13L G40 - Atease (Axis) vs Mryogen (Allies)


  • Rematch switching sides.

    Good luck man!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                4 infantry moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                2 infantry moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                3 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 infantry moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia


  • scramble the 1 fighter to SZ 111, thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                4 infantry moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                2 infantry moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                3 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 infantry moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in Southern France
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern France, round 1 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour and 2 bombers in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  9/16 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 4 fighters and 4 tactical_bombers in 111 Sea Zone, round 1 :  6/8 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                        1 cruiser owned by the British , 1 fighter owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 1 :  4/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  5/11 hits
                        3 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 2 :  4/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 :  3/8 hits
                        3 infantry owned by the French , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 3 :  6/10 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 :  2/4 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 20
                    Casualties for Germans: 7 infantry and 3 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers moved from Southern France to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                2 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                3 aaGuns moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 20 times
                3 was rolled 32 times
                4 was rolled 29 times
                5 was rolled 17 times
                6 was rolled 19 times
            Average roll : 3.319
            Median : 3.000
            Variance : 1.315
            Standard Deviation : 1.147
            Total rolls : 144

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.536
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 17 times
                2 was rolled 8 times
                3 was rolled 23 times
                4 was rolled 15 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.141
            Median : 3.000
            Variance : 2.675
            Standard Deviation : 1.636
            Total rolls : 78

    French Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.536
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • **** my heart skip a beat after France’s first dice round.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 aaGun, 1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                3 infantry moved from Ukraine to Western Ukraine
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 armour, 1 infantry and 1 mech_infantry
        Bryansk : 1 armour, 1 artillery and 1 mech_infantry
        Rostov : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        Smolensk : 1 aaGun, 1 artillery and 1 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter moved from Korea to Amur
                1 tactical_bomber moved from Japan to Amur
                1 tactical_bomber moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                4 infantry moved from Korea to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Okinawa to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA guns fire in Amur :  0/6 hits
                        Japanese roll dice for 2 battleships in Amur, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 1 :  5/28 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 :  6/18 hits
                        4 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 :  10/22 hits
                        Russians roll dice for 14 infantry in Amur, round 2 :  6/14 hits
                        10 infantry owned by the Russians , 5 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 8 fighters and 6 tactical_bombers in Amur, round 3 :  8/16 hits
                        Russians roll dice for 4 infantry in Amur, round 3 :  1/4 hits
                        4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 artillery, 11 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 :  2/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Manchuria to Amur
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Amur to Shantung
                2 fighters moved from Amur to Shantung
                2 tactical_bombers moved from Amur to Shantung
                5 fighters and 4 tactical_bombers moved from Amur to Korea

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 37
        Japanese : 31 / 46
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 25 times
                3 was rolled 17 times
                4 was rolled 19 times
                5 was rolled 27 times
                6 was rolled 23 times
            Average roll : 3.628
            Median : 4.000
            Variance : 0.664
            Standard Deviation : 0.815
            Total rolls : 129

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 20 times
                6 was rolled 13 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.138
            Standard Deviation : 1.067
            Total rolls : 81

    Russians Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.405
            Median : 3.000
            Variance : 0.049
            Standard Deviation : 0.221
            Total rolls : 42

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from Eastern United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 battleship and 2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        11 Sea Zone : 1 transport
        10 Sea Zone : 1 battleship and 2 carriers
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        101 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 37
        Japanese : 31 / 46
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  0/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 7 infantry
        Yunnan : 7 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 117 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from West India to India
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 transport
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  4/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/6 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/8 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Tobruk to Malta
                1 fighter moved from Tobruk to Malta
                1 fighter moved from Gibraltar to Malta
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 bomber moved from 106 Sea Zone to Quebec

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 2 fighters, 7 infantry and 1 tactical_bomber
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        117 Sea Zone : 1 battleship and 1 cruiser
        79 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Tobruk
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Albania
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 :  5/6 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 transport owned by the British , 1 cruiser owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 43
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Battle in Tobruk
                    Italians attack with 3 artilleries, 1 bomber and 3 infantry
                    British defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Tobruk, round 1 :  5/7 hits
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 1 :  1/4 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                2 fighters moved from 96 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 9
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.545
            Median : 3.000
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 22

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14


  • Strange out of the 17 games I play in this league rolled way under avg. for inflicting casualties in 14 of them, and this one starts off the same…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        63 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 9
        ANZAC : 14 / 24
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Yeah i rolled very well for the italians, no doubt. Rolled average otherwise so far IMO.

    Dice are ridiculous, unpredictable and frustrating at times. PLayed a game 2 weeks ago, had to concede before the end of the 3rd turn, literally all my UK and russians rolls in europe were mathematical improbabilities. Axis would have won 100% by round five. ROUND FIVE.

    It will even itself out over the long term, just like poker lucks evens out. If we replay do you want to try low luck? Never tried it but then you’re almost guaranteed fairly even dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 2 cruisers and 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 91 Sea Zone, round 1 :  0/3 hits
                        1 cruiser owned by the French lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  2/2 hits
                        French roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -32
                    Casualties for French: 2 cruisers and 1 destroyer
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 armour owned by the Germans lost in Southern France
                    French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Southern France : 1 artillery, 1 factory_minor and 1 harbour
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 16 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • darn forgot to reinforce southern italy…


  • Battle in 91 Sea Zone
                    French attack with 2 cruisers and 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 91 Sea Zone, round 1 :  0/3 hits
                        1 cruiser owned by the French lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  2/2 hits
                        French roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -32


  • and omg… that sub battle.

    Dude you are one unlucky mofo.

    If it continues in the same line dice-wise let’s get to round 3-4, figure it out and start over if necessary.


  • 98% to win yet I didnt even inflict 1 hit…

    game is over before it even started cause of luck…


  • I wouldn’t say it’s over, but like I said if it continues this way let’s restart. But let’s see it, luck can change very quickly.

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