Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Flip (axis) vs Mallery29 (allies) 42.1
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 2 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 1 : 2/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 5/6 hits
3 infantry owned by the Russians , 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
1 aaGun moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Yakut S.S.R. : 6 infantry
Caucasus : 1 aaGun, 1 armour and 1 factory
West Russia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Russia : 3 artilleries, 1 factory, 2 fighters and 10 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Ukraine S.S.R. to Anglo Egypt
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Balkans to CaucasusCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Anglo Egypt, round 1 : 4/6 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 fighter in 13 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 13 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Germans: 2 fighters
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 2 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 1 artillery
Russians defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 1 : 3/3 hits
Russians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters moved from Anglo Egypt to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Karelia S.S.R. to Western Europe
1 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Balkans to Eastern Europe
2 armour moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 infantry placed in Southern Europe
5 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 factory and 3 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 2 infantry
Eastern Europe : 4 armour and 7 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Western Europe : 1 aaGun, 1 armour, 1 fighter and 3 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 factory
Libya : 1 artillery, 2 fighters and 1 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artillery
7 Sea Zone : 2 submarines
5 Sea Zone : 1 transport
3 Sea Zone : 1 destroyer
15 Sea Zone : 1 battleship and 1 transport
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 15 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
2 infantry moved from India to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Persia to Trans-Jordan
2 fighters moved from United Kingdom to 5 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 15 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 15 Sea Zone
British roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 cruiser
Battle in Anglo Egypt
British attack with 3 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 cruiser in Anglo Egypt, round 1 : 1/1 hits
British roll dice for 3 infantry in Anglo Egypt, round 1 : 0/3 hits
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egypt
British roll dice for 2 infantry in Anglo Egypt, round 2 : 0/2 hits
Germans roll dice for 1 armour in Anglo Egypt, round 2 : 0/1 hits
British roll dice for 2 infantry in Anglo Egypt, round 3 : 0/2 hits
Germans roll dice for 1 armour in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the British lost in Anglo Egypt
British roll dice for 1 infantry in Anglo Egypt, round 4 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 4 : 0/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 5 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 5 : 1/1 hits
1 infantry owned by the British lost in Anglo Egypt
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery
Casualties for British: 3 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from India to Persia
1 aaGun moved from India to Persia
2 fighters moved from 5 Sea Zone to West Russia
1 submarine moved from 40 Sea Zone to 45 Sea Zone
1 transport moved from 40 Sea Zone to 42 Sea ZonePlace Units - British
3 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 infantry
Australia : 3 infantry
Persia : 1 aaGun and 1 infantry
Trans-Jordan : 1 bomber, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 3 fighters and 2 infantry
New Zealand : 1 infantry
West Russia : 2 fighters
42 Sea Zone : 1 transport
59 Sea Zone : 1 carrier
34 Sea Zone : 1 cruiser and 1 transport
45 Sea Zone : 1 submarine
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 28 / 28
Japanese : 30 / 30
Americans : 42 / 42 -
Will your American sub in sz52 submerge or fight?
I’m sending sub,cruiser,2fighters and a bomber -
Submerge! We live to fight another day!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 infantry moved from French Indochina to India
Japanese take India from British
1 battleship moved from 60 Sea Zone to 59 Sea Zone
3 infantry moved from Kwantung to China
1 infantry moved from French Indochina to China
2 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to China
2 fighters moved from 37 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 52 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans lost in 52 Sea Zone
Japanese win with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in 59 Sea Zone
Japanese attack with 1 battleship
British defend with 1 carrier
Japanese roll dice for 1 battleship in 59 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier in 59 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the British lost in 59 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 34 Sea Zone
Japanese attack with 2 fighters
British defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 34 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in China
Japanese attack with 2 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 6 infantry in China, round 1 : 2/8 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 4 infantry in China, round 2 : 1/6 hits
Americans roll dice for 1 fighter in China, round 2 : 0/1 hits
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter could not land in 52 Sea Zone and was removed
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone
2 fighters moved from China to French Indochina
1 fighter moved from 34 Sea Zone to Anglo Egypt
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
1 destroyer and 3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 infantry
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 armour, 2 fighters and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Anglo Egypt : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship
36 Sea Zone : 1 battleship, 1 carrier and 1 transport
52 Sea Zone : 1 cruiser and 1 submarine
60 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 42 -
What a bone headed move that was.
Well you get a freebie,serves me right for not paying better attention! -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk -
@flipflop:
What a bone headed move that was.
Well you get a freebie,serves me right for not paying better attention!What are your orders sir? (PH)
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Carry on!
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Ya sorry
Submerge the sub -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to NovosibirskCombat - Americans
Battle in 52 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters moved from 52 Sea Zone to 55 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Novosibirsk : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 bomber
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Central United States : 2 infantry
52 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
1 armour moved from West Russia to Caucasus
3 infantry moved from Russia to Caucasus
3 artilleries moved from Russia to Caucasus
1 submarine moved from 2 Sea Zone to 3 Sea ZoneCombat - Russians
Battle in 3 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 3 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
Russians attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 1 aaGun, 2 armour, 1 artillery and 1 factory
Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Caucasus, round 1 : 3/7 hits
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
7 infantry moved from Russia to West Russia
6 infantry moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Novosibirsk : 6 infantry
Caucasus : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 9 infantry
Russia : 2 artilleries, 1 factory and 6 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 27 / 27
Germans : 39 / 46
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Belorussia to Ukraine S.S.R.
7 infantry moved from Eastern Europe to Ukraine S.S.R.
4 armour moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Anglo Egypt to Trans-Jordan
2 fighters moved from Libya to Trans-Jordan
1 bomber moved from Norway to Trans-Jordan
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 10 armour and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 10 armour and 8 infantry in Ukraine S.S.R., round 1 : 5/18 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 10 armour and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 bomber, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Trans-Jordan, round 1 : 3/4 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
1 infantry owned by the British , 1 bomber owned by the British , 1 armour owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour
Casualties for British: 1 bomber, 1 fighter and 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Norway to Karelia S.S.R.
3 infantry moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Balkans
1 armour moved from Western Europe to Eastern Europe
1 fighter moved from Norway to Western Europe
1 bomber moved from Trans-Jordan to Anglo Egypt
2 fighters moved from Trans-Jordan to Libya
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea ZonePlace Units - Germans
1 armour placed in Southern Europe
2 armour, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
Southern Europe : 1 aaGun, 1 armour and 1 factory
Archangel : 1 flag, 1 infantry
Eastern Europe : 1 armour and 3 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 2 fighters and 3 infantry
Balkans : 2 infantry
Libya : 2 fighters
Ukraine S.S.R. : 10 armour and 8 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 artillery, 1 bomber and 1 infantry
7 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 27
Germans : 44 / 44
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to KenyaNon Combat Move - British
1 submarine moved from 45 Sea Zone to 53 Sea Zone
1 transport moved from 42 Sea Zone to 21 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to West Russia
1 infantry moved from Persia to Caucasus
1 aaGun moved from Persia to CaucasusPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 8 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Australia : 3 infantry
Kenya : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
Caucasus : 1 aaGun and 1 infantry
West Russia : 3 fighters
53 Sea Zone : 1 submarine
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
21 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 22 / 27
Germans : 44 / 44
British : 25 / 25
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indochina to India
1 armour moved from French Indochina to India
2 fighters moved from French Indochina to Ukraine S.S.R.
1 fighter moved from Anglo Egypt to Ukraine S.S.R.
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
2 fighters placed in 60 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 armour and 3 infantry
Borneo : 1 infantry
French Indochina : 4 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Ukraine S.S.R. : 3 fighters
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 2 transports
35 Sea Zone : 1 transport
60 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 27
Germans : 44 / 44
British : 24 / 25
Japanese : 37 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 52 Sea Zone to 47 Sea Zone
1 transport moved from 55 Sea Zone to 20 Sea ZoneNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
2 fighters moved from 55 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Novosibirsk : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Central United States : 4 infantry
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
47 Sea Zone : 1 submarine
20 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 21 / 27
Germans : 44 / 44
British : 24 / 25
Japanese : 37 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Archangel
1 infantry moved from West Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to West Russia
1 fighter moved from Belorussia to West Russia
2 artilleries and 4 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
3 artilleries moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
6 infantry moved from Novosibirsk to Russia
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Caucasus : 1 factory
West Russia : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 2 fighters and 12 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory and 12 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 25 / 26
Germans : 40 / 44
British : 24 / 25
Japanese : 37 / 37
Americans : 40 / 40 -
Request you move my Russian sub with the Atlantic fleet off UK (SZ8)