Middle Earth: Ajmdemen (evil) vs VictorInThePacific (good)


  • topic setup


  • Test summary from TripleA, engine version: 1.6.1.4, time: 18:38:16


  • The bug prevented me from posting the turn, I will post summary manually and mail you the first turn/

    Round :1

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss, 4 raiderss, 5 urukhais and 1 wizard moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 2 orcss, 4 raiderss, 5 urukhais and 1 wizard
                    Elves defend with 8 entss
                    5 urukhais and 1 wizard retreated to Isengard
                    Elves win with 1 ents remaining. Battle score for attacker is -22
                    Casualties for Saruman: 2 orcss and 4 raiderss
                    Casualties for Elves: 7 entss

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 siegeTower placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Breelands to Minhiriath
                2 hobbitss moved from Shire to Minhiriath
                1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath

    Combat - Freefolk
                Battle in Minhiriath
                    Freefolk attack with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                        Freefolk roll dice for 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry in Minhiriath, round 1 :  1/1 hits
                        Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in Minhiriath
                    Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk
                2 archerss and 3 spearInfantrys moved from Bree to S. Downs
                1 archers moved from Breelands to S. Downs
                1 archers and 2 spearInfantrys moved from Fornost to Breelands
                2 hobbitss moved from Hobbiton to Shire

    Place Units - Freefolk
                1 archers and 2 hobbitss placed in Bree
                1 archers and 1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 15 PUs; end with 15 PUs total

    Territory Summary for Freefolk :

    Minhiriath : 1 flag, 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
        Fornost : 1 castle
        Breelands : 1 archers and 2 spearInfantrys
        Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
        S. Downs : 3 archerss and 3 spearInfantrys
        Shire : 2 hobbitss
        Hobbiton : 1 archers, 1 castle and 1 lightCavalry

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 15 / 15
        Mordor : 20 / 20
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 22 / 22
        Haradrim : 18 / 18
        Gondor : 33 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Freefolk Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Mordor
                Mordor buy 3 orcss and 1 siegeTower; Remaining resources: 7 PUs;

    Combat Move - Mordor
                3 trollss moved from Minas Morgul to Dagorlad
                      Mordor take N. Ithilien from Gondor
                      Mordor take Dagorlad from Neutral
                2 orcss moved from Udun to Dagorlad
                1 orcs moved from Minas Morgul to N. Ithilien
                7 orcss and 6 siegeTowers moved from Minas Morgul to S. Ithilien
                      Mordor take S. Ithilien from Gondor
                6 orcss moved from Gorgoroth to Minas Morgul
                3 nazguls moved from Barad Dur to S. Rhun
                3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                    Elves defend with 2 entss and 2 hunterss
                    Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -1
                    Casualties for Mordor: 3 orcss
                    Casualties for Elves: 2 entss and 2 hunterss

    Non Combat Move - Mordor

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold
                2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
                1 spearInfantry moved from Helms Deep to Westfold

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys and 1 tower
        Westfold : 3 heavyCavalrys, 8 lightCavalrys and 6 spearInfantrys
        Eastfold : 1 castle, 4 fortificationss and 4 spearInfantrys

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 15 / 15
        Mordor : 23 / 30
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 21 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Goblins
                Goblins buy 3 shooterss and 3 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                3 wargss moved from Dol Goldur to W. Mirkwood
                1 bats moved from N. Caves to W. Mirkwood
                1 bats moved from Moria to Fangorn
                2 wargss moved from Isengard to Fangorn
                1 stabbers moved from N. Caves to Anduin West Bank
                      Goblins take Anduin West Bank from Neutral
                2 shooterss and 2 stabberss moved from N. Caves to Drimrill Dale
                      Goblins take Drimrill Dale from Neutral
                3 shooterss and 4 stabberss moved from S. Caves to Celebran
                      Goblins take Celebran from Neutral
                1 wargs moved from Dol Goldur to Gladden
                      Goblins take Gladden from Neutral

    Combat - Goblins
                Battle in W. Mirkwood
                    Goblins attack with 1 bats and 3 wargss
                    Elves defend with 1 eagles and 1 ents
                    Goblins win, taking W. Mirkwood from Elves with 1 bats and 3 wargss remaining. Battle score for attacker is 6
                    Casualties for Elves: 1 eagles and 1 ents
                Battle in Fangorn
                    Goblins attack with 1 bats and 2 wargss
                    Elves defend with 1 ents
                    Goblins win, taking Fangorn from Elves with 1 bats and 2 wargss remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 ents

    Non Combat Move - Goblins
                1 trolls moved from Moria to Drimrill Dale
                1 trolls moved from Moria to Celebran
                2 wargss moved from Isengard to Celebran
                2 wargss moved from N. Caves to Drimrill Dale
                2 wargss moved from Moria to Drimrill Dale
                1 wargs moved from S. Caves to Celebran
                1 bats moved from Fangorn to Moria
                3 shooterss moved from Moria to Drimrill Dale
                2 shooterss moved from Moria to Celebran
                3 stabberss moved from Moria to Drimrill Dale
                1 stabbers moved from Moria to Celebran
                1 stabbers moved from Moria to Drimrill Dale
                3 stabberss moved from Moria to Celebran
                1 wargs moved from Celebran to Drimrill Dale
                1 bats moved from W. Mirkwood to S. Mirkwood

    Place Units - Goblins
                1 shooters and 1 stabbers placed in N. Caves
                2 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Elves
                Elves buy 1 hobbits and 4 towers; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
                      Elves take Eregion from Neutral
                1 eagles and 1 ents moved from E. Mirkwood to W. Mirkwood
                1 ents and 2 hunterss moved from N. Mirkwood to W. Mirkwood
                2 eagless moved from Lorien to W. Mirkwood
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 ents moved from High Mirkwood to Withered Heath
                      Elves take Withered Heath from Neutral

    Combat - Elves
                Battle in W. Mirkwood
                    Elves attack with 3 eagless, 2 entss and 3 hunterss
                    Goblins defend with 3 wargss
                        Elves roll dice for 3 eagless, 2 entss and 3 hunterss in W. Mirkwood, round 1 :  3/0 hits
                        Goblins roll dice for 3 wargss in W. Mirkwood, round 1 :  0/1 hits
                        3 wargss owned by the Goblins lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Goblins with 3 eagless, 2 entss and 3 hunterss remaining. Battle score for attacker is 15
                    Casualties for Goblins: 3 wargss

    Non Combat Move - Elves
                3 eagless moved from W. Mirkwood to Lorien
                5 hunterss and 2 wizards moved from High Mirkwood to Iron Hills

    Place Units - Elves
                4 towers placed in Lorien
                1 hobbits placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 20 PUs; end with 20 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 1 hobbits and 1 tower
        W. Mirkwood : 2 entss and 3 hunterss
        Lorien : 1 castle, 3 eagless, 6 hunterss, 7 towers and 2 wizards
        Withered Heath : 1 flag, 1 ents
        Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizards
        Iron Hills : 5 hunterss and 2 wizards

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 15 / 15
        Mordor : 23 / 30
        Rohan : 18 / 18
        Goblins : 18 / 19
        Elves : 20 / 20
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Goblins Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                1 galleon moved from Harnen to Umbar Peninsula Coast
                2 spearInfantrys moved from N. Haradwaith to Debatable Land
                      Haradrim take Debatable Land from Neutral
                2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
                4 corsairss moved from Minas Morgul to S. Ithilien
                2 oliphants moved from S. Ithilien to E. Osg.
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
                2 spearInfantrys moved from Umbar to Umbar Peninsula

    Combat - Haradrim
                Battle in E. Osg.
                    Haradrim attack with 2 oliphants
                    Gondor defend with 1 castle, 2 heavyCavalrys and 3 spearInfantrys
                    Units damaged: 2 oliphants owned by the Haradrim
                    2 oliphants retreated to S. Ithilien
                    Gondor win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Haradrim
                1 oliphant moved from Umbar to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                1 galleon moved from Harnen to Umbar Peninsula Coast
                2 spearInfantrys moved from N. Haradwaith to Debatable Land
                      Haradrim take Debatable Land from Neutral
                2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
                4 corsairss moved from Minas Morgul to S. Ithilien
                2 oliphants moved from S. Ithilien to E. Osg.
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
                2 spearInfantrys moved from Umbar to Umbar Peninsula

    Combat - Haradrim
                Battle in E. Osg.
                    Haradrim attack with 2 oliphants
                    Gondor defend with 1 castle, 2 heavyCavalrys and 3 spearInfantrys
                    Units damaged: 2 oliphants owned by the Haradrim
                    2 oliphants retreated to S. Ithilien
                    Gondor win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Haradrim
                1 oliphant moved from Umbar to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Gondor
                Gondor buy 2 rafts, 7 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                3 spearInfantrys moved from Andrast to Druwaith Laur
                1 heavyCavalry moved from Anfalas to Druwaith Laur

    Combat - Gondor
                Battle in Druwaith Laur
                    Gondor attack with 1 heavyCavalry and 3 spearInfantrys
                    Neutral defend with 1 spearInfantry
                        Gondor roll dice for 1 heavyCavalry and 3 spearInfantrys in Druwaith Laur, round 1 :  1/0 hits
                        Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in Druwaith Laur
                    Gondor win, taking Druwaith Laur from Neutral with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Gondor
                3 spearInfantrys moved from Anfalas to Pinnath Gelin
                10 undeads moved from Paths of the Dead to Lamedon
                3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
                2 heavyCavalrys moved from Anfalas to Lebennin
                1 spearInfantry moved from S. Gondor to S. Gondor Coast
                1 spearInfantry moved from Tolfolas to S. Gondor Coast
                1 spearInfantry moved from Belfalas to Lebennin
                2 caravels and 2 spearInfantrys moved from S. Gondor Coast to Gilrain
                2 spearInfantrys moved from Gilrain to Lebennin
                1 towerGuard moved from Andrast to Lefnui
                1 galleon and 1 towerGuard moved from Lefnui to Gilrain
                1 towerGuard moved from Gilrain to Lebennin
                2 galleons moved from S. Gondor Coast to Morthond
                1 galleon moved from Lefnui to Morthond
                2 heavyCavalrys moved from E. Osg. to Lossarnach
                2 spearInfantrys and 2 trebuches moved from W. Osg. to Lossarnach
                1 galleon moved from Gilrain to Anduin Mouth
                1 spearInfantry moved from E. Osg. to W. Osg.
                1 spearInfantry moved from E. Osg. to Anduin Mouth
                1 galleon and 1 spearInfantry moved from Anduin Mouth to Gilrain
                1 spearInfantry moved from Gilrain to Lebennin
                3 heavyCavalrys moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                1 raft placed in Andrast Coast
                1 raft placed in Anduin Mouth
                7 spearInfantrys and 2 trebuches placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 32 PUs total

    Territory Summary for Gondor :

    E. Osg. : 1 castle
        W. Osg. : 1 castle and 1 spearInfantry
        Minas Tirith : 1 castle, 7 fortificationss, 7 spearInfantrys, 4 towers and 2 trebuches
        Lossarnach : 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches
        Lebennin : 2 heavyCavalrys, 4 spearInfantrys and 1 towerGuard
        Lamedon : 10 undeads
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Pinnath Gelin : 3 spearInfantrys
        Druwaith Laur : 1 flag, 1 heavyCavalry and 3 spearInfantrys
        Anduin Mouth : 1 raft
        Gilrain : 2 caravels and 3 galleons
        Morthond : 5 galleons
        Andrast Coast : 1 raft

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 15 / 15
        Mordor : 23 / 30
        Rohan : 18 / 18
        Goblins : 18 / 19
        Elves : 20 / 20
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 warChariot moved from Udun to S. Brown Lands
                      Rhun take S. Brown Lands from Neutral
                1 warChariot moved from Udun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral
                2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 chariotArchers moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                1 chariotArchers and 2 spearInfantrys moved from Rhun to S. Dale
                4 spearInfantrys and 2 warChariots moved from N. Rhun to N. Dale

    Combat - Rhun
                Battle in S. Dale
                    Rhun attack with 1 chariotArchers and 2 spearInfantrys
                    Dale defend with 1 archers
                    Rhun win, taking S. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 archers
                Battle in N. Dale
                    Rhun attack with 4 spearInfantrys and 2 warChariots
                    Dale defend with 1 heavyCavalry and 2 spearInfantrys
                    3 spearInfantrys and 2 warChariots retreated to N. Rhun
                    Dale win with 1 heavyCavalry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dale: 2 spearInfantrys

    Non Combat Move - Rhun
                1 chariotArchers and 1 warWagon moved from Rhun to N. Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Non Combat Move - Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 7 PUs total

    Territory Summary for Dale :

    N. Dale : 3 archerss, 1 heavyCavalry and 3 spearInfantrys
        Lake Town : 1 archers, 1 castle, 4 fortificationss and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 15 / 15
        Mordor : 23 / 30
        Rohan : 18 / 18
        Goblins : 18 / 19
        Elves : 20 / 20
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 17 / 17
        Dale : 7 / 7
        Khand : 10 / 10
        Dwarves : 16 / 16


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Khand
                Khand buy 3 warWolvess; Remaining resources: 1 PUs;

    Combat Move - Khand
                3 raiderss moved from S. Khand to Khand
                2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
                2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
                2 raiderCavalrys moved from S. Ithilien to N. Ithilien

    Non Combat Move - Khand

    Place Units - Khand
                3 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 11 PUs total


  • What? You spurn my generous offer of a free factory in Osgiliath? And S. Gondor was free, too. Tricksy!

    Sigh. Perhaps I will make a more generous offer later.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                3 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Dale
                6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Territory Summary for Dwarves :

    N. Dale : 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
        Lonely Mtn. : 1 castle and 6 fortificationss
        Iron Hills : 4 axeInfantrys, 1 castle and 4 fortificationss

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 15 / 15
        Mordor : 23 / 30
        Rohan : 18 / 18
        Goblins : 18 / 19
        Elves : 20 / 20
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 17 / 17
        Dale : 7 / 7
        Khand : 10 / 11
        Dwarves : 16 / 16


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from Isengard to Wold
                      Saruman take Wold from Rohan
                4 urukhais moved from Dol Goldur to N. Brown Lands
                      Saruman take N. Brown Lands from Neutral

    Combat - Saruman

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 siegeTower placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Freefolk
                Freefolk buy 3 archerss, 1 hobbits and 1 lightCavalry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
                1 lightCavalry moved from Hobbiton to E. Arnor
                3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                1 hobbits moved from Minhiriath to Cardolan
                1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to N. Enedwaith
                      Freefolk take N. Enedwaith from Neutral

    Combat - Freefolk
                Battle in Cardolan
                    Freefolk attack with 3 archerss, 1 hobbits and 3 spearInfantrys
                    Neutral defend with 1 spearInfantry
                        Freefolk roll dice for 3 archerss, 1 hobbits and 3 spearInfantrys in Cardolan, round 1 :  1/1 hits
                        Neutral roll dice for 1 spearInfantry in Cardolan, round 1 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in Cardolan
                    Freefolk win, taking Cardolan from Neutral with 3 archerss, 1 hobbits and 3 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in E. Arnor
                    Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                        Freefolk roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in E. Arnor, round 1 :  1/0 hits
                        Neutral roll dice for 1 spearInfantry in E. Arnor, round 1 :  1/1 hits
                        1 spearInfantry owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor
                    Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Freefolk: 1 spearInfantry
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk
                1 lightCavalry moved from Minhiriath to Eregion
                2 hobbitss moved from Shire to Minhiriath
                1 archers moved from Hobbiton to Shire
                1 archers and 2 hobbitss moved from Bree to S. Downs

    Place Units - Freefolk
                3 archerss placed in Bree
                1 hobbits and 1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 18 PUs; end with 18 PUs total

    Territory Summary for Freefolk :

    N. Enedwaith : 1 flag, 1 archers, 1 hobbits and 1 spearInfantry
        Eregion : 1 lightCavalry
        Minhiriath : 1 flag, 2 hobbitss
        Cardolan : 1 flag, 3 archerss, 1 hobbits and 3 spearInfantrys
        E. Arnor : 1 flag, 1 archers, 1 lightCavalry and 1 spearInfantry
        Fornost : 1 castle
        Bree : 3 archerss, 1 castle and 2 fortificationss
        S. Downs : 1 archers and 2 hobbitss
        Shire : 1 archers
        Hobbiton : 1 castle, 1 hobbits and 1 lightCavalry

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 18 / 18
        Mordor : 23 / 30
        Rohan : 18 / 18
        Goblins : 18 / 19
        Elves : 20 / 20
        Haradrim : 18 / 18
        Gondor : 32 / 32
        Rhun : 17 / 17
        Dale : 7 / 7
        Khand : 10 / 11
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Freefolk Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Mordor
                Mordor buy 5 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 trollss moved from S. Mirkwood to S. Brown Lands
                1 trolls moved from Dagorlad to E. Emnet
                      Mordor take E. Emnet from Rohan
                2 trollss moved from Dagorlad to S. Brown Lands
                3 nazguls moved from S. Rhun to S. Brown Lands
                6 orcss moved from Minas Morgul to N. Ithilien
                2 orcss moved from Dagorlad to N. Ithilien
                1 orcs moved from Dol Goldur to S. Mirkwood
                1 siegeTower moved from S. Mirkwood to Gladden
                1 orcs moved from N. Ithilien to Anorien
                      Mordor take Anorien from Gondor
                1 orcs moved from S. Ithilien to E. Osg.
                      Mordor take E. Osg. from Gondor
                6 orcss and 6 siegeTowers moved from S. Ithilien to N. Ithilien

    Combat - Mordor

    Non Combat Move - Mordor

    Place Units - Mordor
                5 trollss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 30 PUs; end with 30 PUs total

Suggested Topics

  • 15
  • 4
  • 96
  • 18
  • 114
  • 42
  • 175
  • 338
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.0k

Users

39.3k

Topics

1.7m

Posts