I’ll make my moves tonight
13L G40 - Atease (Axis) vs JWW (Allies +12)
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Bid is 2 subs in SZ 98.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry and 4 mech_infantrys moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Norway to 110 Sea Zone
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour and 1 infantry moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
2 armour moved from Greater Southern Germany to Eastern Poland
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea ZoneAirborne Attack Move - Germans
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Scramble orders? Damn forgot your bid. Will add before end of my turn.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry and 4 mech_infantrys moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Norway to 110 Sea Zone
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour and 1 infantry moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
2 armour moved from Greater Southern Germany to Eastern Poland
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea ZoneAirborne Attack Move - Germans
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Baltic States, round 1 : 1/6 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 5/9 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 6/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/11 hits
5 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 2 : 6/12 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 2/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Eastern Poland
Germans attack with 5 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 5 armour and 3 infantry in Eastern Poland, round 1 : 2/8 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 1 : 3/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
5 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter and 2 tactical_bombers moved from Baltic States to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
1 artillery and 2 infantry placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 38 / 62
Russians : 35 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 18 times
Average roll : 3.536
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 112Neutral_Allies Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 13 times
Average roll : 3.597
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 77French Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.062
Standard Deviation : 1.436
Total rolls : 17British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Novgorod to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Archangel to Belarus
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Kazakhstan
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
Russians undo move 3.
1 armour and 2 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 6 infantry
Kazakhstan : 1 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Samara : 1 aaGun
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 37 / 62
Russians : 36 / 36
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.600
Median : 5.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Japan to Kwangsi
4 infantry moved from Korea to Manchuria
4 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 3/8 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 mech_infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 37 / 62
Russians : 35 / 36
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.935
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 4.083
Median : 5.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 37 / 62
Russians : 35 / 36
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Chahar
2 infantry moved from Suiyuyan to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Chahar
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kweichow to Shensi
6 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 11 infantry
Suiyuyan : 1 fighter and 2 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 37 / 62
Russians : 35 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
scramble?
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full scramble, take germany fighter first. standard OOL.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Combat Move - British
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - British
British buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
British attack with 2 destroyers and 3 fighters
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship in 110 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 2 destroyers
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 fighters in 97 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the British , 2 submarines owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -23
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 2 fightersNon Combat Move - British
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
British collect 27 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
96 Sea Zone : 1 cruiser
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 infantry
79 Sea Zone : 1 battleship
Persia : 1 flag, 1 artillery and 3 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 62
Russians : 35 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 9
British : 30 / 34
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.453
Median : 3.000
Variance : 2.288
Standard Deviation : 1.513
Total rolls : 53Null / Other
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Germans Combat
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.714
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
I guess a 12 bid placement into the med doesn’t guarantee much….important uk 1 turn pretty much went very poorly…dice, dice,dice… :roll:
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Yeah ouch. Personally I would have brought a second fighter, but even then perhaps you would have won with 1 or 2 units left. Failed Taranto sucks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 2 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 armour moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery and 2 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 4/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 1 : 1/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yugoslavia
Italians attack with 2 armour and 3 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 armour and 3 infantry in Yugoslavia, round 1 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 2 armour and 3 infantry in Yugoslavia, round 2 : 3/5 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs totalProduction/PUs Summary :
Germans : 37 / 62
Russians : 35 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 9
British : 27 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.175
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 40Null / Other
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Neutral_Allies Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.407
Median : 3.000
Variance : 0.192
Standard Deviation : 0.439
Total rolls : 27 -
back in the good old USA!!! Thanks for waiting…I will be back in action right away.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 62
Russians : 35 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 9
British : 27 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 14
French : 15 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0