Initial test. First time tries.
Hank13 (axis) vs Miamiumike (allies +9)
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Here’s my first attempt at this….
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Test summary from TripleA, engine version: 1.6.1.1, time: 17:45:17
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 7 artilleries; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone -
Would you like to scramble?
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No scrambles for the UK or France
MM
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 7 artilleries; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 1 : 7/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 1/11 hits
6 infantry owned by the French , 1 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 : 4/16 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 : 1/5 hits
1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 6/15 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 3 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 6/16 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 0/5 hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 : 2/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
3 infantry moved from Poland to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
7 artilleries placed in GermanyTurn Complete - Germans
Germans collect 40 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
Slovakia Hungary : 1 flag, 3 artilleries and 3 infantry
Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Germany : 1 flag, 3 aaGuns, 7 artilleries, 1 factory_major and 11 infantry
Norway : 1 flag, 2 infantry
Holland Belgium : 1 flag, 3 aaGuns, 2 fighters and 1 tactical_bomber
Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 cruiser and 1 transport
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
Finland : 1 flag, 5 infantry
111 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I’ll get a turn out here tonight I hope - though I am pretty sure this game is already over. I have NEVER seen France go 1 for 11 on round one and then 1 for 5 in round 2. Pretty sure, but that probably means the end - too many extra units to use against Russia I reckon…but oh well.
MM
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Agreed, France was crazy. On a positive note, I did lose my sub in Canada :-)
If you can get your turn out tonight, I will get Japan done tomorrow morning.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Volgograd to Turkmenistan
1 tactical_bomber moved from Russia to Yenisey
1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag, 1 tactical_bomber
Buryatia : 1 flag, 2 aaGuns and 14 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 fighter moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Korea to Japan
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag, 4 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun and 6 infantry
Yunnan : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 artillery and 3 infantry
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
34 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
So I screwed up when trying to post my Japan move - I hit Done, instead of Post.
I re-ran the turn then edited it to my original losses:
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I won the battle in Hunan outright both times, so no change
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China hit 4/4 in Yunnan the first time and 1/4 the second time, so I removed all the infantry and a tac bomber in Kwangsi (these are the units I originally removed).
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I also edited a destroyer back to Japan, that I accidentally moved down to 36
Sorry about this, I’m still relatively new to this. If you are not happy about the destroyer edit, please move it back.
Also, feel free to look at your e-mails for the original dice rolls and confirm all of this.
H
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Hey - I hate to do this - so, I will leave it up to you - I am not going to be able to play for a bit - at least a week - maybe 2. So - I can either concede - since your opening German move I think probably means I will have trouble anyways - or - if you want to wait it out we can…
Again - sorry!!
MM
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Thanks for the message. I would like to continue. Let me know when you are free again. In the meantime I may try to find another game to keep me busy.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 37 to 38
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 flag, 6 infantry
Buryatia : 1 flag, 2 aaGuns and 12 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Caucasus : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Central United States to 10 Sea Zone
1 bomber moved from 10 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western United StatesNon Combat Move - Americans
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
Central United States : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 30 / 45
Americans : 52 / 53
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 fighter and 11 infantry
Yunnan : 1 flag, 3 infantry
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Scramble?
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Your back!
I would like to scramble both German planes and 1 Italian fighter.
Thanks
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Oh well GG - I am done. SZ 111 ends it. Sorry for such a short game - we can play again sometime if you’d like.
Take care and happy turkey day!
MM
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Do you want to post the turn at least?
Have a good Thanksgiving. Maybe another game down the road - I’ve got 3 on the go right now. Next time I’ll let France kill something and try to convince Italy to not kill things :-)