Flip (axis) vs Mallery29 (allies) 42.1


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  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to West Russia
                2 infantry moved from Karelia S.S.R. to West Russia
                1 armour moved from Archangel to West Russia
                3 infantry moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                3 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                2 armour moved from Russia to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.
                1 artillery moved from Caucasus to West Russia
                1 submarine moved from 4 Sea Zone to 2 Sea Zone

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 armour, 2 artilleries and 8 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 1 :  2/11 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 2 :  3/9 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                        Russians roll dice for 3 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 :  3/8 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  5/6 hits
                        3 infantry owned by the Russians , 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                    1 armour owned by the Russians retreated to Caucasus
                    Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine S.S.R. to Russia
                1 aaGun moved from Russia to West Russia
                2 infantry moved from Kazakh S.S.R. to Russia
                2 infantry moved from Evenki National Okrug to Russia
                2 infantry moved from Novosibirsk to Russia
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Soviet Far East to Yakut S.S.R.

    Place Units - Russians
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Karelia S.S.R. : 1 infantry
        Yakut S.S.R. : 6 infantry
        Caucasus : 1 aaGun, 1 armour and 1 factory
        West Russia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 infantry
        Russia : 3 artilleries, 1 factory, 2 fighters and 10 infantry
        2 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 26 / 26
        Germans : 38 / 40
        British : 30 / 30
        Japanese : 30 / 30
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 battleship moved from 14 Sea Zone to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery moved from 15 Sea Zone to Anglo Egypt
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 infantry moved from Libya to Anglo Egypt
                1 armour moved from Libya to Anglo Egypt
                1 fighter moved from Balkans to Anglo Egypt
                1 fighter moved from Ukraine S.S.R. to Anglo Egypt
                1 fighter moved from Western Europe to 13 Sea Zone
                1 fighter moved from Germany to 13 Sea Zone
                1 submarine moved from 8 Sea Zone to 2 Sea Zone
                1 fighter moved from Norway to 2 Sea Zone
                1 bomber moved from Germany to 2 Sea Zone
                1 infantry moved from Norway to Karelia S.S.R.
                1 infantry moved from Belorussia to Karelia S.S.R.
                1 fighter moved from Eastern Europe to Karelia S.S.R.
                1 artillery moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Balkans to Caucasus

    Combat - Germans
                Battle in 15 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 15 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Anglo Egypt
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 armour, 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Anglo Egypt, round 1 :  4/6 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour, 1 fighter and 1 infantry
                Battle in 13 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 cruiser
                        Germans roll dice for 2 fighters in 13 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser in 13 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Germans lost in 13 Sea Zone
                        Germans roll dice for 1 fighter in 13 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 13 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in 13 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -20
                    Casualties for Germans: 2 fighters
                Battle in 2 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the British lost in 2 Sea Zone
                    1 submarine owned by the Russians Submerged
                        1 transport owned by the British lost in 2 Sea Zone
                        Germans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Karelia S.S.R.
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 aaGun, 1 armour and 1 factory
                        Germans roll dice for 2 armour and 1 artillery in Caucasus, round 1 :  3/3 hits
                        Russians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 fighters moved from Anglo Egypt to Libya
                1 infantry moved from Algeria to Libya
                1 artillery moved from Algeria to Libya
                1 fighter moved from 2 Sea Zone to Norway
                1 bomber moved from 2 Sea Zone to Norway
                1 destroyer moved from 5 Sea Zone to 3 Sea Zone
                2 submarines moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from Karelia S.S.R. to Western Europe
                1 infantry moved from Belorussia to Ukraine S.S.R.
                2 infantry moved from Balkans to Eastern Europe
                2 armour moved from Germany to Eastern Europe
                1 infantry moved from Southern Europe to Western Europe
                2 infantry moved from Germany to Eastern Europe
                1 armour moved from Western Europe to Eastern Europe
                1 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                2 infantry placed in Southern Europe
                5 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 5 armour, 1 factory and 3 infantry
        Southern Europe : 1 aaGun, 1 armour, 1 factory and 2 infantry
        Eastern Europe : 4 armour and 7 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Norway : 1 bomber, 1 fighter and 2 infantry
        Western Europe : 1 aaGun, 1 armour, 1 fighter and 3 infantry
        Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 factory
        Libya : 1 artillery, 2 fighters and 1 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 1 infantry
        Anglo Egypt : 1 flag, 1 armour and 1 artillery
        7 Sea Zone : 2 submarines
        5 Sea Zone : 1 transport
        3 Sea Zone : 1 destroyer
        15 Sea Zone : 1 battleship and 1 transport
        2 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 20 / 26
        Germans : 46 / 46
        British : 28 / 30
        Japanese : 30 / 30
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 15 Sea Zone
                1 cruiser moved from 13 Sea Zone to 15 Sea Zone
                1 fighter moved from 35 Sea Zone to 15 Sea Zone
                1 carrier moved from 35 Sea Zone to 59 Sea Zone
                2 infantry moved from India to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Trans-Jordan to Anglo Egypt
                2 infantry moved from 34 Sea Zone to Anglo Egypt
                1 infantry moved from Persia to Trans-Jordan
                2 fighters moved from United Kingdom to 5 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada

    Combat - British
                Battle in 5 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 5 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 15 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 fighter
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 15 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 15 Sea Zone
                        1 transport owned by the Germans lost in 15 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 cruiser
                Battle in Anglo Egypt
                    British attack with 3 infantry
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 1 cruiser in Anglo Egypt, round 1 :  1/1 hits
                        British roll dice for 3 infantry in Anglo Egypt, round 1 :  0/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egypt
                        British roll dice for 2 infantry in Anglo Egypt, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Anglo Egypt, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Anglo Egypt, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Anglo Egypt, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egypt
                        British roll dice for 1 infantry in Anglo Egypt, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Anglo Egypt, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egypt, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Anglo Egypt, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egypt
                    Germans win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery
                    Casualties for British: 3 infantry
                Battle in 59 Sea Zone
                    British attack with 1 carrier
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 59 Sea Zone
                    British win with 1 carrier remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 15 Sea Zone to Trans-Jordan
                1 fighter moved from 15 Sea Zone to Trans-Jordan
                1 infantry moved from India to Persia
                1 aaGun moved from India to Persia
                2 fighters moved from 5 Sea Zone to West Russia
                1 submarine moved from 40 Sea Zone to 45 Sea Zone
                1 transport moved from 40 Sea Zone to 42 Sea Zone

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Eastern Canada : 1 armour and 1 infantry
        Union of South Africa : 1 infantry
        Australia : 3 infantry
        Persia : 1 aaGun and 1 infantry
        Trans-Jordan : 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 3 fighters and 2 infantry
        New Zealand : 1 infantry
        West Russia : 2 fighters
        42 Sea Zone : 1 transport
        59 Sea Zone : 1 carrier
        34 Sea Zone : 1 cruiser and 1 transport
        45 Sea Zone : 1 submarine
        10 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 20 / 26
        Germans : 46 / 46
        British : 28 / 28
        Japanese : 30 / 30
        Americans : 42 / 42


  • Will your American sub in sz52 submerge or fight?
    I’m sending sub,cruiser,2fighters and a bomber


  • Submerge! We live to fight another day!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 45 Sea Zone to 52 Sea Zone
                1 cruiser moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from Japan to 52 Sea Zone
                1 bomber moved from Japan to 52 Sea Zone
                1 infantry moved from French Indochina to India
                      Japanese take India from British
                1 battleship moved from 60 Sea Zone to 59 Sea Zone
                3 infantry moved from Kwantung to China
                1 infantry moved from French Indochina to China
                2 infantry moved from Manchuria to China
                1 fighter moved from Manchuria to China
                1 fighter moved from French Indochina to China
                2 fighters moved from 37 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 fighter and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 :  1/1 hits
                        1 carrier owned by the Americans lost in 52 Sea Zone
                        Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 52 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 fighter in 52 Sea Zone, round 1 :  0/1 hits
                        1 fighter owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in 59 Sea Zone
                    Japanese attack with 1 battleship
                    British defend with 1 carrier
                        Japanese roll dice for 1 battleship in 59 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 carrier in 59 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the British lost in 59 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is 14
                    Casualties for British: 1 carrier
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 fighters in 34 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 cruiser and 1 transport
                Battle in China
                    Japanese attack with 2 fighters and 6 infantry
                    Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 2 fighters and 6 infantry in China, round 1 :  2/8 hits
                        Americans roll dice for 1 fighter and 2 infantry in China, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
                        Japanese roll dice for 2 fighters and 4 infantry in China, round 2 :  1/6 hits
                        Americans roll dice for 1 fighter in China, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in China
                    Japanese win, taking China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 fighter could not land in 52 Sea Zone and was removed
                1 bomber moved from 52 Sea Zone to Japan
                1 fighter moved from 52 Sea Zone to 60 Sea Zone
                1 carrier moved from 50 Sea Zone to 60 Sea Zone
                2 fighters moved from China to French Indochina
                1 fighter moved from 34 Sea Zone to Anglo Egypt
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indochina
                1 infantry moved from 36 Sea Zone to French Indochina

    Place Units - Japanese
                1 destroyer and 3 transports placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    India : 1 flag, 1 infantry
        Philipine Islands : 2 infantry
        Borneo : 1 infantry
        East Indies : 2 infantry
        French Indochina : 1 armour, 2 fighters and 1 infantry
        Solomon Islands : 1 infantry
        Wake Island : 1 infantry
        Anglo Egypt : 1 fighter
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        China : 1 flag, 4 infantry
        Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
        Caroline Islands : 1 infantry
        59 Sea Zone : 1 battleship
        36 Sea Zone : 1 battleship, 1 carrier and 1 transport
        52 Sea Zone : 1 cruiser and 1 submarine
        60 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports

    Production/PUs Summary :

    Russians : 20 / 26
        Germans : 46 / 46
        British : 25 / 28
        Japanese : 35 / 36
        Americans : 40 / 42


  • What a bone headed move that was.
    Well you get a freebie,serves me right for not paying better attention!


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 52 Sea Zone
                1 fighter moved from Western United States to 52 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Novosibirsk


  • @flipflop:

    What a bone headed move that was.
    Well you get a freebie,serves me right for not paying better attention!

    What are your orders sir? (PH)


  • Carry on!


  • Ya sorry
    Submerge the sub


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 52 Sea Zone
                1 fighter moved from Western United States to 52 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Novosibirsk

    Combat - Americans
                Battle in 52 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 52 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                2 fighters moved from 52 Sea Zone to 55 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Midway : 1 infantry
        Alaska : 1 infantry
        Novosibirsk : 1 infantry
        Western United States : 1 aaGun, 1 factory and 2 infantry
        Hawaiian Islands : 2 infantry
        Kazakh S.S.R. : 1 infantry
        United Kingdom : 1 bomber
        Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Central United States : 2 infantry
        52 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 20 / 26
        Germans : 46 / 46
        British : 25 / 28
        Japanese : 35 / 36
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from West Russia to Ukraine S.S.R.
                2 fighters moved from Russia to Ukraine S.S.R.
                1 armour moved from West Russia to Caucasus
                3 infantry moved from Russia to Caucasus
                3 artilleries moved from Russia to Caucasus
                1 submarine moved from 2 Sea Zone to 3 Sea Zone

    Combat - Russians
                Battle in 3 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 3 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 3 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 3 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 destroyer in 3 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Germans lost in 3 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Caucasus
                    Russians attack with 1 armour, 3 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 artillery and 1 factory
                        Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Caucasus, round 1 :  3/7 hits
                        Germans roll dice for 2 armour and 1 artillery in Caucasus, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine S.S.R. to West Russia
                7 infantry moved from Russia to West Russia
                6 infantry moved from Yakut S.S.R. to Novosibirsk

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Novosibirsk : 6 infantry
        Caucasus : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 1 infantry
        Ukraine S.S.R. : 1 flag, 2 infantry
        West Russia : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 9 infantry
        Russia : 2 artilleries, 1 factory and 6 infantry
        3 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 27 / 27
        Germans : 39 / 46
        British : 25 / 28
        Japanese : 35 / 36
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belorussia to Ukraine S.S.R.
                7 infantry moved from Eastern Europe to Ukraine S.S.R.
                4 armour moved from Eastern Europe to Ukraine S.S.R.
                5 armour moved from Germany to Ukraine S.S.R.
                1 armour moved from Anglo Egypt to Trans-Jordan
                2 fighters moved from Libya to Trans-Jordan
                1 bomber moved from Norway to Trans-Jordan
                1 armour moved from Southern Europe to Ukraine S.S.R.

    Combat - Germans
                Battle in Ukraine S.S.R.
                    Germans attack with 10 armour and 8 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 10 armour and 8 infantry in Ukraine S.S.R., round 1 :  5/18 hits
                        Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 10 armour and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 bomber and 2 fighters
                    British defend with 1 bomber, 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 fighters in Trans-Jordan, round 1 :  3/4 hits
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 bomber owned by the British , 1 armour owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 bomber, 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Norway to Karelia S.S.R.
                3 infantry moved from Germany to Eastern Europe
                2 infantry moved from Southern Europe to Balkans
                1 armour moved from Western Europe to Eastern Europe
                1 fighter moved from Norway to Western Europe
                1 bomber moved from Trans-Jordan to Anglo Egypt
                2 fighters moved from Trans-Jordan to Libya
                1 infantry moved from Libya to Anglo Egypt
                1 artillery moved from Libya to Anglo Egypt
                1 submarine moved from 7 Sea Zone to 17 Sea Zone
                1 submarine moved from 7 Sea Zone to 13 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone

    Place Units - Germans
                1 armour placed in Southern Europe
                2 armour, 1 fighter and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
        Southern Europe : 1 aaGun, 1 armour and 1 factory
        Archangel : 1 flag, 1 infantry
        Eastern Europe : 1 armour and 3 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Norway : 1 infantry
        Western Europe : 1 aaGun, 2 fighters and 3 infantry
        Balkans : 2 infantry
        Libya : 2 fighters
        Ukraine S.S.R. : 10 armour and 8 infantry
        Belorussia : 1 infantry
        Anglo Egypt : 1 flag, 1 artillery, 1 bomber and 1 infantry
        7 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        13 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 22 / 27
        Germans : 44 / 44
        British : 25 / 28
        Japanese : 35 / 36
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to Kenya

    Non Combat Move - British
                1 submarine moved from 45 Sea Zone to 53 Sea Zone
                1 transport moved from 42 Sea Zone to 21 Sea Zone
                1 transport moved from 10 Sea Zone to 9 Sea Zone
                1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
                2 fighters moved from United Kingdom to 8 Sea Zone
                1 fighter moved from United Kingdom to West Russia
                1 infantry moved from Persia to Caucasus
                1 aaGun moved from Persia to Caucasus

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 8 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Territory Summary for British :

    Australia : 3 infantry
        Kenya : 1 infantry
        United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
        New Zealand : 1 infantry
        Caucasus : 1 aaGun and 1 infantry
        West Russia : 3 fighters
        53 Sea Zone : 1 submarine
        8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        21 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 22 / 27
        Germans : 44 / 44
        British : 25 / 25
        Japanese : 35 / 36
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 52 Sea Zone to 60 Sea Zone
                1 artillery moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from India to Persia
                      Japanese take Persia from British

    Combat - Japanese

    Non Combat Move - Japanese
                2 infantry moved from Japan to 60 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 infantry moved from French Indochina to India
                1 armour moved from French Indochina to India
                2 fighters moved from French Indochina to Ukraine S.S.R.
                1 fighter moved from Anglo Egypt to Ukraine S.S.R.
                1 transport moved from 60 Sea Zone to 49 Sea Zone
                2 infantry moved from Philipine Islands to 49 Sea Zone
                1 battleship moved from 59 Sea Zone to 60 Sea Zone
                1 carrier moved from 36 Sea Zone to 60 Sea Zone
                1 battleship moved from 36 Sea Zone to 60 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indochina

    Place Units - Japanese
                2 fighters placed in 60 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Persia : 1 flag, 1 infantry
        India : 1 flag, 1 armour and 3 infantry
        Borneo : 1 infantry
        French Indochina : 4 infantry
        Solomon Islands : 1 infantry
        Wake Island : 1 infantry
        Ukraine S.S.R. : 3 fighters
        Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        China : 1 flag, 4 infantry
        Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 transport
        60 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 21 / 27
        Germans : 44 / 44
        British : 24 / 25
        Japanese : 37 / 37
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 52 Sea Zone to 47 Sea Zone
                1 transport moved from 55 Sea Zone to 20 Sea Zone

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
                2 fighters moved from 55 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Midway : 1 infantry
        Alaska : 1 infantry
        Novosibirsk : 1 infantry
        Western United States : 1 aaGun and 1 factory
        Hawaiian Islands : 2 infantry
        Kazakh S.S.R. : 1 infantry
        United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Eastern United States : 1 aaGun, 1 factory and 1 infantry
        Central United States : 4 infantry
        8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
        47 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 21 / 27
        Germans : 44 / 44
        British : 24 / 25
        Japanese : 37 / 37
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Archangel
                1 infantry moved from West Russia to Belorussia
                1 fighter moved from West Russia to Belorussia
                1 fighter moved from West Russia to Archangel
                1 infantry moved from West Russia to Belorussia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                        Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to West Russia
                1 fighter moved from Belorussia to West Russia
                2 artilleries and 4 infantry moved from Russia to West Russia
                1 infantry moved from Caucasus to West Russia
                3 artilleries moved from Caucasus to West Russia
                1 armour moved from Caucasus to West Russia
                6 infantry moved from Novosibirsk to Russia
                1 aaGun moved from Caucasus to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Archangel : 2 infantry
        Caucasus : 1 factory
        West Russia : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 2 fighters and 12 infantry
        Belorussia : 1 flag, 1 infantry
        Russia : 1 aaGun, 2 artilleries, 1 factory and 12 infantry
        3 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 25 / 26
        Germans : 40 / 44
        British : 24 / 25
        Japanese : 37 / 37
        Americans : 40 / 40


  • Request you move my Russian sub with the Atlantic fleet off UK (SZ8)

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