Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Sevy (Allies) vs. Mallery29 (Axis) 42.1
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Take 2!
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Test summary from TripleA, engine version: 1.6.1.4, time: 20:58:18
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Let’s do this!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
3 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 armour moved from Russia to West Russia
1 artillery and 3 infantry moved from Russia to West Russia
2 infantry moved from Karelia S.S.R. to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 2 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 2 : 2/3 hits
1 armour owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in West Russia
Russians attack with 2 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 8 infantry in West Russia, round 1 : 1/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 3/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery and 5 infantry in West Russia, round 2 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 2 : 3/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
2 fighters moved from West Russia to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 armour
West Russia : 1 flag, 2 armour, 1 artillery and 2 infantry
Buryatia S.S.R. : 6 infantry
Russia : 1 aaGun, 2 armour, 1 factory, 2 fighters and 4 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 35 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 13 times
6 was rolled 5 times
Average roll : 3.320
Median : 3.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 50Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.944
Median : 2.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3.531
Median : 3.000
Variance : 1.548
Standard Deviation : 1.244
Total rolls : 32 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Ukraine S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 bomber moved from Germany to Anglo Egypt
1 artillery moved from Algeria to Libya
2 infantry moved from Norway to Karelia S.S.R.
2 armour moved from Western Europe to Eastern Europe
1 armour moved from Balkans to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
2 infantry moved from Germany to Western Europe
2 armour moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to BalkansCombat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 1 submarine in 10 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 10 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Anglo Egypt, round 1 : 2/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 0/3 hits
1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Anglo Egypt, round 2 : 3/5 hits
British roll dice for 1 fighter in Anglo Egypt, round 2 : 0/1 hits
1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 1 : 2/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 1 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Western Europe
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from 13 Sea Zone to Western Europe
1 bomber moved from Anglo Egypt to Libya
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Belorussia to Eastern EuropePlace Units - Germans
1 submarine placed in 5 Sea Zone
2 artilleries and 7 infantry placed in Germany
Germans undo move 2.
2 artilleries and 6 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 artilleries, 1 factory and 6 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 7 armour and 5 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 4 fighters and 4 infantry
Algeria : 1 infantry
Balkans : 1 infantry
Libya : 1 artillery and 1 bomber
Ukraine S.S.R. : 1 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 2 infantry
7 Sea Zone : 2 submarines
5 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 destroyer
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 infantry moved from India to French Indochina
2 infantry moved from India to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New GuineaCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 cruiser in French Indochina, round 1 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in French Indochina, round 1 : 0/4 hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 1 : 1/3 hits
1 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/3 hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indochina
1 infantry retreated to India
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from French Indochina to Sinkiang
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 6 Sea Zone to West Russia
1 bomber moved from 6 Sea Zone to Caucasus
1 submarine moved from 40 Sea Zone to 47 Sea Zone
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 infantry moved from Union of South Africa to KenyaPlace Units - British
1 carrier and 1 destroyer placed in 2 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 34 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 infantry
India : 1 aaGun and 2 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
Caucasus : 1 bomber
Sinkiang : 1 fighter
West Russia : 2 fighters
New Guinea : 1 flag, 2 infantry
59 Sea Zone : 1 carrier
36 Sea Zone : 1 cruiser and 1 transport
2 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
47 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 29 / 34
Japanese : 29 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.886
Median : 4.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 35Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.182
Standard Deviation : 1.477
Total rolls : 12Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.682
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to Manchuria
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 bomber moved from Japan to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone -
submerge or die at Pearl?
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No third option? =P Will go with submerge then. Happy new year!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to Manchuria
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 bomber moved from Japan to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter in 47 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 1 : 1/1 hits
Japanese roll dice for 1 armour, 3 fighters and 3 infantry in Buryatia S.S.R., round 1 : 4/7 hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 1 : 4/6 hits
5 infantry owned by the Russians , 1 armour owned by the Japanese and 3 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 5 infantry
3 fighters owned by the Japanese retreated
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 52 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
retreated to 52 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 36 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British lost in 36 Sea Zone
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to 60 Sea Zone
3 fighters moved from Buryatia S.S.R. to 60 Sea Zone
2 fighters moved from 60 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Japan
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 infantry
Philipine Islands : 2 infantry
Kwantung : 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Okinawa : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 6 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 1 carrier and 2 fighters
52 Sea Zone : 1 submarine
60 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 29 / 34
Japanese : 29 / 29
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from China to Kwantung
1 fighter moved from China to KwantungCombat - Americans
Americans creates battle in territory 52 Sea Zone
Battle in Kwantung
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kwantung, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 fighter and 1 infantry in Kwantung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 57 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Kwantung to Sinkiang
1 infantry moved from Sinkiang to China
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
2 infantry moved from Western United States to Central United States
1 fighter moved from Eastern United States to 2 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 battleship and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 fighters moved from Hawaiian Islands to Central United StatesPlace Units - Americans
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 1 artillery and 2 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Kwantung : 1 flag, 1 infantry
Hawaiian Islands : 2 infantry
Sinkiang : 1 fighter and 1 infantry
Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry
Central United States : 2 fighters and 2 infantry
China : 1 infantry
57 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 4 transports
2 Sea Zone : 2 fighters
20 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 29 / 34
Japanese : 26 / 29
Americans : 45 / 45Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
Had to edit move my sub from SZ52 -> SZ57.
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And bomber from EUS to UK.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
3 infantry moved from Russia to West Russia
2 armour moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery and 2 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 submarine moved from 2 Sea Zone to 3 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Archangel : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 4 armour, 1 artillery, 2 fighters and 6 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 42
British : 29 / 34
Japanese : 26 / 29
Americans : 45 / 45Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from French Equatorial Africa to Belgian Congo
1 artillery moved from Anglo Egypt to Italian East Africa
1 bomber moved from Libya to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Germany to Western Europe
1 armour moved from Southern Europe to Eastern Europe
1 infantry moved from Southern Europe to Balkans
2 artilleries and 3 infantry moved from Germany to Eastern Europe
2 submarines moved from 7 Sea Zone to 13 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 battleship moved from 15 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Western Europe
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to GermanyPlace Units - Germans
2 submarines placed in 5 Sea Zone
3 artilleries and 5 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 artilleries, 1 factory and 5 infantry
Belgian Congo : 1 flag, 1 armour and 1 infantry
Southern Europe : 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 artillery and 1 infantry
Eastern Europe : 1 aaGun, 8 armour, 2 artilleries and 7 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 1 bomber, 4 fighters and 7 infantry
French Equatorial Africa : 1 flag
Gibraltar : 1 flag, 1 artillery
Algeria : 1 infantry
Balkans : 1 infantry
Anglo Egypt : 1 flag
5 Sea Zone : 3 submarines
13 Sea Zone : 1 battleship, 2 submarines and 1 transportProduction/PUs Summary :
Russians : 29 / 29
Germans : 40 / 40
British : 26 / 34
Japanese : 26 / 29
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;Combat Move - British
1 battleship moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
2 infantry moved from India to French Indochina
1 fighter moved from Sinkiang to French Indochina
1 bomber moved from Caucasus to French Indochina
2 fighters moved from West Russia to NorwayCombat - British
Battle in French Indochina
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in French Indochina, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in French Indochina, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indochina
British roll dice for 1 bomber, 1 fighter and 1 infantry in French Indochina, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Norway, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Norway, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier and 2 fighters moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from India to Persia
1 infantry moved from Persia to India
1 carrier moved from 59 Sea Zone to 50 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
2 fighters moved from Norway to United Kingdom
1 fighter moved from French Indochina to Sinkiang
1 bomber moved from French Indochina to CaucasusPlace Units - British
1 carrier and 1 destroyer placed in 3 Sea Zone
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 36 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 aaGun
India : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
New Zealand : 1 infantry
Caucasus : 1 bomber
Sinkiang : 1 fighter
New Guinea : 1 flag, 2 infantry
50 Sea Zone : 1 carrier
3 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 2 transports
49 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 40
British : 32 / 36
Japanese : 23 / 29
Americans : 45 / 45Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 52 Sea Zone to 50 Sea Zone
1 infantry moved from Manchuria to China
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 bomber moved from Japan to China
2 fighters moved from 36 Sea Zone to French Indochina
2 fighters moved from 60 Sea Zone to 50 Sea Zone
2 fighters moved from Japan to Buryatia S.S.R.
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in Kwantung
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Kwantung, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwantung, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Kwantung, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indochina
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indochina, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in French Indochina, round 1 : 2/4 hits
British roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 1 : 1/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 carrier
Japanese roll dice for 1 submarine in 50 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 50 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 carrier in 50 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 carrier owned by the British lost in 50 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for British: 1 carrier
Battle in China
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in China, round 1 : 0/2 hits
Americans roll dice for 1 infantry in China, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in China, round 2 : 2/2 hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from French Indochina to 36 Sea Zone
2 fighters moved from 50 Sea Zone to 60 Sea Zone
1 bomber moved from China to Japan
2 fighters moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
2 destroyers placed in 60 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Manchuria : 2 fighters
Philipine Islands : 2 infantry
Kwantung : 1 artillery and 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
60 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 28 / 29
Germans : 37 / 40
British : 29 / 36
Japanese : 32 / 32
Americans : 40 / 45 -
Game crashed…will have to redo.
Bombing on Southern Europe did 1 dmg.
Attack on China with 1 inf, 1ft against 1 inf, won with no losses.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
1 fighter and 1 infantry moved from Sinkiang to ChinaCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Southern Europe
Battle in China
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in China, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in China, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of China from Japanese to Americans
EDIT: Adding units owned by Americans to China: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Central United States to 3 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 transports moved from 10 Sea Zone to 1 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 battleship and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
2 infantry moved from Central United States to Eastern United States
1 bomber moved from Southern Europe to United Kingdom
1 fighter moved from China to RussiaPlace Units - Americans
2 armour placed in Eastern United States
1 destroyer, 2 fighters and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 1 artillery and 6 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
United Kingdom : 1 bomber
Eastern United States : 1 aaGun, 2 armour, 1 factory and 2 infantry
Russia : 1 fighter
China : 1 infantry
3 Sea Zone : 4 fighters
1 Sea Zone : 1 cruiser, 2 destroyers and 4 transports
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
55 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 29
Germans : 37 / 40
British : 29 / 36
Japanese : 30 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 1 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Belorussia to West Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 armour moved from Russia to West Russia
1 artillery moved from Caucasus to Persia
1 artillery and 1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Karelia S.S.R. to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs totalTerritory Summary for Russians :
Persia : 1 artillery and 1 infantry
Novosibirsk : 1 artillery and 1 infantry
Karelia S.S.R. : 2 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 5 armour, 3 artilleries and 7 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 2 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 30 / 31
Germans : 35 / 40
British : 29 / 36
Japanese : 30 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4