LHoff (Allies7) Mallery29 (axis)


  • thread start


  • what is tech tokens removed at end of turn? Don’t understand this option.


  • Test summary from TripleA, engine version: 1.6.1.2, time: 08:29:17


  • what did you want in for your bid of 7? I’ll edit it in.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                3 infantry moved from Western Germany to France
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                4 mech_infantrys moved from Western Germany to France
                3 armour moved from Holland Belgium to France
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Germany to France
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia


  • scramble?

  • '18 '17 '16 '15 Customizer

    No scramble.


  • Need you to register with the MARTI dice server…can’t continue till done…sorry.

  • '18 '17 '16 '15 Customizer

    @Mallery29:

    Need you to register with the MARTI dice server…can’t continue till done…sorry.

    Okay, sorry, I just did. However, it would not let me register with the email that I sent you the other day (or the one I am signed up to TripleA with). It happens to be the same email I use for A&A.org. Not sure how much this matters. I will PM it to you in case you need it.

  • '18 '17 '16 '15 Customizer

    Test summary from TripleA, engine version: 1.6.1.2, time: 09:33:58


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                3 infantry moved from Western Germany to France
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                4 mech_infantrys moved from Western Germany to France
                3 armour moved from Holland Belgium to France
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Germany to France
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/3 hits
                        Germans roll dice for 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 1 :  8/22 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  6/11 hits
                        6 infantry owned by the French , 6 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 4 mech_infantrys and 3 tactical_bombers in France, round 2 :  7/16 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 :  1/4 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters and 1 submarine
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers and 2 fighters in 111 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers and 2 fighters in 111 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 2 bombers and 2 fighters remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 :  3/11 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 :  5/10 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers moved from 111 Sea Zone to Holland Belgium
                2 fighters moved from 111 Sea Zone to Holland Belgium
                2 fighters moved from 109 Sea Zone to Holland Belgium
                2 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Denmark to Western Germany
                3 aaGuns moved from Western Germany to Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from France to Northern Italy
                2 tactical_bombers moved from France to Holland Belgium
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor and 4 mech_infantrys
        Slovakia Hungary : 1 flag, 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 flag, 3 aaGuns, 2 bombers and 1 factory_major
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
        Northern Italy : 1 flag, 1 tactical_bomber
        Southern Italy : 1 flag, 1 fighter
        112 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 5 infantry
        109 Sea Zone : 1 flag, 2 submarines
        114 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 4 infantry
        Finland : 1 flag, 6 infantry
        111 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '18 '17 '16 '15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                1 armour moved from Russia to Belarus
                1 artillery moved from Russia to Bryansk
                2 infantry moved from Eastern Poland to Baltic States
                6 infantry moved from Novgorod to Baltic States
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Caucasus to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                6 infantry moved from Sakha to Amur

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Baltic States

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 tactical_bomber placed in Russia
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 1 flag, 2 aaGuns
        Amur : 1 flag, 12 infantry
        Buryatia : 1 flag, 6 infantry
        Belarus : 1 flag, 1 armour and 2 infantry
        Baltic States : 1 flag, 1 aaGun and 11 infantry
        Bryansk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Bessarabia : 1 flag, 5 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 tactical_bomber
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to 36 Sea Zone
                2 bombers moved from Japan to Yunnan
                2 fighters moved from Manchuria to Hunan
                2 tactical_bombers moved from Manchuria to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Korea to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Japan to Kwangsi
                2 tactical_bombers moved from Japan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to Jehol
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 armour, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
        Korea : 1 flag, 4 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 2 artilleries and 3 infantry
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        6 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '18 '17 '16 '15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 1 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 35 Sea Zone to 57 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Philippines to Guam
                1 bomber moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 fighter
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        45 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        7 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        57 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 1 flag, 1 carrier, 2 cruisers and 3 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 54
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '18 '17 '16 '15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 :  0/4 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  3/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    3 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Suiyuyan
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                3 infantry placed in Suiyuyan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 1 fighter and 5 infantry
        Kweichow : 1 flag, 4 infantry
        Szechwan : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 54
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.810
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • '18 '17 '16 '15 Customizer

    Did you want to scramble Italian fighters/tac in SZ 97?

  • '18 '17 '16 '15 Customizer

    And when do we activate Pro- neutrals. During combat move or during non-combat?

  • '18 '17 '16 '15 Customizer

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone


  • @LHoffman:

    And when do we activate Pro- neutrals. During combat move or during non-combat?

    During NCM.


  • @LHoffman:

    Did you want to scramble Italian fighters/tac in SZ 97?

    Wish to scramble all 3 FTRs (IT/Ger).  See your ships at the bottom!

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