Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
42.2 captain walker (allies) vs Mallery29 (axis)
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lets’s see if I can get one started.
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Test summary from TripleA, engine version: 1.6.1.4, time: 20:55:26
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Finland
1 armour moved from Archangel to Finland
1 infantry moved from Archangel to West Russia
1 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West RussiaCombat - Russians
Battle in Finland
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 armour, 2 artilleries, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
2 infantry moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Finland to Caucasus
1 fighter moved from West Russia to Caucasus
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
I need to download the new version first because I can’t conquer territory until I upgrade.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Finland
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to Libya
3 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Ukraine S.S.R. to Poland
2 armour moved from France to Poland
1 armour moved from Bulgaria Romania to Poland
1 armour moved from Italy to Poland
2 infantry moved from Bulgaria Romania to Poland
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to 14 Sea Zone
1 bomber moved from Germany to FinlandCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 2 fighters and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 14 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Finland, round 1 : 1/1 hits
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Finland, round 1 : 1/5 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Finland, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 artillery in Finland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Germans roll dice for 1 armour and 1 bomber in Finland, round 3 : 2/2 hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 5 armour, 2 fighters and 4 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 5 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 1 : 4/11 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in GibraltarNon Combat Move - Germans
2 fighters moved from 14 Sea Zone to France
1 aaGun moved from Italy to France
1 aaGun moved from Germany to Poland
2 fighters moved from Karelia S.S.R. to Poland
1 bomber moved from Finland to Germany
2 fighters moved from 7 Sea Zone to FrancePlace Units - Germans
1 submarine placed in 15 Sea Zone
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs totalTerritory Summary for Germans :
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 5 armour, 1 factory and 3 infantry
Morocco : 1 infantry
France : 2 aaGuns, 4 fighters and 4 infantry
Poland : 1 aaGun, 4 armour, 1 artillery, 2 fighters and 6 infantry
Germany : 3 artilleries, 1 bomber, 1 factory and 7 infantry
Italy : 1 factory
Southern Europe : 1 artillery and 1 infantry
Libya : 1 armour, 1 artillery and 2 infantry
Belorussia : 1 infantry
Finland : 1 armour
15 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
5 Sea Zone : 1 cruiser and 1 transport
14 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 27
Germans : 41 / 43
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
I messed up the edit of the troops…there should still be one Ukraine inf inside the territory. Please on your turn make the edit (it’s in Poland right now).
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 9 PUs;Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
British take Norway from Germans
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 cruiser and 1 fighter moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 7 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 15 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 2 fighters
Battle in 61 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - British
1 fighter moved from 61 Sea Zone to Szechwan
1 bomber moved from 5 Sea Zone to United Kingdom
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 33 PUs; end with 42 PUs total -
Sorry…I didn’t see your post about editing until I did UK. You can edit on J1 if you want.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 34 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 artillery moved from Kwangtung to Anhwei
4 infantry moved from Kiangsu to Anhwei
3 infantry moved from Manchuria to Buryatia S.S.R.
1 carrier and 1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from Manchuria to Buryatia S.S.R.
1 bomber and 1 fighter moved from Japan to Buryatia S.S.R.
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 transport moved from 60 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 61 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 cruiser in 61 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 61 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 1 : 2/6 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 0/5 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Buryatia S.S.R., round 3 : 3/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 carrier, 1 fighter and 1 transport in 34 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the British , 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 fighter and 1 transport
Battle in Anhwei
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwei, round 1 : 2/6 hits
Americans roll dice for 2 infantry in Anhwei, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber and 2 fighters moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Anhwei to Manchuria
1 fighter moved from Manchuria to 61 Sea ZonePlace Units - Japanese
3 infantry placed in Japan
3 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
Borneo : 1 infantry
East Indies : 2 infantry
Kwangtung : 1 infantry
Okinawa : 1 infantry
French Indo-China Thailand : 1 infantry
Solomon Islands : 1 infantry
New Guinea : 1 infantry
Manchuria : 1 bomber and 2 fighters
Anhwei : 1 flag, 1 artillery and 4 infantry
Yunnan : 1 flag, 2 artilleries and 2 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
61 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
34 Sea Zone : 1 battleship, 1 carrier and 1 fighter
48 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship and 3 transportsProduction/PUs Summary :
Russians : 23 / 27
Germans : 39 / 43
British : 33 / 42
Japanese : 33 / 33
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to Solomon Islands
2 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Solomon Islands to 44 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Western United States
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 56 Sea Zone
1 cruiser and 1 destroyer placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
2 infantry moved from West Russia to Belorussia
2 fighters moved from Caucasus to Belorussia
1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in Belorussia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belorussia to Caucasus
1 armour moved from West Russia to Russia
2 artilleries moved from West Russia to Russia
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Russia to ArchangelPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from France to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from France to 15 Sea Zone
1 bomber moved from Germany to 3 Sea Zone
1 infantry moved from Poland to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
2 infantry moved from Germany to Bulgaria Romania
2 fighters moved from France to Bulgaria Romania
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Finland to Norway
2 infantry moved from Poland to Belorussia
2 fighters moved from Poland to Belorussia
1 armour moved from Karelia S.S.R. to NorwayCombat - Germans
Battle in 3 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 armour
British defend with 1 armour
Germans roll dice for 3 armour in Norway, round 1 : 0/3 hits
British roll dice for 1 armour in Norway, round 1 : 1/1 hits
1 armour owned by the Germans lost in Norway
Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits
British roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Bulgaria Romania
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 1 : 1/4 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 15 Sea Zone
Germans attack with 1 battleship and 2 fighters
British defend with 1 destroyer
Germans roll dice for 1 battleship and 2 fighters in 15 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Libya
2 fighters moved from 15 Sea Zone to France
1 bomber moved from 3 Sea Zone to France
2 fighters moved from Bulgaria Romania to France
2 fighters moved from Belorussia to Poland
2 infantry moved from Germany to France
3 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
1 submarine placed in 15 Sea Zone
1 artillery, 1 bomber and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 3 armour, 1 artillery, 1 factory and 4 infantry
Morocco : 1 infantry
France : 2 aaGuns, 1 bomber, 4 fighters and 6 infantry
Bulgaria Romania : 1 infantry
Ukraine S.S.R. : 1 infantry
Poland : 1 aaGun, 4 armour, 4 artilleries, 2 fighters and 6 infantry
Norway : 2 armour
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory
Libya : 1 armour, 2 artilleries and 3 infantry
Belorussia : 2 infantry
15 Sea Zone : 1 battleship, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 41
British : 31 / 42
Japanese : 33 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 8 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 fighter moved from Szechwan to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China ThailandCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in French Indo-China Thailand
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from Germany to United Kingdom
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to BrazilPlace Units - British
1 armour and 2 infantry placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 41 PUs totalTerritory Summary for British :
French Indo-China Thailand : 1 flag, 1 armour
Anglo-Egyptian Sudan : 1 infantry
Burma : 1 infantry
Egypt : 1 armour, 1 artillery and 4 infantry
Western Canada : 1 infantry
New Zealand : 1 infantry
India : 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 2 infantry
Brazil : 2 infantry
22 Sea Zone : 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 41
British : 33 / 41
Japanese : 31 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 battleship, 1 carrier and 1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Manchuria to French Indo-China Thailand
2 fighters moved from Manchuria to Anhwei
1 fighter moved from Anhwei to 36 Sea Zone
2 fighters moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 61 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo-China ThailandCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 1 : 2/3 hits
British roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo-China Thailand
Japanese attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in French Indo-China Thailand, round 1 : 3/6 hits
British roll dice for 1 armour in French Indo-China Thailand, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
3 fighters moved from French Indo-China Thailand to 36 Sea Zone
1 bomber moved from French Indo-China Thailand to Kwangtung
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 destroyer and 2 submarines placed in 62 Sea Zone
Japanese undo move 1.
1 destroyer placed in 62 Sea Zone
2 submarines placed in 60 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 aaGun, 1 factory and 5 infantry
Borneo : 1 infantry
East Indies : 2 infantry
Kwangtung : 1 bomber
Okinawa : 1 infantry
French Indo-China Thailand : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries and 4 infantry
Anhwei : 1 flag, 1 artillery, 1 fighter and 3 infantry
Yunnan : 1 flag
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Soviet Far East : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
62 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 2 submarines
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 22 / 29
Germans : 41 / 41
British : 30 / 41
Japanese : 37 / 38
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
2 fighters moved from 47 Sea Zone to Borneo
2 infantry moved from 47 Sea Zone to Borneo
2 infantry moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Caucasus to SzechwanCombat - Americans
Battle in Szechwan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter could not land in 44 Sea Zone and was removed
2 fighters moved from Borneo to 47 Sea Zone
1 fighter moved from Szechwan to Caucasus
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 44 Sea Zone
1 fighter moved from Eastern United States to 11 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 40 PUs;
Germans buy 1 artillery, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 infantry moved from Libya to Egypt
2 artilleries moved from Libya to Egypt
1 armour moved from Libya to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Egypt
1 bomber moved from Germany to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
4 armour, 4 artilleries, 2 fighters and 6 infantry moved from Poland to Ukraine S.S.R.
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Germany to France
4 infantry moved from Germany to PolandCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,4 and costs: 9 production.
Bombing raid costs 9 production in United Kingdom
Battle in Egypt
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Germans roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 1 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 1 : 3/6 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 armour and 2 artilleries in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 1/5 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Egypt
Germans roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 2/4 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Egypt
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 3 infantry
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 4 artilleries, 2 fighters and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 7 armour, 4 artilleries, 2 fighters and 7 infantry in Ukraine S.S.R., round 1 : 7/20 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 7 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Ukraine S.S.R.
2 bombers moved from United Kingdom to France
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 infantry placed in Italy
5 infantry placed in Germany
1 submarine placed in 15 Sea Zone
1 submarine placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 2 armour, 2 artilleries, 1 factory, 2 fighters and 6 infantry
Morocco : 1 infantry
France : 2 aaGuns, 2 bombers, 4 fighters and 8 infantry
Ukraine S.S.R. : 1 aaGun, 7 armour, 4 artilleries and 7 infantry
Poland : 4 infantry
Germany : 1 factory and 5 infantry
Italy : 1 factory and 2 infantry
Belorussia : 1 infantry
15 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship and 1 transport
5 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 24
Germans : 41 / 41
British : 30 / 41
Japanese : 32 / 38
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - British
British repair 7 damage on 7 factories; Remaining resources: 34 PUs;
British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to Algeria
British take Algeria from Germans
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
2 bombers moved from United Kingdom to GermanyCombat - British
Battle in Morocco
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
British roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits
1 infantry owned by the British lost in Morocco
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Strategic bombing raid in Germany
AA guns fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,3 and costs: 8 production.
Bombing raid costs 8 production in GermanyNon Combat Move - British
2 bombers moved from Germany to United Kingdom
2 fighters moved from United Kingdom to 8 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to EgyptPlace Units - British
1 carrier and 2 destroyers placed in 8 Sea Zone
1 infantry placed in IndiaTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTerritory Summary for British :
Egypt : 1 artillery and 2 infantry
Western Canada : 1 infantry
New Zealand : 1 infantry
India : 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 2 infantry
Algeria : 1 flag, 1 armour
Libya : 1 flag
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
8 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Russians : 22 / 24
Germans : 39 / 41
British : 32 / 33
Japanese : 32 / 38
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 battleships moved from 36 Sea Zone to 47 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 submarine moved from 36 Sea Zone to 47 Sea Zone
2 submarines moved from 60 Sea Zone to 47 Sea Zone
4 fighters moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 bomber moved from Kwangtung to 47 Sea Zone
1 fighter moved from 47 Sea Zone to Borneo
1 fighter moved from Anhwei to 47 Sea Zone
1 cruiser moved from 36 Sea Zone to 47 Sea Zone
3 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Szechwan
1 fighter moved from 47 Sea Zone to BorneoCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 47 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 47 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 47 Sea Zone, round 1 : 8/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 1 : 4/6 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 2 submarines owned by the Japanese lost in 47 Sea Zone
Japanese win with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 71
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to Burma
1 fighter moved from 47 Sea Zone to Burma
1 bomber moved from 47 Sea Zone to Burma
2 transports moved from 36 Sea Zone to 62 Sea Zone
2 fighters moved from Borneo to 47 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 aaGun moved from Japan to 62 Sea Zone
1 aaGun and 5 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
5 infantry placed in Japan
2 destroyers placed in 62 Sea Zone
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 factory and 5 infantry
Borneo : 1 infantry
Okinawa : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry
Anhwei : 1 flag
Yunnan : 1 flag
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 4 infantry
Buryatia S.S.R. : 1 flag, 1 aaGun and 5 infantry
62 Sea Zone : 3 destroyers and 3 transports
60 Sea Zone : 1 submarine
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 24
Germans : 39 / 41
British : 32 / 33
Japanese : 38 / 39
Americans : 38 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from 11 Sea Zone to Morocco
1 fighter moved from 11 Sea Zone to Gibraltar
1 carrier and 2 destroyers moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Morocco from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Morocco to 13 Sea Zone
1 fighter moved from Gibraltar to 13 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 flag
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Alaska : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Caucasus : 1 fighter
Morocco : 1 flag, 1 armour and 1 infantry
56 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
48 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 21 / 24
Germans : 38 / 41
British : 32 / 33
Japanese : 35 / 39
Americans : 42 / 42