@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
LHoff (Allies7) Mallery29 (axis)
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thread start
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what is tech tokens removed at end of turn? Don’t understand this option.
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Test summary from TripleA, engine version: 1.6.1.2, time: 08:29:17
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what did you want in for your bid of 7? I’ll edit it in.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
3 infantry moved from Western Germany to France
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 artillery moved from Holland Belgium to France
1 artillery moved from Western Germany to France
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia -
scramble?
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No scramble.
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Need you to register with the MARTI dice server…can’t continue till done…sorry.
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Need you to register with the MARTI dice server…can’t continue till done…sorry.
Okay, sorry, I just did. However, it would not let me register with the email that I sent you the other day (or the one I am signed up to TripleA with). It happens to be the same email I use for A&A.org. Not sure how much this matters. I will PM it to you in case you need it.
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Test summary from TripleA, engine version: 1.6.1.2, time: 09:33:58
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
3 infantry moved from Western Germany to France
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 artillery moved from Holland Belgium to France
1 artillery moved from Western Germany to France
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to YugoslaviaCombat - Germans
Battle in France
Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/3 hits
Germans roll dice for 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 1 : 8/22 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/11 hits
6 infantry owned by the French , 6 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 7/16 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 : 1/4 hits
1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers and 2 fighters in 111 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 3/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 : 5/10 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers moved from 111 Sea Zone to Holland Belgium
2 fighters moved from 111 Sea Zone to Holland Belgium
2 fighters moved from 109 Sea Zone to Holland Belgium
2 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Denmark to Western Germany
3 aaGuns moved from Western Germany to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from France to Northern Italy
2 tactical_bombers moved from France to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_AxisPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 bombers placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor and 4 mech_infantrys
Slovakia Hungary : 1 flag, 2 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 3 aaGuns, 3 artilleries and 14 infantry
Germany : 1 flag, 3 aaGuns, 2 bombers and 1 factory_major
Norway : 1 flag, 1 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
Northern Italy : 1 flag, 1 tactical_bomber
Southern Italy : 1 flag, 1 fighter
112 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 5 infantry
109 Sea Zone : 1 flag, 2 submarines
114 Sea Zone : 1 flag, 1 cruiser and 1 transport
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 4 infantry
Finland : 1 flag, 6 infantry
111 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
2 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Novgorod to Baltic States
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Caucasus to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Sakha to AmurNon Combat Move - Russians
1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 tactical_bomber placed in Russia
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Sakha : 1 flag, 2 aaGuns
Amur : 1 flag, 12 infantry
Buryatia : 1 flag, 6 infantry
Belarus : 1 flag, 1 armour and 2 infantry
Baltic States : 1 flag, 1 aaGun and 11 infantry
Bryansk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag, 5 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 tactical_bomber
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to 36 Sea Zone
2 bombers moved from Japan to Yunnan
2 fighters moved from Manchuria to Hunan
2 tactical_bombers moved from Manchuria to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Korea to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to Jehol
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
Korea : 1 flag, 4 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries and 3 infantry
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to Guam
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
45 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
7 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
57 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 2 cruisers and 3 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 54
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 : 1/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 0/4 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 flag, 1 fighter and 5 infantry
Kweichow : 1 flag, 4 infantry
Szechwan : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 54
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.810
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
Did you want to scramble Italian fighters/tac in SZ 97?
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And when do we activate Pro- neutrals. During combat move or during non-combat?
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone -
And when do we activate Pro- neutrals. During combat move or during non-combat?
During NCM.
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Did you want to scramble Italian fighters/tac in SZ 97?
Wish to scramble all 3 FTRs (IT/Ger). See your ships at the bottom!