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:mrgreen: Tripple A : 1941 - WWII v6
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TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Siberia to Urals
3 infantry moved from Karelia to Archangel
1 armour moved from Caucasus to Russia
3 infantry moved from Caucasus to RussiaNon Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 8 PUs total -
Game History
Round :1
Purchase Units - Germans
Germans buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Western Europe to 8 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern Europe to Karelia
Germans take Karelia from Russians
1 infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 infantry moved from West Russia to Archangel
2 armour moved from Ukraine to Archangel
2 armour moved from Eastern Europe to Archangel
1 bomber moved from Germany to Archangel
1 fighter moved from Germany to Archangel
1 fighter moved from Southern Europe to ArchangelCombat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 10 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 8 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 submarine
British defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 fighter in 8 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British , 1 submarine owned by the British and 1 submarine owned by the Germans lost in 8 Sea Zone
Germans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 submarine
Battle in Archangel
Germans attack with 4 armour, 1 bomber, 2 fighters and 3 infantry
Russians defend with 6 infantry
Germans roll dice for 4 armour, 1 bomber, 2 fighters and 3 infantry in Archangel, round 1 : 3/10 hits
Russians roll dice for 6 infantry in Archangel, round 1 : 0/6 hits
3 infantry owned by the Russians lost in Archangel
Germans roll dice for 4 armour, 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 4/10 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 infantry moved from Southern Europe to 16 Sea Zone
2 infantry moved from 16 Sea Zone to North Africa
2 infantry moved from Germany to Southern Europe
2 infantry moved from Ukraine to West Russia
3 infantry moved from Eastern Europe to West Russia
1 infantry moved from Germany to Western Europe
1 fighter moved from 8 Sea Zone to Western Europe
2 fighters moved from Archangel to West Russia
1 bomber moved from Archangel to GermanyPlace Units - Germans
1 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 16 PUs; end with 16 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 14 Sea Zone to 8 Sea Zone
1 fighter moved from 14 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to North Africa
1 armour and 2 infantry moved from Anglo-Egypt Sudan to North Africa
1 fighter moved from India to North Africa
1 infantry moved from Union of South Africa to Belgian Congo KenyaCombat - British
Battle in North Africa
British attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in North Africa, round 1 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in North Africa, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in North Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in North Africa, round 2 : 2/4 hits
Germans roll dice for 1 armour in North Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in North Africa
British win, taking North Africa from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in 8 Sea Zone
British attack with 1 carrier and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 carrier and 2 fighters in 8 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the British lost in 8 Sea Zone
British roll dice for 2 fighters in 8 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 8 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 battleship
Casualties for British: 1 carrierNon Combat Move - British
2 fighters moved from 8 Sea Zone to United Kingdom
1 bomber moved from North Africa to India
1 fighter moved from North Africa to Anglo-Egypt Sudan
1 infantry moved from Australia to 33 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Hawaiian Islands
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 destroyer moved from 29 Sea Zone to 27 Sea ZonePlace Units - British
1 infantry placed in India
1 infantry placed in Australia
1 armour placed in United KingdomTurn Complete - British
British collect 12 PUs; end with 12 PUs totalTerritory Summary for British :
10 Sea Zone : 1 transport
27 Sea Zone : 1 destroyer and 1 transport
40 Sea Zone : 1 submarine and 1 transport
Anglo-Egypt Sudan : 1 fighter
Australia : 1 factory and 1 infantry
Belgian Congo Kenya : 1 infantry
Eastern Canada : 1 armour
Hawaiian Islands : 1 infantry
India : 1 bomber, 1 factory and 3 infantry
North Africa : 1 flag, 1 armour
United Kingdom : 1 armour, 1 factory, 2 fighters and 1 infantryProduction/PUs Summary :
Russians : 3 / 8
Germans : 16 / 16
British : 12 / 12
Japanese : 9 / 9
Americans : 17 / 17Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,250
Median : 4,000
Variance : 1,684
Standard Deviation : 1,298
Total rolls : 20Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6British Combat
1 was rolled 6 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,071
Median : 3,000
Variance : 1,846
Standard Deviation : 1,359
Total rolls : 14 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from West Russia to Russia
1 fighter moved from West Russia to Russia
3 infantry moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 bomber moved from Germany to Caucasus
2 infantry moved from Southern Europe to 16 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Anglo-Egypt SudanCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 factory and 1 fighter; Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 1 : 3/5 hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 : 1/3 hits
1 infantry owned by the Germans , 1 fighter owned by the Russians and 2 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Russia, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Russia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 8PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Anglo-Egypt Sudan
Germans attack with 2 infantry
British defend with 1 fighter
Germans roll dice for 2 infantry in Anglo-Egypt Sudan, round 1 : 0/2 hits
British roll dice for 1 fighter in Anglo-Egypt Sudan, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits
British roll dice for 1 fighter in Anglo-Egypt Sudan, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Anglo-Egypt Sudan, round 3 : 0/2 hits
British roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Anglo-Egypt Sudan
Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 4 : 0/1 hits
British roll dice for 1 fighter in Anglo-Egypt Sudan, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Anglo-Egypt Sudan
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 infantry moved from Karelia to West Russia
1 infantry moved from Norway Finland to Karelia
1 armour moved from Germany to Ukraine
2 infantry moved from Germany to Eastern Europe
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Germany
1 fighter moved from Russia to Ukraine
1 destroyer and 1 submarine moved from 16 Sea Zone to 14 Sea ZonePlace Units - Germans
1 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 18 PUs; end with 27 PUs total -
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 40 Sea Zone
1 infantry moved from Coastal China to Szechwan
Japanese take Szechwan from Americans
1 armour and 1 infantry moved from Southeast Asia to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Australia
1 infantry moved from India to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to East Indies
Japanese take East Indies from British
1 fighter moved from 29 Sea Zone to Australia
1 infantry moved from India to Middle East
Japanese take Middle East from British
1 bomber moved from Southeast Asia to Philippine IslandsCombat - Japanese
Battle in Australia
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 factory and 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Australia, round 1 : 2/3 hits
British roll dice for 1 infantry in Australia, round 1 : 0/1 hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber in Philippine Islands, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 40 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 40 Sea Zone
Japanese roll dice for 1 submarine in 40 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from Philippine Islands to Japan
1 carrier moved from 29 Sea Zone to 33 Sea Zone
1 fighter moved from Australia to 33 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 infantry placed in India
1 submarine placed in 45 Sea ZoneTurn Complete - Japanese
Japanese collect 15 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway Finland
1 infantry moved from 6 Sea Zone to Norway FinlandCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 30 Sea Zone to Italian East AfricaPlace Units - Americans
2 destroyers placed in 42 Sea ZoneTurn Complete - Americans
Americans collect 16 PUs; end with 18 PUs total -
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Revanche !! aber nun mit Low Luck ! :mrgreen:
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da hast du’s :-P
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Karelia to West Russia
1 armour moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 armour moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 armour and 6 infantry
Germans defend with 3 infantry
5 infantry owned by the Russians and 2 armour owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Siberia to Urals
1 infantry moved from Archangel to Russia
1 submarine moved from 4 Sea Zone to 3 Sea ZonePlace Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 2 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 9 Sea Zone to 11 Sea Zone
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from Germany to 14 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 armour moved from North Africa to Anglo-Egypt Sudan
2 infantry moved from Southern Europe to 16 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from Southern Europe to Anglo-Egypt Sudan
1 fighter moved from Western Europe to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from Norway Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from West Russia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Western Europe to Eastern Europe
2 infantry moved from Germany to Eastern Europe
2 infantry moved from Western Europe to Germany
2 armour and 4 infantry moved from Eastern Europe to UkraineCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 submarine in 14 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 1 : 1/0 hits
British roll dice for 1 fighter in 14 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier in 14 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Germans , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 14 Sea Zone
Germans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British lost in 14 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 1 fighter
Battle in Anglo-Egypt Sudan
Germans attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 1 : 1/1 hits
British roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits
British roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/1 hits
British roll dice for 1 armour in Anglo-Egypt Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in 8 Sea Zone
Germans attack with 1 battleship, 2 fighters and 1 submarine
British defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 fighters in 8 Sea Zone, round 1 : 1/0 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 8 Sea Zone
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/0 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British , 1 submarine owned by the British and 1 battleship owned by the Germans lost in 8 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship and 1 submarine
Battle in 11 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
2 fighters moved from 8 Sea Zone to Germany
1 bomber moved from 14 Sea Zone to Germany
1 fighter moved from Anglo-Egypt Sudan to Southern Europe
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 armour placed in GermanyTurn Complete - Germans
Germans collect 16 PUs; end with 16 PUs totalTerritory Summary for Germans :
11 Sea Zone : 1 submarine
17 Sea Zone : 1 transport
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Eastern Europe : 1 armour and 3 infantry
Germany : 2 armour, 1 bomber, 1 factory, 2 fighters and 2 infantry
Karelia : 1 flag, 2 infantry
Southern Europe : 1 fighter
Ukraine : 4 armour and 7 infantryProduction/PUs Summary :
Russians : 4 / 8
Germans : 16 / 16
British : 11 / 12
Japanese : 9 / 9
Americans : 17 / 17Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,737
Median : 4,000
Variance : 0,944
Standard Deviation : 0,972
Total rolls : 19Germans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,900
Median : 4,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
Game History
Round :1
Purchase Units - British
British buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 fighter moved from India to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from United Kingdom to 11 Sea ZoneCombat - British
Battle in 11 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 31 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
British win, taking 31 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 submarineNon Combat Move - British
1 fighter moved from 31 Sea Zone to India
1 infantry moved from Australia to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to India
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 bomber moved from 11 Sea Zone to Eastern CanadaPlace Units - British
1 infantry placed in Australia
1 infantry placed in India
2 infantry placed in United KingdomTurn Complete - British
British collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 submarine; Remaining resources: 3 PUs;Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 carrier moved from 46 Sea Zone to 38 Sea Zone
1 destroyer moved from 46 Sea Zone to 38 Sea Zone
1 armour moved from Japan to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Philippine Islands
1 armour moved from 38 Sea Zone to Philippine Islands
1 infantry moved from Coastal China to 46 Sea Zone
1 infantry moved from Coastal China to 46 Sea Zone
2 infantry moved from Manchuria to Coastal China
2 fighters moved from 45 Sea Zone to 40 Sea Zone
1 bomber moved from Japan to 40 Sea Zone
1 battleship moved from 45 Sea Zone to 38 Sea Zone
1 carrier moved from 45 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Borneo
Japanese take Borneo from BritishCombat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 bomber and 2 fighters in 40 Sea Zone, round 1 : 2/1 hits
Americans roll dice for 1 battleship in 40 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 40 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in Philippine Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippine Islands, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 31 Sea Zone, round 1 : 1/0 hits
British roll dice for 1 destroyer in 31 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 31 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 31 Sea Zone to 38 Sea Zone
1 bomber moved from 40 Sea Zone to Caroline Islands
1 fighter moved from 40 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 submarine placed in 45 Sea ZoneTurn Complete - Japanese
Japanese collect 11 PUs; end with 14 PUs totalTerritory Summary for Japanese :
32 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 transport
45 Sea Zone : 1 submarine
Borneo : 1 flag, 2 infantry
Caroline Islands : 1 bomber
Coastal China : 2 infantry
Japan : 1 factory and 3 infantry
Philippine Islands : 1 flag, 1 armour
Southeast Asia : 2 infantryProduction/PUs Summary :
Russians : 4 / 8
Germans : 16 / 16
British : 10 / 11
Japanese : 11 / 14
Americans : 16 / 17Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2,800
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Game History
Round :1
Purchase Units - Americans
Americans buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Non Combat Move - Americans
1 bomber moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 42 Sea ZoneTurn Complete - Americans
Americans collect 16 PUs; end with 18 PUs total -
Game History
Round :2
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia
1 fighter moved from Russia to Karelia
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
3 infantry moved from Urals to Caucasus
3 armour and 8 infantry moved from Russia to Caucasus
1 submarine moved from 3 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 3 armour and 11 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 3 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 7 infantry moved from Ukraine to Caucasus
1 armour moved from Eastern Europe to Caucasus
2 fighters moved from Germany to Caucasus
1 infantry moved from Eastern Europe to West Russia
1 infantry moved from Eastern Europe to Karelia
1 armour moved from Germany to West Russia
1 armour moved from Germany to Karelia
1 infantry moved from Eastern Europe to West Russia
1 infantry moved from Anglo-Egypt Sudan to Middle East
Germans take Middle East from British
1 armour moved from Anglo-Egypt Sudan to Middle East
1 bomber moved from Germany to Caucasus
1 fighter moved from Southern Europe to CaucasusCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in West Russia, round 1 : 1/1 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Karelia, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 1 bomber, 3 fighters and 7 infantry
Russians defend with 3 armour, 1 factory and 10 infantry
Germans roll dice for 5 armour, 1 bomber, 3 fighters and 7 infantry in Caucasus, round 1 : 6/1 hits
Russians roll dice for 3 armour and 10 infantry in Caucasus, round 1 : 5/1 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Caucasus
Germans roll dice for 5 armour, 1 bomber, 3 fighters and 2 infantry in Caucasus, round 2 : 5/0 hits
Russians roll dice for 3 armour and 4 infantry in Caucasus, round 2 : 3/1 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Germans roll dice for 4 armour, 1 bomber and 3 fighters in Caucasus, round 3 : 5/1 hits
Russians roll dice for 2 armour in Caucasus, round 3 : 1/0 hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 7 infantry
Casualties for Russians: 3 armour and 10 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to GermanyPlace Units - Germans
1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 17 PUs; end with 17 PUs totalTerritory Summary for Germans :
17 Sea Zone : 1 transport
Anglo-Egypt Sudan : 1 flag
Caucasus : 1 flag, 3 armour and 1 factory
Germany : 1 bomber, 1 factory, 1 fighter and 4 infantry
Karelia : 1 flag, 1 armour
Middle East : 1 flag, 1 armour and 1 infantry
Ukraine : 3 fighters
West Russia : 1 armour and 2 infantryProduction/PUs Summary :
Russians : 4 / 10
Germans : 17 / 17
British : 9 / 11
Japanese : 11 / 14
Americans : 16 / 18Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2,600
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 10Germans Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,600
Median : 1,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,600
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
Game History
Round :2
Purchase Units - British
British buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Western Europe
British take Western Europe from Germans
1 destroyer moved from 11 Sea Zone to 14 Sea Zone
1 fighter moved from India to 17 Sea ZoneCombat - British
Battle in 17 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 17 Sea Zone to India
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 bomber moved from Eastern Canada to United KingdomPlace Units - British
1 destroyer placed in 8 Sea Zone
1 infantry placed in IndiaTurn Complete - British
British collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Philippine Islands to 38 Sea Zone
2 infantry moved from Borneo to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to India
2 infantry moved from Southeast Asia to India
1 bomber moved from Caroline Islands to Szechwan
2 infantry moved from Coastal China to Szechwan
1 armour and 1 transport moved from 38 Sea Zone to 29 Sea Zone
1 armour moved from 29 Sea Zone to India
3 fighters moved from 38 Sea Zone to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 1 : 1/0 hits
Americans roll dice for 2 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 3 fighters and 4 infantry
British defend with 1 factory, 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 3 fighters and 4 infantry in India, round 1 : 2/1 hits
British roll dice for 1 fighter and 5 infantry in India, round 1 : 2/1 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in India, round 2 : 3/1 hits
British roll dice for 1 fighter and 3 infantry in India, round 2 : 1/1 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in India, round 3 : 2/1 hits
British roll dice for 1 fighter in India, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 4 infantry
Casualties for British: 1 fighter and 5 infantryNon Combat Move - Japanese
3 fighters moved from India to Southeast Asia
1 bomber moved from Szechwan to Japan
1 submarine moved from 45 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 14 PUs totalTerritory Summary for Japanese :
29 Sea Zone : 2 transports
38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 submarine
Borneo : 1 flag
India : 1 flag, 1 armour and 1 factory
Japan : 1 bomber, 1 factory, 1 fighter and 4 infantry
Philippine Islands : 1 flag
Southeast Asia : 3 fighters
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 4 / 10
Germans : 13 / 17
British : 12 / 13
Japanese : 13 / 14
Americans : 15 / 18Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Game History
Round :2
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to North Africa
Americans take North Africa from GermansCombat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from 40 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 15 PUs; end with 15 PUs total