Initial test. First time tries.
TheHeavyJ (axis) v. Kilroy (allies) AA Game 17
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Details to follow.
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Test summary from TripleA 08:52:32
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TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Shantung
3 fighters moved from Shantung to Kiangsu
1 bomber moved from Manchuria to Kiangsu
2 tactical_bombers moved from Manchuria to Kiangsu
1 fighter moved from Okinawa to KiangsuCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 cruiser moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 6 Sea Zone to 18 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
1 fighter moved from Hunan to KiangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery and 2 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 bombers, 1 factory_minor, 7 fighters and 4 tactical_bombers
Kiangsi : 1 flag, 1 fighter and 1 infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Jehol : 1 flag, 1 artillery and 4 infantry
Okinawa : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
18 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers and 2 submarines
6 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 17
Chinese : 9 / 12
British : 16 / 16
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Alaska
1 fighter moved from Western United States to Alaska
1 tactical_bomber moved from Western United States to Alaska
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 battleship moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from 10 Sea Zone to 3 Sea ZoneNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to AlaskaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 17 PUs; end with 17 PUs total
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 flag, 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 transport
2 Sea Zone : 1 flag, 1 infantry and 1 transport
3 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 12
British : 16 / 16
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to KweichowNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 fighter and 6 infantry
Suiyuan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag, 2 infantryProduction/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 15
British : 16 / 16
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Politics - British
British takes Political Action: Political Action British To War
British succeeds on action: Political Action British To War: Changing Relationship for Japanese and British from Neutrality to War
British succeeds on action: Political Action British To War: Changing Relationship for Japanese and ANZAC from Neutrality to War
British succeeds on action: Political Action British To War: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War: Changing Relationship for Chinese and ANZAC from Neutrality to AlliedPurchase Units - British
British buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Siam
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Siam
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from India to HopeiCombat - British
Battle in Siam
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Siam, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Siam
British roll dice for 1 tactical_bomber in Siam, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
British roll dice for 1 tactical_bomber in Siam, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter
Battle in Kwangsi
British attack with 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 1/2 hits
British roll dice for 4 infantry in Kwangsi, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
British roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
British roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
British roll dice for 2 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
British roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 6 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for British: 4 infantry
Battle in French Indo China
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in French Indo China, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from Siam to YunnanPlace Units - British
1 armour and 1 fighter placed in IndiaTurn Complete - British
British collect 16 PUs; end with 16 PUs total
Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for British :
Yunnan : 1 flag, 1 tactical_bomber
Hopei : 1 flag, 1 fighter
Szechwan : 1 flag, 1 fighter
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour and 2 infantry
36 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 15
British : 16 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to New Guinea
1 fighter moved from New Zealand to New Guinea
1 fighter moved from New Zealand to New Guinea
1 fighter moved from New Zealand to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 infantry
New Guinea : 1 flag, 4 fighters
55 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Japanese : 31 / 31
Americans : 17 / 22
Chinese : 9 / 15
British : 16 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour and 1 cruiser; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Suiyuan
1 artillery moved from Chahar to Suiyuan
2 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
4 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 fighter moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from British
2 submarines moved from 18 Sea Zone to 6 Sea Zone
3 destroyers moved from 18 Sea Zone to 6 Sea Zone
2 cruisers moved from 18 Sea Zone to 6 Sea Zone
1 battleship moved from 18 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuan, round 1 : 2/2 hits
Chinese roll dice for 2 infantry in Suiyuan, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 fighter; Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hopei
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hopei
Japanese roll dice for 1 tactical_bomber in Hopei, round 3 : 1/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 tactical_bomber; Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 10/12 hits
Chinese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/8 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 1 : 2/3 hits
British roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 battleship and 1 tactical_bomber in 36 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 battleship in 36 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 cruiser and 2 transports in 36 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the British lost in 36 Sea Zone
2 transports owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 9
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
2 bombers moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to HunanPlace Units - Japanese
3 armour placed in Kiangsu
1 cruiser placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 3 bombers
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Suiyuan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 fighters
Chahar : 1 flag, 1 artillery and 4 infantry
Anhwe : 1 flag, 2 fighters
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
French Indo China : 1 flag, 3 fighters and 3 tactical_bombers
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 22
Chinese : 7 / 15
British : 9 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea ZoneNon Combat Move - Americans
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 mech_infantry moved from 2 Sea Zone to AlaskaPlace Units - Americans
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 17 PUs; end with 19 PUs total
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 flag, 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 battleship
2 Sea Zone : 1 flag, 1 submarine and 2 transports
3 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 24
Chinese : 7 / 15
British : 9 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Suiyuan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Suiyuan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 2 infantry
Suiyuan : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 2 infantryProduction/PUs Summary :
Japanese : 39 / 41
Americans : 17 / 24
Chinese : 8 / 14
British : 9 / 21
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
British take Siam from Japanese
1 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to BurmaCombat - British
Non Combat Move - British
Place Units - British
7 infantry placed in IndiaTurn Complete - British
British collect 10 PUs; end with 10 PUs totalTerritory Summary for British :
Siam : 1 flag, 1 infantry
Szechwan : 1 flag, 1 fighter
Shan State : 1 flag, 1 armour, 1 fighter and 1 infantry
Burma : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 flag, 1 harbourProduction/PUs Summary :
Japanese : 38 / 41
Americans : 17 / 24
Chinese : 8 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from New Guinea to Gilbert Islands
1 fighter moved from New South Wales to Western Australia
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Gilbert Islands : 1 flag, 1 fighter
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 artillery
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 fighter
New Guinea : 1 flag, 3 fighters
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Japanese : 38 / 41
Americans : 17 / 24
Chinese : 8 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuan
1 artillery moved from Chahar to Hopei
2 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
2 fighters moved from Hunan to Yunnan
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hunan
1 bomber moved from Kiangsi to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
1 bomber moved from Kiangsi to SiamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Siam
Japanese attack with 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber in Siam, round 1 : 0/1 hits
British roll dice for 1 infantry in Siam, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in Siam, round 2 : 1/1 hits
British roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese winJapanese win with 1 bomber remaining with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 fighter and 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 1 : 5/6 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Shan State, round 1 : 0/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 fighter owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Suiyuan to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Yunnan to Hunan
3 fighters moved from Shan State to French Indo China
1 bomber moved from Siam to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese
3 armour placed in Kiangsu
2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs (2 lost to blockades); end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 bomber
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour and 2 fighters
Hunan : 1 flag, 2 armour and 1 fighter
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 bomber, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Japanese : 42 / 41
Americans : 17 / 24
Chinese : 4 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone
1 cruiser moved from 3 Sea Zone to 2 Sea Zone
1 battleship moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to 2 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 armour and 1 artillery placed in Western United States
2 transports placed in 10 Sea Zone
Notification to player Americans: America has allied itself with the British, Anzac, and Chinese, and declared war on Japan!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to FriendlyTurn Complete - Americans
Americans collect 17 PUs; end with 17 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 flag, 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 battleship, 1 submarine and 4 transports
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Japanese : 42 / 41
Americans : 17 / 62
Chinese : 4 / 14
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Suiyuan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SuiyuanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuan : 1 flag, 5 infantry
Kansu : 1 flag, 1 infantryProduction/PUs Summary :
Japanese : 41 / 41
Americans : 17 / 62
Chinese : 5 / 7
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - British
British buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Szechwan to Suiyuan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Non Combat Move - British
Place Units - British
1 armour and 1 mech_infantry placed in IndiaTurn Complete - British
British collect 10 PUs; end with 10 PUs totalTerritory Summary for British :
Siam : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuan : 1 flag, 1 fighter
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 4 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbourProduction/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 62
Chinese : 6 / 7
British : 10 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
ANZAC take Caroline Islands from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from New South Wales to Western Australia
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New Guinea to Philippines
1 fighter moved from New Guinea to Philippines
1 fighter moved from New Guinea to Philippines
1 fighter moved from Western Australia to Malaya
1 fighter moved from Gilbert Islands to Hawaiian IslandsCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC2 High Morale: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Northern Territory : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 mech_infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 armour
Philippines : 1 flag, 3 fighters
Hawaiian Islands : 1 flag, 1 fighter
43 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 destroyer and 1 transport
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Japanese : 40 / 41
Americans : 17 / 62
Chinese : 6 / 7
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 3 PUs;Combat Move - Japanese
1 fighter moved from Hunan to Yunnan
2 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Shensi
3 armour moved from Kiangsu to Hopei
2 fighters moved from Kweichow to Yunnan
1 bomber moved from Kiangsi to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 battleship moved from 6 Sea Zone to 2 Sea Zone
2 carriers moved from 6 Sea Zone to 2 Sea Zone
2 fighters moved from 6 Sea Zone to 2 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
3 destroyers moved from 6 Sea Zone to 2 Sea Zone
2 submarines moved from 6 Sea Zone to 2 Sea Zone
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to MalayaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 35 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour and 3 fighters
British defend with 1 infantry
Japanese roll dice for 2 armour and 3 fighters in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 2 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 submarines in 2 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 1 : 4/10 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 fighter and 1 tactical_bomber in 2 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 2 Sea Zone, round 1 : 1/3 hits
1 battleship owned by the Americans , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier in 2 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 2 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Malaya
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 1 : 2/2 hits
British roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from Yunnan to Shensi
1 fighter moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 infantry
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 artillery and 2 fighters
Yunnan : 1 flag, 1 armour
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 armour
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
20 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
2 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
6 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Japanese : 44 / 47
Americans : 17 / 62
Chinese : 2 / 7
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Alaska to 2 Sea Zone
1 bomber moved from Alaska to 2 Sea Zone
1 bomber moved from Alaska to 2 Sea Zone
1 tactical_bomber moved from Alaska to 2 Sea Zone
1 battleship moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to Shan StateCombat - Americans
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Iwo Jima, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans lost in 20 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 2 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese roll dice for 2 submarines in 2 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 1 : 4/5 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship in 2 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 1 : 4/10 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 2 Sea Zone
Japanese roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 bombers and 1 tactical_bomber in 2 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship in 2 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 2 : 2/9 hits
1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
Japanese roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans lost in 2 Sea Zone
Americans roll dice for 1 bomber in 2 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 3 : 3/8 hits
1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 2 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is -43
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese could not land and were killedNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 armour and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 17 PUs; end with 17 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Americans :
Shan State : 1 flag, 1 fighter
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 harbour
Alaska : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
10 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 2 submarines and 3 transports
17 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Japanese : 44 / 47
Americans : 17 / 62
Chinese : 2 / 7
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuan to Chahar
1 infantry moved from Suiyuan to Chahar
1 infantry moved from Suiyuan to Chahar
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuan to KansuCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Suiyuan : 1 flag, 1 infantry
Kansu : 1 flag, 3 infantry
Chahar : 1 flag, 2 infantryProduction/PUs Summary :
Japanese : 43 / 47
Americans : 17 / 62
Chinese : 3 / 4
British : 10 / 10
ANZAC : 10 / 15
Russians : 9 / 0
French : 0 / 0
Dutch : 11 / 0