BotA - r3 - 270BC - Ajmdemen .vs. Pug6000


  • Hi Pug, seems we come up against each other for 270 BC.

    I would prefer to play LL, in other things I can surely adjust.


  • I would have prefered to fight you on Napoleonic Empires  :-D

    Low Luck is ok for me.

    Ok, now lets decide about sides. How shall it be done? Bid? Dice for sides?

    Btw - how often did you play the map already? I can offer one game  :-)

    Pug


  • Ha, Napoleonic Empires was a new experience for me, so it would have been tough :) with 270 bc to be honest, I have quite significant experience, I used to play it a lot once.

    If you have any side preference, you can choose. BTW - Im on the lobby for another hour or 2 - if you have time now, we could start it off.


  • @Ajmdemen:

    Ha, Napoleonic Empires was a new experience for me, so it would have been tough :) with 270 bc to be honest, I have quite significant experience, I used to play it a lot once.

    The problem is, that you are experienced in all tournament maps except Napoleonic Empires :-)

    In my very first game I played Roman Alliance, so it’s now time to switch sides and play Carthage.

    Any other wishes? I can use your email from the NWO tournament.

    And I think I should play pbem to have at least a tiny chance to tease you  :-D


  • No problem with that at all. I await your first turn then.


  • Test summary from TripleA, engine version: 1.6.1.2, time: 10:09:31


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Carthage
                Carthage buy 2 biremes, 2 citys and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Melita to SZ 36
                1 hoplite moved from Carthago to SZ 36
                2 spearmen moved from Thapsus to SZ 36
                1 bireme, 1 hoplite, 3 spearmen and 1 trireme moved from SZ 36 to SZ 33
                1 hoplite and 3 spearmen moved from SZ 33 to Lilybaeum
                2 spearmen moved from Caralis to SZ 32
                3 spearmen moved from Carthago to SZ 32
                2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                5 spearmen moved from SZ 33 to Lilybaeum
                1 spearman and 1 swordman moved from Gades to SZ 14
                2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                4 spearmen and 3 swordmen moved from Corduba to Castulo
                1 swordman moved from Acci to Carthago Nova
                1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
                1 spearman moved from Gades to Acci
                2 cavalrys moved from Corduba to Salmantica
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 spearman moved from Carthago to Thapsus
                1 warelephant moved from Carthago to Thapsus
                3 cavalrys moved from Carthago to Thapsus

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
                    Neutral defend with 3 cavalrys and 1 swordman
                        Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Salmantica, round 1 :  2/1 hits
                        Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 :  1/1 hits
                        2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Salmantica, round 2 :  1/1 hits
                        Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 2 :  1/1 hits
                        1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 :  1/0 hits
                        Neutral roll dice for 1 swordman in Salmantica, round 3 :  0/1 hits
                        1 swordman owned by the Neutral lost in Salmantica
                    Carthage win, taking Salmantica from Neutral with 2 cavalrys and 1 swordman remaining. Battle score for attacker is 10
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 2 spearmen
                Battle in Castulo
                    Carthage attack with 7 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                        Carthage roll dice for 7 spearmen and 5 swordmen in Castulo, round 1 :  3/1 hits
                        Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 :  1/1 hits
                        1 swordman owned by the Neutral , 2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
                        Carthage roll dice for 6 spearmen and 5 swordmen in Castulo, round 2 :  3/1 hits
                        Neutral roll dice for 2 swordmen in Castulo, round 2 :  0/1 hits
                        2 swordmen owned by the Neutral lost in Castulo
                    Carthage win, taking Castulo from Neutral with 6 spearmen and 5 swordmen remaining. Battle score for attacker is 17
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage

    Place Units - Carthage
                1 city placed in Lilybaeum
                1 city placed in Carthago Nova
                2 biremes placed in SZ 36
                3 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 57 PUs total

    Territory Summary for Carthage :

    Salmantica : 1 flag, 2 cavalrys and 1 swordman
        Caralis : 1 flag, 1 spearman
        Thapsus : 1 flag, 3 cavalrys, 2 spearmen and 1 warelephant
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag, 6 spearmen and 5 swordmen
        Carthago Nova : 1 flag, 1 city, 1 spearman and 2 swordmen
        Carthago : 1 flag, 1 city and 3 spearmen
        SZ 36 : 1 flag, 2 biremes
        SZ 33 : 1 flag, 3 biremes and 2 triremes
        Acci : 1 flag, 1 spearman
        Palma : 1 flag, 1 spearman
        Lilybaeum : 1 flag, 1 city, 1 hoplite, 16 spearmen and 1 warelephant
        SZ 15 : 1 flag, 2 biremes

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 43
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3,556
            Median : 4,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 9

    Neutral Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4,000
            Median : 5,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Carthage Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • And of course you are welcome to point out my mistakes as soon as telling me doesnt hurt your own plans anymore.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 city and 8 velitess; Remaining resources: 4 PUs;

    Combat Move - RomanRepublic
                2 biremes and 2 triremes moved from SZ 28 to SZ 25
                3 legionaires and 4 velitess moved from Arretium to Genua
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
                2 cavalrys moved from Roma to Genua
                1 velites moved from Tarentum to SZ 44
                1 bireme and 1 velites moved from SZ 44 to SZ 50
                1 velites moved from SZ 50 to Delphi
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 velites moved from Croton to Tarentum
                2 legionaires moved from Tarentum to Salapia
                1 legionaire moved from Croton to Tarentum
                1 legionaire and 2 velitess moved from Croton to Capua
                1 cavalry moved from Capua to Arretium
                3 legionaires moved from Capua to Salapia
                2 velitess moved from Roma to Capua
                1 ballista, 4 legionaires and 3 velitess moved from Roma to Arretium

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 city placed in Capua
                8 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 1 cavalry, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Messana
                1 hoplite and 1 slingers moved from Rhodos to SZ 67
                3 biremes, 1 hoplite, 1 slingers and 2 triremes moved from SZ 67 to SZ 68
                1 cavalry moved from Athens to SZ 68
                1 cavalry, 1 hoplite and 1 slingers moved from SZ 68 to Sardis
                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                2 archers, 5 hoplites and 3 slingerss moved from Athens to Corinth
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    8 hoplites owned by the GreekCityStates retreated to Athens
                    Macedonia win with 1 hoplite remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 2 cavalrys, 4 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers, 3 hoplites and 6 slingerss
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 1 cavalry, 4 hoplites and 5 slingerss
                    Seleucid defend with 4 hoplites and 3 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 1 cavalry, 4 hoplites and 1 slingers remaining. Battle score for attacker is 18
                    Casualties for GreekCityStates: 4 slingerss
                    Casualties for Seleucid: 4 hoplites and 3 peltastss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 city placed in Athens
                1 archer, 1 cavalry, 1 hoplite and 3 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Macedonia
                Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Dodona to Delphi
                1 swordman moved from Larissa to Delphi
                2 hoplites and 3 peltastss moved from Dodona to Larissa
                1 hoplite moved from Pella to Dodona
                1 cavalry moved from Pella to Odessus
                4 peltastss moved from Philippopolis to Odessus
                1 cavalry moved from Philippopolis to Odessus
                2 cavalrys moved from Thessalonica to Odessus
                2 hoplites moved from Philippopolis to Thessalonica
                1 peltasts moved from Thessalonica to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                2 biremes moved from SZ 70 to SZ 69
                3 hoplites, 3 peltastss and 2 swordmen moved from Thessalonica to Larissa
                1 cavalry moved from Larissa to Odessus
                3 peltastss moved from Pella to Dodona

    Combat - Macedonia
                Battle in Odessus
                    Macedonia attack with 5 cavalrys and 4 peltastss
                    Neutral defend with 1 axeman and 3 swordmen
                        Macedonia roll dice for 5 cavalrys and 4 peltastss in Odessus, round 1 :  3/1 hits
                        Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 :  1/1 hits
                        1 axeman owned by the Neutral , 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
                        Macedonia roll dice for 5 cavalrys and 3 peltastss in Odessus, round 2 :  2/1 hits
                        Neutral roll dice for 1 swordman in Odessus, round 2 :  0/1 hits
                        1 swordman owned by the Neutral lost in Odessus
                    Macedonia win, taking Odessus from Neutral with 5 cavalrys and 3 peltastss remaining. Battle score for attacker is 13
                    Casualties for Macedonia: 1 peltasts
                    Casualties for Neutral: 1 axeman and 3 swordmen
                Battle in Delphi
                    Macedonia attack with 1 peltasts and 1 swordman
                    RomanRepublic defend with 1 velites
                        Macedonia roll dice for 1 peltasts and 1 swordman in Delphi, round 1 :  1/1 hits
                        GreekCityStates roll dice for 1 velites in Delphi, round 1 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 peltasts and 1 swordman remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Macedonia

    Place Units - Macedonia
                3 biremes placed in SZ 69
                1 cavalry and 2 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 43 PUs; end with 43 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 cavalry, 1 city, 2 hoplites and 2 peltastss
        Larissa : 1 flag, 7 hoplites, 11 peltastss and 2 swordmen
        Corinth : 1 flag, 1 hoplite
        Pergamum : 1 flag, 1 peltasts
        SZ 70 : 1 flag, 1 trireme
        Delphi : 1 flag, 1 peltasts and 1 swordman
        SZ 69 : 1 flag, 5 biremes
        Odessus : 1 flag, 5 cavalrys and 3 peltastss
        Dodona : 1 flag, 1 hoplite and 3 peltastss

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 51
        GreekCityStates : 31 / 41
        Macedonia : 43 / 43
        Egypt : 47 / 47
        Seleucid : 48 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,167
            Median : 2,500
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    GreekCityStates Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Macedonia Combat
                2 was rolled 3 times
            Average roll : 2,000
            Median : 2,000
            Variance : 4,500
            Standard Deviation : 2,121
            Total rolls : 3

    Neutral Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • I think it was well worth it to try the 42% on Athens. I didn’t like that dice in Corinth at all…


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 9 axemen and 1 city; Remaining resources: 5 PUs;

    Combat Move - Egypt
                3 axemen moved from Alexandria to SZ 57
                3 axemen and 3 biremes moved from SZ 57 to SZ 63
                2 archers and 1 spearman moved from Alexandria to SZ 57
                1 archer and 2 spearmen moved from Memphis to SZ 58
                1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
                2 archers and 1 spearman moved from SZ 58 to Pharan
                2 axemen, 1 chariot and 3 spearmen moved from Memphis to Pharan
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
                2 chariots and 3 spearmen moved from Alexandria to Memphis
                2 chariots moved from Memphis to Pharan
                1 chariot moved from Pharan to Jerusalem
                3 axemen, 2 chariots and 4 spearmen moved from Sidon to Damascus
                2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 9 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    8 spearmen owned by the Egypt , 3 axemen owned by the Egypt and 3 chariots owned by the Egypt retreated to Jerusalem
                    Seleucid win with 1 hoplite remaining. Battle score for attacker is 14
                    Casualties for Egypt: 2 axemen and 1 spearman
                    Casualties for Seleucid: 2 cavalrys, 1 hoplite, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 spearman moved from Sidon to Jerusalem

    Place Units - Egypt
                1 city placed in Jerusalem
                9 axemen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 hoplite moved from Damascus to Palmyra
                5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Palmyra
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
                1 cataphract and 1 cavalry moved from Hatra to Emesa
                1 peltasts moved from Hatra to Seleucia
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa
                2 hoplites and 2 peltastss moved from Tarsus to Attalia
                2 hoplites and 2 peltastss moved from Antioch to SZ 61
                2 hoplites and 2 peltastss moved from SZ 61 to Salamis
                1 cataphract moved from Antioch to Tarsus
                1 cavalry moved from Edessa to Tarsus
                2 cavalrys moved from Antioch to Tarsus
                2 legionaires moved from Antioch to Sidon
                2 hoplites and 4 peltastss moved from Antioch to Damascus

    Combat - Seleucid
                Battle in Palmyra
                    Seleucid attack with 6 hoplites, 2 legionaires and 5 peltastss
                    Neutral defend with 3 cavalrys and 4 spearmen
                        Seleucid roll dice for 6 hoplites, 2 legionaires and 5 peltastss in Palmyra, round 1 :  4/1 hits
                        Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 :  2/1 hits
                        1 spearman owned by the Neutral , 3 cavalrys owned by the Neutral and 2 peltastss owned by the Seleucid lost in Palmyra
                    6 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
                    Neutral win with 3 spearmen remaining. Battle score for attacker is 11
                    Casualties for Seleucid: 2 peltastss
                    Casualties for Neutral: 3 cavalrys and 1 spearman
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 spearmen
                        Seleucid roll dice for 2 hoplites and 2 peltastss in Salamis, round 1 :  1/0 hits
                        Egypt roll dice for 2 spearmen in Salamis, round 1 :  1/1 hits
                        1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                        Seleucid roll dice for 2 hoplites and 1 peltasts in Salamis, round 2 :  1/1 hits
                        Egypt roll dice for 1 spearman in Salamis, round 2 :  0/1 hits
                        1 spearman owned by the Egypt lost in Salamis
                    Seleucid win, taking Salamis from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 2 legionaires
                    Egypt defend with 1 spearman
                        Seleucid roll dice for 2 legionaires in Sidon, round 1 :  1/1 hits
                        Egypt roll dice for 1 spearman in Sidon, round 1 :  1/1 hits
                        1 spearman owned by the Egypt and 1 legionaire owned by the Seleucid lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 legionaire

    Non Combat Move - Seleucid

    Place Units - Seleucid
                10 cavalrys placed in Antioch
                1 city placed in Tarsus

    Turn Complete - Seleucid
                Seleucid collect 63 PUs; end with 63 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 flag, 9 hoplites, 3 legionaires and 9 peltastss
        Salamis : 1 flag, 2 hoplites and 1 peltasts
        Antioch : 1 flag, 10 cavalrys and 1 city
        SZ 61 : 1 flag, 1 bireme and 1 trireme
        Tarsus : 1 flag, 1 cataphract, 3 cavalrys and 1 city
        Hatra : 1 flag, 1 peltasts
        Seleucia : 1 flag, 1 peltasts
        Sidon : 1 flag, 1 legionaire
        Emesa : 1 flag, 3 cataphracts, 3 cavalrys, 3 hoplites, 2 legionaires and 3 peltastss
        Attalia : 1 flag, 4 hoplites and 3 peltastss

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 51
        GreekCityStates : 31 / 41
        Macedonia : 43 / 43
        Egypt : 32 / 52
        Seleucid : 63 / 63
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,143
            Median : 2,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    Egypt Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Neutral Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • @Ajmdemen:

    I think it was well worth it to try the 42% on Athens. I didn’t like that dice in Corinth at all…

    You are right about it. I just forgot to move to include the hoplite from Corinth into my calculations. Otherwise I would have done it. even if I wouldnt take it, I would get it the turn after.


  • I could probably manage to barely hold it next rounds if it held.

    But if you won, Greece would be in pretty hopeless position.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 7 cavalrys; Remaining resources: 2 PUs;

    Combat Move - Parthia
                3 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
                1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                2 horsearchers moved from Cyropolis to Babylon
                1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to Babylon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                2 spearmen moved from Susa to Babylon
                3 archers and 5 spearmen moved from Susa to Seleucia

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers and 12 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 6 archers and 12 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 6 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia win, taking Babylon from Neutral with 2 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 15
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 6 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                7 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 50 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 1 PUs;

    Combat Move - Numidia
                2 cavalrys moved from Leptis Magna to Cyrene
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                3 spearmen moved from Leptis Magna to Berenice
                1 archer and 1 spearman moved from Zama to Capsa
                1 archer and 3 spearmen moved from Hippo Regius to Zama
                2 cavalrys moved from Hippo Regius to Auzia
                2 cavalrys and 5 spearmen moved from Cirta to Auzia
                2 cavalrys and 1 spearman moved from Igilgili to Auzia
                2 cavalrys moved from Zama to Auzia
                1 archer and 3 swordmen moved from Cirta to Theveste
                1 cavalry moved from Theveste to Auzia
                1 spearman moved from Theveste to Capsa

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 9 cavalrys and 6 spearmen
                    Neutral defend with 1 spearman
                    Numidia win, taking Auzia from Neutral with 9 cavalrys and 5 spearmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 3 spearmen
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 21 PUs; end with 22 PUs total

    Territory Summary for Numidia :

    Siwa : 1 flag, 2 archers and 4 spearmen
        Theveste : 1 flag, 1 archer and 3 swordmen
        Berenice : 1 flag, 3 spearmen
        Cyrene : 1 flag, 4 cavalrys
        Auzia : 1 flag, 9 cavalrys and 5 spearmen
        SZ 30 : 1 flag, 2 biremes
        Capsa : 1 flag, 1 archer and 5 spearmen
        Zama : 1 flag, 1 archer and 3 spearmen
        Leptis Magna : 1 flag, 4 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 47 / 51
        GreekCityStates : 31 / 41
        Macedonia : 43 / 43
        Egypt : 32 / 52
        Seleucid : 53 / 63
        Parthia : 48 / 50
        Numidia : 21 / 22


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Carthage
                Carthage buy 2 cavalrys, 6 swordmen and 2 triremes; Remaining resources: 1 PUs;

    Combat Move - Carthage
                1 spearman moved from Lilybaeum to Syracuse
                      Carthage take Syracuse from GreekCityStates
                3 biremes and 2 triremes moved from SZ 33 to SZ 34
                2 spearmen and 1 warelephant moved from Thapsus to Thenae
                1 cavalry moved from Thapsus to Thenae
                2 cavalrys moved from Thapsus to SZ 36
                2 biremes and 2 cavalrys moved from SZ 36 to SZ 33
                1 cavalry moved from SZ 33 to Lilybaeum
                1 cavalry moved from SZ 33 to Lilybaeum
                1 spearman and 2 swordmen moved from Carthago Nova to Valentia
                1 spearman moved from Acci to SZ 15
                2 biremes and 1 spearman moved from SZ 15 to SZ 16
                1 spearman moved from SZ 16 to Valentia
                6 spearmen and 5 swordmen moved from Castulo to Valentia
                2 cavalrys moved from Salmantica to Valentia
                1 swordman moved from Salmantica to Castulo

    Combat - Carthage
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 8 spearmen and 7 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 6 spearmen and 7 swordmen remaining. Battle score for attacker is 15
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 2 spearmen
                Battle in Thenae
                    Carthage attack with 1 cavalry, 2 spearmen and 1 warelephant
                    Neutral defend with 1 archer and 2 spearmen
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Thenae from Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage

    Place Units - Carthage
                1 trireme placed in SZ 32
                1 trireme placed in SZ 34
                4 swordmen placed in Lilybaeum
                2 cavalrys and 2 swordmen placed in Carthago Nova

    Turn Complete - Carthage
                Carthage collect 68 PUs; end with 69 PUs total
                1 unit repaired.

    Territory Summary for Carthage :

    Thenae : 1 flag, 1 cavalry and 1 warelephant
        Salmantica : 1 flag
        Caralis : 1 flag, 1 spearman
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag, 1 swordman
        Carthago Nova : 1 flag, 2 cavalrys, 1 city and 2 swordmen
        Carthago : 1 flag, 1 city and 3 spearmen
        Syracuse : 1 flag, 1 spearman
        SZ 33 : 1 flag, 2 biremes
        SZ 32 : 1 flag, 1 trireme
        SZ 34 : 1 flag, 3 biremes and 3 triremes
        Palma : 1 flag, 1 spearman
        Lilybaeum : 1 flag, 2 cavalrys, 1 city, 1 hoplite, 15 spearmen, 4 swordmen and 1 warelephant
        Valentia : 1 flag, 2 cavalrys, 6 spearmen and 7 swordmen
        SZ 16 : 1 flag, 2 biremes

    Production/PUs Summary :

    Carthage : 68 / 69
        RomanRepublic : 47 / 51
        GreekCityStates : 25 / 41
        Macedonia : 43 / 43
        Egypt : 32 / 52
        Seleucid : 53 / 63
        Parthia : 48 / 50
        Numidia : 21 / 22


  • @Ajmdemen:

    But if you won, Greece would be in pretty hopeless position.

    Ok, I will mark today as the day I nearly beat Ajmdemen  :-D

    But it wouldnt have been fair. If you can destroy a nation in round one with the natural move, the map has a big flaw. It would have only been the exploit of a design bug. But you shouldnt count on me not recognising the next chance. Sometimes even I notice chances :-)

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