Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.
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Details to follow.
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Test summary from TripleA 19:03:33
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to Belorussia
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to SinkiangCombat - Russians
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 1 : 1/4 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Belorussia
1 armour retreated to Karelia S.S.R.
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 1 : 2/9 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 4/8 hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/6 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/3 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 4 : 1/2 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 2/3 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 3 infantryNon Combat Move - Russians
1 fighter moved from West Russia to CaucasusPlace Units - Russians
3 armour placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
Caucasus : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
Sinkiang : 1 flag, 2 infantry
West Russia : 1 flag, 2 armour, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
4 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Eastern Europe to West Russia
1 fighter moved from Eastern Europe to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 bomber moved from Germany to West Russia
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Germany to Southern Europe
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Germany to Southern Europe
1 armour moved from Ukraine S.S.R. to West Russia
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Germany to BelorussiaCombat - Germans
Battle in West Russia
Germans attack with 2 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 armour, 1 artillery and 4 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in West Russia, round 1 : 6/6 hits
Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 : 2/7 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in West Russia, round 2 : 3/4 hits
Russians roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 4 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 1 : 0/5 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 : 0/2 hits
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 5 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 6 : 1/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 6 : 0/1 hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 1 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 bomber moved from West Russia to Germany
1 fighter moved from Karelia S.S.R. to NorwayPlace Units - Germans
6 armour placed in Germany
1 armour placed in Southern Europe
1 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 bomber and 1 factory
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
Eastern Europe : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 flag, 1 fighter and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Western Europe : 1 flag, 1 aaGun, 2 armour, 1 fighter and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 armour and 1 infantry
Ukraine S.S.R. : 1 flag, 4 armour, 3 fighters and 2 infantry
West Russia : 1 flag, 1 armour
Belorussia : 1 flag, 1 fighter and 1 infantry
5 Sea Zone : 1 flag, 1 transport
3 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 26
Germans : 43 / 43
British : 29 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 infantry moved from Persia to India
1 fighter moved from Anglo Egypt to India
1 fighter moved from 35 Sea Zone to India
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 battleship moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 armour moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British roll dice for 1 fighter in 5 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 transport in 5 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 5 PUs
Battle in 3 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 fighter in 3 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 3 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Algeria
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 battleships in Algeria, round 1 : 2/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 armour
Germans defend with 1 artillery
British roll dice for 1 armour in Trans-Jordan, round 1 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to United KingdomPlace Units - British
1 factory placed in India
1 armour and 1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 factory, 2 fighters and 4 infantry
Trans-Jordan : 1 flag, 1 armour
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour and 1 infantry
Anglo Egypt : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
30 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
12 Sea Zone : 1 flag, 2 battleships and 1 transport
35 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 22 / 26
Germans : 41 / 38
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 fighter moved from Japan to 52 Sea Zone
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Manchuria to India
1 fighter moved from French Indochina to India
1 fighter moved from 37 Sea Zone to India
1 infantry moved from Kwantung to 59 Sea Zone
1 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indochina to India
1 infantry moved from French Indochina to India
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 50 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Soviet Far East, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Soviet Far East, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 52 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/3 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 36
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Battle in India
Japanese attack with 3 fighters and 4 infantry
British defend with 1 aaGun, 1 factory, 2 fighters and 4 infantry
AA guns fire in India : 0/3 hits
Japanese roll dice for 3 fighters and 4 infantry in India, round 1 : 2/7 hits
British roll dice for 2 fighters and 4 infantry in India, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 3 fighters and 2 infantry in India, round 2 : 3/5 hits
British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese roll dice for 3 fighters and 1 infantry in India, round 3 : 2/4 hits
British roll dice for 1 fighter in India, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 2 fighters and 4 infantryNon Combat Move - Japanese
1 fighter could not land in 52 Sea Zone and was removed
1 fighter moved from 35 Sea Zone to French Indochina
1 fighter moved from India to French Indochina
1 fighter moved from India to French Indochina
1 bomber moved from Soviet Far East to Japan
1 fighter moved from 52 Sea Zone to Wake IslandPlace Units - Japanese
3 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 flag, 2 infantry
India : 1 flag, 1 aaGun, 1 factory and 1 infantry
Soviet Far East : 1 flag, 1 armour
Philipine Islands : 1 flag, 2 infantry
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 3 fighters
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 fighter and 1 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Caroline Islands : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 carrier
52 Sea Zone : 1 flag, 1 battleship and 1 destroyer
35 Sea Zone : 1 flag, 1 battleship and 1 transport
62 Sea Zone : 1 flag, 1 transport
58 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Russians : 21 / 26
Germans : 41 / 38
British : 28 / 31
Japanese : 34 / 34
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :1
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
2 infantry moved from China to Kwantung
1 fighter moved from China to Kwantung
2 infantry moved from Sinkiang to China
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
2 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Algeria
1 bomber moved from Eastern United States to 1 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 36
Casualties for Japanese: 1 battleship and 1 destroyer
Battle in Kwantung
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kwantung, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 1 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 1 Sea Zone to United Kingdom
2 fighters moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from Kwantung to China
2 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 55 Sea Zone
2 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs total
1 unit repaired.Territory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Kwantung : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 2 fighters and 2 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
China : 1 flag, 1 fighter and 2 infantry
12 Sea Zone : 1 flag, 2 transports
52 Sea Zone : 1 flag, 1 battleship
1 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 26
Germans : 41 / 38
British : 28 / 31
Japanese : 31 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 armour moved from Caucasus to India
1 fighter moved from Caucasus to India
1 infantry moved from Russia to Archangel
3 infantry moved from Russia to West Russia
2 infantry moved from Sinkiang to China
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Caucasus to West RussiaCombat - Russians
Battle in India
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 aaGun, 1 factory and 1 infantry
AA guns fire in India : 0/1 hits
Russians roll dice for 1 armour and 1 fighter in India, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
Russians win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 3 infantry in West Russia, round 1 : 2/4 hits
Germans roll dice for 1 armour in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 3 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - Russians
1 fighter moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
India : 1 flag, 1 armour
Archangel : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 7 infantry
West Russia : 1 flag, 1 armour and 2 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
China : 1 flag, 2 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 39 / 38
British : 31 / 31
Japanese : 28 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Belorussia to West Russia
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 fighter moved from Western Europe to 12 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 fighters and 3 infantry in West Russia, round 1 : 1/5 hits
Russians roll dice for 1 armour and 2 infantry in West Russia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 3 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 3 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 4 armour, 3 fighters and 2 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 7 infantry
AA guns fire in Caucasus : 0/3 hits
Germans roll dice for 4 armour, 3 fighters and 2 infantry in Caucasus, round 1 : 1/9 hits
Russians roll dice for 1 armour, 1 fighter and 7 infantry in Caucasus, round 1 : 5/9 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 armour, 1 fighter and 6 infantry in Caucasus, round 2 : 3/8 hits
2 infantry owned by the Russians , 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 3 : 3/6 hits
1 fighter owned by the Germans lost in Caucasus
Russians win with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is -47
Casualties for Germans: 4 armour, 3 fighters and 2 infantry
Casualties for Russians: 3 infantry
Battle in Anglo Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Anglo Egypt, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 2 battleships and 1 transport; Americans defend with 2 transports
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 1 : 2/2 hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships and 3 transports in 12 Sea Zone, round 1 : 3/5 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 12 Sea Zone
British win with 2 battleships and 3 transports remaining. Battle score for attacker is -25
Casualties for Germans: 1 bomber and 1 fighterNon Combat Move - Germans
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.Place Units - Germans
3 armour placed in Germany
2 armour, 1 fighter and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
2 units repaired.Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour and 1 factory
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour and 2 infantry
Ukraine S.S.R. : 1 flag, 2 armour and 2 fighters
Belorussia : 1 flag, 5 armour and 1 infantry
Anglo Egypt : 1 flag, 1 armour and 1 infantry
5 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 23
Germans : 42 / 42
British : 28 / 31
Japanese : 28 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - British
British buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Belgian Congo
2 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone
1 submarine moved from 30 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 transport moved from 12 Sea Zone to 7 Sea Zone
2 battleships moved from 12 Sea Zone to 7 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from Algeria to Libya
British take Libya from Germans
1 infantry moved from Algeria to Libya
1 bomber moved from United Kingdom to Western Europe
2 fighters moved from United Kingdom to Western Europe
2 battleships moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 armour moved from 6 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 2 armour and 2 infantry
AA guns fire in Western Europe : 1/3 hits
1 bomber owned by the British lost in Western Europe
British roll dice for 2 battleships in Western Europe, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Western Europe
British roll dice for 1 armour, 2 fighters and 1 infantry in Western Europe, round 1 : 0/4 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 1/2 hits
1 infantry owned by the British lost in Western Europe
British roll dice for 1 armour and 2 fighters in Western Europe, round 2 : 2/3 hits
Germans roll dice for 2 armour in Western Europe, round 2 : 0/2 hits
2 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
2 fighters moved from Western Europe to United KingdomPlace Units - British
3 armour placed in India
2 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
Belgian Congo : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
Western Europe : 1 flag, 1 aaGun and 1 armour
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag, 1 armour and 1 infantry
Western Canada : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 submarine and 1 transport
6 Sea Zone : 1 flag, 2 battleships and 1 transportProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 42
British : 35 / 35
Japanese : 28 / 34
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indochina to India
1 fighter moved from French Indochina to India
1 fighter moved from French Indochina to India
1 carrier moved from 58 Sea Zone to 61 Sea Zone
1 fighter moved from Wake Island to Japan
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 bomber moved from Japan to IndiaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 armour and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour and 2 infantry in Buryatia S.S.R., round 1 : 2/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 1 : 3/3 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in India
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 armour; British defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in India : 0/4 hits
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
1 armour owned by the Russians lost in India
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in India, round 1 : 2/6 hits
British roll dice for 3 armour in India, round 1 : 2/3 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 1 bomber and 3 fighters in India, round 2 : 2/4 hits
British roll dice for 1 armour in India, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in India
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 armour
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from India to French Indochina
1 fighter moved from India to French Indochina
1 bomber moved from India to French IndochinaPlace Units - Japanese
2 submarines placed in 60 Sea Zone
1 fighter placed in Japan
1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 1 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
French Indochina : 1 flag, 1 bomber and 2 fighters
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry
Caroline Islands : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 carrier
61 Sea Zone : 1 flag, 1 carrier and 1 transport
35 Sea Zone : 1 flag, 1 battleship and 1 transport
60 Sea Zone : 1 flag, 2 submarines and 1 transportProduction/PUs Summary :
Russians : 22 / 23
Germans : 35 / 42
British : 35 / 35
Japanese : 29 / 29
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 factory, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 fighter moved from Algeria to Western Europe
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
1 submarine moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 battleship moved from 52 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
1 infantry moved from China to Manchuria
1 fighter moved from China to Manchuria
1 infantry moved from China to ManchuriaCombat - Americans
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Manchuria to ChinaPlace Units - Americans
1 factory placed in Sinkiang
2 transports placed in 10 Sea Zone
1 armour placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 50 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 2 fighters and 2 infantry
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
Sinkiang : 1 flag, 1 factory
Algeria : 1 flag, 1 armour and 1 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
China : 1 flag, 1 fighter
7 Sea Zone : 1 flag, 1 destroyer and 2 transports
51 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
12 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 22 / 23
Germans : 35 / 42
British : 35 / 35
Japanese : 26 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Yakut S.S.R.
1 submarine moved from 3 Sea Zone to 5 Sea Zone
3 infantry moved from Russia to West Russia
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 5 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from West Russia to CaucasusPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
West Russia : 1 flag, 3 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
China : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 33 / 42
British : 35 / 35
Japanese : 25 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Anglo Egypt to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
1 armour moved from 13 Sea Zone to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 fighter moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Anglo Egypt to Trans-Jordan
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in Western Europe
Germans attack with 6 armour, 1 fighter and 3 infantry
British defend with 1 aaGun and 1 armour; Americans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
AA guns fire in Western Europe : 0/1 hits
Germans roll dice for 1 battleship in Western Europe, round 1 : 0/1 hits
Germans roll dice for 6 armour, 1 fighter and 3 infantry in Western Europe, round 1 : 4/10 hits
British roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 3/6 hits
1 armour owned by the British , 1 artillery owned by the Americans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
Germans roll dice for 6 armour and 1 fighter in Western Europe, round 2 : 3/7 hits
British roll dice for 1 armour and 1 fighter in Western Europe, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 armour owned by the Germans and 1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from British with 5 armour and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in 7 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/3 hits
1 transport owned by the Americans and 1 submarine owned by the Germans lost in 7 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 7 armour and 2 fighters
Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
AA guns fire in Caucasus : 1/2 hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 7 armour and 1 fighter in Caucasus, round 1 : 7/8 hits
Russians roll dice for 2 armour, 1 fighter and 7 infantry in Caucasus, round 1 : 6/10 hits
7 infantry owned by the Russians and 6 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits
Russians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 0/3 hits
1 armour owned by the Russians lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits
1 armour owned by the Russians , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 6 armour and 2 fighters
Casualties for Russians: 2 armour, 1 fighter and 7 infantryNon Combat Move - Germans
1 fighter moved from Western Europe to GermanyPlace Units - Germans
4 armour, 1 artillery and 1 infantry placed in Germany
2 armour placed in Southern Europe
1 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 5 armour
Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
13 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 21 / 25
Germans : 43 / 43
British : 29 / 35
Japanese : 25 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - British
British buy 4 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 battleships moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
1 armour moved from 5 Sea Zone to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Germans
1 armour moved from Libya to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
1 submarine moved from 34 Sea Zone to 28 Sea Zone
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from Belgian Congo to Anglo EgyptCombat - British
Battle in Trans-Jordan
British attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - British
Place Units - British
3 armour placed in India
1 transport placed in 7 Sea Zone
1 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 armour
Australia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Eastern Europe : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
New Zealand : 1 flag, 1 infantry
Algeria : 1 flag
Libya : 1 flag
Anglo Egypt : 1 flag, 2 infantry
Western Canada : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 submarine and 1 transport
7 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 2 battleships and 1 transportProduction/PUs Summary :
Russians : 21 / 25
Germans : 38 / 43
British : 34 / 35
Japanese : 25 / 29
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
AA guns fire in India : 0/1 hits
1 transport moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Japan to 49 Sea Zone
1 fighter moved from Japan to 51 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from French Indochina to Caucasus
1 bomber moved from French Indochina to India
1 fighter moved from French Indochina to IndiaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Soviet Far East, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Manchuria, round 1 : 2/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
Americans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
Battle in 51 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 51 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 51 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 51 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 51 Sea Zone
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
retreated to 51 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in India
Japanese attack with 1 bomber and 1 fighter
British defend with 1 aaGun, 3 armour and 1 factory
AA guns fire in India : 0/2 hits
Japanese roll dice for 1 bomber and 1 fighter in India, round 1 : 1/2 hits
British roll dice for 3 armour in India, round 1 : 2/3 hits
1 armour owned by the British , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
British win with 2 armour remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from 51 Sea Zone to OkinawaPlace Units - Japanese
1 submarine placed in 60 Sea Zone
1 armour, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, 2 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Caucasus : 1 flag, 1 fighter
Buryatia S.S.R. : 1 flag
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 fighter and 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 1 submarine
61 Sea Zone : 1 flag, 1 carrier and 1 transport
49 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport
60 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 20 / 25
Germans : 38 / 43
British : 34 / 35
Japanese : 26 / 26
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Kwantung to French Indochina
Americans take French Indochina from Japanese
1 fighter moved from China to 61 Sea Zone
2 fighters moved from Hawaiian Islands to 51 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to United Kingdom
2 armour moved from 8 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 fighter in 61 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 fighter in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier in 61 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 61 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 4 PUs
Battle in 51 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 51 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 51 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 51 Sea Zone to Wake Island
1 bomber moved from Germany to United KingdomPlace Units - Americans
2 armour placed in Sinkiang
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Kwantung : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 armour, 1 bomber and 2 infantry
Sinkiang : 1 flag, 2 armour and 1 factory
Algeria : 1 flag, 1 armour
Wake Island : 1 flag, 2 fighters and 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer and 1 transport
51 Sea Zone : 1 flag, 1 battleship and 1 submarine
8 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 21 / 25
Germans : 35 / 39
British : 34 / 35
Japanese : 22 / 26
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from West Russia to Caucasus
3 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 6 infantry
Japanese defend with 1 fighter; Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 6 infantry in Caucasus, round 1 : 1/6 hits
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 4 infantry
West Russia : 1 flag
Russia : 1 flag, 1 aaGun, 1 factory and 8 infantry
China : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 25 / 26
Germans : 31 / 39
British : 34 / 35
Japanese : 22 / 26
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 fighter moved from Germany to 7 Sea Zone
1 infantry moved from Germany to Balkans
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 battleship moved from 13 Sea Zone to 8 Sea Zone
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
1 armour moved from Western Europe to Eastern EuropeCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 1 : 2/3 hits
1 fighter owned by the Germans lost in 7 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 8 Sea Zone
Germans attack with 1 battleship
Americans defend with 2 transports
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 transports in 8 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 8 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 16
Casualties for Americans: 2 transports
Battle in Eastern Europe
Germans attack with 4 armour and 1 artillery
British defend with 1 armour and 1 infantry
Germans roll dice for 4 armour and 1 artillery in Eastern Europe, round 1 : 3/5 hits
British roll dice for 1 armour and 1 infantry in Eastern Europe, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
Place Units - Germans
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 2.
1 armour placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 4 armour
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 3 armour
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 4 armour
West Russia : 1 flag, 1 infantry
8 Sea Zone : 1 flag, 1 battleship
15 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 23 / 26
Germans : 36 / 36
British : 31 / 35
Japanese : 22 / 26
Americans : 54 / 54 -
Use attached file. :mrgreen: