JeffM/ RGP44 (Axis) vs. AK_Grown (Allies) +5

  • '12

    Alright, lets get this game started!

    AK, in most games that I am playing the Allies, I usually win with a bid of +4 or +5 with the allies.  For this game, why don’t you take Allies with +5 IPC’s.

    You can spend the IPC’s on a land unit and place it anywhere in an allied controlled territory.  You can also elect to use the the bid to give yourself additional IPC’s to start one of your country’s first turns.  For example, with a bid +5, you could elect to place 1 additional UK infantry in Egypt (value +3) and give 2 IPC’s to Russia on the start of their turn (the remaining 2 points of the bid).

    Look at the map and let me know where you would like the bid placed.  When I run the German turn, I will place them on the map for you.  Good luck!

  • '15

    bump


  • lets go with - Infantry in Anglo-Egyptian Sudan
    2 IPC to Russia

    Thanks

  • '12

    Test summary from TripleA, engine version: 1.6.1.4, time: 12:41:37

  • '12

    Test summary from TripleA, engine version: 1.6.1.4, time: 12:43:50

  • '12

    Need scramble orders for SZ 110, 111.

    G1-Scramble Orders.tsvg

  • '12

    Test summary from TripleA, engine version: 1.6.1.4, time: 13:03:31

  • '12

    Sorry, used the wrong game version before… here is the correct save.

    G1-Scramble Orders.tsvg


  • scramble to 111

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to France
                2 infantry moved from Denmark to Western Germany

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/1 hits
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys in France, round 1 :  6/20 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  3/11 hits
                        5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in France, round 2 :  5/17 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  2/6 hits
                        1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys in France, round 3 :  11/15 hits
                        French roll dice for 1 fighter in France, round 3 :  0/1 hits
                        1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 1 armour, 1 artillery, 8 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  4/11 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  1/10 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from France to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                3 aaGuns moved from Western Germany to Holland Belgium
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Poland to Germany
                1 armour moved from Slovakia Hungary to Germany
                1 armour moved from Poland to Germany
                1 artillery moved from Greater Southern Germany to Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis

    Place Units - Germans
                1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Slovakia Hungary : 1 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Poland : 1 infantry
        Germany : 3 aaGuns, 2 armour, 4 artilleries, 1 factory_major and 13 infantry
        Norway : 2 infantry
        Holland Belgium : 3 aaGuns, 2 fighters and 1 infantry
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 2 transports
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 1 armour, 1 artillery and 7 infantry
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 submarine
        111 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 24 times
                3 was rolled 23 times
                4 was rolled 19 times
                5 was rolled 22 times
                6 was rolled 30 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.555
            Standard Deviation : 0.745
            Total rolls : 138

    Neutral_Allies Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 14 times
                2 was rolled 21 times
                3 was rolled 16 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 22 times
            Average roll : 3.598
            Median : 3.500
            Variance : 0.634
            Standard Deviation : 0.796
            Total rolls : 102

    French Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Sakha to Buryatia
                2 infantry moved from Sakha to Amur
                1 aaGun moved from Sakha to Amur
                2 infantry moved from Sakha to Siberia
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Belarus to Eastern Poland
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                6 infantry placed in Russia
                Russians undo move 2.
                3 infantry placed in Volgograd
                1 armour placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 bomber moved from Japan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 bomber moved from Japan to Hunan
                4 infantry moved from Korea to Amur
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 bomber moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 tactical_bomber moved from Japan to Amur
                1 artillery moved from Manchuria to Amur
                1 fighter moved from Korea to Amur
                4 infantry moved from Manchuria to Amur
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Siberia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 5 fighters, 8 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 8 infantry
                        AA guns fire in Amur :  0/3 hits
                        Japanese roll dice for 1 artillery, 5 fighters, 8 infantry and 3 tactical_bombers in Amur, round 1 :  6/17 hits
                        Russians roll dice for 1 aaGun and 8 infantry in Amur, round 1 :  2/8 hits
                        5 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 5 fighters, 6 infantry and 3 tactical_bombers in Amur, round 2 :  4/15 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 5 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 8 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from Amur to Japan
                2 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
                2 fighters moved from Amur to Manchuria
                1 fighter moved from Amur to Japan
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
        Korea : 1 armour and 1 infantry
        Kiangsi : 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 factory_minor, 3 fighters, 1 mech_infantry and 3 tactical_bombers
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Amur : 1 flag, 1 artillery and 7 infantry
        Siberia : 1 flag, 1 artillery
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 35 / 38
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 35 Sea Zone to 57 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 bomber moved from Central United States to Western United States
                1 artillery moved from Eastern United States to Central United States
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery placed in Central United States
                1 cruiser and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        8 Sea Zone : 1 destroyer
        57 Sea Zone : 1 submarine
        Central United States : 2 artilleries, 1 factory_minor and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 35 / 38
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Suiyuyan : 3 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.474
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.467
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 2 fighters in 111 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 96 Sea Zone
                    British attack with 2 cruisers
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 cruisers in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 2 cruisers remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 :  3/5 hits
                        Italians roll dice for 1 armour in Tobruk, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 111 Sea Zone to Gibraltar
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                2 aaGuns moved from India to Burma
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from Burma to India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,3,3
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 2 aaGuns, 1 artillery and 3 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 bomber, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun and 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Tobruk : 1 flag, 1 armour and 1 artillery
        96 Sea Zone : 2 cruisers
        94 Sea Zone : 1 destroyer
        92 Sea Zone : 1 carrier and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour and 3 infantry moved from 94 Sea Zone to Algeria
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Italian Somaliland to Kenya

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 2 cruisers
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 2 cruisers
                    Casualties for Italians: 1 submarine
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 armour and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 3 infantry in Algeria, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  1/1 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                Italians undo move 1.
                1 fighter placed in Southern Italy
                Italians undo move 1.
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 armour and 3 infantry
        Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 artillery
        Albania : 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        94 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.476
            Median : 3.000
            Variance : 1.073
            Standard Deviation : 1.036
            Total rolls : 42

    Null / Other
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    French Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.227
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 94 Sea Zone
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 :  4/8 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier and 1 transport
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the British lost in 92 Sea Zone
                        1 transport owned by the British lost in 92 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier and 1 transport

    Non Combat Move - Germans
                2 fighters moved from 92 Sea Zone to Algeria
                1 bomber moved from 91 Sea Zone to Algeria
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Poland to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 armour, 1 artillery and 7 infantry moved from Yugoslavia to Slovakia Hungary
                3 aaGuns, 2 armour, 4 artilleries and 13 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from France to Western Germany
                6 armour and 1 mech_infantry moved from France to Germany
                2 artilleries moved from France to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                2 tactical_bombers moved from 92 Sea Zone to Algeria
                2 infantry moved from Norway to Finland

    Place Units - Germans
                10 artilleries placed in Germany
                5 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Algeria : 1 bomber, 2 fighters and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 3 armour, 5 artilleries and 22 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
        Romania : 5 infantry
        Germany : 6 armour, 10 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Holland Belgium : 3 aaGuns
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    French Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Siberia, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Siberia
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Siberia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Siberia, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Jehol, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Rostov
                3 infantry moved from Baltic States to Belarus
                3 infantry moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                6 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Jehol : 2 infantry
        Yakut S.S.R. : 1 aaGun and 4 infantry
        Timguska : 2 infantry
        Siberia : 1 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 6 infantry
        Karelia : 2 infantry
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 5 artilleries, 1 factory_minor and 5 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Caucasus : 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

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