

    Combat - British
                Battle in Anglo Sudan Egypt
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Anglo Sudan Egypt from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Battle in French Indo China
                    British attack with 1 armour, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to India
                1 bomber moved from Anglo Sudan Egypt to India

    Place Units - British
                1 armour and 2 infantry placed in India
                1 fighter placed in United Kingdom
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in India
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Alaska to West Canada
                1 armour and 1 transport moved from Soviet Far East Sea Zone to West Canada Sea Zone
                1 armour moved from West Canada Sea Zone to West Canada
                1 infantry moved from Manchuria to Japan Sea Zone
                1 infantry moved from Manchuria to Japan Sea Zone
                2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
                2 infantry moved from Alaska Sea Zone to Alaska
                1 battleship moved from Alaska Sea Zone to West Canada Sea Zone
                1 transport moved from Alaska Sea Zone to Japan Sea Zone
                1 bomber moved from Japan to West US Sea Zone
                1 fighter moved from Manchuria to Alaska
                1 fighter moved from Japan to Alaska
                1 bomber moved from Japan to West US Sea Zone

    Combat - Japanese
                Battle in West US Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 transport
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 transport
                Battle in West Canada
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking West Canada from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from West US Sea Zone to Alaska

    Place Units - Japanese
                1 factory placed in Alaska
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 armour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from East US to West Canada
                1 infantry moved from West US to West Canada
                1 infantry moved from West US to West Canada
                1 infantry moved from West US to West Canada
                1 fighter moved from China to Kwangtung
                1 infantry moved from China to Kwangtung
                1 infantry moved from Sinkiang to China
                1 infantry moved from China to Manchuria
                1 bomber moved from West US to Mexico Sea Zone
                1 bomber moved from East US to Mexico Sea Zone

    Combat - Americans
                Battle in West Canada
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 1 armour and 2 infantry
                    Americans win, taking West Canada from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Americans attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in Kwangtung
                    Americans attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Mexico Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 submarine
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Japanese lost 2 PUs to rocket attack by Americans
                    Rockets  roll: 2
                1 bomber moved from Mexico Sea Zone to West US
                1 bomber moved from Mexico Sea Zone to East US
                1 transport moved from Carribean Sea Zone to Mexico Sea Zone

    Place Units - Americans
                1 armour and 3 infantry placed in West US
                1 armour and 3 infantry placed in East US
                1 submarine placed in East US Sea Zone

    Turn Complete - Americans
                Americans collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Karelia S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Karelia S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Yakut S.S.R. to Manchuria
                1 infantry moved from Soviet Far East to Manchuria
                1 infantry moved from Yakut S.S.R. to Soviet Far East
                1 infantry moved from Novosibirsk to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Kazakh S.S.R.

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 2 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 2 armour, 1 fighter and 5 infantry
                    Germans defend with 2 armour, 1 fighter and 3 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour and 3 infantry
                    Casualties for Russians: 2 armour, 1 fighter and 5 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 8 infantry
                    Germans defend with 1 aaGun, 4 armour and 1 factory
                    Russians win, taking Karelia S.S.R. from Germans with 6 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Persia to Caucasus
                1 infantry moved from Persia to Caucasus

    Place Units - Russians
                2 infantry placed in Evenki National Okrug
                4 infantry placed in Russia
                2 infantry placed in Russia
                1 infantry placed in Russia
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Germans
                4 infantry moved from East Europe to Ukraine S.S.R.
                4 infantry moved from Germany to East Europe
                2 armour moved from Germany to East Europe
                1 armour moved from South Europe to Ukraine S.S.R.

    Place Units - Germans
                4 infantry placed in Germany
                3 armour placed in Germany
                1 armour and 2 infantry placed in South Europe

    Turn Complete - Germans
                Germans collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Classic, version: 1.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour and 2 infantry; Remaining resources: 44 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Kwangtung
                2 infantry moved from French Indo China to Kwangtung
                2 fighters moved from India to Kwangtung
                1 bomber moved from India to Japan Sea Zone
                1 battleship moved from East Mediteranean Sea Zone to Mozambique Sea Zone
                1 battleship moved from Congo Sea Zone to South Africa Sea Zone
                1 transport moved from Red Sea Zone to Mozambique Sea Zone
                1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt

    Combat - British
                Battle in Kwangtung
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangtung from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Japan Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from Japan Sea Zone to China
                2 fighters moved from Kwangtung to China
                2 infantry moved from India to French Indo China
                1 transport moved from Mozambique Sea Zone to West Compass Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in India

    Turn Complete - British
                British collect 36 PUs; end with 80 PUs total

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