Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2
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Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2
No Tech, No Bids. Escort Bombing, unknown atm.
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No escort bombing. SZ16 closed.
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Test summary from TripleA, engine version: 1.7.0.3, time: 22:31:54
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Not really sure of the best opener, since I’ve only played a few games. Trying something newish out. Let’s see if it works or not.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to BelorussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 3 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 4 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 0/3 hits
Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 6 : 1/3 hits
Germans roll dice for 1 armour in West Russia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 4/4 hits
3 armour owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -18
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 armour, 1 artillery and 3 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R.
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 fighter moved from Belorussia to Russia
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 submarine moved from 4 Sea Zone to 7 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Buryatia S.S.R. : 5 infantry
Caucasus : 1 factory and 5 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Novosibirsk : 1 infantry
Russia : 1 armour, 1 factory, 2 fighters and 3 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour and 1 artillery
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.591
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 66Germans Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.960
Median : 2.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.976
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41 -
Ehhh…
Let’s just see I suppose.
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Norway to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to Egypt
1 armour and 1 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
2 infantry moved from Belorussia to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Germany to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from Poland to West Russia -
Russian SS…fight or submerge?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Norway to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to Egypt
1 armour and 1 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
2 infantry moved from Belorussia to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Germany to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from Poland to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 2 armour and 2 infantry
Russians defend with 2 aaGuns, 1 armour and 1 artillery
1 infantry owned by the Germans and 2 armour owned by the Germans retreated to Ukraine S.S.R.
Russians win with 1 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 1 artillery
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 fighter and 5 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 17 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - Germans
1 bomber moved from Egypt to Libya
1 artillery and 1 infantry moved from Algeria to Libya
1 armour, 1 fighter and 2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter and 2 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
2 armour moved from France to Poland
2 infantry moved from Germany to Poland
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 aaGun and 1 infantry moved from Germany to France
2 fighters moved from 7 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to France
2 infantry moved from Norway to Finland
1 aaGun moved from Italy to FrancePlace Units - Germans
1 artillery and 1 infantry placed in Italy
1 armour, 3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
1 unit repaired. -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 17 Sea Zone
1 cruiser moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 17 Sea Zone
1 cruiser moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New GuineaCombat - British
Battle in 17 Sea Zone
British attack with 1 bomber and 1 cruiser
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 cruiser in 17 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 0/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits
1 infantry owned by the British lost in Egypt
1 infantry retreated to Trans-Jordan
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to United Kingdom
1 submarine moved from 39 Sea Zone to 49 Sea Zone
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
17 Sea Zone : 1 cruiser
34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
49 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Burma : 1 infantry
India : 1 aaGun, 1 factory and 5 infantry
New Guinea : 1 flag, 2 infantry
New Zealand : 1 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 bomber and 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 24 / 26
Germans : 43 / 44
British : 30 / 30
Japanese : 29 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.696
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 fighter moved from 50 Sea Zone to 49 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter moved from French Indo-China Thailand to Burma
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 fighter moved from Japan to Yunnan
1 artillery moved from Kwangtung to Yunnan -
UK SS fight or submerge?
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Fight! :)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 fighter moved from 50 Sea Zone to 49 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter moved from French Indo-China Thailand to Burma
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 fighter moved from Japan to Yunnan
1 artillery moved from Kwangtung to YunnanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 cruiser, 1 submarine and 1 transport
British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from Burma to 61 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Anhwei to Kiangsu
1 fighter moved from 34 Sea Zone to Egypt
1 bomber moved from Yunnan to Japan
1 infantry moved from Malaya to French Indo-China ThailandPlace Units - Japanese
1 destroyer and 3 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
1 unit repaired. -
Been trying to fix up a new laptop, and it’s not working how I wanted to. So sorry for the delay.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from Szechwan to India
1 fighter moved from 53 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
13 Sea Zone : 2 transports
53 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 3 infantry
India : 1 fighter
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Sinkiang : 1 infantry
Szechwan : 1 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 24 / 26
Germans : 42 / 44
British : 29 / 30
Japanese : 32 / 33
Americans : 41 / 41Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West RussiaCombat - Russians
Non Combat Move - Russians
5 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 infantry
Belorussia : 1 flag
Buryatia S.S.R. : 5 infantry
Caucasus : 1 factory and 4 infantry
Kazakh S.S.R. : 1 infantry
Russia : 2 artilleries, 1 factory, 2 fighters and 2 infantry
West Russia : 1 flag, 2 armour and 7 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 40 / 44
British : 29 / 30
Japanese : 32 / 33
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from France to 13 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Libya to Caucasus
2 armour moved from Poland to Belorussia
Germans take Belorussia from Russians
2 armour moved from Belorussia to West Russia
4 armour and 3 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Bulgaria Romania to West Russia
2 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
3 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
3 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
2 infantry moved from Poland to Ukraine S.S.R.Combat - Germans
Battle in 13 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in West Russia
Germans attack with 9 armour, 3 fighters and 5 infantry
Russians defend with 2 armour and 7 infantry
Germans win, taking West Russia from Russians with 8 armour and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 2 armour and 7 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 factory and 4 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 bomber and 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Italy to France
1 artillery moved from Italy to Southern Europe
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries and 1 infantry moved from Germany to Bulgaria Romania
3 infantry moved from Germany to France
3 fighters moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.
1 fighter moved from 13 Sea Zone to FrancePlace Units - Germans
2 artilleries placed in Karelia S.S.R.
4 armour and 4 infantry placed in Germany
Germans undo move 2.
4 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
Yeah, that was a bad opening move. You’ve crushed my Russian front and playing any more will just slow down the inevitable. Good game.